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/ic/ - Artwork/Critique


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7054062 No.7054062 [Reply] [Original]

Post your actual learning methods. No stupid drills, no reading, just post what actually worked for you the best. For me, it was watching porn and paying attention to the body from various angles. No video or book has helped me as much as that and I'm sure it's from a fatal amount of preexisting brainrot.

>> No.7054097

>>7054062
Just draw
More specifically, Just draw what you like

>> No.7054099

I just drew and it just came to me :)

>> No.7054101

>>7054062
>watching porn and paying attention to the body from various angles.
Now I'm convinced I don't have any unique experiences at all. This helped me improve a lot as well, but I had to watch the video from start to finish and understand how a certain body type appears in different angles

>> No.7054127

>>7054062
>you the best. For me, it was watching porn and paying attention to the body from various angles.
This but it's all furry porn that I drew into a few books so I can reuse this as reference

>> No.7054611
File: 937 KB, 1039x1450, Chapter 2_023.jpg [View same] [iqdb] [saucenao] [google]
7054611

I make stuff. That's it. Never really read any "how to draw" books, and haven't specifically studied fundies. I just draw my comics and improve as I go.

>> No.7054612

>>7054062
1) I want to draw something
2) I make rough sketch
3) I study exactly what I need to make the finished piece
4) I make a new sketch and draw the piece
5) I learn from the experience
Also, I look at tons of artwork and photos when I'm not drawing. My brain is filled with stuff. It's all part of learning.

>> No.7055065

>>7054611
>I just draw my comics and improve as I go.
This is the approach I think would work best for me to stay consistent but it feels like it would take years longer to improve than grinding.

>> No.7055071

>>7054062
Copying art I like

>> No.7055072

>>7054611
Looks neat. You could work on your neck anatomy though

>> No.7055080

>>7054611
what a chad

>> No.7055086
File: 322 KB, 1401x1955, Nw32_7s.jpg [View same] [iqdb] [saucenao] [google]
7055086

>>7054612
This. Problem solving approach. Studying is more interesting when you have certain short-term goal.

>> No.7055106
File: 457 KB, 1202x461, 1682394235430965.png [View same] [iqdb] [saucenao] [google]
7055106

i'm still beg so I could be doing it wrong, but it usually goes
- Draw something to see how bad I am at it
- Grab a bunch of refs then break em down
- Try to draw the thing from ref after the study sesh
- Then repeats
Did it with hands in pic related. I still fucking suck at hands, but doing what i've been doing has slowly been giving me a better understanding of em.

>> No.7055107

>>7055106
Sorry, I meant "- Try to draw the thing from imagination after the study sesh".

>> No.7055134

>>7054062
Drawing a lot.

>> No.7055150

>>7054062

>drawing from nature
>seriously, go out and draw from nature
>draw in cafés, waiting areas, malls, restaurants
>always carry a sketchbook and favorite pens / pocket brush / mechanical pencil
>fuck the Loomis-brainwashing et alii

only chance you get is to have your own style. if you fuck this up with cheap schematic drawing books, Loomis and all the fucking bs out there, the damage can't be undone.

>> No.7055328

>>7054062
aguri's art guide, followed it religiously

>> No.7055378

>>7055065
Can't speak for "longer" since I don't think I'm the best test case, but it did take a while. I've been making comics since 2014, with a multi-year long break at one point. But when I'm making stuff, I do think I'm improving fairly steadily. When I look at works from a year or two ago I can see the difference in skill. I can also see Tableguy's art (who started around the same time as me, grinded fundies, didn't take years off) and he draws circles around me. So there's a good chance there IS merit to grinding fundies, but if I tried to grind fundies I wouldn't be where I am now because I can't stand drawing anything other than comics.
The pic I posted is from 2022, and it got me a job drawing somebody else's comic, but I quit that after around 9 months. Now I'm in a porno manga magazine (debut work is gonna be hitting stores in a couple months), and feeling like I finally made it with a job I've been working toward for a large part of those 10 years.

>>7055072
Yeah, doing it this way there's always something that I can try and do better next time. That's the key IMO.

>> No.7055946
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7055946

>>7055328
jej

>> No.7056034

>>7054062
Some guy posted his drawing process on /salt/ and I noticed how messy and quick his sketch was but how nice his finished drawing turned out. I used a similar looking brush, filled the basic colors under and then color picked from a ref and painted over. That's how I learned to avoid messing up the drawing with lineart and to choose colors better.

>> No.7059130

Find some AAA grade art that has that combination of skill and style that you like and redraw it

>> No.7059468
File: 455 KB, 860x1149, smiling man 2.png [View same] [iqdb] [saucenao] [google]
7059468

>giving away my art secrets to 4fags
eat shit

>> No.7059497
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7059497

>>7054611
This is the way. You literally can't compete with someone who's having fun.
I'm sure grinding fundies will make you better faster but few people are up for the monotony of it all.

>> No.7059504

>>7054062
1 drawing from imagionation
1 drawing from real life reference
1 drawing from anatomy/artbooks
1 drawing from artwork you like
Do this daily till you make it or die.

>> No.7059538

>>7055946
Where can I find this guide?

>> No.7059569

>>7055946
nta but it's actually a decent guide

>> No.7059642

>>7059569
it really is, it helped me break through my rut in 2016-2017

>>7059538
https://www.docdroid.net/xOR0PYp/27275-pdf

>> No.7059664

>>7059642
This looks promising, thank you!

>> No.7059665

I just drew and practiced what I wasn't good at
:D

>> No.7059677
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7059677

>>7055946
many people have claimed to be aguri over the years, and the story changes from time to time
even if that anon was telling the truth then, there's no way to actually know

>> No.7059682
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7059682

>>7059677
>>7055946
looking at it closer, that anon *isn't* aguri, since the guide is from mid 2014 and not at all 2015, and didn't come from a debate when it was first posted

>> No.7059754
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7059754

I DON'T UNDERSTAND HOW TO MAKE FACES AND HEADS USING THE LOOMIS METHOD

I STARTED YESTERDAY

>> No.7060235

>>7059754
you obvs understand how to do it without loomis so stop doing loomis

>> No.7060241

>>7054097
>>7054099
>>7054611
>>7055134
NGMI permabegs. It’s well established that it’s literally impossible to improve by “just drawing.”

>> No.7060253

>>7060241
pyw

>> No.7060259

>>7060253
Typical begtard. Can’t even understand that’s not an argument.

>> No.7060281

>>7060259
>no work
blahblahblah
waaaaaaah

>> No.7060286

>>7059754
Look into Steven Huston's course for facial construction. Loomis is the most popular go-to on this board, but not necessarily the best.

>> No.7060748
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7060748

>>7060241
It worked for me though. Pic related was 2020. Comparing this page with the page I drew in 2022 >>7054611 I think there's significant improvement, if only stylistically. And the work I draw today is leaps and bounds ahead of the work I was drawing in 2022, only reason I'm not posting it is because I can't, as per the contract I signed with my publisher.

>> No.7061264

>>7054611
>>7060748
Based. Do you do studies of artists you like?

>> No.7061296

When I started to draw from life for hours and hours, that is when I really improved. Basically drawing anything surrounding you, and in detail. Getting away from people with the mindest of "waah artblock, waah hands difficult" helps a lot. Also trying to draw without guiding lines as much as possible.

>> No.7061298
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7061298

Draw at least two drafts before the final version of an illustration. You will see instant improvement in a single day compared to if you had just gone with the first thing you made. Painters have been doing this since rennaisance times but most youtubers won't tell you this because they can't use this info to sell you anything

>> No.7061314
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7061314

>>7054062
When I have trouble in a specific section I ask my art buddies to red line for me and I learn from them.
:)

>> No.7061335

>>7054062
>Get idea for what I want my art to look like
>Look up artists who are doing similar work
>Copy them
>If I get stuck or can't understand something, look up tutorials
The end

>> No.7061395

>>7054062
Practice what you actually want to do. Want to make comics? Make comics even if youve never drawn a face before. Wanna draw big booby girls? Repent, and find another thing to draw. Wanna draw cool army guys? Do it. Just draw and you'll get better at it.

>> No.7061397

>>7059468
>art secrets
>regurgitates David fincher and loomis

>> No.7061456

>>7054062
Drawing whatever I felt like

>> No.7061479

>>7054062
-The truth, the SIMPLE FUCKING TRUTH is that learning to draw is a long and complicated process and nobody can say exactly how best YOU will learn.
-If you are not in some kind of structured environment like a school or atelier, you will need to be self-taught which means it will be up to you to design a curriculum, a schedule, an approach. You are self-taught, whcih means you have to become a teacher.
-First, accept that it takes years. If you're thinking "how can I git gud in a year" give up on drawing now and focus your attention on video games or some other instant gratification shit.
-If you expect this to be a process where you learn for X time and then just never need to learn and study again, give up. This just isn't for you.
-If you expect ONE book or ONE course, or ONE type of study to get you all the way, you are a fucking fool and not smart enough to get good. The answer to "how should I best learn to draw" is one you have to BUILD, not find.
-Retarded permabegs who grind boxes and gestures for a year do not think critically, do not experiment, do not explore, do not interact in communities, do practice do it what they like. They think like stupid drones and never step into the shoes of their own teachers.
-Take control of your own learning, read and take advice, but never just study something without a purpose or because someone told you it was the "right" thing to do. Read up on how drawing fundamentals interact with each other, look at a lot of art, and design your approach by yourself.
-It's okay to STOP but not to QUIT, not drawing for a few months doesn't mean you're ngmiI no matter what crabs here say. Pick it back up and get back at it.
-Spend as little time as possible in this community, get some free books and advice and spend most of the time with a pencil in your hand.
-Build your resistance to frustration and other emotional skills. Learn how to keep drawing even when you're uncomfortable and have no hope of things ending well.

>> No.7061690

>>7061264
Once or twice I've taken an artist's work whose line work/tones I want to figure out how to replicate and dropped it into a canvas so I can draw over it and figure out their line weights & values. It's something I've only done when there's something specific I want to emulate, most of the time my goal is draw things my way so imitation isn't what I want to do.
Most of the time, I just use my eyes and look at what the artists I like do. The nice thing about the manga style is that nothing is hidden, it's all obvious in the line work once you've got enough experience.

>> No.7061702

>>7054062
Follow along painting/drawing tutorials, do it as if it were a class and teacher was dictating you an essay, do so with each and every line/brush stroke trying to get it as close to the vid as possible.

>> No.7061705

>>7061479
Based and true

>> No.7061960

>>7061479
Not OP but thank you for this post. I've actually screenshotted and saved it so I can remind myself occasionally.
I'm new to learning art and the whole, "making a course and schedule for myself" thing makes so much sense but I never really considered it. I think you may have made a difference for someone, and I wanted you to know that.

>> No.7061963

>>7054611
I love your work anon

>> No.7061993
File: 2.93 MB, 2417x3720, IMG_20240216_164011.jpg [View same] [iqdb] [saucenao] [google]
7061993

>>7054062
stuff that caused a lot of improvement in a short amount of time
>master studies (the tone ones)
>draw a box (yes it's a meme but it does help for noobs)
>drawing porn (anatomy)
>drawing thumbnails

stuff that caused a lot or improvement with minimal effort
>/dad/
>doing gestures when i didnt feel like drawing
>pen and paper lineart (learn to commit and stop making the same mistakes over and over)
>literally just drawing for fun
>keeping an inspiration folder of art that did things I wanted to try doing in my own art

picrel i shat out in 40 mins at work today

>> No.7062104
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7062104

The trick is to have OCs that you're obsessed with. Makes drawing so much more fun and you'll even be happy to grind fundies cus you'll be more excited to see them drawn better.

I'm allergic to spending multiple hours on a single piece though, so im sentenced to a lifetime of drawing doodles

>> No.7062125

>>7062104
they don't even have to be OCs! I just draw my favourite characters doing funny shit

>> No.7062235

>>7059642
Skimmed the guide, and maybe it's due to it being like 10 years old by now, but can't seem to find a lot of the stuff it says, like the Erik Olson courses I can find, none seem to match (followed the website on the video screenshot and it just leads to some chinese cgpeers knockoff that requires registration), and no clue where to find the CGMA 2011 workshops, among other things.

>> No.7062551

>>7061960
Thank you, and godspeed

>> No.7062559

>>7060241
The point is that by drawing as much and quick as possible while learning about your mistakes is much better than spending a month trying to perfect the same shitty drawing that's been frustrating you so much because you're a beginner who doesn't understand how to draw

If you just draw while being observing of what you do you eventually start getting some details you first didn't consider, or you may find a new drawing technique you like and so on
Each "just draw" experience is unique, there's no real standard path to take

The key part is not rotting in your comfort zone

But it's a pain in the ass to explain this so when you finally get this process you became one of those "lol just draw" people

>> No.7062564

>>7054062
Drawing is like driving a car
You just drive, at first you do a fuckton of stupid mistakes, but the more you drive the more you subconsciously start getting it, you suddenly tune in with the clutch and stop jamming your car, you get parallel parking
Yeah you get some advice while driving, but after the initial advice you just practice till you get it

>> No.7062578

>>7062235
they're mostly on cgp; olson's series is on there (torrents.php?id=34998), robertson's there (torrents.php?id=8354), cgma workshops are there (torrents.php?id=14775), hampton is there (torrents.php?id=86604), ctrlpaint is there (torrents.php?id=15448), fowkes is part of a megapack (torrents.php?id=64344); nma animal anatomy is there (torrents.php?id=35082), schoolism character courses are there (no specific one is referenced), gnomon rendering courses are there with some gaps

nelson's color and light is missing, as is the supplementary feng zhu material, but for the most part it's all on the beers

>> No.7062591

>>7060241
worked for me. I'm still /beg/ but way better than I was before

>> No.7062715

>>7062578
Alright thanks, guess I'll have to try and rez my old account if it even exists.

>> No.7065483
File: 94 KB, 1287x729, ic-exercise_edit_2.jpg [View same] [iqdb] [saucenao] [google]
7065483

here's my two cents, if anyone is interested in bw traditional drawing stuff:

- have started out literally doing cross hatching and bw drawings exclusively during school
- always a clipboard and pieces of paper with me
- later started drawing people in tiny sketchbooks while travelling
- started drawing more, especially people sitting, waiting, reading, in coffee places, malls etc
- never resorted to shortcuts like Loomis, drawing boxes, these wooden posable figures or anything like that
- even later, nude and portrait drawing classes
- started actually going outside to draw with a travel easle, landscapes, nature, riversides

and i can't stress how important it is to find the right materials for you. the right paper is just as important as the right tools. anything that you start to feel comfortable with.
i used to hate charcoal, it was so messy and hard to control. found the right grade charcoal sticks that will get a sharp tip if you either sharpen them or use them for flat areas in between.

i think that there is no shorthand for developing a sense for space, shading, weight and proportions for figures etc. it all comes down to hard work, liking what you do, having enough time and allowing yourself to sink into your work for hours, forgetting about your surroundings.

>> No.7065769
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7065769

Stop thinking of your art as "bad".

Our brains immediately have a negative reaction to the word "bad". Instead, think of your art as "needing improvement". That phrase doesn't immediately have negative connotations to it. A lot of shows/movies/games we consume aren't perfect, and your art doesn't need to be either.
When you're drawing something and your brain thinks "fuck this is bad i'm ngmi", instead immediately correct yourself and say "no, this needs improvement" and take notes on areas that need improvement, and either try again or take a break. Eventually this process will become a habit and you'll find yourself enjoying art a lot more.

>> No.7065782 [DELETED] 

>>7054062
It's similar to some of the stuff mentioned here already e.g. draw for fun, copy styles for practice, use references, life drawing etc. etc.

That said, my latest improvement came from being in a circle of nip art friends and we'd give each other tips and basically share methods and ideas on how to go about our workflow. I don't know, just being in that kind of environment helped a lot. Being in a group means you're forced to compare but you're also able to pin down your preferences and what you want to work on.

>> No.7065789

>>7054062
It's similar to some of the stuff mentioned here already e.g. draw for fun, copy styles for practice, use references, life drawing, gesture drawings etc. etc.

That said, my latest improvement came from being in a circle of nip art friends and we'd give each other tips and basically share methods and ideas on how to go about our workflow. I don't know, just being in that kind of environment helped a lot. Being in a group means you're forced to compare but you're also able to pin down your preferences and what you want to work on.

>> No.7065814

>>7054062

I tried, and failed, to make a comic. But after failing my skills were much improved, because it gave me a focus that forced me to practice my skills.

>> No.7066251
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7066251

>>7054062
I started digital painting a few months ago after getting bored of pencil drawings and the main concept that helped me wrap my head around it was to block in the large masses of the subject/reference with a couple colors to get a general sense of the layout and then chisel away at it to get more and more detail with more colors and refined shapes
It would be helpful to know what art medium you enjoy though because drawing and painting have different learning pathways.
Also use a reference no matter what, creating from imagination is for people that have a decade of good experience burned into their muscle memory not us /beg/lets, my theory is that whenever you see someone that has made no progress over several years its because they created from imagination too often

>> No.7066275

>>7054611
b l o g !
l
o
g
!

>> No.7066304

>>7054062
>look up artists you like
>study their methods
>draw what you like using what you like about said methods

>> No.7066422

>>7065769
This is good advice I started doing this as well and my mentally improved. I would always say "I need to practice" but that made me feel terrible about it, instead I replaced it with "I want to practice" and tried not to care about the result so much. Practicing can be difficult and you don't need the extra burden of your analytical mind soaking up focus on judging your work while you are doing it.

>> No.7066495

>>7066251
thats really good anon, curious to know what your drawings look like

>> No.7066763

>>7066495
Thanks anon, you can see some of the drawings from when I posted in the post your progress thread a while ago here >>>7047045
I pretty much hovered around the same skill level for years with pencil drawings before realizing I find lines boring and swapped to painting instead

>> No.7067935

>be fat
>subpar art
>lose weight
>art improves

It’s that easy.

>> No.7067988
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7067988

/ic/ I raised you...I loved you. I've given you weapons. Taught you techniques, endowed you with knowledge.

There is nothing more for me to give you.

All that's for you is to make it.

..by your own hand.

One must ngmi, and one must live.

No victory, no defeat. The survivor will carry on the fight. It is our destiny....

The one one who survives will inherit the name of title of Big Box.

And the one who inherits the title of Box...
will face an existence of endless battle.

I'll give you ten minutes to post your art.

In ten minutes, someone will delete this thread and your art along with it.

If you can post your art in less than minutes, you will be able to escape in time.

>> No.7069390

>>7067935
fat literally can fuck with your coordination

>> No.7069404

>>7062235
check ic torrent in the course thread