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/jp/ - Otaku Culture

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>> No.45933781 [View]
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45933781

>"Localization is now integral to the design process, with international gamers in mind from the start."

>"One key example is "how Japanese game developers dress their heroines" as the #MeToo movement changes mindsets, says Franck Genty, senior localization manager at Japanese game giant Bandai Namco."

>"We tell them that the cleavage is a bit too exposed, or the skirt is a bit too short," he adds. "Before, they weren't very flexible, but they've become more proactive on such subjects." from SEGA regarding Yakuza

https://www.japantimes.co.jp/life/2024/01/25/digital/yakuza-translation-video-game-localization/

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