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>> No.9685635 [View]
File: 326 KB, 800x600, Haven_and_Hearth_1.png [View same] [iqdb] [saucenao] [google]
9685635

MMOs suck.

This was one of the few MMOs I've played that was actually fun.

Why do people like trash like Guild Wars, Mabinogi, WoW, Rift, and all the others? The unpredictability of humans is the only feature that an MMO can offer that a single player game can't do a lot better, but very few MMOs take advantage of it. They just make you grind, do stupid dungeons with stupid people, or have some PvP system where nothing really matters and it's just another form of grinding.

Haven and Hearth and games like this were good because they captured that feeling of exploration and they were really scary. Half the game was filled with crazy Russians or Koreans, everyone was a homicidal lunatic, and you would get an adrenaline rush whenever you saw someone because there was perma death and they were probably coming to kill you.

Combat in MMOs will always be second-rate, but if they're smart then they can work it to their advantage and focus on features that work best in an MMO like sandbox gameplay, crafting, building homes, a very large game world, etc.

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