[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture

Search:


View post   

>> No.45633260 [View]
File: 19 KB, 850x653, __madotsuki_yume_nikki_drawn_by_mosamochi__sample-13178f2666000f022cf0fbe1080da219.jpg [View same] [iqdb] [saucenao] [google]
45633260

how would a multiplayer even work? while one person pass an hour helping someone with work, another person is tsp logging back and forth mountain sawmill while another one set his waking alarm to the middle of all that. so if you play online youll have to wait untill the dozen other people in your server finish doing whatever it is they are doing.... who would want that?
alt it could be presets, where a person only needs to wait for the others once every 8 hours in game so if one person spent 10minutes between 10 and 12 while another spent between 13 and 14, in the end they both played 15 minutes by 16 and neither will wait the other. but how would you olayer interaction in those cases? world chat independent of time? special 4th dimensional room where people of different times can meet? what?
...
i need to be a game designer

Navigation
View posts[+24][+48][+96]