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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique

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>> No.1626511 [View]

>>1626509
Also before calling a painting finished, wait overnight and look at it again in the morning, if there happens to be something to fix it you should by now see it, a good night sleep is very important

>> No.1626509 [View]

>>1626479
>>1626481
Alright Ill try to keep this short:

Try different things, change is good and keeps you interested.
Always push your work to their limit, no exceptions. Whatever you paint has to be the best thing you can do.If you see a mistake or dont like something, fix it immediately.
A good sketch is the most important foundation for a painting, so invest time in sketching.(i only recently learned this) It can save you a buttload of trouble and time.
Look back at your old work ever now and then to find comfort in improving and get motivated by that.
Never study beforehand, always try first from imagination and if something doesnt work or you want add more realism to it, only then should you get a reference and try again.
Look at how other artists solve problems you are struggling with. No need to reinvent the wheel.
Studies.

I might forget something, I am also still an artist in learning so some of this advice may be debatable, but its what ive done so far with success.

>> No.1626451 [View]

>>1626449
Looking good, could use a wider range of values though. It is nice to limit your means of painting ever once in a while.

>> No.1626427 [View]
File: 388 KB, 882x1000, ladyhawk.jpg [View same] [iqdb] [saucenao] [google]
1626427

Pen pressure is for pansies

>> No.1623824 [View]

>>1623804
>>1623808
Dont get me wrong though, using blending modes can be a very effective tool at adjusting small changes when used right.

>> No.1623808 [View]

>>1623799
Bad advice. Dont use blending modes, they make the colors look flat and muddy so easily. Also once you get used to them, painting straight with color will be much more difficult. I suggest just to turn down the layer opacity and just paint over it with color like you normally do, that way you will learn much more.

>> No.1623780 [View]
File: 1.09 MB, 2000x1733, sdasdasd.jpg [View same] [iqdb] [saucenao] [google]
1623780

>>1623151
You need to learn a lot of basics. First off, the facial construction and anatomy are way off, I really suggest getting a reference for this one (you should paint first from imagination then get a reference if something wont work). Values and edgework need more control to them. Also with color, skin tones look very muddy and boring right now. I suggest putting her into a colder environment to push out the redness of her lips and cheeks. Use less extreme contrasts like you have done with the eyes. When painting hair, dont pick out random single strands of hair like that, they stand out way too much from the rest of the hair. Also when you use your brushes, try to keep the flow and direction of the strokes going across the form not around it. Ive added you a picture to clarify this, hope this helps and dont get put down by this.Good luck!

>> No.1623567 [View]

>>1623532
You are most welcome.

>stiff because its a robot
Even if its a robot it doesnt automatically mean it has to be stiff. Since you obviously made her humanoid shaped robot that follows the basic structure somewhat, you might as well make her behave and move like a human.

>> No.1623491 [View]

>>1623472
Looking great, nothing to critique really. Id add some clouds to further push the composition and perspective. Also some taller buildings rising from the horizon

>> No.1623487 [View]
File: 283 KB, 1304x1000, redline.jpg [View same] [iqdb] [saucenao] [google]
1623487

>>1623343
It looks promising, great idea! Some issues were found mostly with the pose, see redline. Id suggest you think the legs over again, now they look very awkward, its hard to tell if she is running or just wobbling around.

>> No.1622670 [View]
File: 146 KB, 799x1000, portraitsketch.jpg [View same] [iqdb] [saucenao] [google]
1622670

Made it bit less generic. Blocking it in.

>> No.1622596 [View]

>>1622588
G-Ganbare!

>> No.1622574 [View]

Draw more, draw less gloves, more actual hands, practice environments, more portraits, more gestures, update portfolio, get a job at WotC

>> No.1622263 [View]

>>1622237
Looking a lot better mate, I still thing you should push up the shapes around her nose and mouth, that area looks really flat right now, get some references?

>> No.1622238 [View]

>>1622102
Thanks! No, I rarely use a soft brush unless I want to do really small adjustments. As for color and blending, try to figure out the color palette in your mind and block in all the colors into the painting when you start. Then you can just pick the color straight from the canvas. My technique is about using only two tools, color picker and the brush. Just play around with the colors I guess, also studies and color theories can bring you a long way

>> No.1621860 [View]

>>1621856
yeah youre right, I just kinda went with it.

>> No.1621843 [View]
File: 108 KB, 781x1053, asdd.jpg [View same] [iqdb] [saucenao] [google]
1621843

Sketching yet another generic ass scifi girl. I need more variety to these.

>> No.1621840 [View]
File: 113 KB, 800x720, 1388567230744.jpg [View same] [iqdb] [saucenao] [google]
1621840

>>1621822
You need to think the shape of her head and face over again, now it looks very flat. Also push up the color range some, those tasty blues in the background should reflect on her skin. Make the shadows less saturated to pus up the vibrance of the skin, or maybe the other way around. Hair needs more flow to it, it doesnt work like curtains do.

>> No.1621699 [View]

>>1621684
Sup Leroy

>> No.1621676 [View]

>>1621675
Youre too colorful-

>> No.1621652 [View]
File: 214 KB, 1200x747, newyears.jpg [View same] [iqdb] [saucenao] [google]
1621652

New year sketch

>> No.1621572 [View]
File: 137 KB, 545x800, 1388465618725.jpg [View same] [iqdb] [saucenao] [google]
1621572

>>1620911
The pose is too boring, it looks like she is all like "wat" at the moment, not enough power in it. Also i suggest fixing some of the composition. Also get your brushwork more consistent, and her face should be of lighter value so it pops out more, especially in that kind of lighting

>> No.1620282 [View]

>>1620235
I sincerely doubt this picture is by you, I saw it on facebook the other day.

>> No.1614194 [View]

>>1614187
See me care

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