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/ic/ - Artwork/Critique


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File: 1.95 MB, 3782x2944, 1703962057853187.jpg [View same] [iqdb] [saucenao] [google]
7006226 No.7006226 [Reply] [Original]

Why You Should Copy Anime:
https://i.imgur.com/zNDsyF0.jpg
https://www.youtube.com/watch?v=kbKqIJcIUCw
https://www.youtube.com/watch?v=dgjx6y6B_G8
Krenz Accuracy Imgs: https://files.catbox.moe/tklkj8.rar
Krenz Courses: https://asgg.notion.site/Krenz-238090f8a5934eb883fc644bef1d1214

**Strive for quantity AND quality.**

Anime Studying:
>Copy anime references exactly and draw them from memory. Use illustrations, screenshots, anime figures, 3D models, etc.
>Don’t copy recklessly. Use construction, color theory, and other fundamental concepts to rehearse a drawing process that you can later easily manipulate for original artwork.
>Post all of your anime studies. Post even when you’re told not to. Create an art community that actually draws and improves together instead of just talking about it.
>Number your attempts and link to your previous posts.
>Critiquers should lead by example by posting their studies.

General Anime Style Discussion:
>Questions about achieving certain styles/techniques/compositions etc.
>Drawing methods, study habits, resources, tutorials, tools, software, etc
>Be specific and try to post a sample of your study attempts before asking for help.

**Draw copies from good anime styled references to mindfully up our mileage, internalize appealing aesthetics, and learn from each other’s processes and knowledge.**

Recommended Resources:
https://pastebin.com/Yz2scAEc

/mmg/ - Manga Making General:
>>>/ic/mmg

Previous Thread:
>>6994779

>> No.7006229
File: 48 KB, 192x317, 1703999695024703.jpg [View same] [iqdb] [saucenao] [google]
7006229

>>7006226
I see a child in the OP

>> No.7006233
File: 893 KB, 2270x1230, 1703888083566701.jpg [View same] [iqdb] [saucenao] [google]
7006233

>> No.7006234
File: 70 KB, 700x699, 1700257228773310.jpg [View same] [iqdb] [saucenao] [google]
7006234

>year is 2067
>so how are copies going /asg/, can you draw something from imagination now
>I-IM still learning man, any day now....

post your drawing from imagination

>> No.7006278

What stabilization strength should I be using ?

>> No.7006282

>>7006278
3

>> No.7006309
File: 217 KB, 885x1000, 01.06.2024.png [View same] [iqdb] [saucenao] [google]
7006309

one of character from game 'Nexus the kingdom'

>> No.7006310

>>7006282
Is that what you use for sketching or everything ? I’m worried having it too high is making me worse.

>> No.7006345
File: 60 KB, 490x546, 1687052530192523.png [View same] [iqdb] [saucenao] [google]
7006345

>>7006310
Everything; It's just barely strong enough to smooth out any precision or tablet-packet-rate issues, but weak enough so that my stroke still goes to the exact places my pen goes, so it feels natural.
If it's zero, then you get things like polygonal looking lines (since the program would interpolate directly between infrequently sampled pen positions).
If it's too high, then it's annoying to make sharp turns and also looks way too smooth (I prefer lines looking a little bit dirty; if it's too perfect then it looks sterile to me).
You should increment it up and down until it feels right to you, though.

>> No.7006409
File: 94 KB, 731x964, frf.png [View same] [iqdb] [saucenao] [google]
7006409

I made another frieren this time with a bit more effort

>> No.7006421
File: 100 KB, 833x1068, SmartSelect_20240105_231432_Clip Studio.jpg [View same] [iqdb] [saucenao] [google]
7006421

What's going wrong here?

>> No.7006533

>>7006229
I see multiple

>> No.7006535

>>7006345
I had it on 11 and didn't even think it was strong enough to mess up my sharp turns. I am a beginner and still learning how to use the tablet.

>> No.7006537
File: 626 KB, 1311x701, IMG_1500.png [View same] [iqdb] [saucenao] [google]
7006537

>> No.7006548
File: 1.05 MB, 2309x3123, lu5imy6x.jpg [View same] [iqdb] [saucenao] [google]
7006548

>>7006409
Needs more coomis

>> No.7006550

>>7006548
holy appeal

>> No.7006566
File: 402 KB, 900x1000, Milshit.png [View same] [iqdb] [saucenao] [google]
7006566

The one thing I genuinely observed from alot of japanese artist is to care more about whats in the art than how it comes out.
For example with this sketch, I honestly didnt really care about how it looks so much as what it was conveying to the audience. I just wanted to show content and comfort.

>> No.7006572
File: 476 KB, 533x961, Screenshot 2024-01-06 062004.png [View same] [iqdb] [saucenao] [google]
7006572

>>7006548
nice anon. Well I copied the pose and anatomy from a 3d woman, was probably a mistake without knowing how to stylize from real features

>> No.7006573
File: 714 KB, 192x192, ltgf.gif [View same] [iqdb] [saucenao] [google]
7006573

>>7006572
so you didnt draw from imagination huh....

>> No.7006586

>>7006573
I don't feel comfy doing that yet.

>> No.7006589
File: 60 KB, 600x800, 1703982203948771.png [View same] [iqdb] [saucenao] [google]
7006589

>>7006234

>> No.7006594

>>7006573
imagination is a meme

>> No.7006612
File: 1003 KB, 1311x1439, 1704515623980554.png [View same] [iqdb] [saucenao] [google]
7006612

>>7006537
Careful with the knee caps and leg shapes in general, they aren't following the ref, also the head should be smaller, in the ref she's leaning forward and her head is shown looking slightly below her, in yours is tilting to her left a bit.
Try focusing more on depicting that perspective, you can draw a line from the edge of both of her eyebrows and compare it with yours and see the difference in angles, the edge where she's sitting on is almost eye level, yours has more of an angle, try correcting that so it doesn't throw off all your measurements of lines and angles, without adjusting it may look almost okay but if you line it up with your ref you can see how everything falls apart.
Next time you can either close your ref inside a box with some lines on the edges (like when doing still life or life drawings) and get your angles or just duplicate the original pic, fill it with white and do your measurements, or if you want a head start just trace a few angles like in the edge she's sitting and then do the rest on your own, you can even remove color out of the equation if it's taking too much time.

>> No.7006632
File: 4.00 MB, 2928x4096, 798d78f3006cfab80bf1c64ec0cb717f.jpg [View same] [iqdb] [saucenao] [google]
7006632

This probably has been ask many times here, but how exactly do you start drawing anime? what would be the roadmap?
I really like takedas artstyle (pre and post maken ki) and really want to draw similarly

>> No.7006639
File: 2.92 MB, 1400x6521, 1689459478727285.png [View same] [iqdb] [saucenao] [google]
7006639

>>7006632

>> No.7006640

>>7006572
>was probably a mistake without knowing how to stylize from real features
Redline-kun knows more than you so he was able to define muscles you didn't yourself see. If you compare his correction to the ref you'll notice the muscles from the abdomen area are visible and overlaps. Then the ass and legs are stylized in a way that makes them more appealing since legs are supposed to be sexo.
So no, you didn't do anything wrong, all the opposite. Keep trying.

>> No.7006645

>>7006632
>Learn to draw
Drawing is copying, above 80% copy rate until you can say you can draw.

>Draw anime
Copy anime, draw(copy) anything anime.

Tada, you can now draw anime. The only issue now is making something without a reference or making something original. But thats a whole separate issue.

>> No.7006647

>>7006645
80% copy accuracy* i mean

>> No.7006723

>>7006645
It’s more complex than just copying. For example, if I wanted to know how to draw a forklift, I wouldn’t just copy a photo of it through brute force measurement line for line spending many hours. What you need to do is break down and simplify the complex shapes of the object into simpler ones. Basically you’d want to draw a lower resolution version, a low LOD model which still retains the essential elements of the original. You’d want to measure enough that those simplified shapes are proportional to the other shapes so that you can still remain true to the original. You basically sacrifice complexity for the sake of retaining more useful knowledge for later so that your brain has an easier time recalling the information.

>> No.7006735
File: 117 KB, 1566x1140, IMG_7659.jpg [View same] [iqdb] [saucenao] [google]
7006735

>>7006632
This image is what I mean by simplifying shapes. You do this process same process with anime drawings from other people.

>> No.7006782

>>7006632
pyw

>>7006645
this anon is correct, its how mangaka learn

>> No.7006787

>>7006550
>>7006548
i can always expect the timely "holy appeal" anon to post

>> No.7006804

>>7006226
>fully uncensored lolicon image right in the OP

I used to be banned in lsg for so much less

>> No.7006867

>>7006632
why are you begs like this, why do you thread drawing like some pseudo science, just fucking draw you fucking retard, is not different than playing vidya or any other hobby just practice and you will get better, guides at best will make thing slightly faster but thats about it.

>> No.7006872

>>7006278
It depends on what you're going to do, I normally do this
>Painting 1-3
>Sketching 3-7(or same as painting)
>Lineart 10-16
If you use any software with individual stabilizer per brush, is even better

>> No.7006887
File: 1.27 MB, 1500x1500, 010424 doodles.png [View same] [iqdb] [saucenao] [google]
7006887

>> No.7006907

>>7006548
Bweh, stop helping these losers. You should be on X with 100k followers by now.

>> No.7006955

>>7006723
>>7006735
Simplifying is great but dont forget to actually finish it to look like what its suppose to imitate. Simplifying is only the process. If you want to draw anime, thats what youre trying to imitate/copy. So dont end up like another permabeg asking why cant I draw anime when you in fact have not drawn(copy) anime with high accuracy in the first place.

>> No.7007391
File: 584 KB, 829x1368, IMG_1275.png [View same] [iqdb] [saucenao] [google]
7007391

>>7006234
Trying to get better with doing finished pieces rather than just studying but I feel like something is very lacking.

>> No.7007397
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7007397

>> No.7007409
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7007409

>>7007397
i noticed the ear was too high and fixed it

>> No.7007473

>>7007409
Great progress, SpikeAnon

>> No.7007495

>>7007409
Easy come, easy go

>> No.7007510

where do i start with painnting digitally guys, I have a bunch for lineart but I want to move rendering beyond simple cel shading.

>> No.7007549

>>7006226
How much time is this... "Studying" going to take me day after day?

>> No.7007583

>>7006226
Heyyy mine made it there

>> No.7007599

>>7007549
Nowhere if all you do is studies. You need first of all create original pieces and finish them no matter how shit you think they are, then do some studies. Repeat

>> No.7007609

>>7007599
That's not how I work, anon. You can tell me to imagine an apple and I will whip it up in a fucking nanosecond, but if you tell me "imagine" you will get nothing but a blank stare. I don't create. I study. What do I need to study?

>> No.7007613
File: 162 KB, 602x517, 1689608358985787.png [View same] [iqdb] [saucenao] [google]
7007613

>>7006234
did this smol doodle after watching ep 1 of dungeon meshi. fell in love with the show

>> No.7007618

>>7007609
>What do I need to study?
nta but it sounds like you need to look inside and find what makes you tick.
You also need to expose yourself to other artists' process to let go of your preconceived ideas of what creating art is. All drawings are "studies" in essence, as we never stop learning.

>> No.7007640

>>7007618
I'm over 30, anon, I think I have an idea by now.
>other artists' process
You mean watch their streams for hours?

>> No.7007649

>>7007640
You're over 30 and? Most people here are 20~30s as well.
Over 30 and you still type like some pretentious entitled brat? I'm not gonna repeat myself, but perhaps you should learn how to think too.

>> No.7007653

>>7007649
You're getting away from the original question. Exactly how long should I be expecting these "studies" to take? I'm a busy man.

>> No.7007655

>>7007653
depends on how fast you are nigga, the fuck. what kind of question is that

>> No.7007657

>>7007653
You don't have what it takes, find another hobby.

>> No.7007661

>>7007653
use ai

>> No.7007671

>>7007655
Is it 1 hour of studying, 3 hours, what? Quantify it.

>>7007657
That's what I've been preaching.

>>7007661
What happened to this board fearing ai?

>> No.7007672

>>7007549
>>7007653
>>7007671

I'll give the benefit of the doubt and assume you aren't trolling,

You're asking too broad a question. It would be like going up to a stranger and asking "How long do I have to work to afford a car?". We don't know what your end goal is, or the amount of time you can dedicate to working on this.

If you are genuine in wanting to develop this as a skill, it all depends on how much time you have to dedicate to it. It could be as little as an 30 minutes a day, to something like 6 hours. What you put into it will help dictate what you get out of it.

What >>7007599 is referring to is that if you ONLY do studying with the assumption that "I'll only make my own art when I'm good enough" then you'll not develop the skill to draw from imagination, or you'll burn out, or likely both.

So, if you want to buy a Ferrari, then expect it to take a long time if you are only working 1 hour a day scrubbing dishes. If you're happy with a Kia rio then that may be enough.

Have fun with drawing, and study because you want to learn something. Don't get stuck in the trap of thinking you'll only create things once your "good enough".

>> No.7007694
File: 2.51 MB, 2012x1398, IMG_5952.png [View same] [iqdb] [saucenao] [google]
7007694

>>7006632
I hurt myself today…

>> No.7007712

>>7007671
quantify the amount of cum i shot into your mother bitch. it also depends how fast you are at drawing

>> No.7007721
File: 330 KB, 829x1368, 06-01-24.png [View same] [iqdb] [saucenao] [google]
7007721

>>7007391

>> No.7007728

>>7007672
That's actually not accurate, because you can make an assumption if they say "a car". It means something that drives and doesn't immediately fall apart. There are still a great many used cars available to buy for cheap that you can afford with only a few months of wages working part time. Similarly, if I want to draw period, I already have enough skill to draw stick figures. But drawing a figure with hair and all, that's much harder.

>What you put into it will help dictate what you get out of it
Spare me this pep talk, do you work in one of those 1099 scams?

>Have fun with drawing
I never have, and I never will. I don't really enjoy anything in life, because I enjoy the process of overcoming and ending things. Am I genetically incapable of learning to draw?

>> No.7007733

>>7007721
i wish to make it like you one day, fren. great job

>> No.7007736

>>7007733
Much appreciated, have fun with drawing and make sure to spend time making your own personal pieces. I'll be rooting for you

>> No.7007760
File: 325 KB, 1920x1080, 2023-12-09.png [View same] [iqdb] [saucenao] [google]
7007760

>>7007721
how do i get that slightly noise on the solid colors? blending a noise layer o low opacity airbursh?

I'm practicing cel shading, but it always looks super sharp. I think noise would make it smoother, but I haven't found a way to do it yet.

Also I would like to soften the edge between colors but I don't know how either.

Example from a month ago, not super accurate, but enough to show what I'm working with.

All tips are welcome.

>> No.7007764

>>7007728
if you have no imagination and only want to study, then go do bargue plates (a rigorous process) until you have them perfectly copied. i think you can then say to yourself that you have "overcome" and "ended" drawing. it will probably be a pretty short amount of time for you to accomplish, say like 100 hours, so it wont waste your time. good luck!

>> No.7007767

>>7007764
But I also want to do anime and backgrounds. What then?

>> No.7007769

>>7007767
then use anime and backgrounds as a target for the aforementioned rigorous process. that should achieve your goal, right?

>> No.7007770

>>7007721
bro got the persona cut out rendering, damn

>> No.7007774

>>7007721
gimme your line art wisdom

>> No.7007775

>>7007769
Sounds like a plan, are there any tutorials for how to use barque plates most effectively? Observation keeps kicking my ass and it's the most fundamental step.

>> No.7007776

>>7007775
here is one which describes the process:
https://classicalatelierathome.com/bargue-drawing/

>> No.7007777

>>7007776
Thanks! Concrete steps like this work best for me.

>> No.7007778
File: 388 KB, 844x789, example.png [View same] [iqdb] [saucenao] [google]
7007778

>>7007770
>>7007760
Thanks, I think I've gotten a bit closer to understanding the style Soejima uses. Still a long way to go though.

For the color, as far as I can tell Persona's general style is they'll add a very subtle gradation. To the point where you don't notice it unless you specifically look for it.

Depending on the part your trying to add the gradient to, you can use the lasso tool to select where you want to apply the gradient, and then use either the gradient tool or a soft airbrush to extremely lightly apply it. I'd strongly recommend however, keeping this on a second layer and try exporting the image and viewing it at different sizes. You'll want to keep it subtle, otherwise when zoomed out it can be very obvious looking. Flat gradients can also introduce banding, so you'll want to be careful with it. This can be somewhat mitigated by adding a subtle noise, but that might not be the direction you want. I'd experiment with it to see what works best for you.

>>7007774
I wish I had line art wisdom, without the colors it looks like shit. Only advice I can give is the following but take it with a grain of salt.
- Use a thicker line if any apply
-- it's heavier
-- it's closer to the camera
-- if it's on the shadow side
-- if it's a spot where Ambient Occlusion can occur
-- it's more important

- Use a thinner line if
-- the opposite of the above is true
-- if it's interior to the general silhouette
-- if it's something soft pressing against something else soft (the line may fade entirely at the point where it's pressed closest)

Manga Materials has a video on it which seemed to help.
https://www.youtube.com/watch?v=74883o4Mw2k

>> No.7007801

>>7007778
cool thanks man, I will check gradations tools and filters, any resources to check in particular?

>> No.7007822
File: 2.33 MB, 1738x1176, image2.png [View same] [iqdb] [saucenao] [google]
7007822

fug bit off way more than i could chew
watched hide's video on hair but i had no idea how to simplify it into something that could look good
also just general impatience in properly blocking off all the parts and copying for accuracy

>> No.7007887

>>7007694
if this isnt traced very nice anon

>> No.7007902
File: 2.51 MB, 2012x1398, IMG_5960.png [View same] [iqdb] [saucenao] [google]
7007902

>>7007694
Corrected a few errors

>> No.7007906

>>7007887
It’s not traced, I used sight size method.

>> No.7008015
File: 265 KB, 2960x1704, Screenshot_20240107_031106_Clip_Studio.jpg [View same] [iqdb] [saucenao] [google]
7008015

First time I've tried to sketch out hair. Any advice?

>> No.7008030

>>7008015
https://youtu.be/Y56mI1IEN3I?si=elL7ItMvq2DejrQV

>> No.7008032

>>7008015
also jesus christ if you have to make a line, plan it out with two points/dots and then connect it with a line as opposed to scratching it out

>> No.7008034

>>7008030
Much appreciated.
>>7008032
Lol fair. Old habits die hard and all that.

>> No.7008107

>>7008034
yeah i used to do the same until i got tired of everything looking like shit lmao

>> No.7008111

>>7006234
Asian people already look like anime characters, so subconsciously their brain has the model for anime already sneeded, watered and blossomed, meanwhile yuropeans and ayymericans have the highest ethnic variety so their subconscious human framework is all over the place, anime characters are basically aliens.

>> No.7008115
File: 499 KB, 1771x2244, Fwnl3SaaUAAbWEs.jpg [View same] [iqdb] [saucenao] [google]
7008115

>>7008015
Embrace shapes

>> No.7008189

almost 4 years of drawing and I still can't get faces right from imagination..
fucking ngmi

>> No.7008231

>>7008189
If you're like me it might just be that you prefer painting.

>> No.7008232

>>7006887
>mfw slime noodle

>> No.7008234

>>7007721
Atlus called, you are hired

>> No.7008253

>>7007906
>>7007902
excellent work then anon, see if you can finish it

>> No.7008261

>>7008231
Maybe I should really stop trying for perfection and just rendermax

>> No.7008275

>>7006867
>implying I ever got good at videogames (or anything, really)

>> No.7008283

>>7008275
nta but pyw and ill judge

>> No.7008326

>>7008189
I still can't draw cubes or cylinders

>> No.7008342
File: 1.03 MB, 1350x1406, Untitled.png [View same] [iqdb] [saucenao] [google]
7008342

I wanted to make a point to OP in >>6995021 about at least trying to copy the thing to see if he can learn anything but the thread dieded before I could get back from vacations, so I figure I should just post it to the copy general. copied from @gomikusohanage

>> No.7008497
File: 509 KB, 1771x1254, 1702147516472187.jpg [View same] [iqdb] [saucenao] [google]
7008497

>>7006907
who's bweh? is it the same guy that drew picrel?

>> No.7008498

>>7008115
Redpill me on shapes. I always hear to use construction but shapes are in the end what our brain remembers right?

>> No.7008509

>>7008498
Use shapes and form to construct

>> No.7008538
File: 919 KB, 1062x748, combined.png [View same] [iqdb] [saucenao] [google]
7008538

>>7006226
There was an attempt

>> No.7008545

>>7008538
And that is good

>> No.7008751
File: 1.87 MB, 2160x1620, IMG_1642.png [View same] [iqdb] [saucenao] [google]
7008751

im finding my grip to be looser and lines more freeflowing i got a little silly with it today

>> No.7008754

>>7008751
westoid genes flaring up again

>> No.7008758 [DELETED] 

>>7008497
NTA, but it's not the same anon. They have different styles and faces.

>> No.7008780

>>7006907
>>7008497
Also seconding this. Is it the same French anon?

>> No.7008787

>>7008032
If he's just sketching then does it really matter?

>> No.7008832

>>7008754
work or gtfo

>> No.7008938
File: 187 KB, 790x1053, 64598864-6D4B-4AA6-AA84-EBF4656D1333.jpg [View same] [iqdb] [saucenao] [google]
7008938

How do you get it this spot on? This clearly isnt just drawing in the shadow shape and a bit of grad.. what post processing is done here

>> No.7008976

>>7008938
Seems like you have the gist of it, except that it's covered in JPEG artifacts, which I think is a pretty unpleasant "post processing" effect. Maybe it would help to provide a lossless version, with a higher resolution.

>> No.7009001
File: 8 KB, 268x269, köt.jpg [View same] [iqdb] [saucenao] [google]
7009001

>>7008780
lol no, that ngmi french fag wishes he could be as good as my shittiest doodle.

>> No.7009007

>>7008751
dont like the stretched ones but keep going anon

>>7009001
>>7008780
why cant we just all be friends ur both based gmi's

>> No.7009014
File: 3.64 MB, 1920x1080, 1703871214730580.webm [View same] [iqdb] [saucenao] [google]
7009014

Would anyone be interested if I was to start a Anime/Manga/Hentai Copy to Original general?

ASG always has its place but I feel there isnt enough emphasis on immediately using your knowledge onto an original piece, crits and otherwise would be much more useful since majority of the posts would be anons actual creations rather then mainly copies

>> No.7009036

>>7009014
We don't need even more fucking generals on this glacially slow board. Especially not when originals already get crit here, crit that will not magically improve without the copies in thread, and if such a magical mechanism existed you could just use /alt/ which is basically already what you want.

>> No.7009038

my goal was always digital and i just bought one by wacom and started copying but holy hell its difficult to draw on a screenless tab
how long did you get used to drawing on this thing? its hard to control pressure and i suck at line directions/control
i might have to force to save up for a screen tablet

>> No.7009059

>>7009038
Sounds like a skill issue
Screenless is really comfy

>> No.7009065

>>7009038
Don't stop drawing and push through the initial wonky feeling. There are some tips to make your life easier like positioning it right and all, but in the end it always comes down to just getting used to it. Draw as much as you can for a few days and soon enough you'll get the hang of it.

>> No.7009066

>>7009059
any tips about controlling the line? or maybe its just the size of the tablet?
heard some anons that i should use my arm instead of wrists but it seems counterintuitive when it comes to drawing small parts like the eyes

>> No.7009069

>>7009065
thanks anon, i'll try sticking with it for a week but i also heard that some anons also use a line training software
dont know if its actually useful

>> No.7009070

>>7009066
like the other anon said it's probably just a mileage issue of getting used to it
i remember starting with a screen tablet first and tried a screenless tablet and to this day prefer screenless for the ergonomics

>> No.7009077

>>7009069
I actually struggled with it a lot when I got my first Wacom years ago, but then once I bought a screen tablet (normal Samsung) last year and started drawing a lot on it, I went back to the screenless and it was indeed so much better I almost moved entirely to it. Too bad I have very little space around here, which is why I bought the new tablet to start with.
As to how to practice, my opinion is "just draw as much anime girls as you can." It's what made me improve much quicker overall than just drawing lines or doing line art exercises or something (Not like they're useless or anything).

>> No.7009082

>>7009014
Make it, if it lives then good if it dies then it was never meant to be

>> No.7009088

>>7009082
>>7009014
It was already made a decade ago >>6993430

>> No.7009100

>>7009070
>>7009077
thanks, anons

>> No.7009128
File: 218 KB, 486x344, file.png [View same] [iqdb] [saucenao] [google]
7009128

how come some artists especially the pros have chicken scratches on their initial drawings but /ic/ freaks out if anons do it

>> No.7009152
File: 214 KB, 734x900, sawayoshi.jpg [View same] [iqdb] [saucenao] [google]
7009152

>>7008832

>> No.7009190

>>7009128
here are some guesses as to why:
- it may take more total time to draw (either by cleaning up or drawing over it again); in the most ideal case, you would put the line down exactly where you want it to go and be done, but one may as well get used to that and start attempting to do that as soon as possible.
- it takes more strokes to draw, possibly increasing the risk of repetitive strain injury (although there are a bunch of other factors that contribute to this risk as well).
- it's typically harder to give feedback to messier work.
- in the pic you posted, the lines are relatively longer for each comparable feature and flow together more (on average); comparatively, the chicken scratcher has lots of short lines that criss-cross each other (disrupting that kind of flow). the longer, flowier lines are more aesthetically pleasing, in which case one might argue that it's not as much "chicken scratching", however it still has the same potential issues as above.
why might the pro (or the chicken scratcher) do this? they might feel that the process feels similar to sculpting out the drawing (in which case they may feel more at home with painting strategies instead). it's also possible that they simply don't care about any of the above issues.

>> No.7009202

>>7009128
Because they're crabbing people into using subpar techniques.

>> No.7009214

>>7009128
that aint chicken scratching, that's just messy/quick lines

>> No.7009216
File: 114 KB, 640x320, 1682036436078561.png [View same] [iqdb] [saucenao] [google]
7009216

>>7009128
Not those anons, but I think you're mistaking a few things here. Chicken scratches is when instead of drawing longer lines with proper energy and confidence, you draw small scratchy zigzaggy lines that make everything extremely messy and dull. Those lines in your picture are quick and sketchy, but they are not chicken scratches at all, you can see that the artist drew them full of confidence and know what they were doing. My opinion though is that you can do whatever you want and feel comfortable with, especially nowadays when CSP can make everything so much easier to you. However, keep in mind that most of the Japanese artists will also tell you that these lines are not a good idea and that you should avoid them and learn how to draw confident lines if possible.

>> No.7009241

Why is almost every anime female character wearing bangs. That’s the most common hair style I see and it bothers me.

>> No.7009245

>>7009241
Wide heads.

>> No.7009248
File: 262 KB, 1062x1067, 3.jpg [View same] [iqdb] [saucenao] [google]
7009248

>>7008015
idk if this is very helpful but these are the shapes i usually use

>> No.7009279
File: 59 KB, 863x735, quick diagram.png [View same] [iqdb] [saucenao] [google]
7009279

>>7009128
There is a very big difference between chicken scratching and messy sketching. Why use a billion lines to get from point A to B when just a few will do? It'll look a lot cleaner and more appealing that way.

>> No.7009282
File: 16 KB, 468x509, zz.jpg [View same] [iqdb] [saucenao] [google]
7009282

>>7009248
>damn nigga at least fix the melting eye
>see the OR pic

ironic blind leading the blind

>> No.7009295

i like how many thoughtful responses there were to the chicken scratching post
i thought it was low effort bait when you compared >>7009128 to >>7008015

>> No.7009296
File: 242 KB, 1166x1000, Fujo fat bastard first friend.png [View same] [iqdb] [saucenao] [google]
7009296

>> No.7009298
File: 289 KB, 2960x1752, Screenshot_20240108_015435_Clip_Studio.jpg [View same] [iqdb] [saucenao] [google]
7009298

>>7009295
>>7008015 here. I get why not to do it and I appreciate people telling me to stop. I can do more confident strokes when it's things like individual body parts, like eyes, hands and the head. Putting it all together is where I fall back on to scratching out the sketches. I'll kick the habit with time.

>> No.7009300
File: 728 KB, 1854x1943, GunWitch.jpg [View same] [iqdb] [saucenao] [google]
7009300

>>7006226
I don't normally draw stuff like this, but I thought she turned out cute.

>> No.7009312

>>7009282
if you can do so much better, why not help them out then? or the only thing you can do is complain?

>> No.7009340

>>7009300
cute do more anon

>> No.7009365

>>7009300
cute, but the screentones drag it down. you can't really just flood fill it and have it look good

>> No.7009446

>>7006421
Would it feel more natural to have her upper back/shoulders touching the edge of the pool? Right now it looks like she's arching her back a few inches off from touching.

>> No.7009473
File: 3.80 MB, 4500x9450, Progress.jpg [View same] [iqdb] [saucenao] [google]
7009473

Started about a year and a half ago from 0, had never drawn/sketched/etc before.
Would appreciate some feedback/pointers on major things I'm missing/getting wrong.
Mostly I've been trying to copy reference images, but some are just from memory/imagination.
I went through a few exercises from Marc Brunet's course, but it seemed to be for people who already have some experience, so I stopped that and have been very slowly working through DrawABox.

Thanks in a van.

>> No.7009504

>>7009473
keys to drawing, vandruff, vilppu. and you're probably not drawing enough.

>> No.7009517

>>7009312
>complain
if nobody points out what's wrong with your shitty drawings how are you gonna progress?

>> No.7009528

>>7009473
draw more, you seem progressing fine and anyone sending you down a certain path at this point is probably just hindering you

>> No.7009529

as i heard some anon before in an /asg/ thread, copying is good for training my eye and how accurate i can be but the problem is that i got very good at observation but my skill level is still somewhat at /beg/, like proportion and texture of a surface always fucks the most
Is this the time i switch to fundies (while doing anime style)?

>> No.7009532

>>7009282
>>7009517
no one cares about you, pyw or go crab elsewhere

>> No.7009533

>>7009473
start doing figure drawing more often

>> No.7009534

>>7008538
SOUL

>> No.7009536
File: 3.30 MB, 2000x1009, Exam.png [View same] [iqdb] [saucenao] [google]
7009536

trashed artstyle that nobody draw anymore,
except author

>> No.7009541

where do i go to learn composition

>> No.7009656

>>7009536
I miss this so much.

>> No.7009713

>>7006234
Does being able to draw a psyduck from imagination count

>> No.7009884

>>7009365
pyw
It's always perma begs giving unwarranted advice lmao

>> No.7009888

>>7009529
I think fundies work better when you realize it is mostly about knowing they exist and understanding how they work, without getting inside the rabbit hole of grinding it like a maniac. A few exercises can help you, you can find dozens of them at Japanese artists channels, but just drawing a lot is still the best method.
If you can observe very well, try to draw as much anime girls as you see. Try to copy the style of an artist you love and play with blending styles or elements of different pieces. If you watch videos on how to draw hairs, for instance, or just try to do whatever your favorite artist is doing on his process videos, you'll be practicing everything you have to know to get good as them.
Here's what I think people with great observational skills but terrible drawing skills should be doing: https://www.youtube.com/watch?v=8jsZGeaWkhE

>> No.7009911

>>7009884
Not him but you can't expect people to always attach their work when giving any kind of critique. It's not like anon was crabbing and I kinda agree with him. Don't be so sensitive.

>> No.7009929

>>7009911
pyw

>> No.7010061

>>7009929
>WAAAAAAAA YOU CAN'T CRIT MY DRAWING, YOU CAN ONLY SAY GOOD THINGS WAAAAAAAAAA

>> No.7010097
File: 169 KB, 1000x1000, Grins.png [View same] [iqdb] [saucenao] [google]
7010097

>>7006234

>> No.7010388
File: 1.82 MB, 2160x1620, IMG_1669.png [View same] [iqdb] [saucenao] [google]
7010388

these suck and im losing motivation and idk what my goal even is

>> No.7010390

>>7009504
>>7009528
>>7009533
Noted, thanks anons.

>> No.7010434
File: 141 KB, 1421x1058, d5Myd6Q.jpg [View same] [iqdb] [saucenao] [google]
7010434

working on my cranial anatomy and pushing expressions

>> No.7010441

Where do you guys go for pictures done in graphite? I follow whatever artists I find that post trad work and browse through boorus with tags like "sketch" and "graphite (medium)"; do you guys have any other ways to find them?

>> No.7010533
File: 1.05 MB, 4908x2508, study.jpg [View same] [iqdb] [saucenao] [google]
7010533

Left is a study, right is from memory

Hair is such a struggle

>> No.7010566
File: 530 KB, 1520x1500, Ruka.jpg [View same] [iqdb] [saucenao] [google]
7010566

I normally don't draw anything anime looking. How does this look? I started doing line weights at the top before realizing I should look for critique. The schizo shit on the right is the original sketch.

>> No.7010576
File: 659 KB, 1520x1500, 261jb4ex.jpg [View same] [iqdb] [saucenao] [google]
7010576

>>7010566
ugh...

>> No.7010583

>>7010576
yeah that's pretty much where the shoulders were before I drew a very loose sweatshirt over them. Still might bring it closer the the shoulders though.

>> No.7010612
File: 286 KB, 1305x1377, Revision.jpg [View same] [iqdb] [saucenao] [google]
7010612

>>7010583
>>7010576
Did a revision after taking a quick break and mirroring the image. Looking any better?

>> No.7010627

I’m a beg and finding it easier to draw faces starting with the hair first. Is this a bad habit to learn ?

>> No.7010673

>>7006226
can someone explain what krenz is trying to say about copying with angles/grids?

I still don't understand why copying anime is useful, vs learning about construction

is he saying, the goal of copying as accurately as possible, is to become more sensitive to proportions/angles?

>> No.7010680
File: 110 KB, 576x488, 1703247310085714.jpg [View same] [iqdb] [saucenao] [google]
7010680

>>7010673
Being unable to copy is like being unable to pass a test with the answer sheet right next to you. It means you're failing at the most basic of basics skills. Skills you will need to come up with, execute, and evaluate your construction.

>> No.7010698

>>7010627
>he hasnt seen professionals start with a detailed armpit before

>>7010673
the other anon is right, krenz is a peak crab dab tier teacher but if you cant even copy something you have 0 chance at recreating it

>> No.7010708
File: 600 KB, 1431x1187, 9W4wDNb.png [View same] [iqdb] [saucenao] [google]
7010708

>>7010680
>>7010673
>>7010698
the whole grid/angle copying is just the same shit as bargue. you're training your eye to relate things spatially to eachother properly. accuracy is an eye thing, so thats really the point of it. A lot of anons ITT struggle with proportion, and a lack of accuracy when studying is the reason for the whole "western anime" phenomena. If you discard properly and accurately nailing down animanga proportions, your habits and intuitions are going to start bleeding in.

>> No.7010713

>>7010708
We must remain eternally vigilant against the westoid within, a moment's negligence and you start drawing beans with googly eyes.

>> No.7010720

>>7010708
imagine the poor anons who spent dozens of hours practicing western drawn male bodies thinking theyd somehow osmosis eastern anime figures onto a canvas

>> No.7010774

>>7010680
>>7010698
>>7010708
nta but whats the next step after you've become good at copying?

>> No.7010779
File: 3.36 MB, 6923x2508, g6xbr7o2.jpg [View same] [iqdb] [saucenao] [google]
7010779

>>7010533
needs more ルーミス.... ugh........................

>> No.7010782

>>7009888
thanks for the reply, anon
im practicing both copying and fundies, as even many artist says fundies are important but if im not applying it to my work then it's useless
it just sucks for me that i develop a very good eye where i can easily point out lines that are very long/short, wrong proportions but skill wise i still suck at drawing

>> No.7010787
File: 1.05 MB, 1312x1088, Untitled_Artwork(1).webm [View same] [iqdb] [saucenao] [google]
7010787

>>7010774
I would say a basic stepwise process that I use is:
-Copy bargue/jung gi/other stylized angular realism to get a sense of form/rhythms
-Then, copy the same thing (eyes, arms, shoulders, w/e) in different anime. Whatever styles you like, but choose like, 3 different examples. For my eyes, I did monogatari, lain, and millennium actress. You want lots of different perspectives on the same subject so you understand how a fundamental concept is done by different artists
-Then, take some photo model references and draw them in whatever style you like. It can either be in one of those animes you referenced, or your own style. Focus on learning how to abstract real 3d things into stylized abstracted forms while maintaining depth and volume. Use the same guidelines, rhythms, and structural steps that you developed during your study.
-Integrate that subject into your own art! Now that your process has been further developed and your visual memory library is larger, you're good to draw whatever you want, either from ref or imagination.

>> No.7010789
File: 515 KB, 1200x1800, terry kiss lucina 2 res.png [View same] [iqdb] [saucenao] [google]
7010789

>>7010388
>goals
What about having the ability to draw your ships?

>> No.7010792

>>7010789
blessed goal

>> No.7010804

>>7010782
Newfag here. What's 'fundies'?

>> No.7010805
File: 2.14 MB, 2074x1486, tyyy.png [View same] [iqdb] [saucenao] [google]
7010805

>> No.7010807

>>7010804
Fundies= Drawing Fundamentals

>> No.7010808
File: 148 KB, 600x600, gn8ejb4n.jpg [View same] [iqdb] [saucenao] [google]
7010808

>>7010805
lol

>> No.7010828
File: 211 KB, 949x748, 1.png [View same] [iqdb] [saucenao] [google]
7010828

>>7010774

>> No.7010833
File: 520 KB, 1827x5537, Ruka lineart.jpg [View same] [iqdb] [saucenao] [google]
7010833

Finished some basic lineart from what I was working on earlier. Any critique?

>> No.7010839

>>7010828
what book is this?

>> No.7010845

>>7010833
nice bulge faggot, but you need to think about other forms besides just that one.

>> No.7010849

>>7010833
Proportions seem a bit rough. Like the arms are too long and the shoulders don't match. Also the elbow doesn't look like that when your arm is behind your back. And the hand that you did draw looks a bit rushed. For example the pinky is concave

>> No.7010854

>>7010833
left thigh is much more larger than the right,
left calve is shaped a bit weird
your lineart looks like you are using sais lineart tool and then adding pressure manually .
It'd look a hell of a lot better if you drew it instead of connecting lines together.

>> No.7010855

>>7010839
keys

>> No.7010859

>>7010854
You're kinda right. I've got pretty bad carpal tunnel so I can't really hold a pencil for long anymore. This is actually the first drawing I've done in years.
I was trying to go for the legs being at different angles

>>7010845
Everyone's got a type.

>>7010849
Yeah looking at it you're right about the shoulder.

>> No.7010862

>>7010855
thanks mate

>> No.7010876
File: 208 KB, 1750x2209, Revision2.jpg [View same] [iqdb] [saucenao] [google]
7010876

>>7010849
>>7010854
Looking any better?

>> No.7010884

>>7010876
Looking a lil better, the right eyelid should have a fold as well, the string of the sweater should be larger then just one single line.
THe sweater and shirt still need folds
it's lookin a bit better I know how hard it is using that method to do lineart is so keep upthe good work anon.

>> No.7010886

>>7010884
Yeah it's a work in progress still. Thank you.

>> No.7010890

>>7010876
Looks better! I would change two things though. One, her left arm is bending, that isn't really possible. Two, the position of the left arm itself. Try putting your forearm behind your back and you realize how awkward this position is if you try to pose exactly like in the picture

>> No.7010897
File: 513 KB, 3000x2751, revision3.png [View same] [iqdb] [saucenao] [google]
7010897

>>7010890
Yeah I didnt realize how awkward that was.

>> No.7010905

>>7010897
But yeah good corrections the upper body looks less awkward and much more proportionate compared to the very first image

>> No.7010950
File: 303 KB, 1750x2209, examp.png [View same] [iqdb] [saucenao] [google]
7010950

>>7010897
Thought I'd try my hand at using that way of linearting that you did

>> No.7010968
File: 3.74 MB, 2096x1181, file.png [View same] [iqdb] [saucenao] [google]
7010968

Came back to this one and made some edits. Gonna probably make it a print soon

>> No.7010969

>>7010950
I really love how you made the hood fall.

>> No.7010981

>>7010805
uohhh armpit

>> No.7011000
File: 310 KB, 1750x2209, examp.png [View same] [iqdb] [saucenao] [google]
7011000

>>7010950
and done for tonight

>>7010969
ty

>> No.7011002
File: 513 KB, 3000x3100, revision 4.png [View same] [iqdb] [saucenao] [google]
7011002

>>7011000
The way we've both creased the sleeves is pretty similar. Makes me feel like I'm doing something right.

>> No.7011005

>>7010787
thanks for the reply, anon
>-Copy bargue
i really like to try bargue but unless i'm wrong, i think it requires to be in trad, and i have to buy some supplies instead of staring the subject at the screen

>> No.7011018

>>7011002
>>7011000
Use reference homos.

>> No.7011024

>>7011005
yeah, I mean, "doing bargue" or whatever is a whole thing, but the principle of the exercise is useful no matter what. they're good study material regardless of how you do them.

>> No.7011025

>>7011018
There is nothing that is even remotely gay about this.

>> No.7011042

>>7011024
i see
thanks, guess i'll try doing it on digital

>> No.7011061
File: 3.99 MB, 1470x2473, file.png [View same] [iqdb] [saucenao] [google]
7011061

Surtr with a Surtr Tattoo

>> No.7011066
File: 104 KB, 641x900, 1583550317742.jpg [View same] [iqdb] [saucenao] [google]
7011066

>>7010779
Thank you so much for the redline! I'll keep looking at the Manga Materials and study facial features more then
Facial forms are difficult for me

Also pic related is the drawing I tried to study

>> No.7011073
File: 288 KB, 1750x3052, Ruka lineart.jpg [View same] [iqdb] [saucenao] [google]
7011073

I'm happy with where this is at for the night. Thanks for the help to everyone who humored me.

>> No.7011079
File: 623 KB, 1801x892, poyoyon-copies-4.jpg [View same] [iqdb] [saucenao] [google]
7011079

Copied From: Akio Watanabe (Poyoyon Rock)

After a few days of slacking... I've fallen backwards...
But I'll fill my day with making Poyoyon copies!

>> No.7011088

>>7011061
Very nice anon, little sad you didnt give her any nail polish though, really like the footwear you gave her

>> No.7011091

>>7011061
what's a surtr

>> No.7011092

>>7011061
2 scoops please

>> No.7011093

>>7011088
I'll add it, good idea anon
>>7011091
Surtr is like a Norse fire demon or fire giant who ruled in the fiery wilderness called Muspelheim (Norse Hell basically)

>> No.7011094

>>7010968
>>7011061
anon really like your works, dont know what you changed in the first picture but still looks great

Did you follow any courses or books on your journey or has it just been through the years of drawing what you like?

>> No.7011102
File: 88 KB, 942x440, prince avalanche old man.jpg [View same] [iqdb] [saucenao] [google]
7011102

>>7011094
Honestly low key I've done shit ton of watching Old Man Vilppu and Loomis and the Drawing Database Perspective videos..... but what really helped me was just getting a mentor to kinda figure out how I learn and what works for me, and then making as many of my ideas into illustrations as best I can, following in the footsteps of my favorite artists.
TLDR; Doing as many actual illustrations and only studying something to immediately try and "solve" the problems you encounter one illustration is much more rewarding and engaging than any other method I've tried. It's much better than trying vaguely learn the concepts broadly and then be kind of average in actually apply. Even when being trained by somebody, the thing we noticed was that actually doing the work you want to do and trying to not run away from the problems was just much more effective, at least for me.

>> No.7011131
File: 947 KB, 1940x1024, poyoyon-copies-5.jpg [View same] [iqdb] [saucenao] [google]
7011131

Copied From: Akio Watanabe (Poyoyon Rock)

2nd today

>> No.7011133

>>7011005
>i think it requires to be in trad
It doesn't. If someone thinks that then they don't get what the goal is.

>> No.7011134

>>7011102
nta but is grinding really that important when let's say trying to solve a certain problem from my work like finding out my figure drawing sucks?

>> No.7011135

>>7011079
Do you regularly flip your canvas when drawing? I ask because the face/facial features have some visible symmetrical issues. Good job otherwise.

>> No.7011136

>>7011133
thanks for the reply, anon
but what's the general setup if im doing a bargue plate in digital?
i only have a screenless tab at the moment

>> No.7011142

>>7011102
Thats really good to know thanks for the advice

I'm the same anon that wrote this
>>7009014
So thats heartening to hear, hopefully others share the same mentality

>> No.7011143
File: 1.08 MB, 2114x960, buggy+ref.png [View same] [iqdb] [saucenao] [google]
7011143

>>7006226
Requesting Crits on my Buggy

>> No.7011144

>>7011136
The truth is that you don't even need to do Bargue (as anon up there tried to convey in this original post) if you can gather your own references to study from (something like Manga Materials covers forms well for example). The reason Bargue has historically been recommended is because it covers fundamentals rather well, so if you're still at a point where you haven't worked on your library of references it can be a good basic thing to do. If you want to do Bargue I won't stop you since you'll definitely get something from it either way.
My own opinion is that you should watch this:
https://litter.catbox.moe/z6abmi.mp4 (video)
https://litter.catbox.moe/6xhv2q.srt (subs) (both will die in 1h, DL quick)
and then apply what he's teaching to illustrations you like. It is essentially the same thing as Bargue, but instead you'll be working on illustrations which are in a style you actually aim to reproduce.

>> No.7011149

>>7011143
Horizontal proportions are harder to hit than vertical ones, pay more attention to them.

>> No.7011152

>>7011136
The video answers your questions btw. He is using a screenless tablet for everything he does.

>> No.7011177
File: 883 KB, 2133x1330, poyoyon-copies-6.jpg [View same] [iqdb] [saucenao] [google]
7011177

Copied From: Akio Watanabe (Poyoyon Rock)

3rd today

- Scratchy lines
- No background props
- Face isn't accurate
- Hair isn't so good
- Collar too big
- Ribbon has wrong angle
- Not every shadow is drawn
etc

>> No.7011178

>>7011135
Thank you anon, I'll try flipping the canvas next time. Looking forward to seeing how it improves.

Do some artists eventually get a 'feel' for it through practice? I ask this because, analog artists don't seem to hold the drawing up to a mirror.

>> No.7011188

>>7011178
On some occasions I've taken pictures of my sketches and flipped them up to check for issues, but I think taking regular breaks and seeing your art with fresh eyes tends to produce the same effect. It's just handy to be able to digitally flip to sort of "reset" your visual perception of what you're looking at.

>> No.7011204

>>7011144
>>7011152
thanks
unfortunately for some reason, i cant access catbox/litterbox links
but anyway i've been researching a moment ago and it seems krenz's method is similar to bargue but its more focused on stylization, guess i'll check that one out

>> No.7011282
File: 68 KB, 272x380, file.png [View same] [iqdb] [saucenao] [google]
7011282

just read a manga today

>> No.7011327
File: 1.13 MB, 3059x1440, poyoyon-copies-7.jpg [View same] [iqdb] [saucenao] [google]
7011327

Copied From: Akio Watanabe (Poyoyon Rock)

4th today
Now I think I understand how he maps the face.

>> No.7011338

>>7011327
>>7011131
nice copies, I like you included some of the shading

>> No.7011384

>>7010713
>>7010720
pyw

>> No.7011387 [DELETED] 
File: 1.11 MB, 1992x1432, figure practice 100124.png [View same] [iqdb] [saucenao] [google]
[ERROR]

Is it true I need to learn the planes of the body before I can render? I am sort of getting the basics down but how to render skin like on the left is breaking my brain. As in I can replicate the brush strokes but I don't understand what they represent other than basic shapes like the rib cage and limbs

>> No.7011390
File: 1.56 MB, 2060x1440, figure practice 100124.png [View same] [iqdb] [saucenao] [google]
7011390

Is it true I need to learn the planes of the body before I can render? I am sort of getting the basics down but how to render skin like on the left is breaking my brain. As in I can replicate the brush strokes but I don't understand what they represent other than basic shapes like the rib cage and limbs. Are there resources on how to learn this?

>> No.7011397

>>7011390
No you do not, it would help but there is no difference between imitating the correct look, and making the correct look if they look similar

>> No.7011400

>>7011397
But when I want to do something original that maybe I only have an IRL reference I don't know how to represent it in an anime style, how do I solve this?

>> No.7011403

>>7011400
Copy an anime style instead anon, go straight for what you want.. learning to transfer 3d to 2d lighting is an extra skill you would be learning on top

>> No.7011406

>>7011403
Is there even specific styles for rendering skin and clothes like there is for the facial features and hair that is possible to learn? I'm really lost as to how I should be going about trying to create my own pieces. Do artists use other artworks as reference?

>> No.7011411

>>7011406
yes of course, learn from who you want to draw like, it will probably not look good but that is the point in learning yes

>> No.7011413

>>7011411
I think I really need to see a pro's process instead of just trying to struggle alone. Is there a place I can find something like this?

>> No.7011414

>>7011413
A stream of the artist if your lucky, look around

>> No.7011419

>>7011414
Guess I will go hunting around on youtube then

>> No.7011451
File: 155 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
7011451

As I said here >>7009014

I've now made it >>7011444

Feel free to check it out, original work oriented general. Since I first browsed here I felt there was never enough emphasis on actually applying the results of copies, so I've went ahead and made a new thread for it.

>> No.7011453

>>7011451
You are a nigger, stop splitting the generals.

>> No.7011455

>>7011453
no can do anon, I will open the path away from pure studying

>> No.7011462

>>7011455
Then take that to /alt/ or /sex/ and stop shitting the board with useless threads.
>>6993430
>>6997145

>> No.7011463

>>7011462
Doesn't fit either category, relax

>> No.7011471

>>7011451
You are literally projecting what you fail do achieve on your own onto others. You think that by making a general where you are surrounded by "anime pieces making anons" then you will yourself make it. If you are not conscious of that I would highly suggest you to do some self-reflection. Likewise, using other people's works to advertise your little scheme is bad taste in case it didn't occur to you.
If you want to make pieces, then fucking make pieces yourself and show by example just like many others are already doing.

>> No.7011473

>>7011471
>oh no we can't have the 18th AI thread anymore, this has ruined my day

>> No.7011480

>>7011473
You're literally pulling a strawman. Are you underage or emotionally dysfunctional? Re-read my post above and grow up.

>> No.7011482

>>7011480
Take your tantrum elsewhere, have some self reflection instead of telling others to grow up

>> No.7011497

>>7011451
why :-/

As >>7009088 said, there are already generals up, probably some that no longer exist because nobody is interested in maintaining the city their forefathers left them.

>> No.7011501

>>7011463
>Doesn't fit either category
Meanwhile, at /alt/ and /sex/
/sex/
>All forms of cartooning styles are welcome
/alt/
>Eastern and Western stylization can coexist peacefully
Retard.

>> No.7011503

>>7011501
>thread is completely silent
>someone makes a different anime related thread
>crabs come out the woodworks to screech and throw an autism fit

>> No.7011509

>>7011482
If you can't prove me wrong then just face it.
Or do you plan to keep >greentexting with the whole /asg/ userbase until we somehow all change our mind?

>> No.7011513

>>7011509
Lol, I'm responding to (2) triggered seething crabs, not the entirety of a thread.

>> No.7011520

>>7011503
>slow board
>permabeg splits general despite everyone saying to not do it
>crabs come out to defend the faggot and throw a bitch fit

>> No.7011527

>>7011451
A dumb illiterate newfag is here to save the day, oh boy.

>> No.7011531

>>7011527
I kind of like it, my work is finally in the OP

>> No.7011542
File: 59 KB, 640x643, 1614832165658.jpg [View same] [iqdb] [saucenao] [google]
7011542

>>7011531
>im validated because a chinese bum used my drawing in the op in a cantoneese blogging forum

>> No.7011557

>>7009536
Sooo, about which picture you're talking about?
Googling doesn't help finding the manga on the right.

>> No.7011577
File: 832 KB, 2672x1710, poyoyon-copies-8.jpg [View same] [iqdb] [saucenao] [google]
7011577

Copied From: Akio Watanabe (Poyoyon Rock)
1st today.
I ended up making her head too big and body too small like I did here: >>7003993

>>7011338
Thank you anon

>> No.7011598

Can someone explain why we DONT want a thread dedicated to just making original anime esq art?

>> No.7011603

>>7011149
Thanks! Will do!

>> No.7011604

>>7011598
>thread is /asg/
>have of the posts are just texts instead of anons' artworks

>> No.7011632

>>7011604
NTA, but that's just /ic/ in general.

>> No.7011646

>>7011144
nta but can you please upload it again?
or at least set the time to 1 day?

>> No.7011724

>>7010708
>If you discard properly
Not him, but discard what??

>> No.7011847

>>7011598
Have you looked at his thread?
>Anime Hentai Manga Copy To Original
kek

I'm not against a thread with anime style art (since /alt/ is populated by westoid stuff let's be honest) but in this case we should just tweak /asg/ itself since it is already what it is.
Some people also need to get that /ic/ as a whole is NOT Twitter or Pixiv or w/e social you use. It is a CRITIQUE board so obviously you won't have a thread filled with anons spoonfeeding you the process they use to make 10k likes worth illustrations.

>> No.7011856

>>7011646
It's this course: https://vimeo.com/ondemand/naokisaito/
It was shared before over the video courses thread and probably in /asg/ too or so I hope.

>> No.7011951

>>7011856
The one on the video courses thread lacked several videos from the playlist, it seemed... Was this one complete?

>YUhSMGNITTZMeTluYjJacGJHVXVhVzh2WkM5Q2NUVnZkRWs9
Incomplete one^

>> No.7012004

>>7011598
>original anime esq art
If that were the intent it would literally just be /alt/. Except the dumb OP isn't about doing original work, it's exact same thread /asg/.
And the OP who made it is a fucking nodraw which is why there's nothing there.

>> No.7012080

>>7011598
OP didn't pyw, no legs to stand on

>> No.7012118

>>7011577
The face on this one has very poor sense of structure. Her right eye is somehow bigger than her left one even though it's supposed to be partially hidden behind her nosebridge.

>> No.7012142

>>7012118
Thank you for the constructive criticism, anon, I'll try my best to draw the faces of today's copies.
Hopefully it will 'click' after doing many face copies

>> No.7012207

>>7012142
What is there to click lol that's just common sense

>> No.7012219

>>7011598
That thread would be good if the OP just cut the copy shit as we already have asg

>> No.7012225

>>7011951
nta but i'll upload the missing videos in the video general
just make sure to upload another set of complete copy for other anons to use

>> No.7012507

>anime art has SOUL and KINO or something

>> No.7012510 [DELETED] 
File: 443 KB, 1920x1080, IMG_3230.png [View same] [iqdb] [saucenao] [google]
7012510

4channers, why did your mods not take down a thread with animated CP in the OP?
>drawing anime LE GOOD even though AI can do it better than you ever will

>> No.7012513

>>7007391
this actually is hard to look at

>> No.7012518 [DELETED] 
File: 34 KB, 552x650, IMG_3231.png [View same] [iqdb] [saucenao] [google]
7012518

>>7006548
>must.. draw.. coomerslop..
put your talent to work on some non degenerate art

>> No.7012524

>>7012510
>>7012518
go to sleep zhang

>> No.7012525

>>7012518
>could be drawing any subject about anything and anyone
>draws dime-a-dozen coomslop of anime girls
As if the coombait market wasnt saturated enough as is.

>> No.7012548
File: 759 KB, 1690x644, image (2).png [View same] [iqdb] [saucenao] [google]
7012548

kek i need to go do some actual figure drawing
also whoever posted that naoki saito video on creating copies of illustrations you like is the goat

>> No.7012552

>>7012548
Nice copy
>also whoever posted that naoki saito video on creating copies of illustrations you like is the goat
Which one? The one anon posted above doesn't have any videos

>> No.7012578

Without sounding like a crab, can someone explain why we dont want >>7011444

Seems like a straight upgrade away from the permabegfactory krenz

>> No.7012584

>>7012578
>Seems like a straight upgrade away from the permabegfactory krenz
be the change you want to see in this thread

>> No.7012601

>>7012584
He doesn't want change, he wants to troll. Just report and move on.

>> No.7012606

>>7012548
I'm glad it helped.

>>7011951
>>7012552
Someone else uploaded the missing ones again here: >>7012249

>> No.7012660

>>7011403
But how do you find pose references and combine them with other art references? If I find a pose I want to try drawing on twitter or something but its IRL do I also try to find art with similar poses? I can copy decently now but struggle to come up with a process to create original pieces and I think my misuse of reference is the bottleneck. Sorry I am just very confused.

>> No.7012662

>>7012606
I know, I already watched them as well.

>> No.7012751

>>7012660
Unironically check out >>7011444

Its covers exactly what you want, unlike the krenz crabbing here

>> No.7012765

>>7012751
Wtf is happening there? All I see is shitposting and arguing.

>> No.7012767

>>7012660
nta but what you're asking is essentially finding your own process which is something every artist has to go through. Even most teachers out there never fully unveil their process because as an artist it's part of "selling dreams and being attractive".

An example is that popular guy called Ross Draws. I recall years ago he was found tracing some photography without crediting it I believe, and from there came the realization that this guy's process is somewhat based on tracing. I'm not here to judge him and if you look him up you can see he's already made it, but the point is that, depending on your affinities and goals, you'll have to find your own way of doing things. It could be referencing or tracing 3D models, it could be taking pictures of yourself, it could be referencing poses from the internet or books, ... it's all valid.
>[...] do I also try to find art with similar poses?
This question here pertains to stylization and for that picking an art parent and sticking to them is what you need. Refer to this post anon made as well as the video he included: >>7009888

>>7012765
Ignore him, he's trolling.

>> No.7012770

>>7012767
>>7012765
nodraws trolling that thread should honestly be range banned, literally all OP had to do was cut out the copying shit

>> No.7012772

>>7012770
stop talking about yourself in the 3rd person, your thread is shit, draw and pyw instead

>> No.7012776

>>7012767
>most teachers out there never fully unveil their process because as an artist it's part of "selling dreams and being attractive"
So basically this field is just made harder artificially because teachers don't want to teach properly.

>> No.7012790
File: 920 KB, 1308x2140, ass.png [View same] [iqdb] [saucenao] [google]
7012790

>>7012767
>this guy's process is somewhat based on tracing
Ok damn. Finding a process just to get the piece started feels harder than actually drawing the piece itself. I pyw this piece took like 70% of brainstorming and searching for references and maybe 30% actually doing the drawing just to make a generic coom picture. I really need to figure out a way to cut the pre-drawing time down.

>> No.7012793

copyfags in serious copium mode when they're asked how to produce original artworks; they've suicided their creativity and imagination through endless copying
this is your fate, this is what you choose, there is no turning back

>> No.7012803

>>7012767
Safe to say most westoids who drew "anime style" (no they don't) are actually, and unironically, tracing blacked.com screenshots.
Someone post that reiq webm.

>> No.7012821

>>7012776
I don't think it's limited to this field. Musicians do the same thing, they learn other people's songs first and then develop their own thing which is the sum of what they've been exposed to. When a new artist/band releases a new album, you always hear about the latest they were inspired from etc for example.
Even if a teacher (like say Saitou) doesn't reveal literally everything, if they're a good teacher they'll still explain this mechanism to you. A bad teacher will bullshit you into thinking you need to grind exercises to reach their level until you somehow make intricate pieces out of your head without using any references. Thankfully this trend is dying down but it used to happen a lot in the past.

>> No.7012906

>>7007721
>>7007391

Your work is charming anon, great job! The pose feels unbalanced for some reason. Something about the percieved weight/balance of the pose and the curves isn't meshing as well.

>> No.7012916

I've pretty much never done digital before, how do you guys set things up when you want to do a study digitally? Do you put the reference on a separate layer, hide it, draw and then make it visible again when you want to compare it?

>> No.7012918

>>7012916
On the side or on another device like my phone

>> No.7012923

>>7012918
Ok, thank you.

>> No.7012943
File: 855 KB, 2546x1710, poyoyon-copies-9.jpg [View same] [iqdb] [saucenao] [google]
7012943

Poyoyon Copy 9
Mille-Feuille & Apricot from Galaxy Angel II

>> No.7013115

>>7012916
reference on left monitor
drawing on right monitor

>> No.7013243
File: 644 KB, 630x894, 1692680593189395.png [View same] [iqdb] [saucenao] [google]
7013243

>>7012790
Refer to these videos, they will have everything organized from beginning to end.
>YUhSMGNITTZMeTluYjJacGJHVXVhVzh2WkM5Q2NUVnZkRWs9

In it Saitou will talk about picking up references only after you have already decided what you're going to do and worked your drafts. It gets easier after you get used to it too so, just draw more.

As for anyone who may be worried, I have a gigantic list of Japanese illustrators, animators and mangaka who not only recommend copying from other artists on the start but also keep doing it even after decades of experience. Picrel is Murata Yuusuke (From the One Punch-Man fame) showing how he goes around places like Twitter or Pixiv always holding a pen and a small notebook then copying a bit from every single good art he finds, not moving to the next image until he's done with it. That process is very similar to what Saitou Naoki tells you to do. Pick up a single artist, even if by force (He talks about having a billion of idols, all the guys we all know, but picking up only one), try to draw your original art replicating his art style while following all the "process" he shows in his videos like finding the references and drawing three thumbnails etc, compare your art with your goal artist and pick only ONE thing in it to fix, then study only that until you feel confident with it and redraw your original inspired art. The process of trying to draw it, comparing, studying and then drawing it again is called a "cycle," and is what he found out to be the greatest way to improve. You'll go through a dozen of cycles.

The system is pretty logical and not even that far from what everyone in the West teach you. Saitou will even teach you other techniques like drawing from real life, so there's no need to fuss about doing only one thing, you own your road here, you make your choices. These guys are the source though, and they are all excelling in doing the "anime art" you aim to do, so it looks pretty obvious to me what you should do.

>> No.7013245
File: 1.02 MB, 2507x2855, lines.png [View same] [iqdb] [saucenao] [google]
7013245

I just wanted to practice lineart

>> No.7013249

>>7013245
practice lineweight

>> No.7013253
File: 62 KB, 756x902, g809mv5kd.jpg [View same] [iqdb] [saucenao] [google]
7013253

>>7013245
rumao

>> No.7013284
File: 2.69 MB, 1359x1920, 1703533010580997.png [View same] [iqdb] [saucenao] [google]
7013284

Suggested reading material:

>"The important is not only practicing and studying! The 5 habits to improve your drawing"
https://exhentai.org/g/2495615/52a42e8b06/
"I have seen several students struggling with improving when I was teaching, most of them were what I call the nerd artist. They'd spend long hours studying and cramming art books and still couldn't draw what they wanted. I told several of them to follow the same habits I introduce in this book and they all managed to finally start improving. Don't trust me though, you just have to try for yourself and see"

>"The Fastest Way to Improve Your Illustrations" and "Improve in 7 days! The Saitou Naoki drill to improve at art"
https://exhentai.org/g/2227128/ea9e581620/
https://katfile.com/l241h4bro9p4/Nanokakan_de_Jotatsu!_Saito_Naoki.rar.html (From a dl site)
The one at the bottom in special will show you how to copy (picrel).

Bonus content:

>Anime Shijuku talking about the improvement triangle that is way better than just "draw from real life" (Your practice should be 70% copy, 20% from real life, 10% from your head)
https://twitter.com/animesijyuku/status/1717415459778347358

>600k followers illustrator who keeps preaching copying calling a fan who doubted it stupid (Plus a video of him teaching how to do it properly, pt 1 and 2)
https://www.youtube.com/watch?v=o3g9dc2-hwE
https://www.youtube.com/watch?v=_YuZUxZnSPA (Part 1)
https://www.youtube.com/watch?v=4OqhWz-WZXQ (Part 2)

>Murata Yuusuke's manga on drawing manga where he talks about copying from DBZ and Street Fighter 2 so much all his characters were always super muscular. Other mangaka such as Togashi appear and they talk about copying another manga series together while also noticing that Inoue Takehiko also did the same with the same series.
https://www.amazon.co.jp/ヘタッピマンガ研究所R-ジャンプコミックス-村田-雄介/dp/408874859X

>An animator Murata kept calling amazing telling people to copy first and foremost.
https://twitter.com/jumpaoki/status/1721572318311559351

>> No.7013285

>>7013245
Not bad at all.

>> No.7013287

>>7013284
>(From a dl site)
My bad, I'm a complete idiot. I reuploaded this shit but forgot to add to the post.
YUhSMGNITTZMeTluYjJacGJHVXVhVzh2WkM5aVVGSktUVkE9

>> No.7013311
File: 916 KB, 892x1440, 1699596568659319.png [View same] [iqdb] [saucenao] [google]
7013311

>>7013284
By the way, this Murata manga is a homage to a manga Toriyama himself drew in 1985. It starts with him thinking to himself what material he is going to use to nut that night and tells his student to draw cute girls by watching them, especially by reading porn magazines.

>> No.7013314
File: 866 KB, 892x1440, 1692344073663556.png [View same] [iqdb] [saucenao] [google]
7013314

>>7013311
Later on he tells the reader that to draw cute girls you have to find a lot of idol magazines or videos and draw them while trying to simplify them so they look like manga. Then look for fashion magazines and dress them with the clothes in it once they are confident in their copying skills.

>> No.7013403
File: 161 KB, 1690x300, 1692203360069798.png [View same] [iqdb] [saucenao] [google]
7013403

I am perpetually scared of continuing anything beyond from what is shown. What should I do.

>> No.7013406

*I want to finish my drawings but >>7013403

>> No.7013411

>>7013403
force yourself to finish it one time

>> No.7013418

>>7013403
Force yourself to finish one, then next day reflect on it.

>> No.7013450

Is Mogoon's course good for beginners? Complete newbie here.

>> No.7013464
File: 903 KB, 1980x2510, Illustration168.png [View same] [iqdb] [saucenao] [google]
7013464

>>7013245
>>7013249
>>7013285
Ok I tried to practice lineweight variation and found that the pen pressure in the brush I was using made it difficult for line variation.
so I tweaked the pen pressure and this is the result

>> No.7013507

>>7013403
Just keep sketching. It's the most important phase of any drawing and it's also enjoyable and relaxing.

>> No.7013526

>>7013287
>YUhSMGNITTZMeTluYjJacGJHVXVhVzh2WkM5aVVGSktUVkE9
I'm ashamed to say I don't know what to do with this, is this one of those base64 things?

>> No.7013549

>>7013526
It is, put it there twice anon.

>> No.7013560
File: 672 KB, 1239x816, 1678454309657863.png [View same] [iqdb] [saucenao] [google]
7013560

one day her charming art style will be mine
>>7013284
def gonna look into this stuff, thanks anon

>> No.7013578

>>7013560
Keep up the good work anon, good luck.

>> No.7013674
File: 914 KB, 1980x2510, srl.png [View same] [iqdb] [saucenao] [google]
7013674

>>7013464
I realized the eyes were too far apart in the one I drew

>> No.7013938

New Thread:
>>7013937
>>7013937
>>7013937