[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique

Search:


View post   

>> No.1482320 [View]

>>1482225
>>1482238
>>1482242
Third; I've considered freelance graphic design to supplement an unsure income (like graphic novels). I'd kind of like a good idea of what that's like, how I would get started, how often-or-not-often suicide will be contemplated... Anecdotes?

>> No.1481554 [View]

>>1481244
If you really need straight lines for a building, you are allowed to use a ruler. And I've actually found very little need for a 'perfect' circle.
If it helps, I can't draw a very good circle with one line. I have to make a few circular motions until I get a circular buildup of lines. You might find it helpful to try that.

But yeah, it's construction. Your lines don't need to be perfect, just confident (and in the right general direction). You should still keep practicing them of course, but don't stress so much over the lines that you don't draw any forms.

>> No.1481522 [View]

>>1481512
I'd say colour theory, line techniques, and drawing from reference (because I think a lot of people are going to just show you pictures they want).
You should get the best grasp you can on everything of course, but those three seem like the 100% must haves.
To become a better artist in general, you have to work on everything just about equally. Line, form, value, composition, anatomy...
>>1481519
sweet jesus of nazareth.

>> No.1481504 [View]

>>1481498
scarification
i'm going to cry because i love scarification a lot and that picture is great

>> No.1481473 [View]

>>1481411
/Shit/, I need more of this.
Their art style looks to me like a mix of Shunpei, Hikaru Nakano, and Maniacal Artist.
Aka, fucking cool. Thanks for showing it!

>> No.1480732 [View]

>>1480709
Whichever you're most comfortable with. The more H it is, the harder the lead is, and the lines will come out much lighter. The more B is is, the softer the lead, and the darker it writes. Most people like using and HB, which is right about the middle and is pretty versatile.
I personally like using a 2H or so for sketching and a 4B for the lines. Experiment and find your favorite, or if you can't afford a full set then just go ahead and use HB (well if you don't have a set then you shouldn't get a full set anyway because you really don't need them all).

>> No.1480728 [View]

>>1479955
at first i seriously fucking thought that was batman holding his legs open.
i was quite confused.

>> No.1479931 [View]

>>1479916
It looks much better uvu Also, if you blend in strokes perpendicular to the lines you can hide them better.

>> No.1479848 [View]

>>1479828
Well then, worry less about drawing lightly and more about drawing darker in the dark spots! In fact, you /definitely/ need to draw darker in the dark spots! Also, if you use a piece of tissue paper or a blending stump you can turn the lines into softer gradient shading, so then you don't have to worry about the lines being light, just the area. Blending stumps made shading light features a lot easier for me.

>> No.1479080 [View]

>>1479068
https://www.youtube.com/watch?v=74HR59yFZ7Y
Quite helpful video uvu

>> No.1478852 [View]

>>1478842
Ohohoh! I'd forgotten that one! Thank you, now I know how to keep from drawing baby-feets all the time OvO

>> No.1478728 [View]
File: 711 KB, 640x960, Snapshot 401.png [View same] [iqdb] [saucenao] [google]
1478728

>>1478675
i apologize in advance because this gave me a headache while i was drawing it.

>> No.1478717 [View]

>>1478708
>squirkling
we called it scumbling in my art class but i always said stumbling by mistake

>> No.1478680 [View]

>>1478675
oh jeez
why would you take a drink from van gogh
he probably got it from those two damn teenagers down the road.

>> No.1478671 [View]

I tried drawing a person. I think I'm getting better about the legs thing...*draws more persons*

>>1478664
Three birds, one brick! Welcome to the party.

>> No.1478632 [View]

>>1478609
I'm glad I could be helpful!
Studying anatomy will probably be helpful for that, yeah. You really have to pay attention to limbs to be able to describe them with more than just cylinders.
I'm still behind on a lot of that because I just use what I can examine in myself *shuts up and picks up Betty Edwards*

>> No.1478501 [View]

>>1478494
You're right, I screwed up on the forearm; I thought I remembered there being a relationship but I was wrong.
Actually I have no idea what I was thinking when I drew that part, it was almost midnight. Thank you for correcting me before I followed my own advice!
I was careful to try and keep it from being dangerous by including the double warnings to check proportions in the mirror, because I know my measurements and drawings and drawings aren't perfect; I want to be as helpful as possible without being misleading.

>> No.1478490 [View]

>>1478423
Jesus, that's lovely.
I tried making a comic of the encounter with the boy dancer but I didn't spend enough time on it and everything looks wonky.

I think I'll redo my still life now.

>> No.1478488 [View]

>>1478314
You're welcome!
>>1478315
Usually I just type the entire explanation, and this time I tried drawing it to save time and it backfired. Such is life.
>>1478327
Agreed. I try my best not to get angry on this board because then nothing gets learned.

>> No.1478293 [View]

>>1478259
I admit that I tend to draw them too long, but the main point with the picture was to find other points to measure limbs against so it wasn't just guesswork, not to provide a perfect reference to draw from.
>>1478260
I openly admitted that a few things were off, the guide was just to point out a few relationships between limbs, and that proportions should be double checked with a mirror. I know I don't know everything about the subject, I was merely trying to be helpful.

Thank you for correcting me though. I really need to put more thought into the legs from now on.

>> No.1478258 [View]

>>1478240
A glance, but not much else. I'm reading like fifteen different things right now and I've been busy. I know the drawings suck because I made them quickly, but I think the proportions are still correct, with a couple less points than that picture.
her hips look kind of terrifying though.

>> No.1478227 [View]

>>1478225
Is that a compliment? ovo

>> No.1478226 [View]
File: 316 KB, 640x480, Snapshot 399.png [View same] [iqdb] [saucenao] [google]
1478226

>>1478169
>>1478223
And a crappy little visual of the knees and ankles thing.
But seriously, check these things in the mirror and tweak them based on what you see. You should never have to question what a human looks like, because you are one! Life is convenient like that :)

>> No.1478223 [View]
File: 300 KB, 480x640, Snapshot 398.png [View same] [iqdb] [saucenao] [google]
1478223

>>1478169
>>1478219
The elbows reach down to the waist, right at/below the ribs; The fingertips reach to about the middle of the thigh.
See those points on the legs? Those show how far the joints in your legs bend to, or which areas are the same lengths. If you sit with your knees pulled to your chest, your knees get parallel with your sternum (but don't quite touch) and your heels are level with your ass (which is as high as they go if you kick them backwards).
Heed the note to the side. No human is twelve heads tall. Do some measurements based on your own judgement.

Navigation
View posts[+24][+48][+96]