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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique

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>> No.6204108 [View]

>>6199630
I challenge you to count all your servals without starving in the process. Beautiful as always btw

>>6201756
We can learn from others mistakes too, but I don't get why you say this. Is it because looks like he has used a blur filter on the image? Or something else?

>>6203262
>but I am unable convert them from my mind to a drawing
Same problem, it is my biggest wall. I wonder how can I improve in visualization, and correctly placing and constructing in 3d without breaking something

>> No.6186705 [View]

>>6178337
Personally, I like more the one on the right

>>6182363
https://www.youtube.com/watch?v=HU8JByEk8jI

>> No.6165277 [View]

Summer... I can't do anything, and is going to be worst in a few days. How do you even deal with this?

Well, I just wanted to show you some animals. I like to see how the black fur looks more blue or more red, depending on the light:

https://www.youtube.com/watch?v=xa4iemqGaAY
https://www.youtube.com/watch?v=gAWYGyGsG7M
https://www.youtube.com/watch?v=DInn686EMh0

>> No.6158892 [View]
File: 1.36 MB, 5349x4000, 20220713 - Prototype Eirik.png [View same] [iqdb] [saucenao] [google]
6158892

Like someone else said in the last thread, I never feel ready... but I have to start somehow, right?

I forced myself to finish this, always wanted to put my fursona on paper. The fur was harder than I expected hahaha, I don't know how to not make it look stupid

>> No.6146971 [View]

>>6146915
https://sketchfab.com/3d-models/husky-high-poly-model-4440fe270d9e4fe2b3da9eada09b4087

This might help. Look at the resource links too

>> No.6143110 [View]

>>6140665 >>6141676
Has this kind of figure drawing a name? I really like these sketches btw

>> No.6139754 [View]

>>6139542
Damn, are you sure? I hope there was nothing important on it. It might be recoverable by replacing the PCB board. Might... Depends from what was broken

>> No.6137463 [View]

>>6137382
Doing an image reupload will bypass FA's limitations.

Also, other furry sites have more generous restrictions; maybe SoFurry doesn't have restrictions at all

>> No.6133784 [View]

Long time no see. It has been a rough week, so I didn't bother you with my walls of text.

>>6128738 >>6129157 >>6132080
Awww, too cute! Have you a blog?

>> No.6119774 [View]

>>6119326 >>6119365
You can see the pressure curve as a black box: you give it an input and it gives you an output. Therefore is really easy understanding what's behind:

1) You give an input with your tablet;
2) Your input gets process by the first black box;
3) The output of the first black box is taken as input in the second black box if there is one (in this instance, CSP's curve).

To keep the result previdible, leave the first black box linear (diagonal).

As mentioned by >>6119376 you can reduce your curve of the first black box, to save both your wirst and tablet. You can even let it stay at 0 in the start to have a dead zone, just keep it diagonal. For instance, you can start your diagonal from 10% to 60% (total used 50%).

It has a price, though: sing 50% of the curve will halve the pressure sensitivity. Non a problem for very high pressure sensitivity values (you can't see the difference from 8192 and 4096).

I hope it's clear and informative

>> No.6117828 [View]

>>6117131 >>6117165
Beautiful!

>>6117165
Out of curiosity, have you used something like a gradient map or tonal curves, or you just painted with these colors?

>>6117468
When I said that gesture is trivialized I meant that many times, on the internet, you just see people saying to just put a mark to represent the flow and it's ok because "there is not a right way to do it" and "you can do it in 30 seconds".
Why, a beginner, that does not know how to draw, should be able to put a mark... fast, precise, with the right angle and proportionally correct? In 1 minute total?
That's why I mentioned "Brent Eviston - The Art and Science of FIGURE Drawing". He doesn't trivialize gesture.

On the internet there is hyperinformation, and when you are doing things on your own you can't see always what is wrong or right. Even on /ic/, which became my main source of informations when I randomly found the site Fireden, you can see a lot of times wrong or contrasting informations.

Changing subject, this too helped me a lot at the time: https://www.learning-to-see.co.uk/the-truth-about-looking

>>6117696
Immediately recognised the sculpture "Teseo e il Minotauro" hahahaha

>> No.6117105 [View]
File: 577 KB, 1270x754, eloisanon.png [View same] [iqdb] [saucenao] [google]
6117105

>>6116771
Yep, when I started to draw, this video opened a world to me: https://www.youtube.com/watch?v=XjkGJ04Y-Fw

>>6116970
>actually shade the thing for it to look good
Indeed, right now looks like Eloisa is going to post a photo with a filter for Instagram.
Given the photo, we understand that the lights are both behind and in front of her, making the shading more tricky, but you can just pretend that in front of her there are no lights

>I am below the age of 20
Assuming that you live with your parents... does your strange fixation come by the fact that you don't want to show them your hobby? Oh my hahahahahaha

>So things will get better?
Sure, fren! Show us the changed man!
I never belived I could draw anything, but then I chaged my mind during the pandemy. Made pages of circles because only those were impossible to me.
I like your ideas and how you convey emotions, you just need more discipline

>> No.6116620 [View]

>>6114774
On the first sight, I'm not convinced by the eyes. I'd place the eye on the left, slightly below and slightly right. Using perspective lines of the mouth, nose and eyes helps.

>>6115563
No passion for anything besides art or including art?

>>6115786
It's not gonna happen the next day. I don't know how to guide you. Do you have red the sticky? https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

Some of the most important resources to me are:
>Brent Eviston - The Art and Science of Drawing
Teaches you stuff, addressing them one by one.
>Scott Eaton - Anatomy for Artists
He doesn't teach you how to draw forms, but lets you have an adequate knowledge about muscles. The memorization process it's easier if you learn the names.
>Brent Eviston - The Art and Science of FIGURE Drawing
Same as above, addresses things one by one and after every step puts altogether. He doesn't trivialize gesture which, a lot of times, is explained as "oh it's easy, just put a line that respresents the flow and you're done".
>Michael Hampton - Analytical Figure Drawing 1&2
Teaches you how to draw forms in a simple way, without trivializing it. You can get his book too.

Art tends to be hard because requires you to get a lot of different skills, and most of the time you don't know in which order.
Keep in mind that these are just some of the useful resources. Probably people here are already loading their shotguns and going after me only for not mentioning Bridgman, Loomis, Proko, Vilppu...

>>6114276
Maybe the text above helps you too

>> No.6111754 [View]

>>6111553
I would not feel mine an overpaint. Sure, cuts time and it's easier.

Also, it will never look like something I had in my head. Let's say I had this >>6109931 in my head or this >>6109674 one; the AI will never make something exactly like that because can't read my mind (for now hehehe).

Personally speaking, if I'd ever use it, it will be for inspiration/reference, but...
>takes away from the point of art
... an overpaint? My purpose would be defeated: I'm not learning to draw for that

>> No.6109855 [View]

>>6109485
I like the composition and how the light is slightly showing from the structure, breaking the clouds.

>>6109587
>I don't think I will
Oh well, would have been nice posting on something less volatile and easy to browse, like FA. It's like having little monuments showing a journey.
>it will all appear on any background check
Wow, where I live a register like this doesn't exist

>> No.6109460 [View]
File: 63 KB, 827x291, BackToDrawing.png [View same] [iqdb] [saucenao] [google]
6109460

>>6109419
SOVL. It's nice to see Eloisa smiling. She feels relieved.
Will you restore your accounts?

As for the psychologist, there should be something called like "professional secret", so they are not supposed to say things around. Hoping it's like this everywhere

>> No.6108570 [View]

>>6108522
Long ago I purposely destroyed my few studies to convice myself to never come back. It didn't work clearly hahahaha... I was just sad. Oh, I drew with a mouse too, for 2 weeks.

You have no idea how much I am happy to see you again!

>> No.6104433 [View]

>>6104415
You are so kind, thank you again! Now I have to commit myself, otherwise the first one to be disappointed would be the guy that I see in the mirror

>> No.6104378 [View]

>>6104188
>but name changed because of marketing
Mmmh... should be the one currently known as "Fundamentals of Lighting", just to be informative toward anyone else is reading.
>Making a checklist
Good idea: I would stop wandering as I'm used to do.
>that ugly stage of painting
The part where every move feels like a mistake. I liked your WIP because feels a bit fuzzy yet it's all so clear!
>10. add textures
What does consist this exactly? Adding details outside contour/forms like fur? Use an appropriate texture with a brush on the midtones near the terminator? Something else?
>Hope that helps, good luck!
It will. But is up to me now. Thank you for your time, I really appreciate it!

>> No.6103455 [View]

>>6103419
Cryptoprocta ferox. But for the mortals is called fossa. Very interesting animal

>> No.6103267 [View]
File: 1.40 MB, 1601x1613, eyesore.png [View same] [iqdb] [saucenao] [google]
6103267

>>6103130
>Uhh, how to learn what exactly?
lol, now i do realize how vague I was. I meant the painting/rendering.

In general, is like what I learn about the topic gets discarded by my head. Even something as simple as deciding the flat colours gives me trouble. The next steps make me feel really overwhelmed... I don't know how to continue, I feel like I'm wandering into an infinite desert of colors.

Being easily demoralizable doesn't help, because at some point the strange feeling in my throat and chest goes in my arms which become... lighter? So, when I decide to give up the attempt, I just test random things and give another try when I want to.

>pyw
Here it is: the monument of my failure.
The one below was made yesterday; the best one. But in the end, the same problems. I do admit that yesterday looked to me way worse, maybe just a mental thing, but still I get locked at some point.
Awww cute smile... sorry bud, I can't give you life yet...

>> No.6102725 [View]

>>6102696
Woah, still a WIP and I like it already. Some suggestion about how to learn? For me this stuff is a tragedy.

>e621 is great for finding quality references
An e621 lesson.
Do:
order:score
order:favcount
Avoid:
order:score_asc
order:favcount_asc

>> No.6101022 [View]

>>6099998
>thought that's what brings happiness
I relate to you way more than I thought haha
>to play vidya
lol I was about to say to give up videogames whenever you don't have time, then I cut out the text: it was already a wall to read

>>6100702
I'd like to rearrange a bit the informations others have provided while giving a personal view.

About Brazil, I thought that a 200$ commission would cover you for around 1/3 of a month, but aside from some portuguese, I don't know anything about Brazil.
Also, do you need to pay a % of your commissions as a tax? Assuming no and that you are a gmi, living in this way sounds possible, but...
The reliability. For instance, with a normal job, you don't have to worry if the living cost or if the currency has a change. Also, will you be able to acquire enough to survive after retirement?
I mean, don't forget to think about the long term.

The concept artist. It's a normal job after all, with an affinity with your passion. But you have to truly get better, otherwise this will be your ruin.

Programmer. Compared to getting skill in art, this is easier for sure.
Usually this sector is never saturated because programmers are always looked for, and the experience values way more than a degree. Keep in mind that I talk while ignoring how in Brazil works: a different country for a different reality.

Looks that you have already decided, though. Então, até a próxima, amigo!

>> No.6099769 [View]

>>6099534
Let's see. What you want to do with art? Working as a professional in the industry? It will not be easy getting this skill as becoming a code monkey, but I'm sure you can do it.

If your end goal is to work only with furry commissions, forget this.
Keep in mind that you need to acquire enough money to sunstain yourself even after retirement. This is totally possible if you live in a place with a weak currency and/or a low cost of life (in these conditions you can get even more than a doctor, depends). Sure, if you live in the US and need to pay an ambulance, good luck with that!

Talking about the course, I think it is the easier path, but this might give a huge regret, a regret that you will feel forever.
As always, how good is this path, depends from the country. Where I live, a degree in computer engineering (the STEM meme of /ic/, yup) is useless and gives a life of exploitation and low satisfaction.

I said to you how I would think, maybe you can be more thoughtful.
This is an hard decision that will greatly affect your future. This decision is up to you, we can't.

>it just feels like a waste of time drawing this little per day
Not drawing at all for a long period would be negative for sure, but probably you would have more than 15 minutes. Don't give up, you don't need to, alright? Good luck!

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