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File: 247 KB, 1139x1600, Vampire Hunter D Chapter 6 Page 8.jpg [View same] [iqdb] [saucenao] [google]
7464077 No.7464077 [Reply] [Original]

The general thread for Manga / manga-styled comic-making, manga-style illustration and related comic work. That said, everyone is welcome here.

Support each other and talk about your work or the work of others that excites you. Inking, character design, paneling / layout, writing, planning, and other discussions are all welcome.
Post resources, questions, in-progress pages, breakdowns of other works, etc. If a work is not yours, credit the maker (unless it's fucking obvious like a full page of One Piece or something).
Thanks to everyone for making /mmg/ a level-headed and helpful place. Remember, drawing and making comics and manga are difficult endeavors, and we're all in this struggle together.

Previous thread: >>7450916

Some resources:
/asg/, our stylistic sister-thread series for those focused more on illustration >>>/ic/asg

Books:
Understanding Comics
https://e-hentai.org/g/2042453/83e7da6ed0/
Making Comics
https://annas-archive.org/md5/d55168f7579c1e23275d1fc9f0a2255d
Manga in Theory and Practice: The Craft of Creating Manga
https://annas-archive.org/md5/2877da11e2f852d220853e9944e6ea49
Story: Substance, Structure, Style and the Principles of Screenwriting
https://archive.org/details/RobertMcKeeStorypdf/
Even a Monkey Can Draw Manga
https://kupdf.net/download/even-a-monkey-can-draw-manga_58b9ca16e12e89233badd376_pdf
The Shonen Jump Guide to Making Manga
https://mega.nz/file/i81imLpI#GcheJ9Jjk3lw1RE9nQWgL4RG4wEBNOcRmgA-iaU6Wpg

Videos:
"Manga Senpai/Tokyo Name Tank", "SMAC! THE SILENT MANGA AUDITION COMMUNITY"
Habanero Scans: https://www.dailymotion.com/HabaneroScans/videos
Full MANBEN Series link: https://youtube.com/playlist?list=PL0GiIM_rGEGPjTGQ4HadH4eizLu5E49Tz&si=gpRcOXt_H1l3shNF [Note: Videos appear to be taken down at the moment - check Habanero]
Urasawa Channel: https://www.youtube.com/channel/UCkIFOAoFm47XOAlJwTa6Ieg/videos

Source of OP image is Vampire Hunter D Chapter 6 Page 8.

>> No.7464078

>>7464077
Some western / indie publishers of Manga:

Saturday AM ( https://www.saturday-am.com/ )
> Digital indie magazine, seems to be on the up-and-up
> Open submissions for long-form series; also distributes series currently being published elsewhere.
> Regularly publishes one-shots, making it a good potential outlet for already-finished work.

Oni Press ( https://onipress.com/ )
> Technically indie, but at this point large enough by comic standards to be mentioned in the same breath as other publishers.

Antarctic Press ( https://antarctic-press.myshopify.com/ )
> Longtime large-indie publisher of OEL / manga-esque books.
> Seemingly taking submissions at present if http://www.antarctic-press.com/html/submissions.php is anything to go on.

Yen Press ( https://yenpress.com/ )
> Started out as a small indie publisher of original / Korean material, and has grown reasonably popular since.
> As of 2016, it is also one of the western arms of the Kadokawa Corporation, with Kadokawa owning a 51% stake.
> Editorial inquiries can apparently be sent to yenpress@yenpress.com, however, they apparently are not open to new submissions at this time.

Viz Media / Viz Originals ( https://www.viz.com/originals )
> *The* western manga publisher.
> Currently in the exploratory stages of setting up an English label.
> Submissions are open and several books have been announced. However, progress on the label seems to be moving very slowly.
> Still might be worth a shot anyway.

Shrine Comics ( https://shrinecomics.com/ )
> Small indie manga publisher
> Seemingly attempting to make the transition to physical volumes
> Allows crossposting to other sites

Iconic Comics (https://www.iconiccomics.com/))
>A bit like Oni Press and Antarctic Press
>A small publisher with a focus on indie works with manga inspiration

>> No.7464080

>>7464078
Other open comic publishers:

Dark Horse ( https://www.darkhorse.com )
>Dark Horse still welcomes your submissions, and all submissions will still be reviewed, just as they always have been.
>All unsolicited story/series proposals must have a full creative team on board. Writer-only proposals will not be reviewed.

Image comics ( https://imagecomics.com/ )
>Image Comics only publishes creator-owned material. They do not contract creators; they’re only interested in publishing original content for which you would retain all rights.
>Image Comics publishes creator-owned/creator-generated properties and THEY DON’T PAY PAGE RATES. Image takes a small flat fee off the books published, and it will be the responsibility of the creators to determine the division of the remaining pay between their creative team members.

Drawn and quarterly ( https://drawnandquarterly.com/ )
>Please email a low resolution PDF with at least 20 pages of comics and cover letter to submissions. Do not send dropbox links, scripts, or proposals. Please read our submissions FAQ.

Fantagraphics ( https://www.fantagraphics.com/ )
>submission page: https://www.fantagraphics.com/pages/faq

Top Shelf Productions ( https://www.topshelfcomix.com/ )
>Regarding submissions, we're easy. Just email us a download link of what you'd like us to review. NOTE: We cannot accept cover letters, plot synopses, or scripts unless they are accompanied by a minimum of 10-20 completed pages (i.e., fully inked and lettered comic book pages).

Additional publisher lists:
> https://jasonthibault.com/definitive-list-comic-publisher-submission-guidelines/
> https://writingtipsoasis.com/best-independent-comic-book-publishers/

>> No.7464081

>>7464080
Current Contests:

Silent Manga Audition 22 "Seized With Rage":
https://www.manga-audition.com/

Worldless World Manga Contest:
https://wordlessmanga.com/eng.html

Global Comics Awards 2024:
https://en.mangadraft.com/contests/global-comic-awards-2024.en

Webtoons 2025 Contest:
https://www.webtoons.com/en/notice/detail?noticeNo=3321

Mangano:
https://manga-no.com/mangano_award_1st#rules

/mmg/'s very own anon-led anthology: /ic/onography
https://discord.gg/QYnFBves7V
https://forms.gle/d3a2Cwwd44sJYyqv9
(Anthology project is defunct but the discord is alive)

Additional community added Resources:
Mangafonts: https://mangafonts.carrd.co/
Hiro Mashima YT: https://www.youtube.com/@mashimaCh/videos
Ganmo, a job listing board for manga assistant work: https://ganmo.j-comi.co.jp/posts

How (You) can help /mmg/:

> Know about a contest or a publishing opportunity? TAG THE OP and post a link.
> Have a new resource? TAG THE OP and link / mention it for inclusion.
> Have a link / DL for a mentioned resource? TAG THE OP and mention what you're supplying a link for.
> SCREENSHOT / PASTEBIN effortposts that help you for posterity.

>> No.7464184

>>7464077
Vampire Hunter d is probably the coolest thing ever... yeah.

>> No.7464250
File: 54 KB, 750x990, 1721388821748.jpg [View same] [iqdb] [saucenao] [google]
7464250

>>7464077
Why haven't you submitted your masterpiece to Jump yet, Anon-kun-tachi?
>https://webtreasure.shonenjump.com/web_mochikomi/register/22
>https://shinman.youngjump.jp/apply2/

>> No.7464257

ah yes the g-pen thread

>> No.7464261

>>7464250
https://afternoon.kodansha.co.jp/award/entry_en.html
think I'll be too busy trying Afternoon

>> No.7464282

>>7464250
I don't fit their demographic. I'm more of an AX guy.

>>7464257
I like maru and nipponji more, but do use Gpen a lot.

>> No.7464286

Making manga is experiencing the pointlessness of life. You spend days on a single page and the reader will just skip through it in 10 seconds, provided you even have any readers.

>> No.7464291

>>7464286
Luckily for me I'm a terrible and lazy artist who cranks out lots of pages in a day, and generally just make a comic for myself. Having readers/subscribers/etc is just a bonus.

>> No.7464295

>>7464286
I reread baki all the time. There are pages I think about weekly. If you go into art with such a negative attitude, the reader will know.

>> No.7464297

>>7464291
>cranks out lots of pages in a day
Would you say that you get better at it? What have you learned during these pages?
I'm just asking for myself, because I would really like to get better at making comics, but it's a really difficult to get into way of drawing.

>> No.7464299

>>7464286
That's just art in general.
>You spend days on a single page
If you are not at Miura level or over inking stuff you have no excuse, post your work

>> No.7464309

>>7464297
Yes, I have definitely improved from when I 1st started. I have learned how to use my pen better I guess? As well as trying to rely less on tones, and better paneling. I feel like I try new ideas fairly often, which results in artstyle shifts throughout, which may be jarring for a reader? Sitting down and getting into a flow state can definitely be tricky sometimes, just don't give up!

>> No.7464318
File: 46 KB, 503x304, 1661187191937.png [View same] [iqdb] [saucenao] [google]
7464318

>>7464286
Imagining my characters come to life and chew me out about
>why does our world looks so boring?
is my primary motivation in honing my design and technical skill in drawing.

>> No.7464345
File: 230 KB, 538x302, blackpilled.png [View same] [iqdb] [saucenao] [google]
7464345

>>7464286
>Making manga is experiencing the pointlessness of life

>> No.7464372

>>7464286
Yep. I feel the same. But it couldn't be any other way.

>> No.7464541

>>7464286
this applies to a lot of creative endeavors
sometimes a 3 minute sequence in a film will take months of work
its just the nature of the beast, you gotta learn to enjoy the process

>> No.7464548

>>7464541
It's different, most of those monkey work guys cope by pretending they'll be directors one day, with comics you have nowhere to go besides having someone else draw it instead.
t. childhood friend with several middle aged aspiring film makers that are still doing editing, vfx etc on movies and shows waiting for their big break

>> No.7464556

>>7464548
I think you have a much bigger chance at "making it" as a mangaka/ comic artist/ graphic novel duder whatever you wanna call it than you do as a director
the barrier to entry as an artist is much lower than as a director, its much easier to make a manga/comic whatever and then show it to publishers than it is to make a short film and have someone pick you up and give you a shot in the big leagues
or maybe not idk I might be retarded
and also, as with anyone doing anything creative, success is not guaranteed, success shouldn't even be expect, you need to enjoy the process cause if someone is just doing it for the faint possibility of success, they're gonna have a miserable time

>> No.7464563

>>7464556
>I think you have a much bigger chance at "making it" as a mangaka/ comic artist/ graphic novel duder whatever you wanna call it than you do as a director
Well yeah, but that's like saying you have a better chance of being a housecleaner than the president. The average editor working in film is better off than the average mangaka, of those friends just finished working with an editor in his 90s who doesn't even know how to work a computer, he just sits there and tells an assistant how to edit it, takes his bag of cash and goes home.
My point was more that "experiencing the pointlessness of life" isn't really as much of a thing in that field because the people still perceive it, deludedly or not, as a road to greater things, whereas once you're publishing a comic, you're done, you're never gonna ascend to being something more nor can you fantasize about reaching the kind of lofty celebrity status of a director, you can only get better at what you're already doing.

>> No.7464570

>>7464563
Okay so are you making manga or no?

>> No.7464572

>>7464570
No, I'm making a comic because I'm not Japanese and I write left to right.

>> No.7464573

>>7464563
>My point was more that "experiencing the pointlessness of life" isn't really as much of a thing in that field because the people still perceive it, deludedly or not, as a road to greater things
hmmm interesting
I see it completely different. Unless those people are working on short films to show what they can do, i'd assume the chances of any of them becoming a director is almost zero and I assume most of them are indeed not working on their own films. I guess I should also mention that I've had a tiny bit of experience in film/ tv. I was in that world for a bit a couple years ago so I hung out with editors and tv people, some directors and producers so my IRL experience might be tainting my view on this.
>as a road to greater things, whereas once you're publishing a comic, you're done, you're never gonna ascend to being something more nor can you fantasize about reaching the kind of lofty celebrity status of a director, you can only get better at what you're already doing.
I mean true but to a lot of people "just" publishing their work professionally and trying to make something even better with every passing project is the dream. It almost sounds like you'd rather be a big movie director than a narrative artist. I'm not attacking you, its just the impression I get.

>> No.7464581

>>7464573
>you'd rather be a big movie director than a narrative artist
The two are closely related conceptually, but no, I'm one of the few from the gang who didn't go to art school after our stint as amateur film makers, though I almost ended up storyboarding at one point.
It's just a matter of fact that directors get recognition and wealth far beyond mangaka even before we account for the investment necessary for the latter.

>> No.7464584
File: 395 KB, 1512x2118, 01567551440-771515914.jpg [View same] [iqdb] [saucenao] [google]
7464584

>>7464572
manga = comics
Get over it, sadboy

>> No.7464658
File: 806 KB, 1600x900, Screenshot (410).png [View same] [iqdb] [saucenao] [google]
7464658

Thought it could be helpful to make storyboards digitally but I think I have to go back to trad.

>> No.7464761

>>7464286
Does it bother me? for sure all the time
But I think the opposite would be true if I didn't since i've decided this is my purpose. That and i've built a nice legacy for myself should anything happen to me. In the same vein, you can't complete a jigsaw puzzle with only one piece. I'm trying to tell a story, not join a gallery.

>> No.7464772
File: 774 KB, 1261x1366, 1736747917277207.png [View same] [iqdb] [saucenao] [google]
7464772

>>7464286

>> No.7464797

>>7464772
>that text
And this is just one more reason why I never have had any interest in becoming a professional mangaka and am more than happy to just do it as an intensive hobby.

>> No.7464798
File: 644 KB, 800x1181, Hannah.jpg [View same] [iqdb] [saucenao] [google]
7464798

In the home stretch now for chapter 4. 93 pages done, about 24 left.

>> No.7464830

>>7464772
That text is gay as fuck.

>> No.7464869

>>7464772
>author that writes light hearted stuff is a sad person
>author that writes depressing and disturbing work is a happy person
why is this?

>> No.7464874

>>7464869
When you are depressed you can't make good art.

>> No.7464878

>>7464869
1st is making wish fulfillment for themselves, 2nd is content to laugh at themselves and the world as it burns.

>> No.7464883

>>7464869
pagliacci
that's just how humans are

>> No.7464890

>>7464797
I think the crux of working on anything of this particular scale is that you're forced to sacrifice so many other aspects of your life in order to feed it. The other option is hardly drawing it at all, not drawing it as much as you wished, or never completing your story in your lifetime. It takes a comic artist on average of ten years to finish a major work, but usually more than that even if they are doing weeklies.
Each person only has so much energy to spare, some have more, some have less, and even when you have time to draw manga you'll begin to realize that unfortunately you aren't a robot and need to do things to take care of your wellbeing. It is a tough life not suited for most people but I will say there are some things you will ONLY learn by doing it at a fast pace or high quantity via this lifestyle.

>> No.7464951

>>7464797
True, the more I draw the more I realise the shonen scene is hell. I'd rather take my time on something short and sweet than churn out chapters I'm not happy with on a tight schedule.

>> No.7464969

>>7464772
If I had a social life, I'm not even sure I would be making manga...

>> No.7464983
File: 52 KB, 317x317, 20250204_114954.jpg [View same] [iqdb] [saucenao] [google]
7464983

How successful you gotta be as a mangaka to live off the profit of your IP and never have to work again?

>> No.7464987

>>7464983
Knowing that won't magically motivate you to make a comic.

>> No.7464992

>>7464987
I *am* making a comic. Just need extra motivation okay?

>> No.7464998

>>7464992
If you started making a comic because of profit, you already didn't make it.
Maybe go draw fotm anime titties floating in a void.

>> No.7465004

>>7464998
I started to keep me busy so I didn't get fucking depressed. The money part came afterwards

>> No.7465006

>>7464772
name of the manga?

>> No.7465046

>>7464983
Enough that you have an average wage coming to you passively through stock dividends, invested government bonds, and the like.

>> No.7465093
File: 603 KB, 940x1309, Oto23__0006.png [View same] [iqdb] [saucenao] [google]
7465093

Drawabox? What's that?

>> No.7465097

>>7464658
>storyboards
Those a very pretty for storyboards, anon. Too pretty. Storyboarding is just for figuring out the pacing and what happens, you're not supposed to make the drawings good or anything. If you can ink right over the drawing then it's too detailed for storyboards IMO.

>> No.7465103

>>7464951
It's very naive of you to assume this is somehow limited to just one target demographic.

>> No.7465143

>>7465097
There's nothing wrong with going straight to the page, either, if that's your thing.

>> No.7465150
File: 539 KB, 2560x2560, pigment liners.jpg [View same] [iqdb] [saucenao] [google]
7465150

Is there any practical reason for me not to do all my inks with pic related and a brush pen? I enjoy it way more than messing with dip pens and fountain pens.

>> No.7465155

>>7465150
Use anything you feel comfortable with. You can draw in ballpoint, even.

>> No.7465189
File: 313 KB, 1440x2560, 3987432974.jpg [View same] [iqdb] [saucenao] [google]
7465189

>>7465150
more power to you, I also use these. The drawback is if you have to draw larger figures or long strokes it will take more time and be more tedious than if you used a nib and ink, the ink is not that dense and you might find yourself going back over them more. Also they fade easily against erasers.

The plus is that you can sketch or hatch with the .1's and .05's and that's a lot of fun to add detail this way.

>> No.7465256
File: 45 KB, 677x680, pepe fact.jpg [View same] [iqdb] [saucenao] [google]
7465256

If you are actually doing something you automatically are a tier higher than any crab.

>> No.7465284

>>7465093
You clearly mastered it

>> No.7465371
File: 573 KB, 940x1309, Oto23__0003.png [View same] [iqdb] [saucenao] [google]
7465371

>>7465284
I'm really bad at perspective, which makes all my crts come out funky. My comic may take place in the 90s or early 00s? Or hell just likes old tech.

>> No.7465383

>>7465371
lmao
It kinda adds to the character of your comic though, having moderate detail on such a shape.

I'm not great with it either, so I'll just make it overly obtuse so people think its intentional

>> No.7465396

>>7464286
Reminds about me redrawing some panels I didnt like that no one would care

>> No.7465399

>>7464798
>93 pages done, about 24 left.
Holy shit I wish I had your fortitude

>> No.7465475

>>7465097
I know, but I just have no experience with manga. I am never sure if what I plan to do actually would look good, so I try to draw it more detailed to see if I would like it or not.

>> No.7465482

>>7465097
The problem I have is just that I can draw more or less, but I don't like my story writing. So I focus on the drawing, even in the storyboard phase.

I like my story writing to some degree, but I have no clue how to write interesting dialogue and how to set up the story, so I just try to draw pretty pictures on the page. There are just still so many parts where I have no clue what I should do when it comes to storytelling.

>> No.7465536

Also, what throws me off about storyboarding is, that when you do the storyboard in a smaller canvas size, then I am never sure what I could manage to fit into the space of the panels.
Manga artists often use relatively small panels to do whole figure drawings in great detail, but when I sit in front of the storyboard, I always feel like I don't have enough space, because it's smaller. That's why I think I have to do storyboard at normal size

>> No.7465582
File: 234 KB, 1072x1032, SB2.png [View same] [iqdb] [saucenao] [google]
7465582

>>7465536
I've never had an issue. I use the same size page, then just box it out

>> No.7465743 [DELETED] 

I have a question:
One of the things I really like about making manga is the min-maxing (it reminds me of playing RPGs, there I also always liked min-maxing), ie only making panels which you really need to bring the story forwards.
However, this often leads me to the problem of what do I really need to tell a story? How can I fill the pages and can create interesting dialogue, when I should really just make what I need to tell the story?

Do I also need to establish character personalities and character background stories? Because i always feel as if those are not really needed to tell a story, but rather it's just fan service.

>> No.7465906

>>7465256
I usually don't agree with frog posters but yes you're right

>> No.7465916

I'm trying to do a short story (7-10 pages), so I want everything to be as tight as possible. No unnecessary fat, only panels which bring the story forward.
Can I make a character introductory panel where the character says something which shows his personality?
I am not good with dialogue, but that should be ok to do, right? Character introduction, showing a bit of the personality, then comes the inciting incident, etc. Or would this panel be unnecessary?

>> No.7465918

>>7464318
this line of thought reminds me of re:creators

>> No.7465922

>>7465006
you got the name of the author on the bottom of the page. Do some digging

>> No.7465923

>>7465918
Anything with "re:" in the title is automatic derivative garbage.

>> No.7465924

>>7465923
why

>> No.7465926

>>7465923
seen enough with that naming convention to know this isnt exactly true, though funnily enough it is true for re:creators

>> No.7465943

>>7465006
https://mangadex.org/title/a08d63ba-c412-4a7b-94b8-ef65bf2e2a30/daredemo-dakeru-kimi-ga-suki
Warning: He falls in love with a SLUT. If you're into NTR you'd like this.

>> No.7465947

Why is medibang x MPC website not included in the OP recommendation?

>> No.7465951

>>7465943
oh god

>> No.7465956

>>7465943
no wonder author is depressed

>> No.7466003
File: 299 KB, 537x762, Wot da zog.png [View same] [iqdb] [saucenao] [google]
7466003

>>7465943
>>7465951
>>7465956
What in the actual fuck am I reading kek

>> No.7466034

>>7465256
legendary tier one in a million frogposter who is actually based...

>> No.7466079

>>7465943
>NTR
Thank you for the spoiler, I almost automatically check out all manga links in these threads without thinking.

>> No.7466147
File: 161 KB, 409x623, 95793753.jpg [View same] [iqdb] [saucenao] [google]
7466147

>>7465916
Ask yourself what you understand from meeting someone for the first time. You analyze how they stand in front of you, whether they smile, what they have in their hands and how they're dressed. Then what they say. It's not too complicated, but one panel with all of those things in mind is a good place to start. First page should always establish a character and scene before you move on to the complications, but you only need one page for this establishment.

>> No.7466201

>>7466147
Ok, thanks. It's difficult for me to know wether something is ok to do or not. I mean at its core I basically just draw what I think could be interesting, but then you also always have these inbetweens you have to fill with stuff and dialogue.

>> No.7466258

>>7466201
Depends on what your aims are. There are character based stories, and action based stories. A character based story revolves around (in this case only one or two) characters and their developments specifically, but an action based story doesn't need this at all. We only really need to know what they look like since action based stories are just there to serve as a vehicle for explosions, guns, and other exciting stuff.

A common way to do the latter is by starting in media res, but bare minimum you need engaging character designs to sell something short and sweet. But if you choose this approach you don't have to worry about "boring" stuff at all (unless it were longer then you're in trouble lol)

>> No.7466383
File: 639 KB, 1309x670, Screenshot 2025-02-05 211643.png [View same] [iqdb] [saucenao] [google]
7466383

Finally getting some good progress on next chapter's storyboard. Coming up with interesting page layouts is always a struggle

>> No.7466392
File: 250 KB, 980x1393, Briliant use of panelling.jpg [View same] [iqdb] [saucenao] [google]
7466392

I strive to one day in my life make something as good as this.

>> No.7466398

>>7466003
relatable

>> No.7466458

>>7466392
I have no idea what the hell I am looking at here.

>> No.7466482

>>7466458
Same

>> No.7466487
File: 198 KB, 980x1391, xNgXyNNE_012.jpg [View same] [iqdb] [saucenao] [google]
7466487

>>7466458
>>7466482
Vector Spectacle by Scichil
It's very good in how it's constructed.

>> No.7466544

When you guys are making the story, do you write first or draw first?

>> No.7466554

>>7466544
Usually write first, brainstorm ideas, make notes, write the outline.
However you also can get inspired by drawings you made. I just thought up a whole short story from a doodle I did. I liked it and thought about what could be the backstory of that image.

Generally you should write first tho.

>> No.7466559

>>7466544
>Write
lol. It' all in my head anon. I just go and draw

>> No.7466595

Is there an easier way to paint/add screentones to the background without having to carefully select the area you're gonna paint?

>> No.7466608

>>7466487
I'll have to take your word on it. I still don't understand what on earth I'm looking at, and your second page you posted looks like bog-standard paneling to me that you could find in any manga. Heck, I even play some Touhou and I can barely recognize the characters here.

>> No.7466613

>>7466608
>I even play some Touhou and I can barely recognize the characters here

>> No.7466618
File: 1.14 MB, 967x3183, basic tones.jpg [View same] [iqdb] [saucenao] [google]
7466618

>>7466544
The drawing is the writing. Storyboarding is anyway.
I usually start with an idea of how I want things to go, nothing written down and figured out yet. I figure it out by drawing the storyboards.

>>7466595
You could do it like this.

>> No.7466623

>>7466554
Yeah, it seems that the pro thing to do is to go from writing to drawing. But there are some crazy anons like >>7466559 Who go "fuck this shit".

Just wanted to see the different ways some of you guys did this. Like, I heard that Mad Max Fury Road didn't really have a script, it was mostly the storyboard. That looks like a process that could work in a manga that focuses on visual storytelling instead of dialogue.

>> No.7466644

>>7466618
I guess this is a different way you can tackle it.
I'm the reverse where the writing is the drawing. Once I write something down, I already have a clear idea of how it should go so my thumbails are blank page layouts.

I don't believe you'll find many people who just fly by the seat of their pants with every page. I do recall at least one Manben artist doing that but he was an oldhead veteran with experience specifically in storyboarding anime. I'm left with the impression that when this question is asked it comes from a place of ignorance, but you can't avoid building the framework of your story if you want to be organized or thorough whether that's by producing a written script or a drawn storyboard.

>> No.7466661

>>7466544
I write a layout of the story, character descriptions, backstory and then I write a script, after that I draw the storyboard.

>> No.7466673

>>7466644
I'm not flying by the seat of my pants, like I said I go in with a clear idea of what I'm trying to storyboard. I already have a reasonable idea of the "what", the the "how do I present it" that I work out on the page. I'm just saying I don't have a detailed written plan typically (sometimes I do, this isn't set in stone) or a script or anything.

>> No.7466687

>>7466673
I just said it's a different way to work, and there is a beauty in seeing other styles of work ethic (which is why manben was so exciting when it first aired)

My unrelated commentary was just remarking on the fact that people who actually do it on the fly are stupidly rare- and that there are plenty of people who are not very involved in comics with a work based attitude who think this is typical. Or in worse cases think they can get by without a framework.

>> No.7466695

>>7466687
>which is why manben was so exciting when it first aired
I always find manben rather annoying to watch, because you constantly have to read the subtitles and can't even look at how the people are drawing.

>> No.7466717

How can I get rid of stupid reaction faces? When something important happens with a character I always feel the need to show a reaction face, but they are kind of boring. Just a dumb panel of a face looking what's going on. Something tells me I shouldn't do it like this, but I don't know what to do otherwise. Maybe a whole body shot or some other zoomed out perspective?

If a character isn't really saying anything, then I feel a face panel is kind of stupid, right? Unless you maybe want to do comedy with dumb looking faces.

>> No.7466718

>>7466717
>If a character isn't really saying anything, then I feel a face panel is kind of stupid, right?
Depends on the character, depends on how that character would likely react, depends on the situation. A frozen in fear expression with no words could conceivably work no matter what in a horror scene for example.

>> No.7466724

>>7466718
One of the things I noticed when studying manga is, that some mangaka (especially oldschool ones) basically do panelling as if they are animation an anime, with lots of repetitive shots where time passes very slowly and everything paintakingly "animated" (one panel with a closed door for example, and then almost the same looking panel but with the door a bit open).

Modern mangaka do this much more interesting and fun tho. They really know how to not include boring panels where things get a bit repetitive. They don't "animate", they rather illustrate, but everything still has a very good flow.

>> No.7466725

>>7466695
is this a joke

>> No.7466729

>>7466717
Just treat reactions as close ups in a movie. If you abuse them, it looks cheap, but if you use them just in the right moment, it can carry power.
You can also just, y'know, use body language if you don't want to put a bunch of close ups.

>> No.7466732

>>7466729
How would you abuse them?
Idk, I think I just have to look at some manga again and see how they do this.

>> No.7466736

Am I "cheating" if I rely on screentones to make my pages look more appealing? I have the habit of purposefully making my screentones very visible because I think their texture looks cool and makes my rendering less boring and dull

>> No.7466738

>>7466736
No, screentones can look awesome if used right. They can add a lot of flavor. You should use them to make the pages more appealing.

>> No.7466760

>>7466732
I don't think anyone can abuse them if they follow their gut. But a non-manga example is:
https://www.youtube.com/watch?v=9-HDpOxpXIM

I don't have the time to search a manga example right now, but some shonen manga do that when the mangaka is really tired/going for time (I am pretty sure I can find something like that on the One Piece anime)

>> No.7466761

>>7466544
Write
I kinda treat it like a movie where no movie starts shooting before the script is done and if that does happen then something went really wrong in pre production (see Alien 3 as an example, altho I think it still turned out alright)
of course as you go you'll probably make some alterations to the script but no major changes, unless of course, something is going wrong
for me its important to have a complete story im satisfied with before putting down the first line

>> No.7466790

What's a good pace to keep? Anyone know what pace monthly mangkas keep maybe subtract assistant help..

This page took me around 5 hours

>> No.7466791
File: 108 KB, 621x927, GRIN 140.jpg [View same] [iqdb] [saucenao] [google]
7466791

>>7466790

>> No.7466803

>>7466790
>>7466791
Well, monthly authors are finishing anywhere from 30 to 70 pages in a month. It varies greatly, even ignoring the variance that comes from whether or not they hire assistants and if so how many. There's no one good answer, the variation is too high.
Five hours for a page like that is good. Keep that up and you'll be fine. The hard part is keeping it up.

>> No.7466808
File: 58 KB, 1400x700, evangelion-injured-rei.jpg [View same] [iqdb] [saucenao] [google]
7466808

>>7466791
5 hours? For a page? Shit... I must be really fucking slow

>> No.7466812

>>7466791
IMO this page would be fine without all the background elements in the top and bottom panels and you'd save a lot of time if you simplified. Middle panel is fine since it's a silent panel + pulling the camera out to reestablish the scene, but even here I think you could afford to simplify the details since the focus should still be on the characters

>> No.7466819
File: 463 KB, 839x917, Jojo.png [View same] [iqdb] [saucenao] [google]
7466819

I accidentally read JoJo again

>> No.7466821

>>7466819
Lol. I can see you're having fun anon. Good for you.

>> No.7466823

>>7466791
Five hours to do all of that? That's a good pace.

>>7466808
Can't be slower than me, lol.

>> No.7466920
File: 2.05 MB, 2544x3504, 14.png [View same] [iqdb] [saucenao] [google]
7466920

my beautiful daughter

>> No.7466961

>>7466920
soul

>> No.7467023

Has anyone here ever had experience selling doujinshi on fanza/dlsite?

>> No.7467048

>>7467023
Yeah. Why?

>> No.7467059

>>7466819
Jojack money!

>> No.7467069

>>7467059
lmao

>> No.7467228

>>7467048
Could you share the process? Do they have to review your works before ? And how strict are they toward non-Japanese authors and the whole profit sharing + payout system (I heard Visa/Mastercard is a bitch to work with).

>> No.7467374

>>7467228
>I heard Visa/Mastercard is a bitch to work with
These companies as well as the banks need to be brought to heel on trying to play morality police. Unless something is blatantly illegal like hard drugs or whatnot it's none of their goddamn business if somebody wants to commission me for NSFW or vice versa, etc.
>b-b-but it's too hard to police if somebody is secretly doing an illegal transacti-
Not my problem. You are multi-billion dollar international superconglomerates. I'm sure you corpos can take the relatively nonexistent hit to your precious "line go up".

>> No.7467622
File: 489 KB, 518x771, Page 92.png [View same] [iqdb] [saucenao] [google]
7467622

This may be slightly controversial, but I think drawing backgrounds is neato.

>> No.7467670

>>7467622
Confy

>> No.7467673

Manga bros I have a question, Does hentai style counts as "manga" in this thread?

>> No.7467679

I think my taste is too good to draw manga. I just have such high standards that creating things becomes too complicated. I feel like a ferrari (my taste) driven by a grandma (my work ethic and experience). Do you know that feel? I have consumed so much good art in my life, which created a huge chaos in me, and I am unable to express myself in a clear and simple way.

>> No.7467684

>>7467673
>hentai style
What on earth does "hentai style" even mean to you? The only thing that matters is if you have a portrayal of a sequence of events through different pages or panels. If yes, then post away.

>> No.7467778
File: 19 KB, 408x506, 1736560097228864.jpg [View same] [iqdb] [saucenao] [google]
7467778

>>7464286
That's a (You) problem. Physical art is merely an external artifact to better structure the Kinos that are constantly playing in my head. I don't understand people whose motivations revolve primarily around the readers.

>> No.7467783

>>7467679
I can think of one way to fix that problem. Draw more.

>> No.7467794

>>7467783
How am I supposed to draw if I can't figure out what I should draw? If you are not able to figure out what panels you should draw, then you also can't draw manga.

I can only make sketches. Manga is too comlpicated.

>> No.7467799

>>7467794
cant u ink your sketches?

>> No.7467810

>>7467799
Drawing manga is 10 times harder than just making sketches. You have to draw a cohesive story.

>> No.7467830
File: 828 KB, 976x1255, spider-cocktail-p004.png [View same] [iqdb] [saucenao] [google]
7467830

starting now I'm going to draw at least one page a day

>> No.7467838

>>7467830
That's ambitious, are you going to skip backgrounds mostly?

>> No.7467841

>>7467794
>Manga is too comlpicated.
Then you need to make a story, any story. It can be something as simple as a man walking to the fridge to grab a cup of milk to drink. You are only going to learn by doing. Making a comic is its own "muscle."

>> No.7467851

>>7467841
I already made a story. I alrwady made mutliple stories. But drawing them is a different thing. There is always something lacking, and I just can't figure out what. It's also much harder to draw for manga, because of how determined and focused you have to draw.

>> No.7467858

>>7467838
no, I might have to use more flat perspectives, but I like drawing backgrounds
the humans will suffer the most

>> No.7467879

>>7467851
>I just can't figure out what
If you aren't going to show what you have attempted thus far, and you aren't going to just keep going at it, I don't understand what you aim to get out of posting in /mmg/. You think the anons here all magically learned how to do panelling?

>> No.7467894

>>7467228
>Could you share the process?
There's not much of a process. You click "upload" or whatever the button was and follow the instructions. If anything's confusing, there's a separate page with more detailed help that I remember referring to. You'll have to find it yourself on their site though, I don't remember where it was in their layout.
>Do they have to review your works before?
Not sure how they check the mosaic is sufficient but I'd guess they manually check it.
>And how strict are they toward non-Japanese authors and the whole profit sharing + payout system
I don't know what you mean by "strict", I had no problems whatsoever when I last put something up (late 2023). They don't do payouts through card, that wouldn't make any sense, they just use a 3rd party payment distributor.

>> No.7467899

>>7467830
If it's sustainable, keep it up

>> No.7467910

>>7467879
I was just asking if someone knows my feeling. I've already posted what I have attemted so far, but whatever.

>> No.7467938

>>7467910
You have to make bad comics before you can make good ones. Just keep making stuff and try to be a little self aware about your shortcomings.

>> No.7468036

Is this thread better or is the "how's your webcomic?" Thread on co, for comics/manga?

>> No.7468038

>>7468036
this thread was better when the fags from /co/ were not here

>> No.7468049

>>7468036
>"how's your webcomic?"
Wasnt it extinct?

>> No.7468063

>>7468036
I've never been on /co/, so I wouldn't know

>> No.7468074

>>7468036
/mmg/ anons take making comics seriously, so if chatting away with others is what you want /hyw/ is a more appropriate place. There is an entire 3/4ths of the day in which /mmg/ is almost completely dead in terms of activity.

>> No.7468094
File: 2.46 MB, 1800x2280, Trump Vs Hillary.png [View same] [iqdb] [saucenao] [google]
7468094

>comic I made in 4th/5th grade's summer
Guys, am I gmi?

>> No.7468096

>>7468094
Oh my god you have made me feel so old holy shit.

>> No.7468132
File: 104 KB, 1080x842, GYgEeBdXcAA3ccG.jpg [View same] [iqdb] [saucenao] [google]
7468132

>>7468094
>>comic I made in 4th/5th grade's summer
>Trump vs Hillary
>4th/5th grade's summer

>> No.7468133

>>7468096
>>7468132
It's ok fellow boomers, let's just remember the 90s

>> No.7468147

>>7468094
no, underage

>> No.7468158

>>7468147
No. The average 4th grader is 9-10, I was a year older. The election race for that election was almost 10 years ago. I am 21 now, but during the summer I was 20 almost 21 it all lines up. This was made before the election had actually happened, I just am from a very red area and knew he was gonna win.

>>7468096
>>7468132
Uncs still hasn't answered if I am gmi.