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>> No.16100385 [View]
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16100385

>>16100379

Seriously.

>> No.15907478 [View]
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15907478

So finished Izumo 4. Imouto route + new game+ with Hakuto. (though I didn't go till the ending, only till before the final dungeon which are most scenes anyway and is enough for the extra boss)

Story was garbage-tier. You are better off skipping any main-story dramatic parts I feel. It's a bit subjective at some points, but there's a good amount of drama that's relatively objectively bad and only enjoyable if you enjoy drama for the sake of drama. (as in it's insanely predictable. As in "a heroine needs to be killed or else she turns into a monster, WHAT CAN WE DO" if we just got a scene before that gives a decent idea + you know she can't die anyway 'cause eroge and she is on the cover..)
On the flipside the characters are actually good. Interaction is fine and their personal drama is for the most part pretty good, as far as I've seen it at least. Provided it's not really part of the main-story at least. I really feel the author(s) had to write certain plot elements because it's an Izumo game or something and were super uncomfortable with it.

Technically the writing also has some issues. Too much useless narration including some that just recaps what the dialog said as well. And the "let every character have exactly one line" issue at certain parts. Towards the end there's an especially painful part where 8 further characters join the normal cast and you get this several times in a row, where everyone drops their one line in a totally mattering way, just so they had a line. Ouch


Gameplay feels like an arcade-style rpg. It's linear. You can't buy stuff. No consumables. Don't expect healing before bosses, mostly doesn't happen. It's starts really underwhelming, but can get rather fun later on, except for random encounters which suck. Some of the "bosses" were really fun to fight though. No exp grinding at all necessary (nor useful) either. What you normally encounter while exploring should be enough.

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