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>> No.657719 [View]
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657719

Ok, so I practice on MBAC against max difficulty AI, against Shiki with max handicap and me at 50% (because of his faggy tactics commonly used by many people and the fact all of his moves seem to hold top priority over EVERYTHING IN THE GAME.) Anyways, getting to the point.

What the hell is the deal with Kouma's grapples? You can't grab people mid-trip fall, you can't grab them on recovery, you can't grab them in juggles...

Now I realize MB is a AERIAL COMBOAN GAEMZ and Kouma is probably not popular, hence not tweaked as much as other charas, but for a grappler, why does he fucking suck in comparison to so many other grappling charas in fighting game history?

(of course, this is coming from a guy who mained Shermie and Ralf in KoF, grapplers who actually have a reach further than a few pixels INSIDE their hit box)

And how do you successfully pull them off?


After seeing this, and knowing how Sacchin plays, I think French Bread/Ecole have no idea how to make successful grappling charas.

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