[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture

Search:


View post   

>> No.13261554 [View]
File: 194 KB, 1280x501, Titan_Versus_Major_Oni.png [View same] [iqdb] [saucenao] [google]
13261554

>>13261476

Also, what do you people feel I really need to add to the game, content-wise? I know I get sidetracked with insignificant details way too often for my own good, and often emptasize the wrong things, but you fellows are the closest I've got to any quality control, and seem to have your heads screwed right.

The biggest hurdle so far is trying to cram as much Touhou mechanics as possible into Dwarf Fortresses' largely ill-documented and incomplete modding base. The reason Totaku before me refrained from adding too many actual Touhou characters is because last version it was almost impossible to accurately model half of them in a way where they'd act recognizable like Touhou characters, which is why there is less empasis on them as opposed to larger entities like "The Oni" or "The Fairies", which is where DF shines in emulating; civilizations.

Nevertheless, as the vanilla game becomes more developed I hope to be able to insert progressively more and more actual Touhous; for one thing, ghost pirates are looking to become a feature, and libraries are coming around the corner giving me hopes that perhaps I can add in a magician race and/or secret, meaning Patchouli.

Most of the above is probably just excuses for my lack of actual coding knowledge. I'm quite sure a better scripted then I could bend DF to their will via DFhack if they really wanted to, but I'm really just a mediocre pixel artist who has found him self taking the helm after two more competent modders before him; perhaps in the next few versions someone better suited will take over afterward, and I could be his spriter!

Navigation
View posts[+24][+48][+96]