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/jp/ - Otaku Culture

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>> No.22164236 [View]
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22164236

>>22163594
>Seiran

>> No.21366032 [View]
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21366032

I miss foreground eclipse......

>> No.21114678 [View]
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21114678

hgfbhbnfg

>> No.21062994 [View]
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21062994

grrghghbmmm

>> No.20092928 [View]
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20092928

>> No.18951053 [View]
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18951053

rawr rawr

>> No.16539808 [View]
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16539808

rawr rawr

>> No.16535799 [View]
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16535799

LoLK was a blessing

>> No.16181753 [View]
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16181753

>> No.16119195 [View]
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16119195

>>16118303
where the heck are these things even from?

>> No.16053183 [View]
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16053183

>> No.15321483 [View]
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15321483

>> No.15291330 [View]
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15291330

>> No.14895121 [View]
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14895121

>>14894464
<span class="sjis">rawr rawr[/spoiler]

>> No.14580160 [View]
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14580160

Any game devs around? How should I approach making a (touhou) roguelike? I have no previous game dev experience. I know a bit of software programming.

Should I just go for GameMaker, or go for something ridic like Unity? I could to learn C# on the go.

I don't want to do everything from scratch because I also want to use sounds, graphics etc. in previously unseen ways (for roguelikes).

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