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>> No.45830654 [View]
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45830654

>>45829384
I started doubting my own advice so I looked for my old disk and gave it a shot. Here a few extra notes:

If you enter a dialogue while trance is active, it will end it and deduct 1 circle's (about a ⅓) worth of trance.
>Stage 4
If you have a unused trance meter coming from stage (you probably should, it's Yoshika), then at the start, activate it after you kill the 3 blue "granny" fairies that shoot pink bullets with a short delay. They'll drop bomb spirits. Afterwards, there will be 2 big fairies that would drop nothing, then 2 more that would drop bomb spirits, and finally 2 again that come in almost as Seiga comes in, and they'll drop life spirits. If you take too long to kill them, then they'll despawn when Seiga appears. I don't think the trance would last from the granny fairies until the midboss, but it's worth a try.
Seiga herself will drop 2 life spirits and 2 bomb spirits. The three fairy waves should give you enough to fully regenerate your trance bar, then you can activate it after you kill the 2 big fairies that will drop life spirits, then after an annoying delay 2 more big fairies will spawn dropping bomb spirits.
It's fine if the trance doesn't get saved at the dialogue, because you'll recover it very quickly in both the bossfight and the start of Stage 5.
>Stage 5
Same advice as the original post. Definitely use trance at the start and the end of the stage.
>Stage 6
Same advice as the original post. Do note that trance mode deals more damage, so make sure you're not hitting the big fairies and cancelling out waves. You can get about 8 or 10(?) bomb spirits from the immediate wave after the yin-yangs, and 4 life spirits at the very end before the final boss.

>> No.12337396 [View]
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12337396

The ruler we need, but do not deserve

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