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/jp/ - Otaku Culture

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>> No.29136574 [View]
File: 782 KB, 1103x587, twitch top games.png [View same] [iqdb] [saucenao] [google]
29136574

>>29135152
EN 2 to 3 and putting their money into actual studio productions. EN is a completely open market so even if the talents suck it's free money. Even if it crumbles long term it'll funnel a ton of growth into the main branch. EN is the language with the best accessibility to others won't have nearly as much brand power, ID and CN are proof that other language branches dont have a good return.

Permissions won't do much, even western streaming as a whole is trapped in the minecraft/among us/esports hole. Hololive has gotten to a scale where they need to actively develop projects for the holos to do instead of relying on the saturated game-streaming market. Sponsorships are detrimental rather than beneficial to channel/brand growth (shill content just isn't as good as entertainment content) and should probably be avoided unless they're really excellent offers for the sake of the long term.

>> No.29101852 [View]
File: 782 KB, 1103x587, twitch top games.png [View same] [iqdb] [saucenao] [google]
29101852

Oh my god, even with permissions there's no escape.

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