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/ic/ - Artwork/Critique


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7138985 No.7138985 [Reply] [Original]

I heard shape language can improve your art 10x and break you free from polished turds is this true?

>> No.7139150

Shape LANGUAGE? Mostly irrelevant.
But how good your shapes are -- how appealing you're able to portray distinct areas of a drawing is very important... but it's basically a factor of practical skill, it's not some theory like shape language is.

>> No.7139178

>shape language gets dropped
>bunch of retards will now parrot and misuse it
you inbred fuckers are so painfully inept

>> No.7139181
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7139181

>>7138985
Shape language? No.

Form language? YES

"He who can draw spherical forms, can rule the world "
-Vilppu

>> No.7139183

>>7138985
>shape language
Where did this retarded phrase come from?

>> No.7139188

>>7139183
shape language is old, for some reason it started gaining traction from that left-right improvement thread

>> No.7139351

All three of those 'shapes' induce pencil necks, huh?

>> No.7139374

>>7139150
It literally cannot be irrelevant as shape language is the very building blocks of an artist's style.

>> No.7139382

>>7139150
how do I grind appeal?

>> No.7139432

>>7138985
bumping for interest, would love for anons to drop some resources on this

>> No.7139501
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7139501

>>7139181
In terms of design shapes are more important than forms, but as far as practice is concerned you need to put much more work in the latter. At some point you learn to intuit what makes a good shape. Form always remains mental though; even after getting a feel for it you still need to think out the perspective.

>> No.7139505

>>7138985
I like when they put a shape on their drawing like it's intentional when you can put any other shape on there too

>> No.7139512

>>7138985
I try to emphasize shapes in my art, but I have no idea what makes a shape appealing to look at.

>> No.7139545

>>7139150
"shape language is irrelevant, it's shape language that's important"

>> No.7139549

>>7139545
and how you define shape language? please illuminate my mind with your nodraw wisdom

>> No.7139554

>>7139374
This doesn't make any sense. Can you explain?

>>7139545
Since OP didn't define his terms, and since the OP image is a demonstration of this, I'm assuming he means the common definition of the phrase "shape language" ie, the one that is concerned with stuff like "square shapes are strong and solid, round are comfortable and nice, triangles are sharp and mean" etc.
That concept isn't all that relevant. Yes, it does kinda factor into things, but it's extremely shallow. Sharp shapes do have a certain feel to them, as do blocky or round ones, but this is pretty much as far as it goes so that's about all you need to know. It certainly won't have a "10x improvement" of your artwork nor will it have any affect on your turd-polishing proclivities.
But having "nice shapes", is the culmination of many aspects of drawing. Strong anatomy, stylization, skill with the tools etc are generally in service of creating said "nice shapes". These "nice shapes" are not really what the term "shape language" is referring to.

>> No.7139562

>>7138985
Yes faggot. Imagine a tall pyramid and you are on the ground. It makes you look like a permabeg right? Add a kawaii mesugaki inside the pyramid with correct perspective. Makes you want to UOHHH so much you start cooming on her but you can't because your coom will just fall on the ground and you wonder why you are still a permabeg.

>> No.7139613

>>7138985
it's become a bit of a buzzword since everyone says its important but never really explains why like "readable silhouettes" or even "golden ratio"
but its just one of those things that is very pronounced in some art but less so in other art

truth is there's no smoking gun that will make you a better artist, you should just learn it all

>> No.7139620

>>7139374
untrue
You've been memed on too hard my boy

>> No.7139630

>>7139150
You completely contradicted yourself lol

>>7139554
It's much more than just being "nice shapes". It has more to do with visual weight and movement that naturally guide your eye around the page to areas of interest. This also ties it closely into composition, which some people swear by being the MOST important skill in art to have.

>> No.7139810

>>7139630
>It has more to do with visual weight and movement that naturally guide your eye around the page to areas of interest.
retard

>> No.7139818

>>7138985
EVERY SINGLE FUNDAMENTAL IS FUNDAMENTAL, EVEN THE FUCKING NAME SAYS IT YOU SILLY AFRICAN CITIZEN

>> No.7139823

>>7139181
Retard.
Shapelanguage is super important albeit much easier to learn than other fundamental.

>> No.7139834

>>7139810
Oh my bad, you are so right! Those things are not important AT ALL when making a structurally sound image! I should have known!

>> No.7140098

As expected, midwits conflating shape language with shape design.

>> No.7140103

stop doing form excerises ai can already do them

>> No.7140107

>>7140098
crabbing retards will latch onto any new terminology to make themselves sound intelligent, only works on braindead dipshits dumber than they are
throw form language into the mix just for funsies

>> No.7140903

Whats a good course/book to learn this?

>> No.7140919

shape bros I don't get it

>> No.7140940

>>7140103
stop parroting shit you don't understand

>> No.7140959

>>7140903
seconding this
are there any good ressources on shape language?