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2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture

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>> No.12857216 [View]

>>12857202
>judging a political party based on bullshit they write on papers

No wonder America is failing so hard.

>> No.12857173 [View]

>>12857153
>Numerous historical references also point to these revived spirits and corpses being used as weapons or even mediums for other forms of magic. In other words, just like the "RPG-Only" Necromancy you're claiming was so purely influenced by D&D.
I'm going to guess you're going by the Norse mythology accounts on that one then.
Yeah, the Norse were weird like that. Everyone else just talked to the dead, but apparently you could cast magic through the dead in Norse divination? Norse magic is weird. Still, it's not the army of skeletons, zombies, and ghouls which were just copy/pasted from some monster manual somewhere and had tits slapped on them.

Same with the Gazer, actually. The beholder is an original monster from D&D, right? And the Gazer is clearly based on a Beholder.


>>12857152
Then that's still not necromancy which is speaking with the dead or getting answers from them.

>> No.12857129 [View]

>>12857118
Dumbasses obsessed with D&D are arguing how it's form of Necromancy is shitty and influenced all others, and that MUH REAL Necromancy is all about divination, not raising the dead at all.

Like any of this shit matters in an entirely separate fantasy setting. But no, because it's "D&D Based", it's shit and they have to shitpost about it.

>> No.12857105 [View]

>>12857088
>KC
>Interesting
It's a fetish fuel hugbox, anon.

>>12857092
>>12857036
>Have you ever read up on any of these subjects?
Yes. Necromancy is not 'the darkest of dark arts' as posted in >>12857009. It's a form of fortune-telling, like rolling dice or picking through entrails. the "necromancy" used in the MGE setting is based heavily on D&D Necromancy, and trying to claim otherwise is foolish because it has all of the trappings that come with it.

>> No.12856712 [View]

>>12856710
Gameplay is very little RNG based.

Unless you count crafting, that is almost pure RNG.

>> No.12856393 [View]
File: 17 KB, 960x720, gn_enbu_ss000.png [View same] [iqdb] [saucenao] [google]
12856393

Are any of her forms spread-based? That would be great.

>> No.12856381 [View]

>>12856366
I don't recall how MGE manages it very well, but based on Wikipedia (and the lack of information about Duamutef it provides,) I'd wager that they'd be a member of the species. Maybe.

>> No.12856233 [View]
File: 301 KB, 640x480, suiransan_hako6.jpg [View same] [iqdb] [saucenao] [google]
12856233

>>12856076
She looks taller than a normal one.

Possibly destroying fortresses and castle walls to find her one true otouto that the rest of the Sabbath will frown upon but ultimately do nothing about out of fear of getting shrekt by "The Tall One".

It's like Goblins, they all respect the Goblin with the biggest tats, but instead of tats Baphomets gain social status based on how tall they are instead.

Also I bet Senpai will notice you for making all those Bapho images.

>> No.12856210 [View]

>>12847186
>Also are they all based off other characters?, because some of them really look based off other characters.

Japanese character design for you

>> No.12856008 [View]
File: 740 KB, 800x480, KanColle-150101-00494249.png [View same] [iqdb] [saucenao] [google]
12856008

Based RNG gods.

>> No.12855743 [View]

>>12855722
why is sasshi so based

>> No.12855526 [View]

>>12855507
>>12855507

I get tired of prose writing.
Its a much easier form to write in.

Have you not read other pastebins? Alot of the ones I've read have been using a greentext format.

>>12855515
So what about the arrows then?
Heres another idea, peeps reply to this if you want my future stories to be 'green-text' based or fully written in prose.

>> No.12855443 [View]

>44 appearances in kouhaku

Based

>> No.12855068 [View]

>>12854874
>>12854886
>>12854933

/akb/confirmed best idol thread
Shitty koreaboo's don't get based halfie idol bro's posting in their thread.

>> No.12855032 [View]

Based lolis48 but sasshi ruins the whole thing, MioMeru are the centers for this song what the hell are you doing bitx?

>> No.12855015 [View]
File: 85 KB, 1024x683, Hilary.jpg [View same] [iqdb] [saucenao] [google]
12855015

>>12854985
>not liking based american aidoru
pleb
hirary a cute

>> No.12855000 [View]

>>12854933
Happy new year Kyle ;_;

Based Kyle and Hilary.

>> No.12854701 [View]
File: 63 KB, 410x546, 24 - 1.jpg [View same] [iqdb] [saucenao] [google]
12854701

>>12853888
based anon knowing who koyuki is.
also that trips.

>> No.12854437 [View]

>>12854415
4-10 is 1070 TEXP
5-10 is 1600 TEXP

If I can do both without damage and gaining rice, why would I use the one that gives me much less TEXP, upon which ranking is based, I assume

>> No.12854289 [View]

>>12853831

Errr, yeah, I guess that would be a good idea, but the story I pitched wasn't about the Grand War setting, though I /have/ been considering adding the E-2 to it anyways. If I were to show the full extent of what I was writing, the story's gotten to the point where it couldn't fit into a single game, so perhaps dividing it into separate plots would be most satisfactory.

The 2D game was going to be larger scale then Cortex Command. There was going to be base elements involved, but the main objectives would have mainly been story-based. I quit when I realized that there just isn't much can done on a 2D-plane that wasn't a platformer of some sort, as well as difficulties getting vehicles to work in a satisfactory manner on the uneven maps (these are also the reasons why C-Com plays so wonkilly IMO).

As for OCs, I would have added a semi-unique leprechaun general in the campaign, but the heroes of the 3D-game for the main faction were to be the three Fairies of Light and Cirno, with four heroes being the standard to a faction in any melee game. In the campaign, Lily White/Black (toggled with ability) and Daiyousei were to be featured as well as Photon/Regenteki, with a leprechaun general known only as the "Polar Chaun" whose signature abilities revolved around causing avalanches being one of the possible candidates for an additional character. More then focusing on the chauns', the story was mainly about Cirno maturing as a person in order to become a capable leader for the fairies, as well as making tough decisions regarding the war and her relationships with the rest of the 2hu cast. In contrast to the GFA's depiction, Cirno still wouldn't have been a genius, but she would have taken leading the chauns/fairies seriously, and would have tried her hardest to make the best out of the situation. (Cont)

>> No.12853965 [View]

>>12853940
That advice is useless.

Instead, decide what air fighter power number you want to hit (aka for air superiority or supremacy) based on the map, then load up enough green planes to hit that target. After that load up on blues and lastly reds.

>> No.12853506 [View]
File: 117 KB, 849x599, Shrine Tank 1.jpg [View same] [iqdb] [saucenao] [google]
12853506

>>12853372

They don't have wings. Using AoE as reference, leprechauns would take the role that fairies play in base AoE as footsoldiers; ground units would have the distinction of being able to take cover under obstacles such as trees that airborne infantry could fly over, and would generally be the most durable of the three types of infantry.

Fairies would be mixed units (they could either be toggled airborne or move on the ground as foot soldiers); they'd be vulnerable to pure ground units, who would be resistant to their damage type and able to take cover, but would be effective against ground vehicles that couldn't target air units as well as structures.

Kedama would take the place of pure airborne infantry, and their draw would be cheapness in the early game compared to the higher base cost of using fairies/chauns (the Great Fairy Alliance is a heavily modified version of the Three Fairies of Light's faction) making them spammable as a unit ball to focus fire on while the more fragile fairies and expensive leprechauns deal with objectives.

Artillery would be expanded. Instead of spellbooks (which would be a faction specific weapon), the GFA was to use abandoned WWII artillery, manned by fairies (based on a piece of artwork I found); these would come in light and heavy varieties, with the former specialized in acting as a heavy AA weapon as well as against fortified infantry, while the latter would be most effective against vehicles and buildings. They would fire danmaku patterns depending on faction, or even subfaction.

Hero units were to have more abilities. For instance, Sunny Milk could make a group of units temporarily invisible, while Marisa could use Master Spark in order to deal massive damage to an infantry concentration. Like units, heroes would have a color affiliation, with some units damaging them more depending on color.

Basically, a bit like a Touhou Rise of Nations.

>> No.12853405 [View]

>>12853151
OP reporting in. No, I have no affiliation with the sex toy industry.

I started making generals in fall of 2013 because the onahole threads had disappeared and we were getting dumb Tenga Egg threads instead. Although there are definitely archived onahole threads from earlier, they weren't necessarily a continuing general. I wrote the previous 2014 pastebin but stopped maintaining it. I'm glad that others have stepped up to provide reviews and demos because the goal of these threads is for a variety of opinions to be shared, not just my own. Onaholes are not one-size-fits-all, and my hope is that the generals will help anons to make informed decisions based on their personal tastes.

>> No.12853244 [View]

>>12853228
That's only based on existing precedent, and doesn't take into account the creation of new laws in light of the revelation of sentient objects being created. Like all new things in this world, they will undergo regulatory capture as new laws are created to prevent them from existing outside the existing framework.

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