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>> No.45645278 [View]
File: 26 KB, 800x621, __kicchou_yachie_and_otter_spirit_touhou_and_1_more_drawn_by_formicid__6484b45cb081da6da137317d95ccce4c.png [View same] [iqdb] [saucenao] [google]
45645278

>>45627432
Neat, although my interest in the GBC emulator was because it was built within MTA using lua rather than just pulling off a webpage with CEF. The mahjong script I made works similarly in that it's just drawing a browser off tenhou. It's not the most efficient way to do it, but it's a cool little project and I admire the guys effort given he's still updating it years later.

>>45628857
>>45629333
8 PM EST, on December 31st! If you're not sure how that ties into your local timezone you can look it up just to be safe.

>>45644498
Oh this is incredible! Congratulations on finally finishing it, I know you've been working on this a while. Really looking forward to giving this a try, we can check it out on the new year!

>>45645013
I do believe it should be large enough to convert this map to Shrine Maiden. I'd assume it's at least as big as the Area 51 and Factory maps.

You could actually have it both ways over like there are for some of the vanilla maps - a "normal" version and an "objective" version, e.g. just driving through checkpoints. For "normal" non-objective small maps like Factory you can also disable the Shrine Maiden's blip on the F11 map, which is instead replaced with a little notifier letting you know how close by they are. So it becomes more like a hide-and-seek map where the terrorists have to actively search around.

Either way, great work on this. I love seeing people do stuff with custom maps, it's very creative.

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