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/jp/ - Otaku Culture

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>> No.7057553 [View]
File: 152 KB, 800x600, houzuki fascinating.jpg [View same] [iqdb] [saucenao] [google]
7057553

>> No.6461028 [View]
File: 152 KB, 800x600, 1269651464008.jpg [View same] [iqdb] [saucenao] [google]
6461028

>wake up
>do nothing all day
>my face

>> No.6192311 [View]
File: 152 KB, 800x600, houzuki fascinating.jpg [View same] [iqdb] [saucenao] [google]
6192311

Yes. It drags in some parts, but gets awesome as more stuff happens.

>> No.4736008 [View]
File: 152 KB, 800x600, 1269203877759.jpg [View same] [iqdb] [saucenao] [google]
4736008

I'm looking for any recent VNs with a lot of CGs. I mean more than the two-dozen or so we get now these days. CGs are a great tool for putting across an image/event/feeling at the right places, but I find that newer games are skimping heavily on this aspect. Even high-profile games have few CGs.

>> No.4691387 [View]
File: 152 KB, 800x600, ev_001.jpg [View same] [iqdb] [saucenao] [google]
4691387

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