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/jp/ - Otaku Culture

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>> No.12397116 [View]
File: 22 KB, 450x351, 450px-Mori_Uncanny_Valley.svg.png [View same] [iqdb] [saucenao] [google]
12397116

I'm not sure what you mean. In real life It would probably be easier to bring the 2D to our world. But I think it would be better to put ourselves into the 2D world because of this graph. 2D looks weird in the 3D world.

>> No.9599825 [View]
File: 22 KB, 450x351, 450px-Mori_Uncanny_Valley.svg.png [View same] [iqdb] [saucenao] [google]
9599825

I suspect kigurumi to be somewhere close to uncanny valley.

>> No.7902114 [View]
File: 22 KB, 450x351, 450px-Mori_Uncanny_Valley.svg.png [View same] [iqdb] [saucenao] [google]
7902114

Isn't it explainable by the uncanny valley thing?

Or was that debunked as pseudoscience? I don't keep up with these things.

I always figured it was just because of the proportions. Animated characters (even "ugly" ones) are often perfectly proportioned.

>> No.7812824 [DELETED]  [View]
File: 22 KB, 450x351, uncanny valley.png [View same] [iqdb] [saucenao] [google]
7812824

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