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/jp/ - Otaku Culture

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>> No.7127541 [View]
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7127541

Ever17. 999 stole a lot of elements from Ever17, and Ever17 is mostly superior.

>> No.7057905 [View]
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7057905

>>7057021
Takumi Nakazawa
Ryukishi07
Romeo Tanaka
Setoguchi Renya
Kinoko Nasu

(I personally disagree with the 'Romeo Tanaka' part and think Nasu and Setoguchi are about equal to the two you mentioned, but opinions differ.)

>> No.6642414 [View]
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6642414

Okay. I doubt I can still rely on /jp/'s visual knowledge at this point in time, but I'll try it anyways.

The question is simple: Who wrote Ever17?

The reason I ask this is that the answer I'd always heard was 'Takumi Nakazawa'. However, with the recent release of 999, people keep talking about Kotaro Uchikoshi as 'the writer of Ever17'. Not 'one of the two writers of Ever17', 'the writer of Ever17'.

Wikipedia clearly reveals that they've both worked on Ever17, but who wrote how much of Ever17? Who did the bigger share of the work, or was it split 50/50? Takumi Nakazawa is the director of the game. How much did he decide as the director? Was the plot outline mainly conceived by Nakazawa? How about Remember11? I think I've even seen a post at one point stating that Kotaro Uchikoshi was 'the driving force behind the infinity series', although I'd always heard that Remember11 is Takumi Nakazawa's story. I'm not even sure if Uchikoshi worked on Remember11 at all.

So what's the deal with this Uchikoshi guy?

>> No.5870968 [View]
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5870968

>>5870857
But do we really want visual novels to become 'high art'? I don't know about you, but I think it's bullshit that pretentious assholes decide what's 'literature' and what's not. As long as a story makes a reader experience something interesting, isn't that enough? Why should we care what a bunch of elitist pricks think of the medium?

pic related: Elitist bastards will scoff at the notion of considering this literature, yet it's the best story I've ever read.

>> No.3011748 [View]
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3011748

>>3011134
Disagreement.

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