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>> No.14020811 [View]
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14020811

>>14020802
I liked their old mascot better. Not because of loli-appeal, but shading was way nicer. And new one looks kind of overdesigned.

>> No.7432419 [View]
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7432419

Mangagamer announced some guest companies for AX on their twitter account earlier

>The first company who will be joining us at Anime Expo is AKABEiSOFT! They're known for multiple brands and games like Devil on a G-String.

>The second company who will joining us for Anime Expo is none other than debonosu a company known for their highly interactive games!

>And last but not least the 3rd company joining us for Anime Expo this year is clochette soft who just recently released Kamikaze Expolorers

>> No.7432414 [DELETED]  [View]
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7432414

Mangagamer announced some guest companies for AX on their twitter account earlier

>The first company who will be joining us at Anime Expo is AKABEiSOFT! They're known for multiple brands and games like Devil on a G-String.

>The second company who will joining us for Anime Expo is none other than debonosu a company known for their highly interactive games!

And last but not least the 3rd company joining us for Anime Expo this year is clochette soft who just recently released Kamikaze Expolorers

>> No.6725007 [View]
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6725007

http://mangagamer.wordpress.com/2010/12/31/holidays-passing/

You know, as much as I am looking forward to a new Edelweiss translation, I just don't see how the time spent on it is justified, considering that it is doubtful that it will lead to a significant increase in sales

>Currently, yes, I am still working on Edelweiss. Mizuki’s arc is finished and I’m nearly done with Ran’s arc now too. I’m sure a lot of you guys can’t wait to see the results of all this hard work going into it, and we’re aiming to give you a little sneak peak in the next month or two by releasing a demo version of Edelweiss. The demo will have the new translation in it, so for all of you thinking about picking up the game or looking forward to the patch, I hope you enjoy your titillating sample. (And for those who keep asking about DEARDROPS, that’s next in line for me once Edelweiss is done, so I should start next month.)

>Editing is also proceeding smoothly on ef: the latter tale, along with the Edelweiss patch which is approaching its final stage after no less than nine months of work.

>> No.5824550 [View]
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5824550

There will be a general Visual Novel panel tonight at 12:30 Eastern at Otakon, and MangaGamer will have a speaker participating. Based on their staff blog post, they should have some "good news".

A live transcript of the panel will be at http://bayoab.info/live/live2.php

>> No.5744307 [DELETED]  [View]
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What visual novel is the mangagamer loli from?

>> No.5548732 [View]
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5548732

New Anime Expo thread

The big event is tonight, MangaGamer's panel is at 9:30pm western time, live transcript will be here http://bayoab.info/live/live2.php

From MangaGamer's twitter
> Speaking of the panel, I hope everyone comes tonight! We'll have special giveaways, announcements, and surprise guests!

Jast announced Yumina the Ethereal at their panel.

Old thread >>5520000

>> No.5352351 [View]
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5352351

Seems like Mangagamer might be announcing some new company today, according to their twitter
https://twitter.com/MangaGamer

>#animeexpo The next guest we have to announce is Kayura Yuka, artist for @circus_info who worked on #dacapo 2 and more!

>#animeexpo But that's not all for today! We're also going to have another #eroge company joining us a special guest! Who? Find out later!

>> No.5166812 [View]
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>> No.5124512 [View]
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5124512

http://mangagamer.wordpress.com/2010/05/03/slowly-yet-steadily/


>Slowly, yet steadily,
>As the cherry blossoms fluttered to ground,
>As the the stifling hot summer rolled by,
>And the cries of the cicadas faded,
>As the Autumn leaves filled the world with color
>In memory of kingdoms fallen long ago,
>As the cold chill of winter gripped the land,
>The Season of Da Capo was approaching.
---
Any ideas what these lines could be hinting at?

>And the cries of the cicadas faded,
This is obviously Higurashi related

>The Season of Da Capo was approaching.
Da Capo II

>As the cold chill of winter gripped the land,
I suppose this could be Kanon

>> No.4972290 [View]
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4972290

When did MangaGamer start including US equivalents to their prices?

For the newest Higurashi arc, price is listed as
>€ 19.95 (US$ 26.71)

>> No.4939585 [DELETED]  [View]
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4939585

http://novelnews.net/2010/04/21/kouryuu-hints-at-circus-game/

>Kouryuu[MangaGamer translator], in two twitter comments hinted that there will be a game with actual gameplay in the lineup and that it will be from CIRCUS. Out of CIRCUS’s extensive library, Eternal Fantasy and Valkyrie Complex are prominent games that feature gameplay. Other less likely possibilities include My-HiME and the currently in production Gakuen RPG. Of course, we also have fandiscs like Da Capoker.

Are any of these good?

>> No.4854410 [DELETED]  [View]
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>> No.4791122 [View]
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4791122

What's a MangaGamer thread without the mascot?

>> No.4783282 [View]
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4783282

http://www.hendane.com/2010/04/strategic-partnership-with-mangagamer-reached/

>Think you’re a rock star? Rhyming on the top of a cop car? A rebel with a .44 popping far? That’s nothing compared to this band of misfits from Oubi Academy. Rock out with Shikanosuke and the gals as they tour Japan in this great eroge from Overdrive. This release will mirror the Japanese release and include 2 music CDs and a dakimakura cover of lead girl Kirari.

I fucking hate April Fool's day

>> No.4739985 [View]
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4739985

There's a thread on Steam forums about getting MangaGamer's titles(particularly Higurashi) there.
http://forums.steampowered.com/forums/showthread.php?t=1204748

I figured you guys might be interested.

>> No.4615336 [View]
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4615336

>12 Mar 2010 We would like to announce the bundle pack of "Edelweiss" which includes both the original "Edelweiss" and its spin off releasing on March 20, "Edelweiss Eiden Fantasia". While individually costing 24.95 Euros for "Edelweiss" and 19.95 Euros for "Edelweiss Eiden Fantasia", totaling 44.90 Euros, this value set will be available for a special price of 34.95 Euros!

>If it's your first time playing Edelweiss, be sure to take advantage of this offer!

>Additionally, MangaGamer.com will conduct a Spring Sale celebrating the Japanese school entry season!!
>The following school related titles would be marked off accordingly from April 1st to April 7th.

>"Da Capo"
>49.95 Euros -> 24.95 Euros

>"SHUFFLE!"
>36.95 Euros -> 24.95 Euros

>"KIRAKIRA"
>36.95 Euros -> 24.95 Euros

>"KIRAKIRA All-Ages Version"
>29.95 Euros -> 14.95 Euros

>> No.4555000 [View]
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4555000

http://mangagamer.wordpress.com/2010/03/06/what-do-you-want-to-see/

>> No.4180399 [View]
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4180399

Sandwiched by my wife and her sister is out

>> No.4154825 [View]
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4154825

Where is my fucking Edelweiss Eiden Fantasia English release?

>> No.4122533 [View]
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4122533

http://mangagamer.wordpress.com/2010/01/11/panchu/

>I wanted to discuss a change I’m sure people will notice.

>Those of you who have played the original Edelweiss might remember Panchu, Kazushi’s classmate who looks and sounds like some kind of Yakuza member, but is actually pretty nice to his friends and has a soft spot for women. In the original game released by MangaGamer, the text was just as normal as everyone else’s, but some of you may have noticed his speech was really odd.

>The truth is, the creators, Overdrive, put a joke behind Panchu’s character. The joke is that while his sentences are well formed and his grammar is correct just like most characters in the text, his speech is slurred all together until one cannot understand what he says. In the original Japanese, the fun of his character was being able to pick out what he was saying when you heard his voice.

>So at the creator’s request, I tried to preserve this as best as I can while translating the text for Edelweiss Eiden Fantasia. In other words, Panchu’s text is going to be rather hard to read, but this was done on purpose. I tried to indicate and keep the slurring of text and words, but also write it in such a way that it’s still understandable provided context. For example, here’s one of his lines in the game:

>> No.4080002 [View]
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>> No.4061180 [View]
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4061180

http://www.siliconera.com/2010/01/03/siliconera-sounds-off-talking-localization-and-expansion-with-m
angagamer/

>Ishaan: So, you don’t recycle the engine the original developer used. Instead, you bring the assets into your own custom engine? Is it the same engine across all your games?

>EvoSpace: Yes. We use a system based on the BGI (Buriko General Interpreter) engine for all our games so far. This is for smoother gameplay and maximum compatibility in the English PC environment.

---

>EvoSpace: Yes, I’m hoping we can definitely work with anime publishers. Maybe start from something small like a simple link exchange.

>The fansub and fan-translation crowds are another group we would like to closely work with. If there is a translator who would like to work on our team, we could even offer them a position.

>> No.4052551 [View]
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