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>> No.637860 [View]
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637860

The "ultra-independent" game development field is at war with itself. It has been in this territorial dispute for over a decade. The territory in question... is manpower.

The communities of these mediums claw at every opportunity to recruit gamers towards using their medium. Blindly doing so, when a gamer delves into the engine or method and finds it to be not worth their time, they usually quit the field entirely and their potential future as an independent game developer is wasted. For the want of manpower, quite a number of potential greats have passed through this war and were decimated by it.

Each community constantly tries to assert that their engine or method is the best, never realizing that they perpetuate this stupid war each time they do. The ultra-independent game development field shouldn't be cut-throat to survive in.

Pax = Latin word which means "time of wide-ranging stability". Tsukuru = Japanese word which means to "make" or "create." Pax Tsukuru = Cross-lingual pun meaning "a time of stability for the makers."

We the anti-war effort, Pax Tsukuru. We are color-blind to the war raging around us. C++ VS. Sphere VS. Python, etc. None of that matters, their uniforms all look the same to us. Why is community fighting community? What good could it accomplish? Why can't we all just accept that different people have different tastes in what they want to have to do to be a creator?

Join Pax Tsukuru, and assert your neutrality.

We are an not-for-profit organization, as in done-for-fun!

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