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>> No.11406728 [View]
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11406728

>>11406410

Unfortunately, I only get 3-4 hours to work on a given day at best. Also, English is my language of fluency, so I have to spend a good deal of time making sense to the sentence and then blending it into the overall story. For example (msg tags removed due to character limits):

;//私もね? 今まで、いいなぁって思った男の人、全然いなかったわけじゃないの
I've also known a few men that I found to be really attractive.

;//だけど、それだけ……。好きになったりお付き合いしたいって思ったことないのね
But, that's all it was.... I was more interested in the idea of dating someone than actually building a relationship with them.

;//そう、先生の頭の中には、ずっとずっと、あの男がいた。そこだけ、俺と違うところだ。
I can only imagine she's referring to her old Sensei.

;//俺は漠然と誰かと付き合いたいって思ったことはあっても、先生ほど真剣に誰かを好きになったことってないと思う……。
That obsessive, yet passive, feeling of chasing someone, wanting someone... is completely different from what a real relationship feels like.

;//俺、今だから白状しますけど、先生を追いかけようって思った切っ掛けが……
To be honest.... there is something that I should tell you....

;//例の郁哉との恋人勝負のことを話した。そして、花恋の手助け……色々なアイテムを使ったことも。
This girlfriend challenge, using Karen's items.....

;//先生を好きになった切っ掛けがあまりにいい加減で……自分でも情けない。というより――。
Although it was no longer the case, I had been blindly chasing Sensei in the manner we just described.

;//ごめんなさい。こんないい加減な動機だったんですよ
Or rather, I owe you an apology: That way of thinking was my initial motive for starting all of this.

>> No.11324035 [View]
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11324035

>>11322632

A game I'd really like to see is an actual war simulator. Instead of having to deal with the socioeconomic bullshit that comes with 4x games, have a game that's about planning, executing, and managing a war. Like where to invade, tactics involved, etc.

Think Risk, but the ability to control the actual battles. So, Risk crossed with the Valkeria Chronicles gameplay.

I don't want to have to care about what my neighbor's thinking, how to 'build my base' (most of the in real war time you don't get the luxury to build defenses anyways), or having enough 'food and production' to have a city produce an infantry unit. I want to worry about what units I have available, the best ways to deploy them, crisis management on the battlefield, and how to deal with an oncoming enemy force of a poorly defined size.

I'd salivate at the ability to modify terrain and actually allow for clever tactics/strategy.

Of course, there really isn't an 'engine' for anything like this, so it'd be a heluva lot more work than an indie game made on the internet...

>> No.11235729 [View]
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11235729

>>11235704

Oh, no. This is the Nyaa torrent version. Unless fuwa uses the same thing.

I retried reloading and reinstalling a few times and got the same results.

I don't need to be in C:\program files, do I?

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