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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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File: 97 KB, 316x768, 1682819579114587.png [View same] [iqdb] [saucenao] [google]
7187651 No.7187651 [Reply] [Original]

Post your work and I criticize it to the best of my abilities
I'm a /beg/ and my word should be taken with a grain of salt. You can choose to accept what I have to say but refusing my words won't make you a worse artist in my mind

And no I won't post my work

>> No.7187654

>>7187651
I can just post on /beg/ thoughbeit

>> No.7187659

>>7187654
But here you won't be ignored

>> No.7187669
File: 3.06 MB, 461x406, gamerotic_2.gif [View same] [iqdb] [saucenao] [google]
7187669

A game I'm making.

>> No.7187676

>>7187669
Honestly, the last thing I would have expected was a videogame being posted
Something that really bothers me is how her hand is just two big fingers, almost looks like a goat hoove. I hope it was on purpose
Figure is decent but while she is in that laying pose her right leg is significantly smaller than the left
Also her slit quite alot is showing once the bikini is removed. It doesn't go this far up. I have seen naked woman t-trust me...
Interesting post/10

>> No.7187678

>>7187651
>And no I won't post my work
Worstless thread

>> No.7187685

>>7187678
There is no quality in my doodle's

>> No.7187686
File: 451 KB, 1600x900, Commission Sheet.png [View same] [iqdb] [saucenao] [google]
7187686

Yo, OP, perfect timing, I could use a critique on this thing I set up, feel free to critique those prices too if you feel like it.
I just want to make sure I have everything clear before I post this thing and open commissions for good.

>> No.7187688
File: 102 KB, 1116x1018, idk.png [View same] [iqdb] [saucenao] [google]
7187688

>>7187686
There's nothing to critique in your art because it's so simple. It's very clean and to the point. Adding details or better geometry would alter your style fundamentally.

>> No.7187692
File: 123 KB, 458x333, 1700043511915508.png [View same] [iqdb] [saucenao] [google]
7187692

>>7187688
Alright, fair enough. Though I was more concern of the layout of the sheet and the overall presentation, rather than the draws themselves. Anything you could tell me about that?

>> No.7187695

>>7187692
It's there and I can read it

>> No.7187696

>>7187686
I have never ordered or worked on a commission so I couldn't tell you about what a appealing price for a customer would be while keeping in mind how much your willing to work for the amount of payment
You should definitely ask someone else about this or do a few commissions to test it out
Anyway, you seem to have a nice and developed art style. That and the graphics design very pleasing. Personally i would go with the left card design wise, I think the blind character is more appealing as a chibi
Zooming in I think the right card has a little too much of that grainy effect. But I'm not sure how much this bothered someone given most people will only glance at it for a few moments before deciding to commission or not

>> No.7187700

>>7187686
>starting price is 30 bucks
>+20 bucks for pillow shading "rendering"
>+20 bucks for "mild" nsfw
Bro, are you even 18?

>> No.7187707
File: 1.71 MB, 1562x888, swingrockGleS.png [View same] [iqdb] [saucenao] [google]
7187707

>>7187651
Are you the same Anon from the last thread like this?

>> No.7187711
File: 75 KB, 748x1068, gravity_rush__kat_by_splashbrush_daz7fih-pre.jpg [View same] [iqdb] [saucenao] [google]
7187711

>>7187688
I recognize that box

>> No.7187716
File: 185 KB, 879x1024, 1708936377193516m.jpg [View same] [iqdb] [saucenao] [google]
7187716

>>7187707
>Are you the same Anon from the last thread like this?
Yup

That's a nice piece, you have a distinct art style and your choice of drawing your characters inside a photo makes you stand out more
Good understanding of clothing and nice shading as well, less is more
Not if I said almost the same thing last time but here something new
Why is there a hole in her sweater? I get it's because of the tail and it's placement but that makes it feel more like an afterthought that you bend the rules for to justify. I'f the character would be standing than the tail would go from under the sweater up her back out of the hole and bend down

>> No.7187721
File: 12 KB, 246x140, Screenshot_20240602_215532.jpg [View same] [iqdb] [saucenao] [google]
7187721

>>7187676
For some reason the sincere and 'naive' observations of people not too familiar with the academic rules are much more interesting to me. 'Thanks for your service' : )

The simplicity of the hand is deliberate... but now that you mention it I think you're right, they look like Dr. Zoidberg's claws! I will modify them while maintaining simplicity. I will consider the other things you mention... although the weird slit will remain. That's my kink!

>> No.7187748

>>7187669
>>7187721
So you already have a gameplay system? Do you know already how many levels will the game have?
I read someone asked if the "bossette" will attack back. I was thinking that the way she attacks you is by sending enemies at you.

>> No.7187780

>>7187748

Because it is a mere fetish game for testing purposes, my intention is not to create a game with revolutionary gameplay! Just something simple and well polished. Like some old flash games (I think of 'Fear Less'). The game would be a kind of endless runner.

The base mechanics are almost finished, I just need to develop the boss attack system... This is where I'm not quite sure how to proceed... In any case I must try to be simple since my intention is to incorporate at least 10 pretty ladies and developing a very complex system would make this difficult x_x

>Do you know already how many levels will the game have?

The levels (or rather 'areas') should be proportional to the number of bosses/girls. These will change dynamically as you progress.

>> No.7187783
File: 1.40 MB, 1290x1120, IMG_3142.jpg [View same] [iqdb] [saucenao] [google]
7187783

>>7187651

>> No.7187956

>>7187783
This is great anon. Very nice work
I think his thumb looks a bit weird and the ring on his finger his hardly visible
Also can I see the original? I want to see if his nose was actually that flat

>> No.7188117
File: 681 KB, 1014x1001, rain.png [View same] [iqdb] [saucenao] [google]
7188117

>>7187716
>Why is there a hole in her sweater?
She's buying clothes that fit her body-type. The sweater doesn't just have a hole for the tail, but also pockets in the hood for her ears.
Fiction logic aside, it really did start as an after thought. I didn't like the idea of just having their tail come out through the bottom so I put a hole in the sweater, and have been doing that since. There may be a better solution for that one day.

>> No.7188124

>>7187669
What's your blog? I'm also making a game and would like to chat sometime.

>> No.7188160

>>7187651
>And no I won't post my work
low quality thread.
go away, we don't want you loser.

>> No.7188215

>>7188117
The hoodie is a really cute idea with ear mittens haha
I think the issue with the tail is a universal issue with anthro characters who are clothed. You can't really dress them as a human because of the tail but what else you gotta do draw them in tribal wear?
I also want to draw anthros giving butt jobs but the tail is just sort off in the way

Pretty nice drawing, very cute with lots of appeal. You did a very good job on the umbrella
I think a few likes on the tail are little to straight and should curve just a little more
At the bottom of her throat, I think you drew the collar bone at least part of it but it descends instead of going to the side a little at the end. But I also think just the shading would have been fine as well
My biggest gripe with this are her hands.
The stretched out one is kinda flat but but also has this bump at the side that you would usually see at the thumb. I think should be shaped s little more like a bowl and the fingers need a little more difference in hight (hope you understand what I mean by this) the fingers are a little too well aligned amd the thumb his almost hidden behind the but it should be completely visible

>>7188160
You first

>> No.7188230

>>7187651
cute picture op, source?

>> No.7188235
File: 119 KB, 1024x749, 1682818986814007.png [View same] [iqdb] [saucenao] [google]
7188235

>>7188230
Pyuo pyuo concept art

>> No.7188241

>>7187696
>You should definitely ask someone else about this or do a few commissions to test it out
I asked some friends and commission regulars and they say my prices are quite low, but Im still needing the normies' opinion to have a real price estimate. Im going to have to roll with these and see how my demand goes at the end of the day, I just hope I dont have to lower prices *that* much for the next revision.
>But I'm not sure how much this bothered someone
So far I have received very little complains about that noise effect, on phone it seems unnoticeable at first glance, so I'd say it's no big deal.
>>7187700
Is there a critique in there or are you just pointing out at random things?

>> No.7188260
File: 545 KB, 683x839, 20240602_223321.png [View same] [iqdb] [saucenao] [google]
7188260

I drew this last night, a bit sloppy but I like it and kinda proud of it, I might add a glowing eye or something idk

>> No.7188273

>>7188260
Trump if Arab
This honestly looks like a cover for obscure game or a book
It's very nice and pleasing to the eye
I think the main problem with this image is the cloth. The way you drew it around he shadow makes it look more you slapped the face on since the boarder of cloth to shadow is very straight.
No big bumps and or anything
I think his piece could benefit from having the blue lines you used for folds be incorporated with the shadow
And your idea with eye? Knock your self out, have fun

>> No.7188294

>>7187651
Help with my scribbles please
>>7187746
>>7187747

>> No.7188319

>>7188294
They are pretty good my guy. There is nothing inherently wrong with them.
Especially since they are all from memory
I especially like the tailmon and angewomon you drew
You probably wanted to hear more but sorry, they are doodles and damn fine.

>> No.7188361
File: 487 KB, 1497x2000, IMG_20240603_164119 (1).jpg [View same] [iqdb] [saucenao] [google]
7188361

Something I drew whilst at work today.

>> No.7188381

>>7188319
It's ok , thank you for the feedback

>>7188361
Wow, not op but you are incredibly skilled, i'm jelous

>> No.7188383

>>7188361
cool and beautiful

>> No.7188387

>>7188361
Ohh you're good holly fuck. Nothing wrong as I can tell
Even the parts with low detail are very good and way way better than I could even hope to do on my own
You are honestly on a professional level. Likely even worked on animations to a certain extend. Don't know why I think this but it feels like it
Since this is a near perfect drawing everything I would say is negative would be a dishonesty to your skill since it would be my subjective taste. And to desu I would hate myself if I would dislike this drawing
Sincerely i hope that anyone who is posting and will post in this thread will see it through to get into your level
Truly amazing job, I'm in awe and I'm grasping for words of you can't tell haha

>> No.7188392

>>7188361
Absolutely amazing and incredible. I don't want to hear ever again retards saying that there are not pros and amazing artists posting their work on /ic/.
Pros post stuff here all the time, and they thrive out there. /Beg/ you have no excuse anymore to avoid PYW.

>> No.7188393
File: 2.73 MB, 4032x3024, IMG_1294.jpg [View same] [iqdb] [saucenao] [google]
7188393

>>7187651
alcohol markers from today

>> No.7188395

>>7188392
>/Beg/ you have no excuse anymore to avoid PYW.
But seriously i don't want to

>> No.7188398
File: 747 KB, 2094x2349, knight2 01.jpg [View same] [iqdb] [saucenao] [google]
7188398

>> No.7188405

>>7188393
Very nice. Simplistic style that works in the favor of your work therefore there is nothing inherently wrong with this
Im dabbling around with water colors currently but I can't get the consistency right as you do so far with markers (to be fair they are markes i dissolve in water)
I think though that you should have either not drawn his right eye (covered) or you should have committed drawing it more despite it being cut off
The way you drew it, it looks like a boiled egg cut in half
I deduct points from Griffin door for that
But the right picture
Dude I'm in love with that
This is amazing

>> No.7188414
File: 202 KB, 512x512, image_2024-06-03_194525316.png [View same] [iqdb] [saucenao] [google]
7188414

>>7188405
Thank you!!

>> No.7188415

>>7188398
Drawn on paper and scanned, I can tell by the color overlap on some places or thereof color on others like the feet
Looks almost like a weird DND group I like it
The guys head on the bottom, don't know if he is a dwarf, his right nose is a little inconsistent
I think the nose thrill on the left (ours) should be a little bigger. You might say "it's because his head is rotated" but his ear on that side is in almost full view
Gold bird knights mace, the mace has 4 orbs showing but the upper ones shadow I disagree with, nah scrap that. I disagree with tue maces shading in general. It looks more like the bumps are individual grapes.
I'm not sure so you need to test that but I think the maces shading and lien work especially inside can be less to make it all look like one object
Pretty nice anon, wish had you in my rounds drawing artwork haha

>> No.7188419

>>7188415
Yep, is inked on paper.
Thank you so much for your critique.

>> No.7188420

>>7188414
>>7188419
No need to thank your welcome

>> No.7188433

>>7188361
Do you have a gallery?

>> No.7188453

>>7188361
That’s amazing anon. Do you have a blog?

>> No.7188454

>>7188381
>>7188383
>>7188387
>>7188392
I wasn't expecting such a positive response, thank you very much.

>>7188433
>>7188453
Kind of. I'm @magebasin on Twitter, but I haven't uploaded there much yet.

>> No.7188455
File: 152 KB, 487x668, 8tp9pu9p.png [View same] [iqdb] [saucenao] [google]
7188455

trying to learn to draw since forever.

>> No.7188465

>>7188454
How did you get so good?

>> No.7188474

>>7188455
And you can draw
The characters all look good
But it's very simplistic doodles so I can't say much beyond that

>> No.7188478

>>7188454
I need confirmation if this is ortamaw, and how long you've been drawing?

>> No.7188488

>>7188454
You shouldn't be this surprised
You are way better than all of us want to be
It's easy to undersell yourself but you shouldn't

>> No.7188501

>>7188465
Honestly I think I'm a bit mid, but I kind of maxxed out all my talent points on drawing people. Ask me to draw a competent landscape and I couldn't do it lol

I used to take life drawing classes though, and irl I work in a public art gallery, so I'm surrounded by art every day. I guess the answer is to just draw a lot? Probably not the answer people are looking for, but it's just what I do/did. I also keep an anatomical poster on the wall beside my desk at home, and when I first got into digital I would use a lot of references in order to understand musculoskeletal anatomy. I found that when I switch back to traditional now everything that I've learned is transferable.

Look at things you like, study them, incorporate the things you like into your own work. Eventually your own style will emerge from the soup.

>> No.7188504

>>7188501
Just because you can't draw all things with perfect accuracy and stylistic expression does not make you a mid artist. You gotta be kinder to yourself, dude. Allow yourself to appreciate your own efforts.
That's like a musician who can't perfectly replicate all of Bach's most challenging piano pieces considering themselves mid. Makes zero sense.

>> No.7188505

>>7188501
You are not mid, your lifework, expressiveness and flow are above mid-level.

And don't fret, there are a lot of pros who specialize in one thing. I mean, aim for being all-rounder if that's what you want, but don't put yourself down just because you can't do landscapes

>> No.7188508

>>7188505
linework

>> No.7188521
File: 66 KB, 389x358, 20240603_082511.png [View same] [iqdb] [saucenao] [google]
7188521

>>7188273
Thanks for the feedback, it's still a WIP, I'll to fix the clothes later and do something with the eyes to make it standout from the original movie poster

>> No.7188615

>>7187651
Gao!

>> No.7188683

>>7187651
>>7188615
Where is she from?

>> No.7188687
File: 237 KB, 1024x742, 1682819047681610.png [View same] [iqdb] [saucenao] [google]
7188687

>>7188683
Puyo puyo

>> No.7188716
File: 404 KB, 1000x1480, ems.cHJkLWVtcy1hc3NldHMvbW92aWVzLzc0MmFhNDY4LTM2ZmUtNDFmYy1hZGYzLTRmYTZmOGE3MDc0MC5qcGc=.jpg [View same] [iqdb] [saucenao] [google]
7188716

>>7188273
>This honestly looks like a cover for obscure game or a book
It's a movie

>> No.7188722

>>7187651
why does anyone even post on a thread like this? Who cares about being critiqued by a fucking beglet nodrawer faggot? What a bunch of worthless cucks that you all are

>> No.7188771

>>7188722
Pyw

>> No.7188791

>>7188716
Thank you, I learned something today

In that case this is a pretty good trace

>> No.7189073
File: 667 KB, 3002x2111, Untitled117_20240603212356.png [View same] [iqdb] [saucenao] [google]
7189073

>> No.7189110
File: 149 KB, 650x909, 1717470266934099.png [View same] [iqdb] [saucenao] [google]
7189110

What do you think of my art?

>> No.7189143
File: 17 KB, 720x648, homofaggot.png [View same] [iqdb] [saucenao] [google]
7189143

here's a pic of sol badguy i did after months of not drawing for this thread specifically.
and without my tablet.

>> No.7189291

>>7189073
Very nice pic and quite sexy
I'm not so sure if it is so good to have this much shadow on her body. Also I think is a little odd to have stitches on the breasts since they are already like sacks
Also the bed just kinda ends at her body
But it's very nice

>>7189110
Not really my taste but it looks decent
The hand that supposedly grabs the girls shoulder is just hovering there. The hair or clothing is not displaced and the hand is also not really wrapping around the shoulder
Same cheaters foot is also really messy especially at the ankle and heel.
Black haired girls shoes are disproportioned in size by quite alot
I say you have a good idea and skills but it's ruff around the edges

>>7189143
>after months of not drawing for this thread specifically
But anon this is the third time I made this thread
I hope your drawings with a tablet look better. Study some heads

>> No.7189398
File: 591 KB, 828x1193, GOKiAf0aMAAySdj.png [View same] [iqdb] [saucenao] [google]
7189398

>>7188791
it wasn't a trace

>> No.7189400

>>7189398
Sry

>> No.7189621

Step right up

>> No.7189716
File: 2.09 MB, 4000x3000, 20240531_160147.jpg [View same] [iqdb] [saucenao] [google]
7189716

>>7187651
Art studies n shit.

>> No.7189723

>>7188260
Make it blue and on the left eye make sure the part illuminated is a skeleton.

>> No.7189738

>>7189716
Line and rendering and stuff I see
Here is something you can try to make the pupil look better
Trace over the the circle of the iris multiple times to make that part look stronger and than do the same with the whole pupil
Your eyes can look so much better

>> No.7190240

Don't be shy guys

>> No.7190358
File: 1.92 MB, 2480x3508, luvu.jpg [View same] [iqdb] [saucenao] [google]
7190358

>>7187651
I did this for my gf

>> No.7190436

>>7190358
Thats very nice hope she liked it
The picture is very skillfully put together, everything has so much detail and color that makes it very nice
But I have a little trouble figuring the pic out. I see the brown guys body and the foxes head and tail but I'm not sure at what oher parts of her body I'm looking at
Non the less it's a good picture I say

>> No.7190450
File: 333 KB, 450x1051, 64025286_p0.png [View same] [iqdb] [saucenao] [google]
7190450

>> No.7190455

>>7190450
Very impressive anon good style
I fear I'm not autistic enough to understand the third sorting panel. Reminds me of the tests I had to made when I was a kid about pattern recognition
The final two panels I don't even know what is being sorted. Looks both like a bird's eye view to me
But how come the girls hair changes color and than in the full body shot her twintails are darker than the rest of her hair?

>> No.7190503
File: 3.61 MB, 4036x5351, hotdogo_l.png [View same] [iqdb] [saucenao] [google]
7190503

lines and stuff

>> No.7190553
File: 866 KB, 2953x4169, 5.jpg [View same] [iqdb] [saucenao] [google]
7190553

zombie comic wip

>> No.7190704

>>7190553
That is cool as FUCK

>> No.7190713

>>7187783
woah i live tyler

>> No.7190715

>>7190713
fuck. love*

>> No.7191106

>>7190455
Thank you. I like to use inconsistency for aesthetic purposes. The intention of some of my comics is to be treated as 'puzzles' that the reader must 'solve'.

>> No.7191130
File: 240 KB, 2022x1360, june 5 ffta2 luso.jpg [View same] [iqdb] [saucenao] [google]
7191130

lay it on me

>> No.7191146
File: 2.97 MB, 320x180, 1653848323176.gif [View same] [iqdb] [saucenao] [google]
7191146

>>7190450
Your stuff's so weird, anon, in a good way. I remember you posting a comic here less than a year ago and it just stood out to me as remarkably original, like your style is so distinct I seriously can't place it beyond generalities, and I look at a lot of weird art. What are your inspirations, if I might ask?

>> No.7191536

>>7190503
Litterly the coolest thing ever
Looks pretty good so far, I hope you can carry that quality till the finish but by the looks of the chibi I think you'll manage
This isn't some weird fetish right?

>>7190553
Litterly after a bad night of sleep
The hair line dosnt fit on the head. I think you drew it too flat and should work a little.more on the perspective with the hair
I think you also draw the speedlines as separate lines instead of zigzagging while holding your pencil down
Pretty cool dude

>>7191130
Reminds me I should actually try alcohol markers
The body looks good and the motion is very lively
I think you should take more time practicing with objects though. The chain could be drawn a little more carefully and he sword sticks out with it's lack of detail
Maybe even a few folds on the shoes might help
But it's really cool I love it

>>7191106
I see, very cool aesthetic and unique than. But seriously what is happening in the 4th row of panels?

>> No.7191540

>>7190436
thanks! I gave it to her yesterday abd she liked itttt

>> No.7191656

>>7187651
Why would anyone care about useless critique tho?

>> No.7191780

>>7191656
Dunno
How about you post your work

>> No.7191861

>>7191780
Because it's a waste of time?

>> No.7192294
File: 219 KB, 1104x934, CLIPStudioPaint_33lLkuh23H.png [View same] [iqdb] [saucenao] [google]
7192294

>> No.7192442

>>7191861
Everything is a waste of time anon. Just have a little more joy and fun in your life and post your work

>>7192294
Very cute
You used Tons of reference I can tell that's why I want to ask if the shoulder armpit area looks like that in the show/manga?
I think it looks a bit weird there but after posing into a mirror I kinda see it
Stuff feels a little odd to me especially with the arms. Kinda hard to describe desu
But I like your enthusiasm In drawing sailormoon
Good job

>> No.7192459

>>7192294
This is very good and whoever is arguing about "muh armpit" is a massive retard who hates on natural ability and overall talent.
You should be very proud of what you've managed to achieve as a draughtsman. Congrats.

>> No.7192494

>>7192459
He clearly just copied it anon, it's not that impressive. pyw

>> No.7192587

>>7192459
Common man, really?

>> No.7192777
File: 235 KB, 1920x1080, Gats.jpg [View same] [iqdb] [saucenao] [google]
7192777

>> No.7192779

>>7192294
keep going

>> No.7192841
File: 984 KB, 2152x3009, 1683569514934418.jpg [View same] [iqdb] [saucenao] [google]
7192841

>>7192777
Nice gutsu anon. As a berserk fan I like it when people draw him
The side profile is pretty good, ears a little small though. But depending what panel and arc you reference they change a little in position and varry in size a little but they are bigger than how you drew them and also more pointy usually
Nose is pointing upwards, good attention to detail but it curves a little more and the scar is slightly lower
The lips and jawline are pretty good as well is the throat
The front profile has alot of obvious problems though
The jaw is very sharp, but the chin actually more rounder
Boat arc guts may have s sharper jawline as well but there is still some round ness there as well on the chin. But if you look at conviction/lost childrens guts his chin seems more square
His eyes are also small in yours. They drawn almost double in size I would say
But hey it's a really good attempt at copying a master and trying to draw his character. You'll figure this out

>> No.7192859

>>7192841
thanks

>> No.7192910
File: 752 KB, 2739x2797, 20240511_051938.jpg [View same] [iqdb] [saucenao] [google]
7192910

OC of mine,
>>7189738
Oh yeah By the Way, I did that and you ae right, the pupil standing out more did it justice, thank you for that. :)

>> No.7193010

>>7192910
My head took a while to understand the legs and where the lower torso is. You drew him really weird. It's not a bad thing necessarily since it's a stylistic choice likely but what messed with my brain is the rendering a little
The legs and arms are shaped like tubes but instead of the rendering being made in curves you did it in straight lines. The straight lines betray the round shape and that causes confusion where the viewer has to figure out how it's actually supposed to look
The left toe in the front is way closer to the pov than the other toes making it appear almost disconnected from most of the foot
Sorry if my description is a bit weird I'm a little tired

>> No.7193781

Post post post

>> No.7194783
File: 94 KB, 540x810, 019bed8d40450800d75ce827e38bb834.jpg [View same] [iqdb] [saucenao] [google]
7194783

>>7191146
It's just a test mixing 'theoretical creativity' with 'practical creativity'. Although the proportions are very asymmetrical; 1%99 ?;;;;

Akira Toriyama, Shintaro Kago, George Herriman, Chris Ware, are some comic authors who cultivate 'TC' in their own way.

I don't think it's productive to personify, the important thing is the 'principles'.

>> No.7196500
File: 545 KB, 1618x2100, 1717949182058281.jpg [View same] [iqdb] [saucenao] [google]
7196500

I post my furshit

>> No.7196640
File: 401 KB, 945x806, scythe_color2.png [View same] [iqdb] [saucenao] [google]
7196640

mspaint

>> No.7196694

I thought people weren't interested anymore in my thread. Seems I'm still needed

>>7196500
Hello fellow /dig/ger. I was very impressed looking at your drawing in the thread but didn't say anything. Well here goes
You have a very good eye for color and the linework is also very good
The pose and her facial expression makes the image look very lively despite having a white void as background
I think the only real issue in the image is with the beer glasses
There is no real variety with the foam vs liquide and no minor spillages on the glass. The way you placed the light reflection on the handles look almost careless like an afterthought that you wanted to be done with
They are awfully symmetrical and likely just a shirt swipe you did with s square brush
The ear fluff and the ear, the way you made the lines you have two thick lines overlapping. I think the lines on the fluff should be thinner the more they go out
I know this is all very nitpicky but I'm only like this because the image looks that good
Good job

>>7196640
Very cool. Looks like a low polly sprite from a gba game
One issue I have is with the lines under her stomach area. I can't figure out where her skin ends and where the cloth starts. It blends in too well together
I think it's caused be light on the right side going up all the way to her ribs from her hips
There are random white lines on the sithe siph since...(?)
Anyway. I know it's aesthetic but I do believe tick part of the grass cutting tool is very thin
And finally coming to the thing I noticed emidatly
The toe on her left foot is enormous. It should not be this large. It's 1/3rd of her entire foot in with. The big toe is smaller
Good job though, aestheticly pleasing and with a beautiful woman
I like it

>> No.7198130
File: 3.25 MB, 2508x3546, vbysswatcher.png [View same] [iqdb] [saucenao] [google]
7198130

byss watcher

>> No.7198321

>>7198130
Nicd berserk style rendering on the armor. Very impressive although Miura used it only on guts because his armor is actually black. Any other armor has way way less dark lines used and if I remember correctly the abyss watchers armor was just normal greyish metal
There is a red spot you missed on the top of the helmet, you should edit this out
But on further inspection the entire image is riddled with these and there is white on places where should be red.
You can finecomb that but honestly i wouldn't mind if you say you're too lazy for that. After all I had to really zoom in to even see this
What I also notice on the rendering is on his pants you forgot to put light at first by not fully drawing black lines all over it. You forgot to do that so instead you scribbled all over parts of the pants white and it really dosnt follow the overall pattern of your style. This is honestly a little sloppy
The choice of colors is aesthetic and cool but the white lines in the background look like it's from a can of coke
The character itself is very flat looking, I think the background just enhanced that but I don't mind it because here it works in the favor of the art
You are impressively good and this is objectively good art
Nicely done

>> No.7200111

Bump

>> No.7200172
File: 456 KB, 1668x1087, manineedagf.png [View same] [iqdb] [saucenao] [google]
7200172

quick sketch after 3 months no draw

>> No.7200223
File: 3.80 MB, 1600x2398, roxy_portrait_resized.png [View same] [iqdb] [saucenao] [google]
7200223

hi

>> No.7200257

>>7200172
NIGGER WHA THE FUCK IS THAT? I NEED TO
B R E E D

>> No.7200316
File: 1.40 MB, 3640x4496, mettaton.png [View same] [iqdb] [saucenao] [google]
7200316

Hey.

>> No.7200376

>>7200223
I feel like there's more to this image for some reason...

>> No.7200392
File: 225 KB, 864x1007, lul.png [View same] [iqdb] [saucenao] [google]
7200392

>>7200257
Pretend it's NNN

>> No.7200446

>>7200172
Interesting interesting
I think I have never seen anyone drawn s full line through the entire body from top to bottom, that is new
On the left a thumb is just blatantly bigger than the other so is a tit
And on the topic of thumb I don't thing she should hold or tear of her clothes in that matter while doing a thumbs up or do you hold stuff with only 4 fingers?
Right is the hand on the right in totally bigger than the one ok the left by a bit much
I'm also think that the shadow that goes from hip to crotch should not reach the pubic hair since the shadow on her left tit is goes almost up her entire chest, also in the right image the shadow in her hip isn't as pronounced. And I know you probably suggest it's because of he curve of the clothing cutting off light that shines from behind but than why wouldn't almost the entire front side be dark?
>>7200392
Cute sketch, not sure what's up with the foot though
I think you are pretty good but it's just a few areas you need practice with

>>7200223
Beautiful detail in the eyes and some very nice looking lips
I think though that her throat is very thick.
It it's thicker than her chest area, after the arm intercepts the view suddenly her body just shrinks in size
Definitely figure that one out

>>7200316
Fat artists god damn
Honestly I don't know what to tell you aside of drawing the light on he hair similar like you did the shading
So far as I observed, fat is a fetish that breeds perfectionism. You have great understanding of unhealthy body standards and shading on these unshapely woman
You are pretty good,... But I just found something. Nipple on the left tit feels to small
But that's all really
It's good and I dislike. Keep drawing you have a bright future ahead of you

>> No.7200448

Okay guys if you are interested I'm willing to post my work so you can judge me and my advice with visual evidence of me being a /beg/
But only if you want

>> No.7200456

>>7200448
Why not?

>> No.7200511
File: 759 KB, 2166x3125, IMG_20240615_044746839~3.jpg [View same] [iqdb] [saucenao] [google]
7200511

>>7200456
Kay
Here is the last thing I have drawn

>> No.7200576
File: 107 KB, 1200x681, furrytails.jpg [View same] [iqdb] [saucenao] [google]
7200576

>>7200511
I think you did a good job with the pose while keeping the proportions and anatomy relatively consistent. The eyes and ears are a bit off, her right eye isn't foreshortened properly so it looks like the top is off of her head while her ears are placed too high. They seem to stretch off her head and need to be lower. The arms are kind of thin, and you generally don't cut the picture off at a joint like the ankle. Last problem I have is that the tails seem to come out too low on the body. While the tailbone curves inwards in humans, in most animals it extends outwards above the anogenital area. That's why most furry art has the tail coming out where the glutes/pelvis starts, like in this picture. You still did a good job feeling the form and utilizing certain areas like the ribcage. The overall dimensions are good and it's believable that she's bending into herself.

>> No.7200707
File: 133 KB, 656x435, 1716745947075.jpg [View same] [iqdb] [saucenao] [google]
7200707

>>7200576
I had no idea really on how to handle a tail this big and limbs are really my area I struggle with
Also this will now sound ridiculous of a question since this is a art board and I'm giving critic on art in this very thread but what is forshortening? I never looked up any tutorial and forced my way into drawing furry till this point

>> No.7200815

>>7188687
>Puyo puyo
which artbook did you get them from? i haven't seen those drawings before

>> No.7200821
File: 143 KB, 560x768, 1682819700591052.png [View same] [iqdb] [saucenao] [google]
7200821

>>7200815
I found them in a random /v/ thread

>> No.7200856

>>7187669
>The enemy's clothes disappears after hitting it for a while
>Actually cowering if she lost all her clothes
Based anon. That's more than I'd ever got into doing game devs.

>> No.7201000
File: 351 KB, 640x480, Brock_Vulpix.png [View same] [iqdb] [saucenao] [google]
7201000

>>7200707
I think you treat a tail like that in a similar way to hair. Block out one or a few big shapes to get a feel for their weight, and break the shapes down. As for arms, there are books like Anatomy for Sculptors if you want to be anatomically correct. Exaggerated proportions have a lot more give, but for mass distribution, especially if there's buildup on the lower limbs, there has to be come on the upper, even if it's not as much. Look into artists with similar styles and see how they do it.

Foreshortening is basically making the illusion of objects being in a 3D space. This Vulpix here is a good example. The back right leg is more what people mean when they talk about foreshortening. The eyes though warp around the skull to conform to it, so it's convincing that the head is actually at that angle.

>> No.7201020

>>7201000
>Foreshortening is basically making the illusion of objects being in a 3D space
Ahh okay okay this thing
I try and always fail at it haha but I will manage
>Look into artists with similar styles and see how they do it.
I can hardly decide on my own style it's really all over the place sometimes but I gather some stuff as reference

Thanks for all the tips, when I'm done playing around with ink I will post a new attempt at the Vulpix

>> No.7201028
File: 974 KB, 1512x2016, 22.jpg [View same] [iqdb] [saucenao] [google]
7201028

i drew these 10 years ago, i really like pencil drawing, i havent really drawn since , just felt like sharing

>> No.7201067

>>7201028
You should draw again anon, what the hell id wrong with you?
You clearly hsd something you were good at and just didn't keep doing it for some reason
Anyway
I can see these are very nice copies of various images and screenshots you made
Copying to this extent this extent means you were really aware of detail back than and you tired your best to replicate the product before you though with various mistakes
I was once such a guy myself. Now i draw oc with various mistakes :(
For example take 4th in the middle row
It's very decent overall you, you captured the essence of the image but you fail at the hands for example
Honestly looking at this makes me a little nostalgic on my past when I started drawing, I did hang my pictures on a wall as well haha
You should pic up the pencil again. It would be a waste especially because you are already posting on this wretched board

>> No.7201106

>>7201067
thanks anon, depression and life can make time travel , thanks for the inspiration , i am gonna start working on piece rn

>> No.7201121

>>7201028
THAT IS TRACED ANON

>> No.7201128

>>7201121
yes it was traced , i usually trace the outline and fill in , never said this oc lol

>> No.7201135

>>7201106
Be sure to post it in here as well :)

>> No.7201535
File: 103 KB, 906x622, last in line.jpg [View same] [iqdb] [saucenao] [google]
7201535

>> No.7201859 [DELETED] 
File: 1.60 MB, 6000x3852, refined1.png [View same] [iqdb] [saucenao] [google]
7201859

>>7200446
>I think I have never seen anyone drawn s full line through the entire body from top to bottom, that is new
Really? Damn, I thought more people did that?
>On the left a thumb is just blatantly bigger than the other so is a tit
Facts. Fixed it in the refined pic
>And on the topic of thumb I don't thing she should hold or tear of her clothes in that matter while doing a thumbs up or do you hold stuff with only 4 fingers?
No I do not. Refined it now.
>Right is the hand on the right in totally bigger than the one ok the left by a bit much
Noted, got it fixed.
>I'm also think that the shadow that goes from hip to crotch should not reach the pubic hair since the shadow on her left tit is goes almost up her entire chest, also in the right image the shadow in her hip isn't as pronounced. And I know you probably suggest it's because of he curve of the clothing cutting off light that shines from behind but than why wouldn't almost the entire front side be dark?
The lights source was supposed to be from the top left (her right) but I did a very poor job on the shading obviously. Fixed it in the pic using the built in CSP 3D models.
>Cute sketch, not sure what's up with the foot though
This is the only critique I'm kind of confused on. Is the foot not supposed to be like that, or is it too 2-dimensional? She's wearing high heels so that's what that's supposed to be. Let me know what you mean on this one.

So from what I'm getting from your critiques. Biggest issues so far:
1. Proportion
2. Shading
3.Hands and Feet

Cool cool, let me know if there are any other mistakes you find in the refined drawings.

>> No.7201862
File: 1.79 MB, 6800x3852, refined.png [View same] [iqdb] [saucenao] [google]
7201862

>>7200446
>I think I have never seen anyone drawn s full line through the entire body from top to bottom, that is new
Really? Damn, I thought more people did that?
>On the left a thumb is just blatantly bigger than the other so is a tit
Facts. Fixed it in the refined pic
>And on the topic of thumb I don't thing she should hold or tear of her clothes in that matter while doing a thumbs up or do you hold stuff with only 4 fingers?
No I do not. Refined it now.
>Right is the hand on the right in totally bigger than the one ok the left by a bit much
Noted, got it fixed.
>I'm also think that the shadow that goes from hip to crotch should not reach the pubic hair since the shadow on her left tit is goes almost up her entire chest, also in the right image the shadow in her hip isn't as pronounced. And I know you probably suggest it's because of he curve of the clothing cutting off light that shines from behind but than why wouldn't almost the entire front side be dark?
The lights source was supposed to be from the top left (her right) but I did a very poor job on the shading obviously. Fixed it in the pic using the built in CSP 3D models.
>Cute sketch, not sure what's up with the foot though
This is the only critique I'm kind of confused on. Is the foot not supposed to be like that, or is it too 2-dimensional? She's wearing high heels if that clears any confusion. Let me know what you mean on this one.

So from what I'm getting from your critiques. Biggest issues so far:
1. Proportion
2. Shading
3. Hands and Feet

Cool cool, let me know if there are any other mistakes you find in the refined drawings. I'll post the others in a sec.

>> No.7201891
File: 1.11 MB, 4632x3707, refined2.png [View same] [iqdb] [saucenao] [google]
7201891

>>7201862

>> No.7202888

>>7201535
Ebin doodle
I hope you draw in more detail as well so you can work out a lot of the kinks.
Right to left
Face nerds work. The mouth placement is very sideways I feel even for this style of drawing
The torso seems okay but I'm not so sure about it bending like that. But honestly I'm quite retarded with that
Her legs. If I imagine this in motion she walks very weird since her right leg is stretched but behind her body. Also the foot points to the pov
Meme leg guy (sorry I never learned the name even after years of lurking)
Not much to say aside that he needs better line work to look better and that the head should be more round because the back of it looks like a dick
That's the TF2 medic right?
His waist and chest don't match. By that I mean is that the way you drew this his back bends so weird
You drew his chest pointing to the side and yet his crotch area is pointing more towards the pov that coupled with him being hunched over make the pose look a bit uncomfortable (that's because I tried to imitate it and my back hurts)
Also draw dome hands so I have a extra sentence to write
Pretty good, it's a fun doodle all In all

>>7201862
All right wow, actually didn't expect adjustment being posted and than asking for me. This very rarely happens
It's pretty good now though I think her left arm looks way thinner than her right and that needs some fixing
>This is the only critique I'm kind of confused on. Is the foot not supposed to be like that, or is it too 2-dimensional? She's wearing high heels if that clears any confusion. Let me know what you mean on this one.
Ahh now that you point it out I see it. I was very confused because I thought the heel was the foot.
>>7201891
Here it's only tow minor details
Left arm is thinner as the right and the chest, the outline for the breast on the left is a bit long
Also the positions of the knuckles. Right hand has the knuckle way further in the front than left hand (on the index finger)

>> No.7202900

>>7201862
the 3d model looks so fucking garbage

>> No.7203116
File: 17 KB, 763x776, ok.png [View same] [iqdb] [saucenao] [google]
7203116

>>7187669
Do you have telegram? Let me know if you wanna collab :^)

>> No.7203255

>>7187700
I wouldn't bother
This guy has been drawing the exact same blonde character for the past 2 or 3 years now with little to no improvement or attempt at getting out of their comfort zone
Any criticism that isn't straight compliments or
>AAAHh soooo cuuuute
Is said to be a schizo rant

>> No.7203266 [DELETED] 

>>7201891
NIGGER PASS ME YOUR SOCIALS RIGHT NOW

>> No.7203365
File: 2.17 MB, 2160x2700, armadura 1.png [View same] [iqdb] [saucenao] [google]
7203365

>>7187651

>> No.7203382

>>7203365
Is the belt from his helmet strapped around his beard? That's funny haha
You are not perfect at painting. You are more than decent though I would say
The colors themselves are all nice to look at and I could see this honestly as some artwork in some kind of game but Cracks show if you zoom in a little
I'll try my best not to comment on what is assume part of your style since it would be very dishonest. I try telling you what is wrong of what I feel lies outside of it
I think the way you render some parts and is a little weird. For example take the big feather on the helmet. On the surface there is nothing wrong with it at all but it is so dark on the inside you feel like viewing the pit of a canyon
The knights left arms brace at the inside of the joint all I see is metal where I think should be still cloth
The pattern on the left leg before his pagleg is inconsistent as in it goes: short short short short long long
But it goes long at the most outer part where it should be short
The outline on the left hand is very thick and dark making it look like the outline is some big boarder like a wall surrounding the hand
The skull that he is standing on, the temple hole of it (honestly don't know what this part is even called)
The hole is somdark and painted with strokes that make it look very deep while in reality it is pretty shallow
The halberds blade, the outer one to be exact. Where it goes form the axe part into the hook part. The small part thst bridges the too makes it look like the hook exist on a different axis than the axt part since i can see the base of the axe but the hooks blade just blends into it seamlessly
And finally his beard. The his right side of the beard, the inner part is way larger than the outer part but to add to the confusion his eyebrows do the opposite thing
But all in all this is really great, good job

>> No.7203404
File: 258 KB, 2048x1546, lointain.jpg [View same] [iqdb] [saucenao] [google]
7203404

>>7187651
did this in oil paint

>> No.7203406
File: 780 KB, 1000x1248, 1693421432154188.jpg [View same] [iqdb] [saucenao] [google]
7203406

>>7187651
just finished this one

>> No.7203414

>>7203404
Woah, can you give a shirt introduction on how to paint? I have barely dabbled in it so far
Beautiful background work. It really feels like a real place almost.
The art is very immersive
I especially love the clouds and the craggy stone
The part I believe is bad is the stone arch.
It slightly bends to the left even though it straight as a candle. And this only gets worse since it's next to the wizard skull with it's hat bending he other way
It is such a awful contrast and honestly a real shame since there is nothing else in the foreground of the picture to take my eyes away from the mistake you made
Aside form that I really love it

>> No.7203420

>>7203406
Im so tired of porn... Says I who only makes bad furry porn
First thing is that her chin is really fucking pointy. Even for anime standards, not only that but it also bends like a hook almost
Her right ear is shorter than her left by quite a lot giving the distance from the viewer of both. With that difference in distance the size difference should be barely noticeable
A similar issue I have also with the crown(?) she wears. One side is drawn thick the other thin.
Her hair in general isn't had but the backside behind the crown is just too round. Usually artists incorporate slight edges to not make it look a circle
You obviously know how to use a techince to divert the eyes of the viewer to the focus point but since there is s color on her neck there is a easy focus on a mistake
The neck itself, more like the part connecting head to shoulders (no idea what's it called) is pretty big. That plus the shading make the throat look either small but almost non-existent
And I believe my last criticism is the light on breasts on legs.
You rendered her skin really good but the most light you made is just like you took a marker and hastily scribbled it on
Don't get me wrong. Your drawing is good. But it can be better

>> No.7203421
File: 1.35 MB, 2295x2605, color009.jpg [View same] [iqdb] [saucenao] [google]
7203421

got some new markers, testing out some color ideas

>> No.7203422

>>7203414
Thanks, yeah wasn't too sure about the stone arch; made this fully random.

Regarding painting, the first thing is that you can only paint as well as you draw. Next, color is very important; you should try to focus on one or two main colors for a painting (which doesn't exclude including others). Here, I mainly used Prussian blue and a vermilion red, I believe. All my mixes will revolve around these two colors and gradually lead to one tone or another. The idea is to maintain a coherent color atmosphere. For daytime scenes, you should favor cool (bluish) shadows and warm lights, and the opposite for night scenes. What makes colors communicate with each other is gray: you should try to desaturate a color when it is too far from another so that the two communicate better.

That's what I would say, I think.

>> No.7203427
File: 1.42 MB, 2928x3121, IMG_20240618_025001134~2.jpg [View same] [iqdb] [saucenao] [google]
7203427

>>7203422
I see
So far it's a skill issue

>>7203421
Very nice wall anon, is this supposed to look like a face in the middle?
It looks like nice comic background for something mrke humorous, idk
Not much to say other that's nice and pleasing to look at

>> No.7203430

>>7203116
Is that a drawing inspired by my cute blonde girl? The pose is similar but if you don't draw the face it is difficult to be sure x_x

Oh, I don't use telegram. I'm sorry. But I have a discord account.

>> No.7203444

>>7203420
thanks bro, I'm going to rework some things

>> No.7203740
File: 335 KB, 1621x2048, GQJ3vM9WEAAfft_.jpg [View same] [iqdb] [saucenao] [google]
7203740

>> No.7203751

>>7203740
Thats a really cool drawing
I like the way you did the light and I especially love the background
Your little dude's (he looks like a manlet) design is also pretty good but I'm not sure how his chest goes into the lower torso
It's kinda looks kinda like it's a different axis than his stomach area with that angle, but gun is kinda obstructing the view from it
His feet feel like that they are walking on a line and that one is behind the other if that makes sense
The guns back part, don't know what it's called, the part on his right arm.
It feels like it's sitting in a different angle than the rest of the gun. Like it's pointing more to the right while gun points to the left
It's a very cool nonetheless. Good job

>> No.7204663

I love her! We need more trans representation around here

>> No.7205218

>>7202900
eh I was rushing

>> No.7205477
File: 2.15 MB, 7125x8917, 1689828763948447.png [View same] [iqdb] [saucenao] [google]
7205477

i don't strive for better so all i do are shitposts

>> No.7205571
File: 877 KB, 1646x2216, Paster.jpg [View same] [iqdb] [saucenao] [google]
7205571

>>7203255
Oh, the disingenuity...
>This guy has been drawing the exact same blonde character for the past 2 or 3 years
...among other characters. In fact I did the math, of the roughly 125 draws I've made over the last 3 years (not counting doodles nor alts), I have drawn my blondie 35 times, while other characters make the remaining 90. And even if this wasnt the case, so what? I draw what I like and I happen to like blondies a lot, mine included.
>with little to no improvement or attempt at getting out of their comfort zone
Picrel, calling it an "overhaul" would be an overstatement and I get it, but you're seriously going to tell me there's no improvement to be seen here? Not to mention I've done a lot of improvements on my workflow this year, but of course you wouldnt see those. I had a long period of dormant improvement and I am (was?) slow as hell, but there's improvement here regardless.
>Any criticism that isn't straight compliments or-
Never, at any point in my 2 years in this god forsaken hellhole this has been a thing, Im no stranger to critiques nor I dismiss them right away. Im too much of a sperg that I humor you idiots even thought I shouldnt because I always try to get the most of even the most retarded ""critiques"". People defend my works every now and then, but what do you want me to do about that? If you have something to say about my art, by all means, say it. You seem to have a lot of problems with it anyway... But if all you're going to say is disingenuous ramble and shit like "this anon is this, this and that cause I say so!!", dont go crying when people call your schizo ass retarded.

Are you going to give me a critique or you want to make this a stupid internet fight? Cause I have no energy for the latter.

>> No.7206381
File: 532 KB, 1920x1080, foranon.png [View same] [iqdb] [saucenao] [google]
7206381

>>7203430
it wasn't originally, but here have this :)
feel free to add me on discord: unseen.servant

>> No.7206403

>>7205477
>Sin ti
Where's Hatsune Miku?

>> No.7206418

>>7205571
I have no horse in this race but
>receives the slightest critique on an anonymous basket weaving site
>proceeds to piss and shit his pants

>> No.7206434
File: 726 KB, 1809x914, image_2024-06-20_212801892.png [View same] [iqdb] [saucenao] [google]
7206434

>>7187669
I used to dev stuff myself
what engine are you using?

>> No.7206465
File: 1.73 MB, 960x1431, 1718916418040.png [View same] [iqdb] [saucenao] [google]
7206465

>>7187651
A DnD character from a campaign I'm making, it's scanned from sketchbook. I wasn't going to post it but you seem so polite I decided to give it a go.

>> No.7206568
File: 307 KB, 1051x1139, 1717638071813854.jpg [View same] [iqdb] [saucenao] [google]
7206568

>>7206418
>He thinks anon's post is a critique
>He thinks my posts is a rant
Anon is talking a lot of factual bullshit for the sake of it without giving anything to work with and Im calling him out on the spot for that. What do you want me to do?

>> No.7206587

>>7206568
>waaaaaaah abloo bloo bloo

>> No.7206596
File: 84 KB, 797x593, 1655872993904.jpg [View same] [iqdb] [saucenao] [google]
7206596

>>7206418
I did say this >>7206568, but on a second thought, you're not entirely wrong. Im needlessly getting carried away over some anon talking nonsense when I probably shouldnt even be humoring it in the first place.
It just sucks having to see someone making stuff up and create some kind of drama when they can just... give the critique if they really have a problem with my stuff. Then again this is the board where people think namecalling is a valid critique and if you think that's not a critique you're the faggot, so go figure...

I have to work on that, not giving a crap about flammers, crabs and sheit. Im not giving you guys another (You) unless it's something worth discussing, for this line of conversation isnt productive for neither of us.

>> No.7206785

>>7206381
How cute [and erotic!] It's always a pleasure to see my dear ladies drawn by other artists <3 By the way, I just sent you a friend request <3 My name on discord starts with "Wat01..."

>>7206434
I remember seeing that little witch on another tread, her design is very cute. Regarding your question, it is an html5 game created with my own library. I think it is the best way to learn a language.

>>7188124
Oh, I hadn't seen your comment xD It is always a pleasure to chat with people with similar interests to mine. Although I'm not good at chatting about personal things and daily trivialities xD

>What's your blog?
If you want you can follow me on x/twitter: x.com/JohnPepero49292

You can also join my discord:
d*scord.gg/4jCczuVxEk

>> No.7206841
File: 55 KB, 242x387, TewiDoom.png [View same] [iqdb] [saucenao] [google]
7206841

I think my art style will use mostly hatching for shading. It just feels right

>> No.7206871

>>7206785
>learning your own engine
Sounds like a good way to burn yourself out - especially if you have zero experience
You could download gamemaker or another engine and learn the basics in that via a miriad of YouTube tutorials

But regardless good effort

>> No.7207155
File: 2.87 MB, 1220x1303, 1695507722988892.png [View same] [iqdb] [saucenao] [google]
7207155

Critique me beg-sama

>> No.7207158 [DELETED] 

what is the light source?
no reflections
wtf is that thing she's sitting on?
why such hard highlights on hair and nose?
where's her right arm?
her left boob is a balloon. either that or awful breast cancer. I'm praying for her/10

>> No.7207159 [DELETED] 

>>7207155
>>7207158
ok you can ignore me. forgot to link. retarded/10

>> No.7207222

>>7207158
No, you're absolutely correct about the background. It was an afterthought and I really had no idea what to do with it so I just kind of put a bunch of shapes together into something that resembles a tree stump. The whole drawing is from imagination.

>> No.7207229
File: 979 KB, 1915x1079, wips.jpg [View same] [iqdb] [saucenao] [google]
7207229

wips. posted these on another thread but didnt get any responses

>> No.7207279

>>7207229
Not the op but I’ll give my .2¢

For starters, I’ll say this is very unique and I enjoy the style. Your thighs especially are very well drawn. Really good torso and head proportions /anatomy too.

As for critique, firstly imo you should try using blank copy paper. Not sure if it’s something you can attain, but the lines on notebook paper is very distracting, and if you were to try and sell pieces like these in the future, the paper you’re using would discourage potential buyers. Secondly, the thighs on the left picture are significantly smaller than the ones on the right. Not sure if intentional, but imo it’d be much more interesting if the thighs were the same size so that it still looks like it’s apart of the same body, ya know? In contrast, the ones on the right look too much as they belong to the same individual body. Try making the left person’s look slightly different, with exaggeration on particular muscles, less/extra fat, etc. The thighs can have a lot of character if you design them with intent. Also I’m gonna be blunt, I flat out don’t like the way you drew the knees on the standing legs on the left drawing . The patella is much larger and has a lot more form, plus the transition from the knee to the lower leg is a lot more interconnected. Think of the knee as flowing into the lower leg. As for shading, you need wayyyy more darks plus some highlights. The darks on the drawing on the right are fine but you should push those, especially on the body. The breasts on the right are also super flat, those need a lottt more form.

>> No.7207285
File: 291 KB, 2602x1000, IMG_9605.jpg [View same] [iqdb] [saucenao] [google]
7207285

>>7207279
One more thing, the patella isn’t so circular (not always), and it doesn’t only have one element to it like you drew . Look at the knee/patella’s of these different women .

>> No.7207316

>>7207279
>>7207285
thank u for the lengthy response! will keep the critiques in mind. yep the knees on the left are weird i was trying to do something different but it didnt turn out the way i wanted.

>> No.7207600

Sorry for being so long away from the thread, I see stuff went down in my absence

>>7205477
For a shitpost (that I do not understand) it's very high quality
The characters are more than on just a 2d plain the environment as well
Though the first thing I notice with the background is that if the buildings would truly be on a sphere than the once in the back wouldn't have much of s different perspective than the front ones, especially thr big one in the back, it just looks into a different direction
Next up the characters, though I the perspective is golden and I command you for that part because I'm a little jealous, they do have a a few issues
Pink girl/guy(?) Left hand is bigger than their right
Purple touhou looking character has a very confusing nose. I'm not sure what this arch is supposed to be that is there on the nose. Above the nose is a rectangular shape that looks like a piece of a sunglass, don't know what's that about
And I don't think her dress would bend this far out on the rear end unless she has the biggest ass in history
Still very good

>>7206465
Very androgynous looking to me
Is it a man or a woman? We do live in confusing times...
Regardless very nice overall work.
The horns differ I'm size. For some reason you drew the one closer to the pov smaller. Also the shape of the horns seem to be random and not uniform like horned animals would have them. Could be personal preference though
The collar is also varying in size the wrong way I feel
Bigger on the outside smaller on the inside
You took good care of the hand that is in full view but you can tell that the other is drawn rather carless since the middle finger just bends forward unnaturally despite there being no need to draw the finger this much in the first place
Usually artists are very afraid of drawing hands because their confidence in them is very low but you had the perfect excuse not to put much work in it
Still very good picture

>> No.7207614
File: 307 KB, 1080x1290, Untitled.jpg [View same] [iqdb] [saucenao] [google]
7207614

>> No.7207639

>>7206841
I'm the wrong guy to ask for hatching and shading since I'm deathly afraid of drawing shadows and I don't even know what shading is
For someone who makes these threads I really have not much knowledge about art do I?
Anyway it's a very cute pic
You definitely need to work in your proportions and anatomy more before worrying much about shading I would say
Doom guys arms are very thin and the vaiyns a bit to all over the place and simple if that makes sense
Twis's shoulders have different sizes as well as her feet
You are still much of a beginner so I will just stop here but I will advice to start doing some figure drawings, once you understand real life a little more you can draw cute pics like that better

>>7207155
I find your attempt admirable
I feel you paint smoke better than you can sketch, the cigarette smoke is exceptionally good, it honestly stands out
I think the woman's legs are way too long. From her knee to her hip it's almost her entire torso plus head in length
The perspective is also off but something I struggle with myself so I won't comment much on it but I think it does start with the box she is sitting on
And a very glaring issue is the hand. You need to sketch out the hand properly. Make the knuckles align in their natural pattern, don't let a finger go way too long and get the natural way right fingers behave
I know it's hard but it's something you should practice on it's own to get better at it
>>7207229
That's just sex isnt it? I swear I have a idea what sex looks like
I think biggest issue for me is, how do I even comment on this?
It's very well done though I think the feet are a bit small here and there.
It's a very bizarre artsy piece (i hate saying stuff like this haha)
I'm not sure if I like it or not or what I'm supposed to feel but I think it's a good thing since I like drawing stuff sometimes that is sort of in the same spirit (i think)
Honestly very nice, I just wish you'd use blank paper

>> No.7207656

>>7207614
Modded rimworld be like
Very nice indeed. Alot is going on it which is something I like
First thing I noticed was the surgeon. I don't like her position much
What I mean is the way her body language is to the facial expression. Her neck goes outwards making her look almost hunched
The monster, very freaky design I always love that
But on the human parts of his body the hand on the right is bigger than the hand on the left and the arm on the left is longer than arm on the right
By that I mean distance form shoulder to elbow
Very nice though

>> No.7207664

I think in this thread my lack of experience is very notable in my critics
I'm not sure how to feel about it. I think I will do one more in the future and than see if I should just stop

>> No.7207678
File: 79 KB, 849x453, CHARLOTTE BEEACH small.jpg [View same] [iqdb] [saucenao] [google]
7207678

>>7187651
most recent piece

>> No.7207778

>>7207678
Im honestly impressed with everything that doesn't move and the color
Your anatomy is a bit lacking.
Woman In the for front is really out of wack. Her legs are too far apart and the entire torso feels like it doesn't belong
The way you drew the area around the knees is very disjointed. Especially on the leg with shading, the shadow makes the issue even worse since it doesn't follow the form but instead makes the leg look flat like a piece of paper
The hand hair and clothing aren't half bad though
The guy in the background also has a lot of issues with his back
Though I can't put into words it looks very very wrong
The woman flying is the worst the part of this image
She has gigantic legs and the smallest arms
Again, the color background and the shark thing aren't bad, they are honestly well put together and nice to look at but you need to do some crucial studying on humans
100 hours more figure drawing

>> No.7207816

>>7207778
Red line it big dog

>> No.7207845

>>7207816
I'm a analog artist only who only phone posts

>> No.7207897

>>7207678
Is she a giantess or did you mess up the perspective?

>> No.7207941
File: 385 KB, 2155x2447, TG fills.jpg [View same] [iqdb] [saucenao] [google]
7207941

>>7187651
Shit on me senpai

>> No.7207984

>>7207941
>Shit on me senpai
No
Nice mad Max cover
You have great knowledge if muscles and clothing, anatomy as well but you don't need me to tell you that
Though I'm confused with the sleeve on the left arm (shotgun arm)
It goes over the elbow cutting off alot of vision. It makes the arm look shorter, especially since the other arms bone is longer until it reaches the part where it gets thicker (i have no better way of describing that im sorry)
You could say it's because of the overall angle the arm is presented but than why does the upper arm go diagonal towards the pov while the hand and wrist are facing away
These are my only thoughts honestly good job good job

>> No.7208168
File: 874 KB, 4942x3052, uiyuyghughjjuhb.png [View same] [iqdb] [saucenao] [google]
7208168

>>7187651
I'm practicing perspective

>> No.7208299

>>7208168
Pretty neat anon
I can not comment much on this aside from a few irregularities
Like how one kneecap is larger than the other one and how one boot is more pointy than the other
Also one of her hands has only 3 fingers
Aside from that pretty good

>> No.7208341
File: 339 KB, 961x1280, D87AA651-B267-4A27-B526-B752C8FDA3B6.jpg [View same] [iqdb] [saucenao] [google]
7208341

This the latest commission I did, any kind of criticism of where I can improve is appreciated

>> No.7208385

>>7205571
I remember arguing with you in another thread about something that could have be easily fixed by reformating what you had and you started talking the same shit as you are here: >>7205571, because you can't handle a little fucking feedback. The fucked up part is that I wasn't even being mean or nasty to you
either. I wasn't even criticizing your art.

And look at that, other anons like: >>7203255 are pointing out the SAME DAMN THING.

Something is wrong is really fucking wrong with you.

>> No.7208386

>>7207984
Thanks anon and thanks for the feedback!

You're right in that the anatomy and pose is fairly wonky. I should have used a proper ref rather than a ref warped by my imagination. Lessons learnt.

>> No.7208393

>>7207600
It's an androgynous male, thank you for your input mr /beg/ anon. You are very polite

>> No.7208428

>>7208385
>I remember arguing with you in another thread about something that could have be easily fixed by reformating what you had
Will you remind me what argument was again? I do remember a specific instance someone broke down my fundamental flaws fairly well, calling samey perspectives, lack of dynamic poses, no diverse body types, stuff like that. That was a fair critique, but that might have been a different anon.
>and you started talking the same shit as you are her
If your argument then was essentially just "you only draw the same character, you dont improve and you dont take critiques well", of course I'd say the same shit because it's literally the exact same baseless nonsense I've been hearing, one being factually false and two being debatably wrong.
Let me put it like this:
1. No, I dont draw just my blondie, specially these last few months where I've done more fanarts and drawing said blondie has become a pain.
2. I have done improvements these last few years, even more so these few months with the workflow change. Granted, not many has been improved on saved the workflow because those same years were pretty rough. If you want to say it's not enough improvement, I will take it, but I wont take someone denying what it's still there.
3. Obvious crabbing and dramafagging aside, I never had an issue with critiques period. The only reason Im losing my grip *now* is because the "critique" being told right not even a valid critique, but a disingenuous statement that I've heard more than twice by now from anons that seem to have a problem with me rather than my art.

I wouldnt be annoyed if this whole ordeal was for a fair critique like the ones I've received, but you guys like to frame me as a hopeless lost cause for no reason other than stir drama even when I've put effort and acted fairly towards those who had anything compelling to say and that pisses me off.

>> No.7208432
File: 449 KB, 1734x1730, IMG_20240522_042102256~2.jpg [View same] [iqdb] [saucenao] [google]
7208432

>>7208386
>I should have used a proper ref rather than a ref warped by my imagination. Lessons learnt.
There is nothing wrong with going from imagination, I would honestly encourage it because most of the time I draw just that. Stuff I made up with next to no reference
But what I think you should do is strike s balance. For every few drawings like these you should study up once in a while to see progress
Pic related, last thing I drew entirely without reference

>> No.7208438

>>7208341
Very well done, you show slot of skill with colors and shapes, shading and rendering
But I'm not entirely sure about the body
Rather the are from breasts to belly and hips
The way you tilted her head makes her tits feel tacked on to the torso and my thinking is that you should have shown her a little more form the side because it feels like you try to show her from both ways simultaneously without commiting to one side more
Now I'm a second look I think the linework on her breasts is too solid if that makes sense, the lines sre very hard making them fell separated from the rest of the chest
But I will be real with you, I feel like I talked out of my ass mostly
So take this with a spoon of salt

>> No.7208819

Dint be shy, I currently have time for the next 16 hours

>> No.7208951
File: 1.17 MB, 3120x4160, IMG_20240623_041702.jpg [View same] [iqdb] [saucenao] [google]
7208951

Just finished doing this, not my usual style but very calming

>> No.7208967

>>7208951
Calming? This is insane
You are very advanced as an artist and the abstract is strong in you to the extend that I can't tell what is style and what is preference of how you draw stuff
For example the second panel on the right
Would you draw teeth like that in any other work or is this just reserved for works in this particular style?
Questions over questions though I can clearly say your srt is perverted at its core and so is your soul
You like the surreal the nightmares and the sex
You know that feeling of just looking at something and you csn taste it? I can taste your art and it's disgusting
Good job my boy
I hope I can to do some inking like that someday

>> No.7208971
File: 72 KB, 382x1461, getting_hit.png [View same] [iqdb] [saucenao] [google]
7208971

I drew this...

>> No.7208978

>>7208971
Not much I can say about aside from maybe drawing the football bouncing if her
It's a 4 panel comedy so the natur of it doesn't allow for higher criticism most of the time
Though you should post a larger image instead 73 KB. That's 100% points deducted and it will weigh into your finals score

>> No.7209005
File: 66 KB, 536x422, girls.png [View same] [iqdb] [saucenao] [google]
7209005

>>7208978
Ok. But really what interests me is your opinion regarding the visual style more than the comic itself... Do you think it's a good mix between Western and Eastern style?

What do you think of this other image I drew? They are quick drawings that I don't care much about, I'm just experimenting.

>> No.7209102

>>7208428
No, it was definitely you, because it's you with that same blonde character.

>> No.7209126

>>7208971
sneedball

>> No.7209131
File: 16 KB, 354x343, 161534368316.jpg [View same] [iqdb] [saucenao] [google]
7209131

>>7209102
...anon, what are you talking about? I didnt say you were critiquing a different anon instead of me back when you initially did. I said whoever that critiqued me that one instance I recall may have been a different anon and not you.

You know what, let's just leave it at that. I will take the comments I got told in this thread and move along. Thanks for whatever this line if conversation was supposed to be, Im sure I can get something, anything, out of it.

>> No.7209282

>>7209005
>Do you think it's a good mix between Western and Eastern style?
I'm not so sure. It looks very western to me but I also think that "west east style" is a bit arbitrary here
Let's say a Japanese artist would have drawn this would I really be able to tell?
Though I have to admit it looks a bit like the Simpsons

>> No.7209314
File: 38 KB, 529x446, 1700705964825639.png [View same] [iqdb] [saucenao] [google]
7209314

>>7209282
I think that granting categories to a 'creative output' only because of its country of origin is inadequate. Country borders are arbitrary after all. For descriptive purposes I prefer to grant these categories according to certain creative patterns informally associated with a crowd through its general adoption.

If modern anime is the cultivation of Tezukist forms (which at the same time is the cultivation of Fleischerian forms), I wonder: what would the cultivation of Groenian forms be like? I admit these are very simple attempts, but you get the idea.

I don't think that modern tezukism (or anime) is something unique that can only flourish in Japan, rather there are countless 'parallel superstyles' that can be discovered and cultivated if you follow certain steps. A superstyle for me is an expressive body that 'oscillates' between simple and complex forms. Naturalism and symbolism that appeal to the left and right cerebral hemispheres simultaneously.

Picrel: Another 'experiment'.

>> No.7209328

>>7209314
Interesting
Maybe the hair is a bit to tall on the left
You could make the hair more uniform turn it into a perfect box and express more freedom with the body
That could certainly be a way to cultivate it

>> No.7209333
File: 3.63 MB, 1318x2596, Super Show!.png [View same] [iqdb] [saucenao] [google]
7209333

>>7187651
Some nonsense I made in a magma

>> No.7209338
File: 317 KB, 1024x740, snowglobe113_by_jeremeyprickles_d9jnuwy-fullview.jpg [View same] [iqdb] [saucenao] [google]
7209338

If you can critique something, please judge the "wisdom" of this,or simply simplify the plot and sentiment. This was a strip from my webcomic, composed on the spot,a self contained furthering of the story,and I would alternate three different storylines at once,all happening simultaneously, and it took 10 years to do. I never have gotten feedback from any of the 3800 unique visitors per month average. I can't even get a straight answer as how "good" that can be. Any and all opinions on the philosophy behind the text,propping up platitudes. I write what characters do reacting to their circumstances, then think of the escalation of the situation. And even though I am conjuring the thoughts that the characters say,because only through thinking of what they would say do things like this surfsce. Ot sounds profound to me, but am I right to think that at all? I cannot judge.

Please do. I will put up a few more examples.

>> No.7209339
File: 1.01 MB, 1095x790, snowglobe148.jpg [View same] [iqdb] [saucenao] [google]
7209339

>> No.7209355
File: 368 KB, 1187x872, snowglobe85.jpg [View same] [iqdb] [saucenao] [google]
7209355

This one especially.

I will eventually make a full color remake of this story. But not anytime soon. I wanted to make this iconic moment, and after lamenting the years it would take,had the inspiration to do that panel,and I added the castle afterwards.

My Pieta.

>> No.7209359
File: 913 KB, 1098x790, snowglobe153.jpg [View same] [iqdb] [saucenao] [google]
7209359

I even made a video isolating each panel cloe up. Mister J is the prism from which this kaleidoscope springs. I am a Spectator to it all,curious as to What Happens Next as any reader would. Even as I engrave their history onto paper.

>> No.7209381

>>7209333
Very cute why do they have hooves for hands?
It's a nice piece with nice perspective. Your coloring is also pretty good. Very warm and inviting
I think I could have done a better job with the wings on the "angel". The pattern is a bit off and that gives them a weird shape
Good job

>> No.7209398

>>7209338
Combat, killing self defense and war being fun to one person while the other saddened that diplomacy failed and lead to war.
It think its about how people deal with the circumstances and events they find themselves in. Shutting off a part of your of conscious and embracing the here and now making the best of it is surely a way to deal with it
I feel like the one having fun is more alive in the current moment
>>7209339
The past Is a shackle binding every person and terrible deeds turn into hate that will be passed down for a very long time ending with people hating others for merely existing
In times like this the spirit clings on to a light, some sort of figure to idolize even if it is misguided
>>7209355
The theme of forgive really resonates with people. We did wrong deeds in our lives that we might regret so a story ending with a hurt person forgiving the one who inflicted the wound can feel powerful
It's a story about healing for both parts because everyone needs healing
But it's also very easy not to forgive and let the hate settle into your heart
>>7209359
If you don't see people as what they are you can easily use them for whatever you like after all they aren't people in your eyes at this point but mere tools
This page is asking a big ethical question
Is this right? Or am I wrong for doing this?
It's easy to not consider the others feelings in all of this and just go with what you have planned for them

I tried my best with this. I'm not very good at this though

>> No.7209406
File: 1.26 MB, 2000x2000, 17-19col.jpg [View same] [iqdb] [saucenao] [google]
7209406

>>7192442
>You used Tons of reference I can tell that's why I want to ask if the shoulder armpit area looks like that in the show/manga?
i used one i just find pics of her to draw in 30 minutes, thank you
>>7192459
thank you for your kind words
>>7192494
i did just copy it thats not something unusual the point is to get better at drawing in that style while also getting faster not reinvent the sailor moon character
>>7192779
i will!

>> No.7209718

>>7207639
>You are still much of a beginner so I will just stop here but I will advice to start doing some figure drawings, once you understand real life a little more you can draw cute pics like that better
I see, thanks!

>> No.7209937
File: 2.94 MB, 2090x2804, 20230706_193224.jpg [View same] [iqdb] [saucenao] [google]
7209937

>>7209398
Thank you VERY MUCH!

The stories I tell are important. To me at least,and never hearing from the world was frustrating. I put forums at my website, but the only joiners were bots shilling South American Bootleg Viagra. I encourage others to try.

>> No.7210809
File: 2.40 MB, 5400x7200, gordon.png [View same] [iqdb] [saucenao] [google]
7210809

>>7187651

>> No.7210828

>>7187651
Portrait of Chet Baker, oils on paper

>> No.7210840
File: 243 KB, 915x1280, chet.jpg [View same] [iqdb] [saucenao] [google]
7210840

>>7210828

>> No.7211909

Give me a few days, I'll get to it