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/jp/ - Otaku Culture

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>> No.15790841 [View]
File: 9 KB, 192x384, 12SL.CD2.png [View same] [iqdb] [saucenao] [google]
15790841

>>15789464
Yeah, I was surprised too, especially considering how other resources have been scaled up in recent games. But they are heavily blended, and often distorted as well. Obviously DirectX takes care of smoothing them out enough to look good.

>>15789411
The PC-98 sprites are in a weird hodgepodge of old formats, and basically, it would be impossible to write one tool to convert them automatically. A lot of them need human judgement on a case-by-case basis. Because there's no easy way to batch rip them, it's not surprising that they're not as readily available.

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