[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture

Search:


View post   

>> No.7111426 [View]
File: 222 KB, 1024x768, 1218571225506.jpg [View same] [iqdb] [saucenao] [google]
7111426

>>7111410

You don't need more than four generics for any reason, since you'll never be able to bring more than five characters into a single battle. Any more is a waste of party slots and it makes you have to spread battle experience around more.

Keep it lean. Most games I just use four generics until I start getting unique characters like Agrias, then once I get the new characters' abilities up to par, I bench or fire the generics.

But always keep unique and story characters around, even if you don't ever use them in battles. You never know what kind of events they'll trigger in the later game. Mustadio isn't that great of a combatant, for example, but if you don't have him in your party, you can't recruit some special characters in chapter 4, up to and including Cloud.

>> No.996152 [View]
File: 222 KB, 1024x768, 1215921988061.jpg [View same] [iqdb] [saucenao] [google]
996152

>>996134
you know what a good vidya gaem was?

cos i know that Acana Farts wasn't.

Navigation
View posts[+24][+48][+96]