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/ic/ - Artwork/Critique

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>> No.3492578 [View]
File: 144 KB, 683x1024, mHP0104_1024x1024.jpg [View same] [iqdb] [saucenao] [google]
3492578

>>3492552
Well since there are only 2 supporting figures in your image, you could probably keep them to a side. Typical blockbuster movies will have the lead actor front and center with smaller characters below them. In your case though, because the lead is a group of 5 people, you'll have to do some creative problem solving to figure out the best strategy.

Look at this poster from the first movie. The film followed mr. incredile for the most part, so he appears front and center with his family as support and frozone as a background role. If it makes sense with the film, maybe make elastigirl the second largest behind the villian? Or even the largest overall. Idk how important each character is...

>> No.3492532 [View]

>>3492505
Do thumbnails first. Right now all your forms are pretty much the same size. You cannot tell what is the priority.Try balancing the composition using large, medium, and small elements. Make the most important figures large, backed up by the medium figures, and supported by the smaller (detail) figures. In your scenario I imaging it would be the hypno guy huge, looming over the medium sized super family, and then the smaller supporting characters would make up the rest. Think about it like a literal pyramid of importance, most posters of this nature are composed this way using a triangular composition.

Also, while I haven't seen the movie myself, I have heard spoilers for it. Do not group certain figures together in a way that implies them belonging together when they should not.

>>3492528
I believe alt is pretty much everything else that is not technically anime, ie. perhaps some anime features, but departs on a different level, like level of realism, style of rendering, etc. It also includes people looking for feedback on their "style", which can be pretty much anything not strictly aiming for realism.

>> No.3492400 [View]

>>3492393
Not him, but yes, yes and yes. The most obvious things I notice are the devil kid's guns are woefully under-referenced (ejecting out wrong side, flat front sights, no rear sights,, incorrect grip angle, out of perspective, etc.). The kid has no flow and even though his pose should be kinda action-y, it comes off as super stiff as though he is intentionally posing. And the fabric of his jeans and coat have numerous folds that shouldn't be there. As for the woman, its hard to say (cause im not great at foreshortening) but it seems like we are seeing too much of her body in relation to the plane her feet tell me she's standing on. Maybe she should be foreshortened more? Otherwise the simple graphic style visually looks nice, but is nothing new/interesting.

Just my two sense anyways.

>> No.3492367 [View]

>>3492360
Thanks. I've been doubling down on anatomy recently so all my figures have been gaining 15lbs of accidental muscle minimum lol.

>> No.3492364 [View]
File: 185 KB, 768x747, 0dcebb265b3fc4637c4845149cb11916.png [View same] [iqdb] [saucenao] [google]
3492364

>>3492353
Try making the frog smaller or fixing the perspective, frog looks too big. Try to pair small+medium+large compositionally. You can bring the frog out with value/color, not scale.

As far as the poses go, my brain tells me the crouching figure is shorter and smaller (like a young child), but the height of their knee+width of their torso tells me their almost the same height. Maybe the sketch is just too rough, but thats what I get from it. Otherwise the curious observer's pose is really cute and lighthearted.

>> No.3492355 [View]
File: 497 KB, 778x912, 4db65cfb97c8be4f8fce4719c8faa707.jpg [View same] [iqdb] [saucenao] [google]
3492355

>>3492328
Thanks, I made some adjustments here. If you happen to be familiar with the show, do you think its an alright interpretation of her body type? I know she's less toned in the show, but she seems to be portrayed as quite fit through her activities. I felt this better reflected that.

>> No.3492339 [View]

>>3492329
chest seems sucken in. Either lift the breasts out more, or adjust that lower section of the ribcage under the breast on the left to make it look like she is standing straighter. Also from my experience, bangs with that much length need to ride lower, typically they will cover up the eyebrows. Otherwise the forehead appears really large.

>> No.3492333 [DELETED]  [View]

>>3492328
>she looks like she could put me down
I dont understand?

Yeah the leg on the right is actually propped up on the ball of the foot to make up for the hip raise on that side. I guess I just didn't show it well enough at the ankle.

>> No.3492323 [View]
File: 487 KB, 751x927, 30416cb4cb8953f29279507fdeb51179.jpg [View same] [iqdb] [saucenao] [google]
3492323

Can anyone help me with the anatomy/proportions on this. I know the perspective of the table is wonky, so no need to critique that.

>> No.3488092 [View]

>>3488088
If you want to not be terrible, yes read the sticky.

>> No.3488057 [View]
File: 976 KB, 1579x869, f6a5507ae139cb359e0db39ea553bbd5.jpg [View same] [iqdb] [saucenao] [google]
3488057

>> No.3488027 [View]

>>3488000
I used a cracked version of 1.1, I moved back to photoshop though because I hate how sai handles layer management and I kept running into issues with it and wacom's touch rotation. Photoshop definitely has its problems, but I have been using it for so long I've grown accustomed to it's flaws. But youll often hear around here thats its not about the tools, its about the artist. A great artist could excusively use MS paint and still make better stuff than someone paying out that ass for the adobe collection. If its all the same to you, you can always buy a reem of printer paper and a bunch of pencils and work that way. Improvement is improvement regardless of medium.

Also cracking PS cc is easy peasy if the cost is really whats holding you back. Just install a trial and use the painter patch tool.

>> No.3487973 [View]

>>3487947
Here are the brushes I used for a while during my time with Sai. http://atryl.tumblr.com/post/136200032255/atryls-most-used-sai-brushes-since-many-many

This artist works almost exclusively with Sai and his picarro/youtube channels should have videos of his process if you are interested in more than sketching.

>> No.3487966 [View]

>>3487943
It always does, but part of that will be learning how to make it faster. The process wont be identical, just with you putting brush strokes down faster.

>> No.3487923 [View]

>>3487915
If you feel that is the best way for you to improve right now, go for it.

>> No.3487908 [View]
File: 722 KB, 671x694, 90164731cd55b001219eda21ff31522b.png [View same] [iqdb] [saucenao] [google]
3487908

>>3487860
you can adjust pressure sensitivity in the wacom's or programs settings in order to allow wider range of rpessure control while pressing lighter with pen. This weeks gestures have improved thanks to the line of action, but proportions really need work. Look up an image of the human skeleton and measure how long ear section of the body is compared to the others. Try to find a standard unit, like the hight of the skull. That way you can start by drawing a head, then you know how big the ribs are in relation to your head, which in turn lets you draw the pelvis, then legs, etc. Its about knowing how long everything is in relation to one another.

>> No.3487883 [View]
File: 562 KB, 925x869, 1022887425a2f759b3fbc6892c3c4452.jpg [View same] [iqdb] [saucenao] [google]
3487883

>>3487842
You need to pay closer attention to relationships. You have the general size correct, but the eye is too far in, brow is too far forward, ear too high, etc. Loomises proportions exist only for his standard model. They're helpful for getting an idea for approximate positioning, but the rest should really be based on observation. That being said, it's very challenging to achieve a perfect likeness, you have to pay far closer attention to details because the difference of a few cm in positioning a key trait can make it look like someone else.

>> No.3487839 [View]

>>3487836
give example

>> No.3487833 [View]

>>3487831
post a photo of your drawing and i might be able to tell you where your going wrong

>> No.3487822 [View]

>>3487815
of course you can overlay it to compare, just make sure your using it to troubleshoot, not trace. The goal of studies is to learn, not necessarily to get perfect results. Go into any of the study threads on this board and overlay the drawings with the actual photo. None of them will have the exact same contor lines in the exact sane spots as the photos, but some will be much closer than others. That is the goal, to improve accuracy, not to strictly photocopy.

>> No.3487767 [View]
File: 478 KB, 919x730, d386c288557609448e409db0bfa2185f.jpg [View same] [iqdb] [saucenao] [google]
3487767

>>3487759
And here it is on its own. Using loomis to draw perfect profile isn't so much about obtaining the volume as it is establishing planes of the hear/face as well as laying the location of landmark facial features.

>> No.3487762 [View]

>>3487754
More you draw/study the faster you improve. Consider what your goals are and what you spend your time on outside of drawing.

>> No.3487759 [View]
File: 737 KB, 1467x893, f69230c7bf3fcd35221f3e4888a0262f.jpg [View same] [iqdb] [saucenao] [google]
3487759

>>3487725
>>3487737
>>3487742

>> No.3487741 [View]

>>3487737
I know, imn just not super familair with the loomis method. Post of pic of how he breaks head down and ill attempt to apply it to your profile pic

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