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>> No.17693260 [View]
File: 530 KB, 806x626, shops.png [View same] [iqdb] [saucenao] [google]
17693260

>>17692698
Currently in Act 3 and have more than enough charisma to qualify but I don't have Synchro Hearts either. I know for a fact that I had to buy Charge off of Leold since I bought it to help me deal with godslaying crabs. I suspect you have to buy Synchro Hearts off Leold as well. The getting of Charge and Synchro Hearts outside of Leold I suspect is very old information that may have worked in the past but has been changed. Have to go through Leold now it seems.

>>17693020
In config.txt did you change serverlist to 1? If you didn't the game will try to connect to the old server and overwrite your server.txt file. Try editing the config.txt entry, save config.txt, delete server.txt, and then create a new server.txt with the link to the working server.

>>17693092
I've returned to older gold strategies while adopting some of the new crafting features 1.71 to supplement what I'm making. The bulk of my gold I'm making is through selling almost everything I come across on void/dungeon floors or from killing monsters. Spellbooks, rods, scrolls, armors, weapons, corpses, etc. I cook the corpses and put it in my food shop/restaurant. I put everything else in their respective shops. Weapons and armor go to my blacksmith shop. Scrolls, spellbooks, and rods in my magic shop and potions in my inn.

The biggest shop earner for me at the moment is my restaurant/food shop. 3-5 million a day from just selling the cooked corpses of dungeon/void monsters is pretty common for me. Next up is my blacksmith but I'm experiencing a bottleneck there which I'll get to in a bit. My magic shop and inn are my lowest gold earners but the trade ins can be valuable. Speed upper potions, gain attribute scrolls, rods of wish, spellbooks of wish, etc.

Normally I have my companion Saya accompany me in void clearing but when I get back home to sleep I put her in my restaurant. She doesn't have as high a negotiation skill as my other shopkeepers but since her charisma is 2000 she creates one hell of a line outside of the restaurant of people wanting to get in. She moves my food inventory very quickly and in huge amounts. The pic shows 2002 customers came and she sold 691 of my food items which is pretty much all of my food inventory for the in game day. Her total was around 4 million this time around.

Meanwhile, Yacatect who has higher negotiation is struggling to clear her inventory. I normally have at least 300 items in her shop for sale yet she struggles to clear 100 in a given day. I get so many weapons and armor from my dungeon and void runs that I have to put some in storage for sale later due to not moving inventory as quick as I would like. Yacatect only got 192 customers through the door. I suspect if I raise her charisma she'd have an easier time clearing her inventory and will in turn make me more gold for the day. My other shopkeepers would probably improve their sales through the raise of charisma as well however the amount of rods, scrolls, potions, and spellbooks I find in dungeons are slightly less than corpses, weapons, and armor. Normally I have to craft beer and scrolls to help out the inventory of those shops.

Speaking of crafting, the new crafts I like are log cabin and fur rug. Those can sell for a nice bit of gold to a normal vendor especially if you sell in bulk. Unfortunately, those items can't be sold in pet run shops. Other crafts I like to sell for gold when the materials are available are waste art, stone craft, and wood craft.

I'm still able to buy growth scrolls for my character Kai so I'm happy about that. It certainly isn't as easy as it was before though and you really need to work for that gold.

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