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/jp/ - Otaku Culture

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>> No.15597938 [View]
File: 50 KB, 300x217, cel-ga_document (1)-300.jpg [View same] [iqdb] [saucenao] [google]
15597938

>>15534266
>>15535518
>>15550925
>warm feeling.
Around 2000, anime studios began switching from cel animation to full digital.

Digital animation is always cohesive in colours and line art since they're merely 'parameters* set in a computer frame.

Old cel animation had to be worked with different sizes to achieve different resolutions. Higher resolutions cost more money but make for a sharper picture. Line art was drawn on one side of the foil, the coloration on the other side. The finished foil would then be placed on a pre painted background and lit/scanned. The biggest difference is the way the colour stuck to the foil and formed a natural pattern when distributed across the cell. The backlight would make colours more pastel like and organic. To this day, you simply can't replicate this aesthetic digitally because (apart from a lack of 'demand' I suppose) the patterns are always different in accordance to the individual cel composition through colours reflecting off each other. This is also why cell animation looks 'just right' and 'warm' in a way that is hard to put in words, while digital animation appears sterile in comparison.

Cowboy Bebop was one of the last series that was all done in cel animation and is a good example of what could be achieved in a non-HD TV series format.

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