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/jp/ - Otaku Culture

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>> No.9766081 [View]
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9766081

>>9764236
Wanna hear something funny? Utawarerumono has no speed limiter (at least to my knowledge). This means that if your computer is too powerful, the battle scenes become ridiculously fast and it's not possible to do combos anymore, essentially cripling to whole gameplay. I ended up creating a small program using c++, which would put my cpu into sleep for a few milliseconds at a time to be able to play the game.

These were common problems in ms-dos times...
When was utawarerumono released? IN 2002!

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