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/jp/ - Otaku Culture

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>> No.8721218 [View]
File: 12 KB, 248x324, satori.png [View same] [iqdb] [saucenao] [google]
8721218

Also, something about Satori that I somehow missed is how her personal weapons (eyes) don't boost the damage of a certain element, but instead work just like the somewhat elemental weapons in this game (so, they get their damage and then do a percentage of that element using the element, which might even deal extra or no damage at all).
Not sure if it's obvious and I was just too retarded to notice, but eh.

And speaking of weaknesses, going back to GoS after the delicious (although somewhat weird) battle UI in DoD, with its shining damage indicating weaknesses and all, is kind of annoying.

>> No.8443980 [View]
File: 12 KB, 248x324, satori.png [View same] [iqdb] [saucenao] [google]
8443980

Definitely The Genius of Sappheiros. The sprites are amazing, the music is pretty good, the combat is fun enough for an RPG and I simply love that growth system, where you can just change your build whenever you feel like. Also, it uses elements from the Touhou series like power points, lives and bombs pretty well.

Its spiritual successor, Devil of Decline, is pretty good too, but I don't feel it's as good as GoS. I'm still enjoying it a lot, though.

>> No.8406658 [View]
File: 12 KB, 248x324, satori.png [View same] [iqdb] [saucenao] [google]
8406658

>>8406641
The best smile.

>> No.7931715 [View]
File: 12 KB, 248x324, satori.png [View same] [iqdb] [saucenao] [google]
7931715

The smuggest.

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