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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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>> No.3446184
File: 55 KB, 384x192, Animations.gif [View same] [iqdb] [saucenao] [google]
3446184

Feel free to make fun of my old shit

>> No.3446348

I like the old stuff better.

It had a unique spin on the character. The new stuff is too sporadic and is coming too close to the original.

If I had to play a game with the new one, I'd want to shut it off.

>> No.3447954
File: 523 KB, 900x650, 1492899457431.gif [View same] [iqdb] [saucenao] [google]
3447954

bump

>> No.3447998
File: 118 KB, 1080x1920, Screenshot_20180406-004354.png [View same] [iqdb] [saucenao] [google]
3447998

My witch

>> No.3450289
File: 26 KB, 180x340, seabasslarge2.gif [View same] [iqdb] [saucenao] [google]
3450289

Tried my hand at sebass from evil within

>> No.3451234
File: 21 KB, 64x64, Shiiiine_64.gif [View same] [iqdb] [saucenao] [google]
3451234

I do not really have anything intresting to post, just these shine effects I did following this tutorial: https://www.patreon.com/posts/simple-shine-6837557 but I will post to bump up the thread.

>> No.3451592

>>3446181
Do perler beads count?

>> No.3451599
File: 5 KB, 56x56, moonkeys.png [View same] [iqdb] [saucenao] [google]
3451599

>>3446181

>> No.3451610

>>3446184
they were a lot more expressive, reminds me of sonic 3

>> No.3452474

>>3451592
In a way yes. Got any to share or something?

>> No.3452836
File: 2 KB, 210x140, Potions.png [View same] [iqdb] [saucenao] [google]
3452836

I have been practicing how to do lines, curves and circles with pixels and I decided to do some potion designs. I really need to learn how to do AA.

>> No.3452839

>>3452836
you need to learn about drawing your basic fundamental shapes first before you start giving a damn about anything like AA

>> No.3452841

>>3452839
What would be the best way to learn this anon?

>> No.3452842

>>3452841
>>>>>>>>>>>>>>>>>>sticky
Loomis. Not even joking.

>> No.3452858

>>3452842
Thank you for setting me straight anon, I will do better in the future.

>> No.3455904
File: 247 KB, 300x420, 1472638536873.gif [View same] [iqdb] [saucenao] [google]
3455904

bump

>> No.3456105
File: 17 KB, 64x64, Shiny_gems_backround.gif [View same] [iqdb] [saucenao] [google]
3456105

>>3451234
Trying to apply this effect. I think next I will try add it to melee weapons, like in the tutorial.

>> No.3456491
File: 25 KB, 64x64, Shiny gems now with extra shine.gif [View same] [iqdb] [saucenao] [google]
3456491

>>3456105
I slapped the extra shine effect on these.

>> No.3458904
File: 7 KB, 130x180, Jat .gif [View same] [iqdb] [saucenao] [google]
3458904

Heh

>> No.3458924

>>3456491
the second shine effect makes no sense

>> No.3459022

>>3458924
Yeah I agree. I added it, because it was in the tutorial I was applying >>3451234
Thank you for the feedback anon.

>> No.3459202

>>3459022
oh that guy
bloody hell his tutorials are the pixel art equivalent of symbol drawing

>> No.3459233
File: 50 KB, 150x150, Worrybot.gif [View same] [iqdb] [saucenao] [google]
3459233

>>3459202
Damn, are they that bad? Would you have a better resource recommendation for a shitter like me?

>> No.3459339
File: 9 KB, 256x256, 1498317548288.png [View same] [iqdb] [saucenao] [google]
3459339

Does this kind of pictures count as pixel art?

>> No.3459391

>>3459339
thats just binary/aliased art, whatever you'd want to call it. its not pixel art if you aren't working with the pixels themselves. if you are just drawing, its that, drawing. just with a different type of brush.

>> No.3461216
File: 101 KB, 570x540, 391962739f68807ca5122f212bcc8233.jpg [View same] [iqdb] [saucenao] [google]
3461216

>>3451592
Perlers done splendidly can look really cute!

>> No.3461218
File: 75 KB, 768x512, 91ff322957d0626cc862c1af9f5acfc3.jpg [View same] [iqdb] [saucenao] [google]
3461218

I love this Kancolle pixel but I can't find the artist. Do any of you know who made it plz?

>> No.3461253

>>3461218

Select your partner by オオバコ
https://www.pixiv.net/member_illust.php?mode=medium&illust_id=40878471

>> No.3461532
File: 85 KB, 540x400, Jungle Princess Ride Large.gif [View same] [iqdb] [saucenao] [google]
3461532

>> No.3461600

>>3461532
thanks doc

>> No.3461821

>>3461532
Thanks doc. I like the screen shake effect, gives it a nice amount of weight.

>> No.3461856

>>3455904
blog?

>> No.3461864

>>3461856
sb

>> No.3461938
File: 19 KB, 32x60, Ball bounce.gif [View same] [iqdb] [saucenao] [google]
3461938

>>3461216
Those are really neat looking.
>>3461253
Not that anon, but thank you for the source. inspiring stuff.

Pixel art most likely is not the best medium for basic animation exercises, but I tried to do a bouncing ball.

>> No.3461941
File: 58 KB, 64x64, Wakawakamatafaka 64.gif [View same] [iqdb] [saucenao] [google]
3461941

>>3461938
I bet almost everybody, how has done pixel art, has done a Pacman related gif.

>> No.3461989

>>3461938

What do you mean by "Not that"?

>> No.3462003

>>3461989
Sorry, I was not the very clear. I just meant, that I am not the original anon who was asking for the source.

>> No.3462007

>>3461938
your ball should keep the same volume even when streched or squashed

>> No.3462012

>>3462007
Thank you for the feedback anon. I read up on the concept more, and I now know how badly I fucked up. I will give it another go.

>> No.3462016

>>3461941
not me.i started drawing blowjobs from the get go

>> No.3462023
File: 191 KB, 640x360, pacfat.png [View same] [iqdb] [saucenao] [google]
3462023

>>3462016
>Not Pacman giving a bj
I am disapointed anon.

>> No.3462026

>>3462023
>not miss pacman
sorry i am not gay

>> No.3462204

>>3462026
Only gay If balls touch.

>> No.3463857
File: 14 KB, 64x124, Ballbounce fix.gif [View same] [iqdb] [saucenao] [google]
3463857

>>3461938
Tried again, keeping this anons >>3462007 feedback in mind

>> No.3464208

>>3461821
Thanks, I actually was really on the fence about the screenshake. I thought it might be overkill.

>> No.3464576

>>3464208
No prop lad, I think it works nicely.

>> No.3464919
File: 3 KB, 133x131, Alonzo Sprite.png [View same] [iqdb] [saucenao] [google]
3464919

dragon i just made

>> No.3464949

>>3464919
That's a cool design.

>> No.3464964
File: 583 KB, 2904x1344, yapu.png [View same] [iqdb] [saucenao] [google]
3464964

>>3464949
Thank you! Here's more

>> No.3464977
File: 14 KB, 133x131, Alonzo.gif [View same] [iqdb] [saucenao] [google]
3464977

>>3464949
and also here's a shoddy animation i just put together

>> No.3465699

>>3464919
>older stuff has 3 cool designs
>later stuff has 0 cool designs
>no improvement on technical level(jaggies everywhere,still no clue how to use AA)
>no improvement on art fundamentals(shading,colours,etc)
if i were you i would be concerned at this point

>> No.3466289
File: 11 KB, 61x73, portasm.gif [View same] [iqdb] [saucenao] [google]
3466289

>>3465699
Trust me dude, I am. I'm not really sure where I'm headed in life all the time, lol

>> No.3466301

>>3466289
you can improve greatly if you start looking in the right direction you know.

>> No.3466311

>>3466301
Thanks for the advice.
Things are admittedly looking up for me. I got accepted into a tech arts college with a pretty low acceptance rate, so I'm excited for that.

>> No.3466395

>>3466311
ain't no school gonna teach you how to draw when you've been ignoring peoples fucking advice on learning fundamentals all this goddamn time

>> No.3466409

>>3466395
Whats up anon, why are you being such a cunt? Did he fuck your gf or some shit?

>> No.3466419

>>3466409
no, I just get tired of these shitty "pixel artists" who post their same shitty WIPs year after fucking year while ignoring anything that resembles feedback that would help them improve and instead focus on just getting "wow nice anon that's just like pokemon LOL great" comments
that's why these fucking threads are always dead, people like him

>> No.3466420
File: 47 KB, 1920x1080, despa.png [View same] [iqdb] [saucenao] [google]
3466420

>> No.3466421
File: 48 KB, 1920x1080, cito.png [View same] [iqdb] [saucenao] [google]
3466421

>>3466420

>> No.3466423
File: 756 KB, 3840x2160, family guy funny moments.png [View same] [iqdb] [saucenao] [google]
3466423

>>3466421
not pixel art but

>> No.3466438

>>3466419
I’m sorry you feel that way, anon, but you’re being a poor sport. If you want to “expose” me, posting an angry rant is probably not the best plan of action. Try doing something that reflects poorly on me, such as posting something of your own and calling attention to how shitty my stuff is in comparison.

I know this sounded snarky, but I’m actually fascinated. Show me what you got.

>> No.3466444

>>3466419
I can see that being really frustraiting. Why stick around?

>> No.3466661

>>3466438
you reflect poorly enough on yourself

>> No.3466801

>>3466419
i can totally understand your frustration but i also think you are taking this too personal anon.some people do actually improve thanks to the feedback and some don't.what really matters is you so ask yourself am i improving?if so there is no reason to be frustrated just ignore people who don't want to learn and focus on people that would actually benefit from your critique and/or edits.

>> No.3467136
File: 30 KB, 328x397, pixels.png [View same] [iqdb] [saucenao] [google]
3467136

I've always been curious, do pixel artists paint in every pixel individually or do programs handle the soft transitional colors around/between edges?

>> No.3467142

>>3467136
everything is done manually pixel by pixel even AA

>> No.3468031
File: 1.65 MB, 2592x1944, 1528776710952178337473.jpg [View same] [iqdb] [saucenao] [google]
3468031

>>3452474
This is something I did a while back, I'm trying to do things without black outlines

>> No.3468034
File: 1.63 MB, 2592x1944, metal sonic perler.jpg [View same] [iqdb] [saucenao] [google]
3468034

>>3468031
thats what I get for uploading from mobile, damn

>> No.3468035

>>3468034
my life is a joke, sorry about the rotated image

>> No.3468298

>>3467142
Do editors tend to at least help you out palette-wise or do you need to figure out each color manually?

>> No.3468330
File: 116 KB, 1017x789, aseprite.jpg [View same] [iqdb] [saucenao] [google]
3468330

>>3468298
if you want to emulate specific gaming system aseprite has a list of presets(commodore64,gameboycolor,nes,zx-spectrum,etc) you can use but generally yeah you need a good grasp of color theory to make good pixel art

>> No.3468362

>>3468298
pixel art is not an excuse to not learn the same fundamentals as any other representative art
the fundamentals of good drawing and painting apply to it