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/jp/ - Otaku Culture

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>> No.10649118 [View]
File: 478 KB, 1200x800, db7abb42174859097a3ce4c5ced4e6ea.jpg [View same] [iqdb] [saucenao] [google]
10649118

>>10649034
Yah mon.

>> No.9909756 [View]
File: 478 KB, 1200x800, db7abb42174859097a3ce4c5ced4e6ea.jpg [View same] [iqdb] [saucenao] [google]
9909756

Not mine, but I'm just going to throw this in for no actual reason.

>> No.7938442 [View]
File: 478 KB, 1200x800, db7abb42174859097a3ce4c5ced4e6ea.jpg [View same] [iqdb] [saucenao] [google]
7938442

I haven't seen Ren'py games that aren't shit. Which is quite sad. IMHO main reason for this is that every author thinks "my VN is awesome so if I release it with shitty graphics some decent artist will help me" and releases half finished product. Something that can (arguably) be forgiven to old "when they cry" can not be forgiven to modern games.


>>7938387
That reminds me of simbrothel - they used this method for getting art too afair.

>> No.7132049 [View]
File: 478 KB, 1200x800, db7abb42174859097a3ce4c5ced4e6ea.jpg [View same] [iqdb] [saucenao] [google]
7132049

This picture is the best motivator for all self-proclaimed shitty artists out there.
All you need is effort. Lots of it.

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