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/jp/ - Otaku Culture

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>> No.10096928 [View]
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10096928

>>10096905
>He programs in visual basic
>He uses an unregistered editor

You are not a hacker.

>> No.9882586 [View]
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9882586

>>9882568
If you are going to work in 2D, Gme Maker is probably the most easy and fast way of making games. If you are aiming for 3D, I would suggest you to use Unity, for the same reason. Also, Unity allows C# coding too.

I would reserve XNA for an easy way to make XBox games only. And of course, you can use C++ with DX and all the stuff you know but... if we start making it in C++, the project will be droped in the next hours.

>> No.8846899 [View]
File: 22 KB, 256x219, 1327051922946.jpg [View same] [iqdb] [saucenao] [google]
8846899

>>8846861
Then CIA is a CIA conspiracy, right?

>> No.8680515 [View]
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8680515

Stop dodgin bullets in videogames of little girls evading bullets, and evade them in real life like a real gangstah. Smoke weed just for the fun of it, and troll people on /jp/ because you don't like what they like.

>> No.8550181 [View]
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8550181

>I know C and SDL
>I know C
>C
>What game should I make, /jp/?
>C
>Make Game

Nice one, mate.

Try making a copy of Unreal Engine with C and SDL. I dare you.

But if you want something serious, try making the game of life.

>> No.8514848 [View]
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8514848

Posters like this (>>8514772)
make me think there should be classes on saturday in the whole fucking world, so those kids wouldn't be messing around on 4chan.

>> No.8442766 [View]
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8442766

Just a quick think but it's better than nothing.
Since there are too many touhous I can't be fucked figuring it all out but feel free to rearrange or addon.
Mima wins and loses for the obvious reason of not having an ass btw. Also Utsuho is nuclear so obviously clean. deadly clean.

Mima>Utsuho>Kaguya>Eirin>Reisen>Remilia>Sakuya>Yukari>Yuyuko>Youmu>Ali
ce>Keine>Chen>Meiling>Reimu>Mokou>Tewi>Marissa>Mima

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