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>> No.33448110 [View]
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33448110

Cherry Blossom Knight, Julius

Leader Skill: 50% resistance to debuffs for all team members

Passive 1: HP +10%
Passive 2: SPD +10%
Passive 3: ATK +30%

Skill 1: Physically attacks a single enemy with 400% power and has a 100% chance of triggering a coordinated attack.
Skill 2: When damaged, all allies have a 100% chance to increase their action gauge by 30%, and gain a one turn attack buff. At the start of battle, Julius has a 100% chance to activate one turn of guard.
Skill 3: (Initial Cooldown: One Turn) Attacks a single enemy twice with 700% power, has a 100% chance to remove all buffs on target, activates 2 turns of defense reduction on target, and has a 100% chance to grant Julius one turn of guard. (Cooldown: Four turns)

This guy is a nice blue support pseudo tank.
His first skill pairs well with allies like Subaru who has taunt on his basic attack.
His passive let's him do Rem's job with the added bonus of providing a boost to attack.
That being said he can't keep guard up too consistently after the first two turns so if you can get around that he can be safely ignored.
Of course the other option would be to just nuke him outright or use stall techniques to avoid accelerating his team to much.
You could also use accelerator punishers like Christmas Emilia.
Now while he does have the ability to force damage on himself he's not a true tank as he only has a measly +10% HP to his name regarding defenses so you'll want to give him a defensive skill card and back him up with a good healer.
Otherwise he won't live long against dps.
Nice strong nuke on the third skill which also preps for follow up attacks.

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