[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 554 KB, 804x785, new_cyber_girls_concept_by_moonlightorange-d9raor7.jpg [View same] [iqdb] [saucenao] [google]
3601201 No.3601201 [Reply] [Original]

Why is western anime so obvious? Is it the overrendered lighting and hair?(nip hair tends to be more elaborate with noticeable strands)

>> No.3601204

>>3601201

Different shape language

>> No.3601211

>>3601201
It's the huge nose and stiff poses

>> No.3601218

>>3601201
Idk but clearly looks like shit.

>> No.3601227
File: 144 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
3601227

>>3601201
>nip hair tends to be more elaborate with noticeable strands

MUH FATEGO!!!!!!!!

>> No.3601240

>>3601227
proving my point thanks

>> No.3601243

>>3601211
I've noticed this too, especially the noses. Western artist who try to emulate anime someway or another have the nose given a lot of detail competitively.

>> No.3601247
File: 96 KB, 852x480, anime-teaser-video.jpg [View same] [iqdb] [saucenao] [google]
3601247

>>3601243
It's okay when japs do it.

>> No.3601251
File: 981 KB, 804x785, small_fix.png [View same] [iqdb] [saucenao] [google]
3601251

Dunno about in general, but in this one the mouths are drawn too low. A jap would have put them higher like so to emphasize the baby-like cuteness of the face.

Understanding cute is very important to anime.

>> No.3601258

>>3601201
Anime art is a collection of formulas and shapes. If you stray even a little bit from those formulas it starts to look foreign.

Most Japanese artists don't learn from IRL studies, but from directly copying other anime artists.

>> No.3601262
File: 14 KB, 128x108, 1534260289219.jpg [View same] [iqdb] [saucenao] [google]
3601262

>>3601258
>Most Japanese artists don't learn from IRL studies, but from directly copying other anime artists.
So the opposite of what /ic/ says? Hmmm

>> No.3601264

>>3601262
Well they don't put too much value in self expression and being different compared to western artists. Even the stories are bound by a series of cliches that you can't stray from too much from.

Basically when it comes to gaming, anime, manga and all of that, Japan revolves around playing inside the "otaku infrastructure" a database of memes and ideas instead of looking for new things.
https://www.amazon.com/Otaku-Database-Animals-Hiroki-Azuma/dp/0816653526

>> No.3601271
File: 96 KB, 816x1600, DlZf-VkW4AE4Eu5.jpg large.jpg [View same] [iqdb] [saucenao] [google]
3601271

because weebs who want to draw anime focus on copying that style of symbol drawing instead of fundamentals or learning to properly design appealing characters
>>3601262
except that's bullshit lol. pretty much the first thing you have to do to even get into a manga college is demonstrate your life drawing ability. western books are used frequently as well
>https://boichi.com/ask-boichi-manga-2-inking/
if you want to be good at this style of drawing, weebs are the worst people to listen to.

>> No.3601276

>>3601271
>focus on copying that style of symbol drawing instead of fundamentals or learning to properly design appealing characters
I can tell that you can't draw anime. Fundamentals matter, but only copying anime teaches you to draw anime.

>> No.3601283
File: 70 KB, 630x387, red_flava_pics_jan1_19[1].jpg [View same] [iqdb] [saucenao] [google]
3601283

>>3601201
In Japan there is literally anime everywhere. Signs, posters, your lunch menus, ads, tv, videogames, it is ingrained in their entertainment. Because of constant exposure, their visual library has tons of info to derive from. In the west this happens too. Most of our cartoon styling was derived from Disney animations, the first animations being in done in France.
Some notable western tropes are:
1. action, movement, simplification ! We don't specialize in complicated still framing with bobing lips because our cartoons are mainly designed for children. Children respond to emotion and action.
2. Anthropomorphic characters. I rarely see this in Japan and for some reason they stylize them more "beast-like" rather than cute or innocent. Probably because anime is more detailed/realistic in general.
3. Realism? Nah, we'll exaggerate the shit out of shapes because we're on a schedule and none of our animators are retarded enough to work themselves to death 6 days a week. The result are characters that are simple and consistent.

So when you have some westerner that grew up with Mickey Mouse and 3 Stooges slapstick comedy and tell them "hey draw this really detailed line drawing of a human being, and make it as realisticy/cartoonish as possible, oh and also make the facial feature completely unrealistic", the westerner doesn't know what to do and makes it up as they goes along. They simply do not have the cultural influence of anime that japan does.
I mean it works the other way around too. Try to find some Japanese artists' western characters tried to be drawn in a western style. It will probably look "obvious" as well.

>> No.3601288

>>3601243
not just western I saw some other asian animu have well defined nose too

>> No.3601297

>>3601227
And this disproves his point how?

>> No.3601298

>>3601201
because anime is actually horrible tacky shit and westerners generally have too much taste to go full on 14 year old fuck pillow with giant eyes and no soul

>> No.3601299

why do retards call this anime because it has big eyes

>> No.3601304

As someone whose fascinated by the differences between Eastern and western aesthetic, the biggest give away I've noticed is in the strokes. Asians like to use less curved lines and more straights, or defining a curve through multiple straights. Westerners like curves and define large bodies with long curves, and use more curves in their faces.

>> No.3601306

>>3601201
Cause western anime artist don't like to study anime. I mean like really study anime. They only take what they see on the surface and never really go any deeper.
Basically they just see a simplified face and thinks "thats all there is to anime" and stop there. That's why their faces are just simplified versions of their own style and not anime style.

>> No.3601307

>>3601201
isn't that more a sorta skullgirlsy style

>> No.3601312

>>3601307
yeah the eye shape is definitely similar

>> No.3601351

>>3601306
Well said anon, I bet a majority or even most western anime artists like OPs example dont even attempt to directly copy from anime like in the /ASG/ threads, which leads to them not being able to internalize these often subtle differences of style on a deeper level, and really understand how they're utilized no doubt because of the stigma in the west towards copying art, but as /ASG/ posters have realized, you can't learn to draw anime like the nips if you don't copy their art to really see how they do it and develop a deeper understanding of the process.

>> No.3601358

>>3601351
Not every artist who draws big eyes and small noses is attempting to draw anime Christ almighty you guys are delusional

>> No.3601411

>>3601288
>>3601247
>>3601243
Detailed noses are alright for male but western artists tend to overrender the nose (and nostrils) even for women so it gets jarringly ugly. Another thing is western artists (mostly tumblrites) tend to put large jew noses on their fake anime art. Asian faces have flatter nose bridge and it shows in anime/east-asian artstyles.

>> No.3601414

>>3601283
>Try to find some Japanese artists' western characters tried to be drawn in a western style. It will probably look "obvious" as well.
except it looks great when westaboo japs try to emulate western style while most of the anime art emulated by western weebs look awful save for a few good ones

>> No.3601423
File: 1.51 MB, 2016x1512, 1495988614376.jpg [View same] [iqdb] [saucenao] [google]
3601423

>>3601304
Strange, I have noticed the exact opposite. With the exception of a few western inspired artists like the Studio Trigger guys, most japanese artists tend to have a very bubbly, rounded shape language that doesn't really put much emphasis on strong shapes or stylization and exaggeration. Whereis the west has many artists who push exaggerated shape design, angularity and the straight vs curves principle far more than any japanese artist does.

>> No.3601426

>>3601201
it just looks fundamentally different, and keep in mind- nips learn from western books as well. So it's just a different perception of things in general, which makes nips draw and paint the way they do. Even something super stylized like One Piece is obviously nip, while westerners who try to mimic the general anime style to it's fullest, never looks japanese.

so there you go, you can't really change your perception, after all an artists perception is how he perceives the world

>> No.3601427

>>3601414
That's because you aren't seeing any of the asian garbage art that is flooding Pixiv and twitter who can be just as bad as any DA autist drawings. You only know the good asian artists you already follow or those who make it to the front page or get retweeted by those you follow.

Also another factor is that western art in general simply looks better, so if you emulate good looking art it's obviously going to be better looking than a weeb who tries to emulate some shitty animu style.

>> No.3601432

>>3601426
That's not really true though. In almost every thread like this people at some point dump western artists whose drawings are indistinguishable from japanese ones and then you weebs just leave and start a new bait thread or you desperately try to pretend you see some magical difference in the sparkle of the eyes or something that tells you it was drawn by a westerner.

>> No.3601445

There's a point to consider though: the state of the industry.

Look at the comiket:
3 halls
3 days
Hundreds (if not thousands) of stands in each hall
And there's not enough room for everyone, I know people submitting for stands that have been rejected.

So you have tens of thousand of people drawing anime, and when it comes to publishing, only the best make the cut. And by 'best' I also mean 'marketable'. It streamlines the style a lot.

>> No.3601446

>>3601427
>That's because you aren't seeing any of the asian garbage art that is flooding Pixiv and twitter who can be just as bad as any DA autist drawings
good point
I now remember why I don't browse pxiv's new submission page in a while due to japs and non-japs flooding the site with bad anime

>>3601427
>Also another factor is that western art in general simply looks better
I think an artwork in general will look great regardless if it's western/eastern style so long as the artist has a good grasp of fundies and the style they're trying to emulate

>> No.3601448

>>3601201
>overrendered lighting and hair
there it is again overrendered what the fuck does that even mean ive yet to hear a good explanation

>> No.3601456

>>3601423
I think you are misunderstanding what I'm saying, I'm talking about the stroke curvature and lengths of strokes themselves instead of forms...maybe I worded myself badly.
Asian/Eastern style = less curvature more straights, strokes of shorter length and more numerous
Western = more curvature, longer strokes representing more of the form

I'm not sure what you mean by bubbly shape language but if you're trying to say animu is more grounded in reality, I agree with you. Though it's hard to make generalisations here because there's so many styles. I think easterners tend to push perspective harder even if it looks wrong, westerners like to play it safe unless they're great comicbook artists.

Again just observations though I wish I had images on hand to explain what I'm saying.

>> No.3601481

>>3601201
It's the faces

>> No.3601488

>>3601201
I like "western anime" more than anime. I am mostly thinking of French anime-inspires artists.

>> No.3601490

>>3601488
ah but french comics were even better before the anime influence

>> No.3601492

>>3601264
But you're wrong? Especially when it comes to games, America are the ones reproducing the same content over and over again. Japan on the other hand innovates consistently - CoD, Battlefield, AC, Destiny, Anthem etc. compare that to Sekiro, Death Stranding, Metal Gear. Even Nintendo's Zelda and Mario changed a fair bit.

As for stories, yeah it's mostly the hero's journey, but that's a thing in the west too. Not to mention the sheer number of remakes and reboots in movies. I think Japanese artists are some of the most competent and unique when it comes to self expression. (Not to say every western one isn't)

>> No.3601518
File: 575 KB, 800x700, 70675397_p0_master1200.jpg [View same] [iqdb] [saucenao] [google]
3601518

>>3601201
the best point mentioned in this thread is that we get filtered only the very best japs, and see every gross western artist imaginable.

>> No.3601529
File: 447 KB, 778x641, lupin Series 2, Chapter 86.png [View same] [iqdb] [saucenao] [google]
3601529

>>3601201
japs are better at negative space. most westerners only think of silhouette in terms of posing, but asians think about the space around the facial features as much as they do the facial features. it's because of their cultural attachment to woodblock prints, power of silence etc. whereas the european/american heritage is in painting.

>>3601414
a lot of art of the 19th century was insprired by japanese in the first place. like toulouse lautrec. and most animu is inspired by western art. like nell brinkley. there's some art deco art i can't find rn that's basically pre anime anime.

>> No.3601567

>>3601201
There's no such thing as Western anime, since it's not being taught or produced here. Even shows that take place in America are drawn in Korea.

>> No.3601570
File: 32 KB, 640x500, aliens___meme__by_pauljs75-d4zn5ww.jpg [View same] [iqdb] [saucenao] [google]
3601570

>>3601201
>Why is western anime so obvious?
Rendering.

>> No.3601588

>>3601227
Those characters all look rehashed from other anime. This style really is at its peak point of creativity.

>> No.3601593

>>3601492
Both sides are rehashing, you fucking weebtard. Just look at what's happening to Pokemon right now. People are putting their blind faith into GF but unable to accept those 3D assets are what they will be getting for the next 5 years in their rehashed installments.

>> No.3601599

>>3601201
There's no reason for everyone to draw the same and it's often not the intent. You don't "accidentally over-render", that guy is making a conscious decision to draw in that way. Sure, if he tryharded to draw in le original Japanese style he might still fuck it up, but that's beyond the point, because the point is your assumption that everyone's goal is to make Japanese looking art is flawed. Many people are more than content with taking elements from multiple sources as a way to gain their own voice/style. That kind of flow in trends at the large scale is part of how art works. You should try paying attention to it and getting your head out of your ass in the process.

>> No.3601601

>>3601599
cry more bitch

>> No.3601604

>>3601593
I know that, I didn't say they weren't. Westerners also innovate. But when it comes to who's innovating more, it has to be the Japanese, they have less concern with creating something for the masses and more concerned with bringing a vision to life a lot of the time. I'm no weeb, I love anime and japanese games, but I also hate a lot of japanese games and love a lot of western games, movies, tv shows etc.

For example Japan has almost nothing in the way of good cinema in comparison to the west. But I try to look at things as unbiased as possible, all you need to do is take a look at the video game directors in the west compared to Japan - Kojima, Kamiya, Harada, Miyazaki are less business men and more creators with a vision for their games, they don't give a rats ass if you don't like it either, not a single shit. In interviews and in public they act as themselves. Western guys act as business men, presenting themselves in a way that will be most inoffensive to the masses. It's the culture contrast.

>> No.3601635

>>3601604
>But when it comes to who's innovating more, it has to be the Japanese, they have less concern with creating something for the masses and more concerned with bringing a vision to life a lot of the time
you need to start looking at american/euro stuff that's not AAA. look at stuff like firewatch and undertale, japanese love those games. and the shit japanese games don't usually get translated.

>> No.3601637

>>3601635
Yeah you're right, I was mostly focused on big projects. Western indie stuff is great, but it's quite typical anywhere in the world for smaller projects to be more vision focused as most people can't get huge publishers to fund their project, I mostly just wanted to say that the Japanese really are concerned with being different - contrary to what was originally said.

>> No.3601645

>>3601423
Artist name? This is really cool

>> No.3601651
File: 21 KB, 400x400, misato.jpg [View same] [iqdb] [saucenao] [google]
3601651

>>3601201
i think the op pic really looks good, actually. but it doesn't look like anime because they're not drawing japanese people. japenese people drawing japanese people using their beautiful calligraphy experience is going to look different than western painters rendering western characters in an "anime style"
it's a cultural difference, really.

>> No.3601655

>>3601432
>In almost every thread like this people at some point dump western artists whose drawings are indistinguishable from japanese ones

This, if you have a functional brain that can analyze and you spend enough time doing it you'll start realizing why you call something anime vs calling it western cartoon style. There's a ton of subtlety to it but many western artists have figured out how to draw anime style. Study realism and study lots of anime artists, guarantee you will draw authentic Jap looking anime well with enough practice.

>> No.3601659

>>3601651
>calligraphy experience
is this a new meme excuse?

>> No.3601664

>>3601655
why would you even want to draw 100% like a japanese person if you're western? don't people want their own muh style anymore?

>> No.3601666

>>3601655
I noticed a lot of the west who can emulate the anime style happen to be Asian themselves. I guess that makes sense since mostly Koreans and Filipinos draw it these days. There's always exceptions though.

>> No.3601668

>>3601666
I think it all just comes down to faces, personally. The main differences between muh anime and muh western anime is the faces. We're used to seeing western faces our entire lives, I guess those western artists grew up with an asian family and so they're more attuned to it?

>> No.3601674
File: 50 KB, 640x360, BwmWu5qCUAA-Upg.jpg [View same] [iqdb] [saucenao] [google]
3601674

>>3601411

>> No.3601683

>>3601668
It's true that the biggest different is the face.
>I guess those western artists grew up with an asian family and so they're more attuned to it?
Probably immersed them in more Asian media and cartoons too. Anecdotal but like know a family of kids in SEA who can speak some nip from their Japanese cartoons.

>> No.3601693
File: 230 KB, 685x1004, mixed_style.jpg [View same] [iqdb] [saucenao] [google]
3601693

Japanese here. I can also tell it when a western artist draws in anime style. But I don't think it's a bad thing. You know anime/manga style were developed from western influence. Tezuka mimiced Disney. But he did so in Japanese way and eventually created his own style. If he had just copied Disney, his works would not have been appealing to us. Creativity is born from fusion of different things. There's no point if a western artist makes a dead copy of anime/manga. If you copy anime/maga and get something which feels slightly off than original, then it means you have successfully created something new. In 19th century, Japanese Ukiyoe met Mucha and they created Bijin-ga (Beautiful woman picture). It's not Ukiyoe nor western art anymore, but a mix of both. The same thing should happen when western artists mix anime/manga style with your own style.

>> No.3601697

>>3601262
You learn from realism and study fundamentals so that you can draw from imagination and hone your skills.
Then you break that down by applying sylization rules. Anime is one of them. Obviously if you want to stick to a certain style you need to take inspiration from existing art of that style.

/ic/ doesn't say the opposite. You are just too dumb to understand the whole concept, tardo.

>> No.3601699

>>3601659
yeah. delusional rambling.

>> No.3601707

>>3601693
This so much. Hopefully delusional weebs of /ic/ will understand one day.

>> No.3601708
File: 416 KB, 1366x768, Jirou_Hitoyoshi.jpg [View same] [iqdb] [saucenao] [google]
3601708

>>3601693
Who drew this
A japanese or a westerner

>> No.3601710

Why the fuck are some of you so obsessed with if anime looks like it was drawn by a Western artist or not? Everything's accessible globally nowadays, there's only going to be more interaction between the styles as time goes on.

>> No.3601719

>>3601710
it is a /ic meme
consider a huge number of non nipponese here draw animu/mango style

>> No.3601839

>>3601201
Westerners think in 3D, japs in 2D.

Japanese artists didn't know how to draw form/perspective till 20th century, in the West the tradition goes all the way to 15th century. In Picasso's words, it takes a year to learn to draw like Michelangelo, but a lifetime to learn to draw like a child. Westerners capture reality, while japs draw like children. You choose what you think is better

>> No.3601861

Why the fuck do people on this board talk about Japanese artists like they are some sort of mythical creature? Its fucking weird.

>> No.3601862

>>3601861
Probably American Asians who have some kind of identity crisis, so they adore them and want to be Japanese themself.

>> No.3601864
File: 1.43 MB, 940x1200, 6178807_p0.jpg [View same] [iqdb] [saucenao] [google]
3601864

Can't believe we're talking about japanese artists here and there's little mention of tcg art

As busy and cluster fucky as it may seem, the Japanese do really have card art down well(look at the card art in my post), compare that to the generic mtg cards you find here, where the art looks like the artist's wannabe d&d shit

>> No.3601866

>>3601683
Can confirm. Some Anime shows here are aired with subs and all our children shows are mostly anime back then

>> No.3601867

>>3601864
nice try

>> No.3601868

>>3601864

But that looks like shit

>> No.3601869

>>3601868
>muh epic western rendering

>> No.3601871

>>3601864
visual vomit

>> No.3601878

>>3601864
>Every single detail on that thing was drawn from scratch, masterful color theory

>westerners just use a shitty textured brush and call it a day, but that epic western style rendering tho whoa so real! this this is art! Colors look off? just add a gradient map and play with the sliders who cares, only stupid manchildren play MtG anyways, god I hate my job

>> No.3601885
File: 15 KB, 290x299, 1535486368817.jpg [View same] [iqdb] [saucenao] [google]
3601885

>>3601868
>>3601871
not the person you're responding to but this just proves that you are the worst kind of weebs that only care about drawings of girls and nothing else cool or creative like monsters or robots

>inb4 monsters/robots aren't creative, drawings of girls aren't inherently unimaginative, etc. i get it

>> No.3601886

>>3601868
>>3601869


Fine then, post something that looks better

Let me guess, its going to be some generic fantasy knight or a generic fantasy wizard/artist's d&d character painted in a wannabe photobashed Craig Mullins style by some Polish artist on deviantart with a textured square brush

>> No.3601891

>>3601885
>>3601886
You're destroying this board with your trolling, because there are idiots here who will start believing your shit.

>> No.3601893

>>3601886
>wannabe photobashed Craig Mullins style by some Polish artist on deviantart with a textured square brush

So true

>> No.3601895

>>3601488
French are basically Japs when it comes to manga, so it doesn't count

>> No.3601923

>>3601886
>>3601893
>wannabe photobashed Craig Mullins style by some Polish artist on deviantart with a textured square brush

I will never understand why tards think they are superior just because they notice trends, and act as if it's some sort of revelación that discredits better artists.

>They use a square brush, one of the 3 basic shapes, they should use a Maple tree leaf brush like me to be truly original!!1

>> No.3601932

>>3601604
Your post is come off as a dumb weeabo. Most Japanese games that are being made are the exact samething that was played in the 90s or early 2000s. The west are is no different but at least their games as more depth to it.

>> No.3601960

>>3601923
We don't feel superior, we just tired of seeing that same fucking drab style over and over again

>> No.3601965

>>3601932
In what way do "their games as more depth to it"? i didn't claim western games had any better or worse depth, i just cited examples of the big names in the industry, and how they act and create games compared to the western industry. However I agreed with other anon about indie games being pretty great, games like hollow knight, firewatch, undertale etc. I will also admit western games do multiplayer better, along with "cinematic" games and shooters. Nips literally cannot in to online at all, look at Nintendo with friend codes, dark souls with its shoddy co-op and shitty netcode. So even though I think western game devs are innovating, like cd porjekt red, it's wrong to say Japanese devs are not.

>> No.3602027

>>3601708
a japanese or a westerner working in house following the directions of the art director

>> No.3602065
File: 216 KB, 1600x1200, 1525648341074.jpg [View same] [iqdb] [saucenao] [google]
3602065

>>3601201
ah the 5 distinct art styles
>realistic
>sjw
>calarts
>anime
>not anime

>> No.3602111

If you don't know you don't deserve to know.

>> No.3602120

>static image
>anime

Stop using anime as a catch-all term you illiterate faggot.

>> No.3602207

>>3602120
weeb

>> No.3602300

>>3601423
>maya
I like that

>> No.3602304

>>3601204
why is there even a single post after this one??

>> No.3602327

>>3602120
>implying that style of art hasnt been so heavily connected with japanese cartoons that now both animations and the style fall under the same category
anime is a form of eastern animation aswell as a artstyle anon dont try to fight for retarded points

>> No.3602333

>>3602327
kinda weird that like 10 years ago people would call this manga style
I guess anime has become far more popular than manga in the world

>> No.3602477

>>3602120
it's an umbrella term, fat westerner

>> No.3602484

>>3602333
it's just a bit weird calling it manga, because people associate the term with actual comics now. in japan they call the animations manga too, so anime is totally a western term.

>> No.3602598

just call them chinky toons

>> No.3602619

One thing I notice is that Western styles put more definition into muscles and the body in general. They also draw more filled out, "stumpier" body types as that is the style of western cartoons more often than not.

>> No.3602628

>>3602619
because people in the west are fatter than people in japan.

>> No.3602659

>>3601423
arr rook seim

>> No.3602704

>>3602619
depends on the anime, baka

>> No.3602710

>>3602619
this
people like to fatten them up, making it look even more stiffer and chunkier

>> No.3602726

ITT:faggots playing patrician

>> No.3602797

>>3601201
>western
>anime
pick one

>> No.3602812
File: 280 KB, 629x992, image.jpg [View same] [iqdb] [saucenao] [google]
3602812

>>3601456
>Asian/Eastern style = less curvature more straights, strokes of shorter length and more numerous
This is a very eloquent expression of how manga artists can make good use of mechanical pencils. When you say Westerners are more reliant on form, are you implying that Easterners adopt more of a relational approach (proportion, perspecfive, etc.)?

> I think easterners tend to push perspective harder even if it looks wrong
Can you expand on the relationship between isometric perspective and arrangement?

>> No.3602813
File: 244 KB, 639x989, image.jpg [View same] [iqdb] [saucenao] [google]
3602813

>>3602812
Something like this reminds me of German representations of fabric from the Middle Ages.

>> No.3602815

Those faces are tumblr, the opposite of anime

>> No.3603267

>>3601201
better forms

>> No.3603274

>>3601201
its the noses in this pic that make it not so anime

>> No.3603281

>>3603274
really?
I though they do the pointy nose fairly ok with this one

>> No.3603286
File: 128 KB, 717x1050, Loomis-5-c's.jpg [View same] [iqdb] [saucenao] [google]
3603286

Japanese have better conception, we have better construction for some things but less style, and they have better contours and depth.

>> No.3603290

>>3603286
What about the Ps nigga

>> No.3603292
File: 99 KB, 734x1050, Loomis-5-p's.jpg [View same] [iqdb] [saucenao] [google]
3603292

>>3603290
They kick our asses there.

>> No.3603295
File: 412 KB, 884x1300, 007 (2).png [View same] [iqdb] [saucenao] [google]
3603295

>>3603274
this is from a nip artist btw so that theory is bunk

>> No.3603317

>>3601201
she gonna kill with them glowin thighs?

>> No.3603817

>all these people itt talking out their asses
jesus christ
here's why western anime artists don't draw like japanese anime artists: they're not trying to
they draw cartoony because it's what they think is appealing; they don't study some staple anime artist and try to get as close to his style as possible - whereas most japanese artists do.

inb4 some fucktard links the anime study thread unironically thinking he's raising a point

>> No.3604264

>>3601201
because if a western artist does work in a convincingly asian style you dont notice because you assume its asian work, you fucking moron.

>> No.3604403 [DELETED] 

>>3604264
western autist fatty autism cope

>> No.3604507

>>3601271
artist pls?

>> No.3604544
File: 47 KB, 800x450, yummol5ywc2fnv2t3w5a.jpg [View same] [iqdb] [saucenao] [google]
3604544

tfw i want my art style like black dynamite's
it's the best looking western cartoon desu

>> No.3606116

Something I've noticed watching art streams is that western artists drawing anime style tend to rely on making fast, sweeping motions to get smooth line work, repeatedly undoing until they hit a line they like in one stroke. While this may be a proper technique for digital inking, it's not how inking is typically done in traditional media, which is steady and controlled. This affects everything from the tightness of the line work, the complexity of the design, to the shape of the lines themselves, such as making the lines exclusively fat in the middle, whereas in manga you'd see lines get thicker where they meet other lines because the artist is slowing down at the end of the stroke and working the corners carefully.

>> No.3606139

>>3604264
fuck off

>> No.3606844

>>3606139
hes right though. youre just a jealous faggot because you cant draw like a "true jap".

>> No.3607323

>>3604507
not japanese

>> No.3607812

>>3606116
Ok then you have nips drawing lines and erasing to get the inked lines they want or using a stabilizer level fit for someone with parkinson's

>> No.3607848

Manga stems from Japanese identity and evolves naturally and fluidly as that society changes, individual by individual.
Western manga (an oxymoron) emulates that style. It has no backbone to it, so even though one can see it is like manga, it will never be manga.
In all honesty, keeping all weeabooness aside, I believe the Japanese to be among the most virtuous minds in the world. They produce extremely high quality drawings because they are more brilliant, creative and gifted than us.
Slap into the mix an insane capacity for self-sacrifice and perseverance and you have their art.
On a side note, I am sure their writing system greatly stimulates their mind and creates brutal neuron connections since the youngest age.
If you think about it, we must learn ~27 letters in an alphabet, but they memorize thousands upon thousands of kanji in their minds, the majority of them being complex drawings, and being a pictoric art in its own right.
So, when in the West a bunch of guys make anime, all of the little differences in culture show everywhere, resulting in a lackluster, unoriginal, less inspired product.

>> No.3608190

>>3607848
>we must learn ~27 letters in an alphabet, but they memorize thousands upon thousands of kanji in their minds, the majority of them being complex drawings, and being a pictoric art in its own right.
It is really funny seeing these ridiculous assertions repeatedly on /ic/ by people who barely understand kanji. Not only are kanji made up of very simple radicals that simply combine together into 'complex' characters and thus give massive repetitious, memetic bases to quickly and easily memorize kanji themselves-there only being around 50 radicals that make up 75% of all commonly used modern kanji-but they are learned very quickly and intuitively by repeated exposure during your formative years, children being excellent at this no matter what their native tongue is is something well understood in language learning. You are not linguistically challenging a young child to be born in Japan rather than any other country. Millions of children memorize shapes, stats, types and names of hundreds upon hundreds of Pokemon and I'm fairly certain doing so has not benefited any child artistically, ever. Also, considering the modern Latin alphabet has two almost completely different fonts, lowercase and uppercase, English speakers actually have to memorize 52 characters, not 26. 78 if you count cursive, and 100 if you count cursive uppercase and lowercase.
The real reason Japanese succeed at anything is because their culture tries to instill into people the virtue of actually giving a shit.
In America and especially its shitty schools, you are essentially taught that you're special and you just need to go find your niche in which the nebulous 'Talent' will take over and automatically bring you to greatness. Bad at something? Don't worry, you're still special, this activity just wasn't meant for you. Don't put any effort in, just hop around til you find that magic activity. In Japan you're told to get off your ass and work toward getting good at the thing you're shit at.