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>> No.7477233 [View]
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7477233

>>7477227
Considering there are a couple 'weird' rooms some of the AG games, I think the setting/story in the series is that the entire world is a closed-off replica where some higher being (possibly alien, but the point is it's more advanced) creates simulacrums of human life as learned from our cultural artifacts.

The actual plot of the game something along the lines of post-modernism. As the higher being creates sub-standard beings based on his own perceptions of our distorted views of each other, the simulation seems more and more fake the longer it watches. The company itself is keenly aware of this and is named after exactly that, Illusion. By the end, it drops the entire world which seems a pointless fake.

This winds up being a sort of meta-narrative on school slice-of-life anime which never proceeds anywhere beyond high school and how each individual, independent work in the genre winds up being the same closed-off replicated world. Beyond that, the simulacrum portrays the meaningless of life, via the sub-standard beings, as each character dully trudges through the same routines we all do and shows how un-unique everything is. Each character the higher being creates only deepens the feelings of meaningless as they all blur together into one entire pointless existence. Everything is just a cheap copy based off the way one being perceives another being in how they perceive everything else.

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