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>> No.40047543 [View]
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40047543

>>40044740
>Reimu B
Weakest shot in the game, it's some weird mix between homing and piercing shots but the curving is rather slow so you're best off treating it like your usual needle Reimu. Bomb is okay, the passive gimmick is made useless by graze PoC and having the confidence to go up to PoC.
>Reimu C
Basically PCB SakuyaB with the "shot influenced by movement" gimmick on crack. Takes a while to get the hang of it, but is decent once you do and having max dps at 3 power is a plus. Bomb is the best part about the shot, and lets you cheese the entire game without knowing what you're doing.
>MarisaA
Basically MoF ReimuC but actually interesting. She has god-tier dps to compensate for the spread when focused, and can melt stages and bosses really quickly at high power. Like the other anon said, she suffers greatly from power loss so try to at least reach Satori with max power. The bomb is okay, has shit bullet clear but you can use 8 in a row. I heard anons say you can use it aggressively to melt some patterns, but I mostly deathbombed with it instead.
>MarisaB
Pretty gimmicky with all the mode switching, most of the time you'll be using blue for the spread and red for bosses. Bomb is mostly uselss unless you use it aggressively but I haven't tried doing that. I will admit that finding situations to make use of the other modes activates my neurons, I think green was the only one I couldn't fit anywhere yet.
>MarisaC
Probably the most straightforward shot, it's your usual magic missle Marisa with a safety net bomb. She's a great shot if you want to learn the game without relying on bomb spamming to clear patterns. Her bomb being so flexible means you can pop it off whenever you want and continue playing without the psychological pressure that comes with being able to die and lose resources.

>> No.36451079 [View]
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36451079

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