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>> No.14334070 [SPOILER]  [View]
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14334070

Otherwise, the positioning of the stellar objects in the CG were actually quite well represented, and all good for beginners. Apparently they used software called Starry Winds ~星風夜~, which I've never used before, but overall it was faithful enough for me to be able to recognize spots in the sky I knew about and that they explained in the game using the Hipparcos and Tycho 2 catalogues which are pretty complementary. It even showed a few deep space objects like the Andromeda galaxy and featured part of the Orion nebula. It was still explained through text, though. Subaru/Pleiades features a somewhat prominent role in the story as well. Sirius, Procyon and Betelgeuse, some of the brightest stars seen with the naked eye, have some screen time. One of the most important points in the plot also circles around Albireo and tangentially 145 Canis Majoris, which I personally found pleasantly surprising, it being one of the lesser known systems out there.

So overall, I felt that the writer really put some love into the skygazing part of the game too, for both experienced readers and novices. Either he loves it himself as well, which is great, or he went out of his way to make something for both audiences, which is actually even more impressive for me. The music was very much to my taste too, Shimotsuki Haruka and Rita are both artists I love and TWOFIVE managed to make a very fitting OST/BGM reel. There's a few notable discrepancies in art style but it's to be expected with more than 2 artists on board. The only thing that bothered me was apparent different resolutions in the tachi-e's at a similar distance-- some were more detailed than others, or they just didn't scale well that it felt discrepant. The scripting was really nice, there's a lot of effects too that enhance the story rather than repeat what is being written in the text.

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