[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture

Search:


View post   

>> No.19969509 [View]
File: 75 KB, 535x395, 20180923_214005.jpg [View same] [iqdb] [saucenao] [google]
19969509

When will visual novels become the default story-telling medium? "Interactive storytelling" games were popular for a bit till people realized your choices actually didnt do anything but change a line or so of dialogue. Choose-your-own-adventure books had their time in the spotlight a couple decades ago, but the format makes it a pain in the ass.

Visual novels perfectly combine all of the above and can be as simple or complicated as the creator wants. It can be as basic as a white screen with black words or as complicated Sengoku Rance or Muv-Luv. This perfect medium can be used by the same people who would normally just write a book or even by an entire game development company.

How do we go about normalizing vns and bringing out in the open. Bring creative minds to the format outside of eroge developers.

Navigation
View posts[+24][+48][+96]