[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture

Search:


View post   

>> No.6388619 [View]
File: 2.95 MB, 128x256, 26AD2DC0-A4A5-4C13-A39719BDE6067B9F.tdcgsav.png [View same] [iqdb] [saucenao] [google]
6388619

>>6388351
Wow, I actually thought of telling you to check numlock just in case, but I didn't think that could be it(it was just a random, baseless idea)... Foolish of me.

>>6387653
No, I'm not. Creating animations in TDCG itself is hard, and the animations don't often particularly come out well without a lot of effort. It involves a lot of file conversion, dragging+dropping, unpacking and repacking, etc.

Creating them in MikuMikuDance, on the other hand, is much more intuitive. You port TDCG models to MikuMikuDance using tso2pmd, and then you can use MMD just like pose mode with animation potential. Your model might not look quite as good in MMD as it does in TDCG, though, but it's pretty close, and you can still port animations created in MMD into TDCG using vmd2tmo if you really want.

For example, I could pretty easily animate >>6387283 to make it so that the two girls move their hips towards each other at a rhythm. It's would even be easy to animate them moving faster as it goes deeper, and slowing down before they move back in again, as well as some other slight details(like shoulder movement) that might put you off if they weren't in place. Kind of tangential, but in MMD you can even place a mirror so that you can watch them from another angle at the same time.

If you've never used MMD before, it might take you a little bit to learn how to do stuff like that and have it not look like crap, though. Plus it can take time if you're not good, so if you have a life it might not really be possible/rewarding for you.

>>6387838
Not sure. It might be the one >>6385450 I mentioned here.

I'm going out of the house for a bit, but when I get back I will answer >>6388142 and possibly dump some hard saves if there's interest(although I would like at least requests as to character types, meaning original/anime/busty/loli/just clothing/etc. since i don't want to dump without knowing what people want).

Navigation
View posts[+24][+48][+96]