[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture

Search:


View post   

>> No.43665868 [View]
File: 222 KB, 655x504, 1657085669540556.png [View same] [iqdb] [saucenao] [google]
43665868

>>43665788
>how you feel
Do you draw?
I'm telling you in objective terms what makes the original art more appealing: Composition, shape language, balance, line confidence, looseness, dynamics.

I consider myself mediocre, but here are some pants tied to the waist that I've recently drawn.
This is far from professional standards, yet it is way more competent than the Higurashi remake sprite.

The Murata x ONE debate doesn't work the same way, you keep pretending I'm arguing irrationally while ignoring my words.
I'll say it a third time: a remake that gets its worth from technical skill needs to be IMPRESSIVE, technique must show. Which is the case in One Punch Man, as Murata is beyond draftsmanship challenges and has honed the expressiveness and appeal of his art past being "good enough".

It's not the case in Higurashi. It went from a 2 to (at best) a 6 in skill, but it went from an 8 to a 2 in identity.

Also, I am not necessarily trying to convince you you are wrong, if anything I'm trying to expose to you why a great deal of people think the original art is good, despite your "feelings" that people should not like it. Same reason I'm asking whether you draw or not. If you don't understand about the craft, all these hidden elements will feel like "feelings" to you, but they are there, making the difference and swaying people's opinions.

Navigation
View posts[+24][+48][+96]