[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture

Search:


View post   

>> No.27217953 [View]
File: 269 KB, 1706x960, 1597437403149.jpg [View same] [iqdb] [saucenao] [google]
27217953

hololive if it's a gacha and the characters' roles, updated version
Gen 0
>Sora is the universal utility buffer, essentially the Waver of hologacha
>RBC is the high DPS unit that cannot be healed by others and relies on self-sustain instead
>Miko is a magic glass cannon
>AZKi is a dedicated debuffer
>Suisei is a more offense-oriented buffer than Sora, with a special equipment that turns her into a DPS unit instead (with an actually high damage output)

Gen 1
>FBK is hologacha's fastest unit with considerable DPS
>Matsuri is the physical glass cannon
>Mel is a charm inflicter that drains enemies
>Haato is a tank, which upon taking enough damage transforms into Haachama who has boosted stats (except defense that got way lower) and very high confusion infliction. Her special equipment allows her to be in the Haachama state at start
>Aki is a healing-support tank, with her buffs varying based on the allies' situation. Her ultimate turns her into Mukiroze (tankiest unit in the game with high aggro but cannot buff others anymore) for a certain amount of turns

Gen 2
>Aqua is a high risk-high reward physical DPS that relies on successful attacks/blocks/dodges to maximize her damage output
>Shion is a burst magic DPS who deals more damage when enemies are in low HP
>Choco is a healer that can inflict charm and debuffs enemies
>Subaru is the Lancer of hologacha: decent attack and defense, good speed, amazing survivability
>Ayame has high damage output that needs setup first which can waste turns. Despite that, her non-setup DPS is still pretty high and consistent

Gamers
>Korone is a tank with high survivability as she gets tankier the longer the battle and can heal herself
>Okayu deals a lot of damage against enemies inflicted with status effects, essentially the main DPS for status heavy parties
>Mio is a healer/support unit that can summon Hatosaurus as a meatshield and grants a random tarot-based buff to an ally at the beginning of the turn

Gen 3
>Pekora is an evasion tank that can inflict confusion and reduces enemies' accuracy in exchange of increasing their attack
>Rushia summons fandeads to act as pseudo-baits and assist her in skills (a defensive one that turns them into scapegoats, an offensive one that destroys them to deal damage, and a support skill that sacrifices one of them to resurrect an ally)
>Marine is basically Matsuri+Ayame, highest burst damage but usually will have to skip her turn after each burst that leaves her vulnerable
>Noel is a tank with high physical attack/defense. While she lacks gimmicks, she's a reliable unit to have, and she gains defense boost when Flare is in the party. Her ultimate greatly boosts her attack and defense, but she can only attack during the duration
>Flare is a consistent magic DPS, like Noel she's one of the less gimmicky units and gains attack boost when Noel is on the party

Gen 4
>Coco is a tank, but has high attack (though still lower than Noel) and a buffing skill that boosts an ally's stats for a certain amount of time with some drawbacks
>Kanata is a healer with defense/status protection buff and Coco's buff skill but less impactful in terms of merits and demerits
>Watame is a jack-of-all-trades support, she can heal and buff allies but not as much as the more dedicated support units. Is immune to Coco's/Kanata's buff skill demerit
>Luna is a support unit that grants party-wide buffs as her passive, and can change the effects with her skills, as well as having a chance to inflict a status effect to enemies at the beginning of the player's turn
>Towa is an evasion tank but has a considerable defense to qualify as a defense tank
Gen 5
>Lamy is a healer/defensive buffer similar to Kanata, but instead of having a special buff skill, her other skill is an attack debuff that inflicts freeze to enemies instead
>Polka is the dedicated status inflicter, almost mandatory if you want to build a status effect-oriented team
>Botan is a consistent physical DPS with all-around high stats. One of the best unit for general purpose albeit on the plainer side in terms of gameplay
>Nene is an even more extreme version of Matsuri. Her DPS output is really high but she dies to a breeze, and has to rely on dodges to avoid damage

had some ideas drafted for holoEN too but some people here are pretty sensitive towards them and would rather have it posted on /hlgg/

>> No.25443318 [View]
File: 269 KB, 1706x960, 10 pull + 1 guaranteed SSR event.jpg [View same] [iqdb] [saucenao] [google]
25443318

>Brand new Hololive gacha mobile game launches today.
Who would you reroll for?

Navigation
View posts[+24][+48][+96]