[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 1.56 MB, 2400x1596, 1699097442562837.png [View same] [iqdb] [saucenao] [google]
6994376 No.6994376 [Reply] [Original]

>There is one thing not to do, and that is simply to drift along with the daily routine, making no extra effort. You will soon find yourself middle-aged, having done nothing more than routine jobs, and being little farther along than you were years ago. The extra effort is the difference between the great mass of mediocre artists and the comparatively small group of very good ones.
>And in Art, study can never stop. You will find sketches galore in the studio of the good man, with the paint quite fresh. The mediocre artist's sketches are old and dusty.
>I have seen so many middle-aged artists still hoping, whose samples are frayed at the edges, and thumb-marked with time. Sometimes it has been a matter of years since they sat down and actually did something to give their hopes any promise. They are plodding their lives away at something they hate, and doing nothing about it. These are the men who never seem to have had a chance. The truth is, they never seized a chance.
- Andrew Loomis, Creative Illustration

/Studies/ General is all about improving your art and never settling for mediocrity. Every artist is a student, forever and ever. Anybody, from beginner to pro, can post here. Any style is accepted. Critiques are welcome and encouraged. Let's make this a productive thread!

Read the fucking sticky: http://www.alexhays.com/loomis/

Recommended Resources:
https://hackmd.io/7k0XRnIQR6SValR77TDfZw?view

(Previously known as /msg/ - Master Studies General!)
Last Thread: >>6888750

>> No.6994400
File: 429 KB, 800x800, van.jpg [View same] [iqdb] [saucenao] [google]
6994400

I've been playing a game with myself the past few days to get some variety in my studies. I roll a d8 / d10 then consult the following:

STUDY FOCUS:
> 1 - Imagination
> 2 - Gestures
> 3 - Construction / Anatomy
> 4 - Contours / Lineart
> 5 - Lighting / Tone
> 6 - Colour / Painting
> 7 - Full Polish / Render
> 8 - Master Study

SUBJECT:
> 1 - Figure
> 2 - Hands
> 3 - Feet
> 4 - Clothing
> 5 - Creature
> 6 - Landscape
> 7 - Building Exterior
> 8 - Building Interior
> 9 - Weapon
> 10 - Vehicle

Yesterday I rolled 6 / 10 and came up with this piece, not very refined but it got me out of my comfort zone and helped build confidence with the colour wheel which was the focus after all.
Today I'm doing Contours of Feet, will update later on.
Feel free to join me. Post in another thread if you roll imagination, of course, and use random.org if you lack physical dice.

>> No.6994497
File: 373 KB, 1200x1200, feets.jpg [View same] [iqdb] [saucenao] [google]
6994497

>> No.6994567

>>6994497
Switched to a hardbrush so I couldn't hide behind chickenscratch.
Gotta say, didn't think about the implications when I stuck it on the list but going straight to contours from photo ref w/ no construction lines feelsgoodman.
Feel like I'm working out my visual estimation skills. Gonna explore this technique for character studies cos it feels like a good way to develop stylisation skills as well.

>> No.6994570
File: 395 KB, 1000x1000, feet2.jpg [View same] [iqdb] [saucenao] [google]
6994570

>>6994567
Lmao forgot pic, it's too hot today

>> No.6994590

>>6994497
>>6994570
nice feet

>> No.6994673
File: 178 KB, 1000x1000, shoes.jpg [View same] [iqdb] [saucenao] [google]
6994673

>>6994590
Thanks big dawg, I fucking hate drawing feet/shoes which is a good sign I should draw more of them

>> No.6995502
File: 444 KB, 1000x1000, cars.jpg [View same] [iqdb] [saucenao] [google]
6995502

construction+vehicles

>> No.6995716
File: 1.85 MB, 2605x1376, Screenshot 2023-12-28 173115.png [View same] [iqdb] [saucenao] [google]
6995716

So I found this in a Krenz course and it was kinda funny but actually very high level IQ. Would focusing on just one aspect of a picture really give out that much information?

>> No.6995774

>>6995716
>Would focusing on just one aspect of a picture really give out that much information?
If you want it to, study with purpose.

>> No.6997447

Where do I go to find good head statue refs? I want to draw something more simple that actual human head, but not as simple as a sphere or anime

>> No.6997453

>>6997447
Pinterest

>> No.6997461
File: 518 KB, 1709x1386, ming xiao study 2 dec 29th 2023.png [View same] [iqdb] [saucenao] [google]
6997461

>> No.6997470

>>6997453
Thanks, I checked it out and there's a lot of good stuff

>> No.6998372

>>6997461
pretty good, you should work on hard and soft edges it's what's holding it back the most

>> No.6998513
File: 1.70 MB, 1724x2550, 2023-12-31 02.jpg [View same] [iqdb] [saucenao] [google]
6998513

zorn study

>> No.6998980

>>6998513
amazing... is that trad?

>> No.6999179

>>6998980
Thanks. It's digital, photshop, Lane's brushes doing half the work honestly.

>> No.6999397
File: 219 KB, 1200x928, skullstudy.jpg [View same] [iqdb] [saucenao] [google]
6999397

probably play with the half tones a bit more tomorrow.

>> No.6999448
File: 1.88 MB, 2466x2000, still life dec 31st 2023.png [View same] [iqdb] [saucenao] [google]
6999448

>>6997461

>> No.6999472

>>6999397
Nice. maybe a skull for the skull throne(thread) >>6983864

>> No.6999515
File: 390 KB, 776x1253, 240101_Bust_study.jpg [View same] [iqdb] [saucenao] [google]
6999515

first study of the year

>> No.7000574

Should I do a study every day for the entire year?

>> No.7000644

>>7000574
Go on then

>> No.7000652
File: 1.36 MB, 1678x593, still life 1.png [View same] [iqdb] [saucenao] [google]
7000652

Decided to finally focus on painting this year or at least this month. first is half assed attempt diving headfirst into color, second is the workflow from this vid https://www.youtube.com/watch?v=lJitss58XKc
i want to improve my brushwork and brush economy and avoid overblending, has anyone succesfully overcome subconscious autistic perfectionism?

>> No.7000658

Should I start with values studies before attempting color ? I avoid coloring like the pest, and everytime I attempt to do something it looks way too saturated or weird to me.

>> No.7000671

>>7000658
Yeah it helps to break it into bite-sized pieces to achieve overall mastery
>Do tonal studies
>Do monochrome studies where you fuck w/ saturation
>Start doing two-tone pieces (aka Zorn tech)
>Move up to three-tone pieces and so on
Here's a free tip for saturation: Saturate your focal point and mid-tones, desaturate everything else.
And here's a good video to demystify the colouring process, very applicable to digital art too: https://www.youtube.com/watch?v=ai_cGQxoYP8

>> No.7000673

>>7000671
Thanks a lot for the advices, I'll do that then !
For two tones, like black and white binarization on csp, and then for three tones I had a midtone ?

>> No.7000683

>>7000671
nvm, I asked this before looking at the video.

>> No.7000701
File: 1.90 MB, 2466x2000, color block in dec 1st 2024.png [View same] [iqdb] [saucenao] [google]
7000701

>>7000658
>>7000549

>> No.7000855
File: 273 KB, 1269x1000, skullfinished.jpg [View same] [iqdb] [saucenao] [google]
7000855

>>6999397
had to stop out of boredom, back to anatomy study

>> No.7002261
File: 1.46 MB, 1857x2550, 2024-01-03 02.jpg [View same] [iqdb] [saucenao] [google]
7002261

Starting Chapter 4 of Steve Huston's book with this Fechin copy.

>> No.7002285

>>6994376
I'm the old mediocre artist Loomis is talking about. Still hoping I can make it after all the wasted years.
Feels pretty bad.

>> No.7002305

>>7002285
How old are you + pyw

>> No.7002776

>>7002305
It's actually too embarrassing for me to do that.

>> No.7002835

>>6997447
Most of the major museums have online catalogues filled with lots of references. I recommend the British museum, the Met and the Louvre. Museum of Fine Arts in Boston is pretty good too.

>> No.7002866

>>7002776
This is one of very few places you can do it anonymously

>> No.7003175

>>7002866
Being anonymous doesn't cover up the shame I feel.

>> No.7005697

bump

>> No.7007074
File: 1.47 MB, 1290x1829, IMG_8707.jpg [View same] [iqdb] [saucenao] [google]
7007074

>> No.7007089
File: 183 KB, 1280x931, 7AAB81CC-6E73-444B-8F94-8EA9D48B783C.jpg [View same] [iqdb] [saucenao] [google]
7007089

Drawing the same reference over and over again and seeing your own improvement is so gratifying

>> No.7007112
File: 231 KB, 1280x931, 1E43C406-34CD-4204-91B6-51ABC3538895.jpg [View same] [iqdb] [saucenao] [google]
7007112

Everyone’s work here is so amazing. I don’t want to mass reply, but I love everything here.

>> No.7008180

>>7007089
>>7007112
Great job anon

>> No.7008936
File: 9 KB, 198x200, 1703429711779363.jpg [View same] [iqdb] [saucenao] [google]
7008936

Whats the best way to study relative symmetry of a face?
Even if I put in lines first theyre gonna be skewed. Its like I construct the left and right side of a face completely different.
With 3/4 or profile view this problem doesnt exist.

>> No.7008954

>>7003175
avoiding such emotions probably isn't productive in the long term

>> No.7009320
File: 39 KB, 460x392, dsasdsdsd.png [View same] [iqdb] [saucenao] [google]
7009320

hello i need help; what causes this crease? is it the ribcage meeting the oblique flank pad?

>> No.7009329
File: 196 KB, 1000x825, casthand.jpg [View same] [iqdb] [saucenao] [google]
7009329

>> No.7009334

>>7009320
it's kinda like an accordion, the skin and fat between hip and ribcage that's usually stretched gets compressed and squished out when leaning to one side.

>> No.7009404
File: 1.12 MB, 3068x2007, charc.jpg [View same] [iqdb] [saucenao] [google]
7009404

Pretty comfortable with charcoal pencil but first time trying willow charcoal + compressed charcoal. Messed up that face pretty bad.

>> No.7009429

>>7009329
god i hate this, need to draw this cast more to understand it.

>> No.7010111
File: 199 KB, 1280x896, 6B387CFC-E597-4F8B-8212-38DE7FDBA510.jpg [View same] [iqdb] [saucenao] [google]
7010111

Doggo

>> No.7010117

>>6994376
The OP’s spirit is pretty refreshing, thanks.
Madness is to keep doing the same thing yet expect a different result every time

>> No.7010242

What are some tricky poses to draw?
Maybe something that becomes tricky when combined with particular perspective?
I am not creative so I have problem with getting ideas of what to draw, but I want to develop my drawing abilities.

>> No.7010555
File: 82 KB, 661x830, pn_study.jpg [View same] [iqdb] [saucenao] [google]
7010555

Some Purple Noon studies. Challenged myself by using only a single brush and no color picking

>> No.7010556

>>7007089
>>7007112
What's the artist that you studied? Amazing job btw

>> No.7010752

>>7010556
platinum end from obata

>> No.7011389

>>7007089
>>7007112
Nice, how do you grind art?

>> No.7011412
File: 359 KB, 576x666, studiesc.png [View same] [iqdb] [saucenao] [google]
7011412

Did my first color studies ever. I really don't like coloring and painting but I need to learn and love it for the industry I want to break in... I'm going to do this alongside values studies, because I'm afraid that if I only focus on one aspect I'll be stuck at some point.
10 min each.

>> No.7011431
File: 1.09 MB, 839x845, 123.png [View same] [iqdb] [saucenao] [google]
7011431

ll dump it here too why not

>> No.7011510

>>7011431
Nice color studies got an ethereal look to it

>> No.7012011

>>7011412
Liked those, keep it up

>> No.7012246
File: 297 KB, 1176x1071, スクリーンショット 2024-01-09 182655.png [View same] [iqdb] [saucenao] [google]
7012246

good grind, everyone

>>7008180
>>7010752
>>7011389
thanks, frens

>>7011389
For 3 years, I just did gesture drawing, with almost no progress
For 2 years, I studied Vilppu, but stagnated.
For the last 2 years, I have been doing master copies, and some memory drawing, using David Finch's roadmap and livestreams

I improved more in the last 2 years than I did the previous 5 yeras.

A good sturdy method is the most important thing to improving at any skill. Read the David Finch roadmap and watch his study streams. I only do figure drawing as a general warmup, and a way to apply what I learend from master copies to life. My figures don't realistic at all, and that's because I'm imposing a lot of my memory on what I see. It's another form of memory drawing

>> No.7012252
File: 8 KB, 259x195, download (1).jpg [View same] [iqdb] [saucenao] [google]
7012252

>>7010556
quoted the wrong person. thank you for thinking my studies are amazing ;)

>> No.7012281
File: 469 KB, 1862x1240, スクリーンショット 2024-01-09 185547.png [View same] [iqdb] [saucenao] [google]
7012281

>>7010555
>>7011431
>>7010111
how did you guys learn to paint so amazingly? Was it all Richard Schmidt and Loomis?

>> No.7012291

>>7012252
fuck you mikufag

>> No.7012311

>>7003175
>>7002285
I literally got gud by posting on 4chan & gdtting roasted. You wanna git gud or not?

>> No.7012340

>>7012311
pyw? not saying you're lying, just curious (pinky promise).

>> No.7012364
File: 469 KB, 780x376, 123.png [View same] [iqdb] [saucenao] [google]
7012364

>>7012281
well imo the only way to get good at painting something is actually to get familiar with the subject you painting and it's 3d form atleast simplified
i mean you can't paint believable head unless you know it's volumes because you won't be able to tell why there is change in color or value
yes you can learn how to blend etc and copy random shapes from a photo or other painting but you probably end up with random mix of blots on your canvas and won't be able to apply it in you own painting

>> No.7012370

>>7012364
I'm so in awe of all the subtle color and value shifts you have there. i kneel

>> No.7012381

>>7012370
thanks

>> No.7012391
File: 774 KB, 2480x3508, fgjfjf.jpg [View same] [iqdb] [saucenao] [google]
7012391

>> No.7012512
File: 616 KB, 3508x2480, cvvbcbc.jpg [View same] [iqdb] [saucenao] [google]
7012512

because the threads where people draw are dead while the others where there are crabs and trolls are full

>> No.7013127

>>6994376
Did anyone here studied Bridgman? If yes, talk about your experience with it and post your work along

>> No.7013183

>>7013127
For Brigdman go to permabeg thread

>> No.7013363
File: 1.53 MB, 1290x1792, IMG_8790.jpg [View same] [iqdb] [saucenao] [google]
7013363

>> No.7013372

>>7008936
Pls

>> No.7013374
File: 745 KB, 2000x1500, 518BD63C-83D9-423D-92AD-49E18A771B6F.jpg [View same] [iqdb] [saucenao] [google]
7013374

>>7012281
It sounds kinda retarded but by painting.
Many anons especially on the salt/sex thread helped me a lot though giving valuable advice on my work.
Also thank you for the praise, your figure drawings are pretty solid too!
However a crossroad resource I can give you is Peter Chan color class on Radhowto, it teaches you the basics of color studies.
Also Krenz Cushart’s color and light class is pretty good, Ahmed Aldoori’s painting demos are also interesting to follow along, I followed along his head painting demo on proko’s yt, the one he did for the med’s map course.
However I’ll be honest with you, painting that doggo has behind it like five years where I just drew like a madman basically, all trad stuff with bic pens working just with value and lines.
Richard Schmidt and Loomis are great but ultimately it’s your own work and trajectory that really matter.
You wanna get good at painting? Paint a lot, get those 10000 shitty paintings out of your stylus and get to the master level works.
I still do my fair share of shitty paintings, it’s ok, the ones who never taste failure shall never drink from the glorious wellspring of success.

>> No.7013413

>>7012364
Today I did another try at painting but I ended up trashing it again. Maybe is this 3D form thing that I don't get...

>> No.7013473
File: 623 KB, 1762x799, square zero jan 8th 2024.png [View same] [iqdb] [saucenao] [google]
7013473

>>7000701

>> No.7013513

>>7012364
try one without tracing

>> No.7013542

>>6995502
I would die for that lil motorbike

>> No.7013767

>>7013183
>thread sticky recommends it
>no work posted
>no insight
discarded

>> No.7013836
File: 215 KB, 1738x1285, backlit.jpg [View same] [iqdb] [saucenao] [google]
7013836

Good morning, /stud/s.

>> No.7013918
File: 163 KB, 374x376, 646546.gif [View same] [iqdb] [saucenao] [google]
7013918

>>7013513
I don't think he traced.

>> No.7014102
File: 1.75 MB, 1488x1087, boxes.png [View same] [iqdb] [saucenao] [google]
7014102

>> No.7014110

Dead thread

>> No.7014275

>>7013473
Great rendering!

>> No.7014920
File: 543 KB, 1938x1317, スクリーンショット 2024-01-11 182903.png [View same] [iqdb] [saucenao] [google]
7014920

>>7012391
>>7012512
these are nice. take some time to do some master copies too. that's where you learn to simplify the human body in a better way

>>7012364
>>7013374
thank you for your insights. I suppose I already know how to learn to paint, it just comes down to thousands of studies. I'm just intimidated by the workload ahead of me for it so I keep avoiding it

>>7014102
holy crap these are good

>>7013363
good studies. have you gotten to the memory drawing part of bridgman yet?

>>7013473
i have never done this exercise before in my life. did you learn a lot from it?

>> No.7014950

>>7014920
Thank you. Haven’t gotten to the memory part yet, but I’m working every day to finish the last half of the book to get there. Very excited to start

>> No.7014952

>>7014920
Also nice work anon. The legs and back are very impressive . Who are you studying?

>> No.7015003

>>7014952
thanks anon, these are from photo references, though I learned all my anatomy from Bridgman and Morpho. I feel like I have to go back and brush up on my figure drawing, so I'm thinking of working through the taco anatomy books from cover to cover, doing memory drawings

>> No.7015009
File: 174 KB, 567x1052, memory render jan 10th 2024.png [View same] [iqdb] [saucenao] [google]
7015009

>>7014920
I still suck at drawing, so I can't really say it's exactly helped, here's something I had tried to render from memory / imagination (not my lineart)

It's basically just doing a still life, but simplified into grayscale.

Vilppu talks a lot about the primitives (cube, sphere, cylinder), so I think that for painting too, it's natural to start with the primitives as being the very first thing you should be able to competently paint / render completely, before moving on to anything else.

>> No.7015014

>>7013918
>fell for b8
lmao dude go back

>> No.7015082
File: 103 KB, 750x1000, castblockin_resize.jpg [View same] [iqdb] [saucenao] [google]
7015082

Just a shorter block in of my cast. I didn't use sight size and wanted to practice comparative proportion

>> No.7015117

>>7015009
i will say, learning to render shadows like a 3d modelling program is not a good use of your time. It's like what Loomis says, 5 minutes of "seeing" is worth days of "faking" light.

Shadow shapes are an entire visual library of their own, and I don't think it's that simple to just extract shadows from primitives and apply them to the figure. It's a lot harder than that. To paint figures well, you need to observe how shadows fall on figures. Paint that enough times, and you'll start to get a sense for how things will look and will be able to paint from imagination soon

>> No.7015179
File: 684 KB, 2338x1653, cyllies.jpg [View same] [iqdb] [saucenao] [google]
7015179

Good morning, /stud/s.

>>7014920
>holy crap these are good
Thanks. I wish my linework was as clean as yours.

>>7015117
>learning to render shadows like a 3d modelling program is not a good use of your time.
When you learn how light works, it's worth doing once from imagination/memory to test your knowledge. It doesn't take long using a soft brush and simple layering.

>> No.7015238
File: 115 KB, 546x1361, IMG_0253.jpg [View same] [iqdb] [saucenao] [google]
7015238

>>7014920
NTA, but I’m currently working on Bridgman. Do you think it would be better to go through the whole book copying straight through from start to finish, and then do the memory pass as a separate pass through the book… or to do a copy and then a memory drawing for each drawing before moving on to the next? Sort of doing the copy and memory phases simultaneously, like you have here:
>>7007089
>>7007112
You’re much further along than me, and this is something I’ve been wondering about. I’m kind of leaning toward doing the copy and memory things simultaneously, since it’s what Finch does in his study streams. But it’s a lot harder and slower than just doing copies. Although having to do the full memory pass afterwards sounds… not fun.

Here, have a Methonium ass study for your troubles

>> No.7015383
File: 1.14 MB, 2012x2200, 1-12-2024.jpg [View same] [iqdb] [saucenao] [google]
7015383

>>6994376
how do you guys balance studies and exploration
I personally spend too much time doing studies that I dont have energy or time to focus on art style exploration

here are my studies for the day

>> No.7015412

>>7015383
struggling with this one too. lately ive been forcing myself to do gesture by exaggerating the muscles of the model which makes it more fun to draw and feels like an initial step into imaginative drawing.

>> No.7015419

Read the sticky, just want advice from living people.
I'm pre-/beg/, getting started for the third time but actually trying to focus myself instead of watching a few youtube videos, not clicking with them, and giving up.
I want to do studies, but I'm not sure how to properly go about this or if there's any resources (galleries of references, video explaining it) I can use.
I'd appreciate any advice, thanks.

>> No.7015424

>>7015419
focus on simplifying them to their most basic forms and apply perspective to them

everything is built on top of this concept

>> No.7015434

>>7015419
the thing that helped me most with accurate copying was figure studies. I recommend drawalong sessions to richard smitheman on yt if you dont want to find a session irl. After a summer of just doing a two hour session weekly of figures, copying 1-to-1 studies with few errors was much easier for me - before then it required constant checking with tracing paper and was a huge slog to finish a single master copy.

you can also do bargue/krenz whatever but it feels like pulling teeth as a pre beg like you said while drawing the figure is pretty relaxing.

>> No.7015442

>>7015424
Thanks, I feel dumb but I feel like the basics are just eluding me. Even simple stuff like this feels like it needs to be drilled in for me to get.
>>7015434
I'll give those a look, thank you! Someone told me I should focus up on something, because I was getting overwhelmed by figure, gesture, perspective, heads, hands, etc, etc. So I decided to just focus on trying to draw heads but even that feels like I'm not getting anywhere.

>> No.7015787
File: 19 KB, 221x324, epoch-of-twilight-7ce8c1d0b6-2239c49aee6b961904acf173b7e4602a.jpg [View same] [iqdb] [saucenao] [google]
7015787

>>7015383
When you do too many studies/requests/commissions is usually because you are neglecting yourself or lost a bit of confidence.
Don't you have any personal projects you wanna work on? A comic? A book illustration? Even a dumbass meme can do it!
Just anything you can let your creative juices to run free, if you don't you are just one study away from burn out.
If you ever did drawabox then you should have heard of the 50% rule, basically your art time shouldn't be entirely devoted to studying and practice, a good chunk should be just you goofing around doodling whatever character design you can come up with and drawing out that crazy fighting scenario you had in mind with a hamster spewing fireballs at a buff demon aura user.
Don't worry if it doesn't come out exactly as you envisioned it, you gotta start somewhere though.

>> No.7015945

>>7013127
So... No one?

>> No.7016226

>>7015238
Doing a copy then a memory drawing on your first run would detract from what you’re trying to learn, which is how to study another artist’s work properly. The second run is more about what you’ve learned and how you can apply it to try and match that style but it has an entirely different purpose. I say copy and the. Memory run for the full book. Finch said it this way as well, and for a reason.

>> No.7016580
File: 342 KB, 1101x611, 221fbbgb.png [View same] [iqdb] [saucenao] [google]
7016580

Looking for critique other than the obvious different faces/pose i fucked up

>> No.7016611
File: 177 KB, 751x299, z.png [View same] [iqdb] [saucenao] [google]
7016611

>>7016580
Some spots where you can go a little darker. Extend the shadow shape of the left cheek in a little.

>> No.7017116

>>7016611
Thank you now that yu pointed it out, the values are completely different.

>> No.7017530
File: 541 KB, 1828x1237, Screenshot_20240113_232802.png [View same] [iqdb] [saucenao] [google]
7017530

>>6994376
Trying to do 100 hand studies over the next few months. Here's 1 and 2 (I'm not gonna spam all 100 don't worry)

>> No.7017549
File: 505 KB, 795x628, landscape.png [View same] [iqdb] [saucenao] [google]
7017549

what's the most efficient way to paint all those little indents in rocks/ice? should i just not bother?

any other critique is appreciated.

>> No.7017568 [DELETED] 

>>6998513
So bad

>> No.7017569 [DELETED] 

>>7015383
Never draw again

>> No.7017583

>>7016226
>The second run is more about what you’ve learned and how you can apply it to try and match that style but it has an entirely different purpose.
The memory run has an entirely different purpose? I thought the copy and the memory pass were both to learn Bridgman’s construction and how to think about anatomy. I’m not necessarily trying to ape his style. Can you clarify a little bit?

>> No.7017601
File: 441 KB, 795x628, brushexample.png [View same] [iqdb] [saucenao] [google]
7017601

>>7017549
large textured brush on a new layer. use lock transparency to paint the shade back in etc.
(red is just the brush in one stroke)

>> No.7017605

>>7015014
>I was just pretending to be retarded
nice one

>> No.7017612

>>7017583
They are both to learn his construction methods and anatomy. I say it has a different purpose because you’re trying to draw from imagination, which is a completely different process than directly studying with a reference. To me, the purpose of the first run is to teach you how to study, while the memory run’s purpose is to teach you how to apply and problem solve. Because of this, I think that the runs should be separate

>> No.7017660

>>7017601
can't believe I didn't think of that. guess I have to go get some texture brushes then

>> No.7017666

>>7017549
I really like how it looks without the texture desu

>> No.7018187
File: 1.05 MB, 3000x2250, IMG_20240114_100636.jpg [View same] [iqdb] [saucenao] [google]
7018187

my phone camera is not very good. could take a better photo with a better camera I have, but too lazy atm. I used a cheap 4B pencil for the dark shading and just a basic HB for the halftones. drawing on strathmore natural white charcoal paper.

>> No.7018251
File: 757 KB, 1990x2620, IMG-20240103-WA0005.jpg [View same] [iqdb] [saucenao] [google]
7018251

Copied from the barge plates. Feedback much appreciated

>> No.7018510

>>7017530
>I'm not gonna spam all 100
sounds like the words of man merely pretending to do 100 hand studies

>> No.7018654

>>7017612
Hm, okay. I think I see what you’re saying. Thanks, anon

>> No.7018659

>>7018654
lol you’re welcome. I probably worded it a bit confusingly, but Finch says that you should do reference run then memory and I like to think he has a solid reason for that

>> No.7018739

>>6999448
what am I looking at here

>> No.7018875
File: 894 KB, 1243x909, Ishmael.png [View same] [iqdb] [saucenao] [google]
7018875

>> No.7018934
File: 1.18 MB, 1879x966, practice jan 14th 2024.png [View same] [iqdb] [saucenao] [google]
7018934

>>6999448
>>7018739
Rage

>> No.7018939

>>7018934
your halftones and shadows are overlap. make a 9 value scale (3 dark, 3 mid, 3 light) and model a sphere with it. then use the sphere as a guide to shade the david statue.

dont ask me specifics of workflow because i dont work on digital

>> No.7018958
File: 847 KB, 1350x2250, 3-4.png [View same] [iqdb] [saucenao] [google]
7018958

>>7018510
You have convinced me anon. Here's 3 and 4.

>> No.7018973

>>7000658
nah. you're losing out on the variety of colors you'd stumble upon when painting with colors from the get go

>> No.7018984

>>7018251
I think you got some things well, like the rendering under the chin. The values are allright but they lack of some smooth transitions and sometimes mid tones (look at the neck for example). But they still give a good sens of volume so that's good.
I'd say the biggest weakness of this drawing is the proportions. The original Faustine has a face way more elongated and so her neck would be way thinner. If you made a 1:1 copy of the plate you have, put it next to your drawing and look at them alternatively to spot the differences. So for your next drawing, try to spend some more time with checking the proportions and have a stronger constructed base drawing. You can either make a quick study before starting your copy.
But overall that's good, keep going!

>> No.7019041
File: 1.08 MB, 1397x2048, Peder_Mønsted_-_Sleigh_ride_on_a_sunny_winter_day (1).jpg [View same] [iqdb] [saucenao] [google]
7019041

>>7017549
basically what you're doing, just summarize them to a larger size, one 'step' below the size you're at now, and work the whole thing at that 'resolution'. Then, as time allows, do another 'step' smaller and so on. Additionally, figure out where you want the visual focus to be and work proportionally more 'steps' as you get closer to there.

>>7017601
This is fine but not very /study/. Texture brushes have a tradeoff:
- they relieve you from carefully analyzing relatively unimportant details of the subject
- you lose a great deal of control over how the details are presented and an opportunity to further characterize your image.

Picrel: Look how Mønsted carefully models every detail in the craggy snowbanks. A contemporary digital artist would likely think it's a great opportunity to save time with a textured brush. But Mønsted's work really sings because of the thoughtfulness with which he arranges his details.

You're doing good work at handling the overall forms, so I'd say the choice of whether or not to use a textured brush is just about how you feel about this tradeoff.

>> No.7019064

>>7008936
>>7013372
No one?Im dying to solve this once and for all

>> No.7019089

>>7019064
it's honestly just practice. years of drawing leads to good dexterity

>> No.7019157
File: 441 KB, 1498x1000, photostudy3.jpg [View same] [iqdb] [saucenao] [google]
7019157

>> No.7019172

>>7019041
Fair points, I agree it's not going to sing without careful arrangement of details. But digital lacks the chaotic brush splay of trad, so it's not so far removed to use a textured brush to mimick that. Specific details can be brought back over top after getting a base down. Observation of value is still /study/ the brush didn't do any of that for me.

>> No.7019602
File: 438 KB, 1882x1271, スクリーンショット 2024-01-15 160542.png [View same] [iqdb] [saucenao] [google]
7019602

very nice studies everyone.

>>7015238
doing memory drawings helped my studies affect my person work more directly. when I just did copies, it often felt like the information was going in one ear and out the other. memory drawings help with retention, I think

>>7015383
i have trouble with this too. recently, I've been flopping my schedule, doing imagination work first, before doing studies. I used to always do studies before imagination work, but I would just end up skipping the imagination stuff most days. I think, when you get better and better, imagination and portfolio work should come first.

your figures are amazing, btw

>>7017530
spam all 100!

>> No.7019673

>>7019041
This is a very insightful post, thank you. Even if probably can't achieve the same detail as traditional art, I think I'll lay off the textured brushes because it definitely would be worth it in the long run to learn to do these details by hand.

>> No.7019813

>>7019602
Thanks, anon. I did a little bit of just copying and yeah, it kinda seems to just bounce off a little more. That’s mostly what I did with my Morpho simple forms copies, and while I retained stuff, I remember the things I did memory versions and rotations and imagined drawings of a lot better. So I think with Bridgman I’ll try to do a copy and then a memory version. And possibly another copy and memory attempt if it seems like it’s an especially important concept. I think I’d rather do that than wait until after to do the complete memory pass.

>> No.7019819
File: 813 KB, 1500x2500, 5-6.png [View same] [iqdb] [saucenao] [google]
7019819

>>7018958
5 and 6 (rough and quick today because I got home insanely late)

>>7019602
Will do anon thank you

>> No.7021322

>>7013127
no, that book is garbage and a trap
if someone recommends this, you are being crabbed by nodraws and permabegs.

>> No.7021353

>>7018984
Thanks anon. I got carried away and the drawing kept getting larger and larger, I will revisit this plate again. Should I make a general copy on tracing paper of the plates I copy in future to check the accuracy of my porportions or is that too much of a crutch?

>> No.7021497

>>7021353
>is that too much of a crutch?
Nah that's fine, as long as you use this technique to check things and not to construct.
To construct correctly, try to use the same technique shown in the book : make a 1:1 copy of your plate. So have your plate right next to your drawing, draw a cross in the center of your plate and one in the center of your drawing. On those two axes, find the height and the width of your plate and report that on your drawing. You have now 5 points and two axes to help you measure things.
Last thing, once you've finished your lines, you can use tracing paper to copy your drawing on a clean sheet and start rendering. But doing everything on the same sheet is perfectly fine too.
Gnaboaix made several videos about drawing a Bargue plate, you'll see the process, it's very simple.

>> No.7021506
File: 882 KB, 1275x1650, feet.png [View same] [iqdb] [saucenao] [google]
7021506

feet!
>>6994497
>>6994570
very nice

>> No.7021970

when does it actually start to feel like you are improving after doing this shit.

>> No.7021978

>>7021970
do study -> apply what you studied to your own piece right after -> see the difference -> feel like you're actually improving

that's when, best of luck anon

>> No.7023027

study bump

>> No.7023674
File: 411 KB, 1381x806, hmmmmmmm.png [View same] [iqdb] [saucenao] [google]
7023674

idk im trying to get good this year so im doing this i guess. i sure hope it does something in the long run.

>> No.7023878
File: 125 KB, 1000x750, bridgmanmemory.jpg [View same] [iqdb] [saucenao] [google]
7023878

did some memory drawings today

>> No.7024247

>>7011431
Could you please tell me where you got those references?

>> No.7024396

>>7024247
I recognize 4 of them from pinterest.

>> No.7024539
File: 148 KB, 676x322, Screenshot 2024-01-19 184740.png [View same] [iqdb] [saucenao] [google]
7024539

>>7018934
great now I'm upset over this dumbass fucking statue too

>> No.7024742
File: 516 KB, 1168x749, be here awhile jan 19th 2024.png [View same] [iqdb] [saucenao] [google]
7024742

>>7024539
I have had to accept that I'll be in this stage for quite some time before things get better

>> No.7026075
File: 876 KB, 2923x3752, landscape2.jpg [View same] [iqdb] [saucenao] [google]
7026075

15-25 min landscape studies. Got a little carried away with the second one. Thin and spread out clouds are hard to draw.
Apparently they're called cirrus clouds. I'm no meteorologist but I think that's kind of neat.

>> No.7026660
File: 1.73 MB, 2400x800, 2024-01-21-02.png [View same] [iqdb] [saucenao] [google]
7026660

How long does it get to get accurate aaaaaaa
In this one the first mark I made was the point marked red, which is, hilariously, the one most off. And I did spend longer trying to get it right, but it turns out copying a single dot is really hard for me.I find that whether or not my drawings match the reference is pretty much random and there's zero consistency. I can't imagine an exercise that pinpoints this problem better than what I'm doing here (trying to get it in line and then overlaying on top) but I find the progress to be disappointingly slow, especially given that this is pretty much the most basic skill.
I'd appreciate advice but honestly I know I should just keep going at it.

>> No.7026756
File: 176 KB, 1178x1489, スクリーンショット 2024-01-21 131320.png [View same] [iqdb] [saucenao] [google]
7026756

wtf I love FORCE™ now. Anyone else gonna take the Mattesi-pill?

>>7026660
copy art, not photos! Copying something line for line is easier than interpreting life. And, don't copy all the details, simplify and try to capture the big shape accurately first. Also, volume. Copy the same image 100+ times, very quickly. Keep dragging your drawing over the reference, and see where you're off.

>>7023878
based, memory drawings are great

>> No.7026765

>>7026660
>the first mark I made was the point marked red, which is, hilariously, the one most off.
I think that's pretty normal, actually. When starting a copy like this, you have no other context or frame of reference for sizing or position. Then as you start to draw the surrounding area and fill in the details you become more and more accurate.
Also I don't think anyone can consistently eyeball exact proportions, so I wouldn't ruminate on it for too long... For what it's worth, your lines seem scarily accurate already

>> No.7026786

>>7026756
>wtf I love FORCE™ now. Anyone else gonna take the Mattesi-pill?

Heard that book has been getting slight attention on /ic/ I think it looks interesting to pick up
How is it so far? How are his methods of teaching?

Also nice figure anon!

>> No.7026800
File: 364 KB, 1577x1062, スクリーンショット 2024-01-21 141034.png [View same] [iqdb] [saucenao] [google]
7026800

>>7026786
thanks, anon. I don't really like force, actually. It discourages accurate proportions and form. I was just watching David Finch's livestream with Mike just now and decided to play around with it. The wiggly wavy look that it gives your art is kinda cool, but you shouldn't forget there's tons of super simple cartoon art that's really beautiful too, it's not a requirement for all great drawing.

there's no harm to practicing this stuff, as long as you also practice learning to draw accurately. in japanese art learning circles, they distinguish between croquis and dessin, which is basically short gestural drawing vs careful, slow accurate drawing. but even then, if you study their way of teaching croquis, it's all about accurate simplification, first and foremost, not exaggerated wigglyness above all else

>> No.7026853

>>7026800
Thanks for the input anon! I'll probably still check it out to see if it can make my figures more "loose"

>in japanese art learning circles, they distinguish between croquis and dessin, which is basically short gestural drawing vs careful, slow accurate drawing. but even then, if you study their way of teaching croquis, it's all about accurate simplification, first and foremost, not exaggerated wigglyness above all else
Where'd you learn how the Japanese do croquis? I want to study their methods on croquis

Also again, nice figures!

>> No.7027111

>>7026853
thanks. hide channel has some translated videos on croquis

>> No.7027299
File: 110 KB, 1000x1038, bloemart.jpg [View same] [iqdb] [saucenao] [google]
7027299

>> No.7027306

>>7027299
fucked up hatching bad on the knee oh well

>> No.7027374

>>7018875
>random ligma drawing
wtf, small world

>> No.7028458

>>7023674
Trying to learn how to render, will doing these studies of basic shapes actually help?

>> No.7028459
File: 1.06 MB, 1996x2568, DarkQueen.png [View same] [iqdb] [saucenao] [google]
7028459

>>7028458
Forgot to include pic related

>> No.7029089

>>7028459
anon, please study face structure, l don't care if it's loomis, drawing timed photo reference or whatever, anything will help you improve

>> No.7029603
File: 534 KB, 2080x1283, Screenshot_20240123_204659.png [View same] [iqdb] [saucenao] [google]
7029603

>>7019819
7 and 8

>> No.7031258

>>7029603
good job anon

>> No.7033583

bump

>> No.7033686

>>7033583
tasukatta, anon

>> No.7034082
File: 2.20 MB, 2000x1441, 2024_01_27_akt0.jpg [View same] [iqdb] [saucenao] [google]
7034082

from last life drawing class

>> No.7034201

>>7034082
oh wow, that's super nice, especially the facial expression

>> No.7034239

Problem with studies for me is deciding what to study. That and accepting that I'll never be ready to do studies, so gotta do it anyways.

I do feel like my mind is better suited for reading from imagination, so perhaps try to develop a mannequin for myself?

>> No.7034251
File: 2.46 MB, 2048x2732, IMG_3188.jpg [View same] [iqdb] [saucenao] [google]
7034251

good thread decided to try a bargue plate for the first time in forever; love the loomis quote op

>> No.7034253

>>7034239
Draw to learn, learn your mind.

>> No.7034266

>>7013127
pretty good to break down the human body with basic forms, it's a good abstraction method, don't get lost in all the muscles but draw simplified shapes and use squash and stretch, c and s curves against straight lines to show tension and relaxation between the major masses of the torso and the limbs too.
Whoever says it's a meme or a trap is either retarded or has no actual idea of what figure drawing/painting is about.

>> No.7034408

>>7034251
Those first bargue plates always fucked me up because i could never tell if i were accurate “enough”. Like, i could draw the eye in 2 minutes then feel like i didnt spend enough time on it

>> No.7034525
File: 540 KB, 1657x1103, スクリーンショット 2024-01-27 162003.png [View same] [iqdb] [saucenao] [google]
7034525

>>6994497
nice, i've also been studying feet

>> No.7035061

>>7034201
thank you, anon

>> No.7035508

>>7013127
here's my experience dump after I've been practicing copy twice Bridge since the start of the new year. i started with xiao weichun in December but decided to switch over to bridgman because I felt his construction was more thorough. My study so far has been

> copy bridgman
> apply some of the shapes to figure drawing immediately after
> a few days later do memory drawings of what I copied

this bleeds into other study:

> in addition practice construction drawing from life (casts/skeletons/military museum visits)
> longer master copies of great masters (focus more on high accuracy and values for this)

Really has helped for imagination stuff but has left me anxious because the parts of the figure I still need to study I can't draw nearly as well now. It has also made me more confident in drawing poses and anatomy from imagination to the point I want to spend more of my day doing it. It's taken a month to just do the arms section in bridgman though so it's a huge commitment. If there was a thorough anatomy class locally or if artstudents league ever released an online anatomy class I'd do that instead - but this works well enough for self practice.

>> No.7035720
File: 1.93 MB, 1290x1823, IMG_9238.jpg [View same] [iqdb] [saucenao] [google]
7035720

>> No.7035777
File: 1.83 MB, 3024x4032, IMG_5808.jpg [View same] [iqdb] [saucenao] [google]
7035777

Been going through the Hampton figure drawing book and then I looked through the David Finch stuff and though I would do some copies from that.
Have a problem with making the drawing's themselves look too big which sometimes leads to some lines having too much space between them/ the proportions going out of wack and I'm having a bit of trouble making the DF copies look decent (even though they look better compared to when I first went through the book).

>> No.7036308

>>7035777
I like these a lot. Unfortunately, there’s no way around proportions, it’s just like archery. You just have to aim and keep trying

>>7035720
That’s some awesome looking hatching. Be more careful about the accuracy though. I would redo the head on the top right, trying to make hte eyes better

>> No.7036613

>>7036308
I hear you man, the eye area is a huge struggle of mine, but let me tell you that head took *forever* to render. The right side was especially brutal. I’ll probably redraw it once I knock out the head section as well as some others

>> No.7036838

/studies/ anons would i be absolutely retarded to start doing the Erik Olson perspective course ~in the middle of~ my copy bridgman twice. I also take a weekly classical class that does longer master copies and cast studies. I realized I couldn't actually draw a room in perspective all that well recently and it's been bugging me. I'd also like to stop drawing my figures in voids.

I feel like it could only help my construction but at the same time it may be too much to study at once.

>> No.7036846

>>7036838
Best way to study perspective is to get pictures of buildings and interiors and to draw it, using perspective grids, trying to duplicate it. When I was training my perspective, I would literally just get a book full of those old pictures of antique Gilden age new york mansions and draw it freehand, finding the perspective line first, making a grid, then laying in forms on top of that grid. I feel like 111 hrs of lectures will just result in 111 hrs of delaying yourself from actually learning perspective, because you don't really start learning until you start doing. I'm sure that Olson has exercises, but looking at the course thumbnails, they look like sterile perspective exercises that has nothing to do with laying in a real environment for a real drawing. Too much stuff about focal lenses, station points, etc and not enough observing how it looks in real life.

I have, by the way, watched around 50 minutes of the first lesson, but that was 50 minutes wasted, and I feel like the rest of the course is much like that. You don't need that much theory for perspective, I think the David Chelsea comic book perspective book is all you need. Earnest Watson's creative perspective book is also really good, as are the framed ink books. Even if you go through all of the books I just listed, it won't take 111 hours.

You can study perspective if you want, or not. It doesn't matter, because the most important skill in drawing is accurate observation, both for figure drawing and perspective. As long as you keep drawing, you will keep getting accurate and accumulating visual information around the world, so it doesn't matter if you start perspective now, or later. My perspective continued getting better even just by doing figure drawing.

>> No.7036957

>>7036838
I think that you should study perspective at the same time- I’m currently on my first Bridgman run and I’m sharpening my perspective knowledge. Like the other anon said try to keep it simple and focus on just drawing various things in perspective as opposed to the technical aspects of it all. Recently I’ve been taking pictures of things In my day to day life (ie a street light from the front, then from the bottom). Doing drawings like that or architectural ones like the other anon mentioned will help you get the general “gist” of perspective without overwhelming yourself. Shit you really don’t even need a camera, sometimes just drawing what’s around you is enough. I will say that drawing things consciously in perspective from observation has been much, much more beneficial to me than studying the intensely mathematical aspect like the perfect vanishing point, station point, etc.You’ll have to study that eventually, but it should be when perspective is much more natural for you and you can afford to apply it in that sort of way .

>> No.7037424
File: 968 KB, 2048x2048, Untitled_Artwork.png [View same] [iqdb] [saucenao] [google]
7037424

10 min study of nectarine from life

>> No.7037428
File: 2.07 MB, 3024x4032, IMG_3210.jpg [View same] [iqdb] [saucenao] [google]
7037428

>>7037424

>> No.7037529
File: 412 KB, 1065x1067, IMG_3615.jpg [View same] [iqdb] [saucenao] [google]
7037529

Did a master study (charles sillem lidderdale), focusing on value and color

>> No.7037542

>>7026075
i like your style anon -- really like the blockiness of the bottom piece. gj on the color and value

>> No.7038779
File: 754 KB, 1500x1500, textures.jpg [View same] [iqdb] [saucenao] [google]
7038779

Practice rendering textures

>> No.7038843

>>7037428
Why is there a huge cum stain next to an orange

>> No.7039456
File: 242 KB, 1000x826, bridgman_24_01-02.jpg [View same] [iqdb] [saucenao] [google]
7039456

>> No.7039910
File: 282 KB, 1161x1280, IMG_4058.jpg [View same] [iqdb] [saucenao] [google]
7039910

Loomis

>> No.7039930

>>7039910
Digital study or traditional?

>> No.7039951
File: 324 KB, 1161x1280, 1706737858450444.jpg [View same] [iqdb] [saucenao] [google]
7039951

>>7039930
looks trad to me. I would guess some sort of marker given the start of a lot of the lines, but at any rate it looks to be something on physical paper.
>>7039910
I'm a beg, but for what it's worth the left eye (our perspective) looks a little small and possibly with an improper tilt, but idk what reference (if any) you're going off of.

>> No.7039953
File: 1.06 MB, 2560x1160, Screenshot_20240131_173044.png [View same] [iqdb] [saucenao] [google]
7039953

>>7029603
9 through 15

>> No.7039955
File: 2.07 MB, 332x215, 70.gif [View same] [iqdb] [saucenao] [google]
7039955

>>7039910

>> No.7040344
File: 834 KB, 1500x2500, 16-17.png [View same] [iqdb] [saucenao] [google]
7040344

>>7039953
16-17

>> No.7041827
File: 551 KB, 2480x4000, studyjeanleon4.jpg [View same] [iqdb] [saucenao] [google]
7041827

https://www.youtube.com/watch?v=rCgC2dnEnco
Still like this one
-Jean-Léon Gérôme /Orientalisme Académie française

>> No.7042337
File: 1.96 MB, 3024x4032, IMG_5904.jpg [View same] [iqdb] [saucenao] [google]
7042337

Just did a few more Hampton copies, feeling a lot more confident about what I'm supposed to be looking for while gesture drawing. Should probably get started trying to apply what I learn so far instead of just copying from a book and also picking up the pace and getting to the landmark chapter of the book

>> No.7043605
File: 158 KB, 931x765, bridgman_24_03.png [View same] [iqdb] [saucenao] [google]
7043605

Finally finished a chapter. Looking forward to the new one (Balance), it looks fun.

>> No.7043968

>>7014102
you taking any online classes on painting currently? mind recommending a few?

>> No.7043998
File: 476 KB, 1800x1350, Cherry Coke 87.jpg [View same] [iqdb] [saucenao] [google]
7043998

>>6994376
Here's a study I did of a still from a 1987 Cherry Coke commercial using Posca markers. The objective was to work on shape design and a limited color palette. There was a good bit of fuck-around-and-find-out with the Poscas, but I think it turned out better than I thought it would given some of the limitations.
>>6994400
I like this! I've been moving to more project based practicing, and I think this will come in quite handy.

>> No.7044002

>>7019064
Have you tried Reilly rhythms?

>> No.7044004

>>7044002
where do i learn about reilly? (I can't afford Watts)

>> No.7044019

>>7044004
Try this: https://finearttutorials.com/guide/the-reilly-abstraction/
Also, here are a couple videos (the second one is by a former Watts student, and the info is pretty consistent with what they teach)
https://youtu.be/lPXIMBocqKw?feature=shared
https://www.youtube.com/live/8hBNgxBmbNw?feature=shared

>> No.7044076

>>7044019
thanks

>> No.7044182

>>7028458
idk im trying to learn too. Im just doing it because i know my values suck and i dont want to do it and usually the painful stuff is what helps you i guess.

>> No.7044283
File: 1.36 MB, 1240x1754, walking vase 2 - Copy.png [View same] [iqdb] [saucenao] [google]
7044283

I did this guy to practice digital painting, I'm not gonna pretend it's great but I'm proud with how it turned out.

>> No.7044289

>>7044283
any tips on learning how to paint as a beginner? Is there a specific learning schedule you're following?

>> No.7044293
File: 178 KB, 897x1200, file.jpg [View same] [iqdb] [saucenao] [google]
7044293

>>7044283
Should have posted the ref...

>>7044289
Phew, I'm a /beg/ just like you. What helped me with this though was watching this video: https://www.youtube.com/watch?v=1d577v_XBKA and then this one: https://www.youtube.com/watch?v=OfeatUZTnQI

>> No.7044295

>>7044293
ooh I love those videos.

>> No.7045368
File: 1.03 MB, 1290x1041, IMG_9335.jpg [View same] [iqdb] [saucenao] [google]
7045368

>> No.7045405

>>7045368
mirin those studies

>> No.7045649

>>7045405
Ty anon :)

>> No.7045766
File: 1.75 MB, 1290x1747, IMG_9339.jpg [View same] [iqdb] [saucenao] [google]
7045766

>> No.7046519

>>7039910
Gorgeous. Some of you anons do loomis better than loomis lmfao

>> No.7047696
File: 416 KB, 1092x759, 2211hynnn.png [View same] [iqdb] [saucenao] [google]
7047696

I am getting really frustrated can someone help me on how to get the shadows and edges correct in the stomach area or tips for that

>> No.7047786

>>7047696
Your overall problem with the shadows and edges is the transitions aren't soft/smooth enough. If you dart your eyes between your work and the reference you'll notice yours looks slightly chiseled.

Some nitpicks are the right lower ab not extending down/looking out of perspective. The shadow under the breast should be as dark as the ribs. And if you zoom in that shadow on the ribs is a black spot, it should fade out towards the back.

>> No.7047856

>>7047696
>harder pls
Good. the drawing is not perfect but i guess you focused on values/rendering. You started and now you have to restructure. Transitions are too smooth, enough smudge retardation, you have to control with textured/hard brushes/light opacity. Cuddle it, that's why it's made for.
>Empty your mind to copy, you have no excuses it has to be perfect.
Or
>Understand, learn and model.

Higher resolutions would be better to understand :) Or touch real skin, get a woman it's even better!

>> No.7047936

>>7034266
>>7035508
Thanks for actually replying anons

>> No.7048561

>>7047786
Should I be color picking and smoothing it over between the transitions? I've realized a lot of these skins models have that sort of blur effect between.

>>7047856
Use the hard brush and manually try to make it smooth?

I try to do both, otherwise it feels like just copying down to the minutest detail without understanding it seems like a waste of time albeit im definitely far from it in both respects

>> No.7050024

>>7017549
Start zoomed out with a big brush, and squint at your reference. Get the basic forms down. Then, zoom in a little and reduce brush size. Focus on overarching large structures first and then segment those into their lesser structures. Doing this, you can start breaking the habit of getting lost in the details. It feels sooo good to get those lil details in though, I get it. By squinting your eyes get rid of the extra information, and allow you to truly see. Selah.

>> No.7050033

>>7019673
Yes, learn to do it by hand first, and then learn to use textured brushes for speed. I like to enlarge a good textured brush when needed on a seperate layer. Barely a stroke, then use the eraser to modify the stroke and transform the stroke and place where needed. If you learn traditional first, then the power if digital just adds to enhance your sheer speed when it comes to conceptual pieces.

Big to small. Remember this.

>> No.7051405
File: 3.21 MB, 1512x2016, IMG_6001.png [View same] [iqdb] [saucenao] [google]
7051405

Went through Hampton some more, got annoyed with how I wasn't really copying one of the illustrations as well as I could, like the pelvis being too far bellow the bottom of the ribcage, the structure of the skull and just overall proportion annoyances
but I've been able to make a little bit of a break through in being able to more easily see and understand the spine which will hopefully help improve my drawings in the future

>> No.7051545

>>7051405
good that you're evaluating yourself like this. some people just draw their whole lives without a single moment of self criticism

>> No.7052903
File: 662 KB, 1842x1217, スクリーンショット 2024-02-08 153736.png [View same] [iqdb] [saucenao] [google]
7052903

study study study study

>>7051405
>>7047696
>>7045766
>>7045368
>>7044283
>>7043998
>>7043605
>>7042337
>>7041827
>>7040344
good studies brothers

>> No.7053736

While I will use reference, how do I study as someone who rather be intuitive when they draw? Basically I like to draw from imagination more than anything.

>> No.7053814

>>7053736
Study your reference with your eyes only first without drawing.
Then after a while, put the reference away and draw it.
When you are done drawing, compare it to the reference and try to figure out what you got right, what you missed, what you deemed important and unimportant for the drawing.

This is more of a memory exercise but you will learn to fill in the gaps too which benefits imaginative drawings.

>> No.7053821

>>7053814
Oh, well thanks anon. Sounds like something I can do with ballpoint too. Also sounds like a good way to tackle all these books I've gathered, especially Bridgman.

>> No.7053833
File: 2.39 MB, 3456x2209, file.png [View same] [iqdb] [saucenao] [google]
7053833

>> No.7053907
File: 1.66 MB, 1290x1769, IMG_9464.jpg [View same] [iqdb] [saucenao] [google]
7053907

>>6994376

>> No.7053947
File: 635 KB, 1955x1291, スクリーンショット 2024-02-09 141910.png [View same] [iqdb] [saucenao] [google]
7053947

Anyone else try drawing the same thing 200 times?

>>7053833
you can do better than that bro

>>7053907
based, keep it up king

>>7053736
This is why you do 1000+ studies. Eventually, you will be able to just flick your line the right way and create a perfectly anatomical figure. It's all just memorization and shape mimickry

>> No.7053949

>>7053947
Thank you for the kind words anon. Really loving your hand studies, your lines are so communicative and appealing, you keep up the good work as well!

>> No.7053952

>>7053947
If you're actually memorizing it the right way, and your observational skills are at a decent level, it shouldn't take more than six or seven redraws to be able to reproduce it exactly without looking at the original. Something about how you're doing it is inefficient, you can only draw the same thing so many times before getting diminishing returns. Why are you redrawing this particular hand from this particular angle?

>> No.7053959

>>7053949
thank you <3

>>7053952
I used to think the same way, but there are actually no diminishing returns. I just keep getting better, and by the 100th hand, I can draw the hand with my eyes closed. Drawing this one hand gives me skill that translate to all other hands too, because the proportions are the same.

I"m being really strict with myself here btw, I'm dragging my drawing over the reference and marking where I'm off, and I don't stop until it lines up 99%. And i'm not using construction. If I were using construction and building up my hand with sketch lines, then yes, I can nail it on the first try. But doing it with no construction is harder. I'm trying to train myself to draw the hand perfectly, without sketching and searching for lines.

And you'd think this process is very tedious, but I find it fun, especially when my 1st hand and 200th hand are wildly different in terms of skill. You gain so much ability in one day, drawing becomes really addictive.

>> No.7053975

>>7053959
This just feels like an incredibly grindy and pointless way to go about it. Hands vary in proportion and you won't always see it from this specific angle. Your time is limited, the hand is complex and you could spend it drawing it from different angles. Well, whatever works for you I guess.

>> No.7053997

>>7053975
you're probably right desu. i just want to try everything and give it my all. no way of knowing what will help me improve faster

>> No.7054042
File: 2.70 MB, 1290x1939, Drawin.png [View same] [iqdb] [saucenao] [google]
7054042

Been going through Hide's 10 minute Pose thing again after not doing it for a while and wanting to do something else other than Hampton stuff for a little bit and compared to the last time I did this I definitely feel like I improved a lot.
I feel like I can control the overall size of the figure a lot more and in turn can fit in more poses on 1 page, although I'm still having trouble trying to draw things like shoes and the legs without them being too sharp or odd looking, but this has overall been pretty fun and I'll probably look over that one hide Croquis video I saw a while back.
Also, top left was just a quick observation doodle of a beer can I saw while I was doing stuff. Felt like I did an ok job at giving the feeling the object was dented but stuff like the perspective of the can's lid looking weird and the drawing still looking pretty flat I still need to improve on my observation drawing a lot more.

>> No.7054126
File: 381 KB, 1847x1294, スクリーンショット 2024-02-09 170907.png [View same] [iqdb] [saucenao] [google]
7054126

>>7054042
those are nice figures. I love hide channel. very pragmatic teaching approach

>> No.7054155
File: 688 KB, 2040x1403, スクリーンショット 2024-02-09 175247.png [View same] [iqdb] [saucenao] [google]
7054155

>> No.7054297

>>7054126
>>7054155
nice hips

>> No.7054383
File: 98 KB, 1000x750, memorydrawingbridgman.jpg [View same] [iqdb] [saucenao] [google]
7054383

tonight's attempt at memory drawing bridgman legs. destroyed my entire pad

>> No.7054385

>>7054383
i have no idea how people have the discipline to burn through this. I struggle to complete two pages of memory drawings a day (~4 images)

>> No.7054409
File: 1.05 MB, 4144x2480, pexels-photo-326536-284162280.jpg [View same] [iqdb] [saucenao] [google]
7054409

>>7053947
>you can do better than that bro
Genuinely don't know how, that was the best I could do of pic related.

>> No.7054429

>>7054409
Yeah, see how difficult it is to draw from life? Beginners should do master copies more than life drawing, i believe. Get jack hamm and tey copying through his book

>> No.7054446

>>7054429
Crazy to think I'm still /beg/ after doing this off and on for years.

>> No.7054911
File: 451 KB, 1899x1101, スクリーンショット 2024-02-10 090904.png [View same] [iqdb] [saucenao] [google]
7054911

trying out some cognitive drawing.

>>7054297
thanks

>>7054383
>>7054385
:(

>> No.7054928
File: 701 KB, 2023x1354, スクリーンショット 2024-02-10 093306.png [View same] [iqdb] [saucenao] [google]
7054928

holy shit this is great

>>7054383
>>7054385
throw away the david finch guide and do cognitive drawing lol

>> No.7055001
File: 380 KB, 1340x888, スクリーンショット 2024-02-10 105701.png [View same] [iqdb] [saucenao] [google]
7055001

more figures

>>7054446
sorry i was mean to you. don't stress out too much about your drawing skill. It took me many years too to see progress

>> No.7055041

>>7055001
No problem.

>> No.7055067

>>7054383
Wtf. The drawings here look good bro.

>> No.7055089

>>7055067
the bridgman leg memory drawings were filtering me hard. anyway it's just a pad, back to the grind.

>> No.7055142
File: 364 KB, 1916x1816, IMG_6483.jpg [View same] [iqdb] [saucenao] [google]
7055142

Some

>> No.7055275
File: 2.60 MB, 1288x1835, Poses.png [View same] [iqdb] [saucenao] [google]
7055275

While going through a page of Hampton's figure drawing book, after doing hide's 10 minutes of pose videos I decided to try and apply that measuring thing to the copies and it worked really well. I was able to keep the poses themselves relatively small in comparison to the sizes I was drawing them before, although I seem to have problems trying to keep the legs within that measuring pole so I had to keep extending the pole and I should have bent the measuring pole to account for the dynamic poses the examples were in. but at the end of the day, I feel like I was pretty successful in applying hide's measuring method.
The one thing that was a pain in the ass was the rib cages and pelvis copies, for some reason I just had quite a bit of trouble trying to draw them 'properly', especially the Left most row (cone looking pelvises) for some reason. But it was good going through them, out of the three version of pelvis and rib cages I really liked the feel of both the box pelvis and the oval ribcage, so I'll probably use those in the future.
Did a tiny bit of the About to pose thing but I feel like I understood it enough, so I'll just speed on over to the next part when I get the chance
Sorry for the writing littering the page, was just taking notes from the book.

>> No.7055763

>>7054911
>>7054928
>>7053959
>>7053947
So, of all the study methods you’ve used, you think cognitive drawing is the way to go?

>> No.7056165
File: 335 KB, 1428x948, スクリーンショット 2024-02-11 095130.png [View same] [iqdb] [saucenao] [google]
7056165

>>7055763
Cognitive drawing is really really really good. I think it's extremely effective, probably more effective than the way David Finch taught memory drawing. I highly encourage everyone to do it. But...

I think this method (pic related) is the best, to be honest. I'm basically doing this https://youtu.be/RXb-Y_kz2aU except I'm not moving on from the reference until I significantly improve at capturing it. The most important part about drawing is the basic shapes and proportion, and if you can nail the proportions, your form can be flat and your details misplaced, but your art will still look good. My earlier attempts are on the right, and the later attempts on the left, and I hope you can see some kind of gradual progression in my ability to do proportions. The last one, overlayed on the reference, was not traced. I was able to draw it and have it line up almost perfectly.

I don't go about shilling this method, though, because most people will think it's overly grindy and difficult to do.

>>7055142
nice studies. I'm a fan of your work

>>7055275
Great work anon. If you haven't tried it, check out the Cognitive drawing method by jason brubaker, in the hack md page above. I think combining it with hampton and hide's examples would be a great step forward in your studies. It'll teach you to see proportions really well and help you solve difficult drawing problems.

>> No.7056193

>>7056165
I see. Thanks, senpai! This is a big help.

>> No.7056251

>>7056165
Interesting. Gotta get some tracing paper and tackle some art and anatomy books.

>> No.7056253

I'm thinking about trying something different in my study routine. Every two weeks switching up my focus. I tend to get caught in a rut and study the same thing months on end, and I definitely see improvement, but I'm never satisfied, it's like an endless pit. There's a lot of areas I'm weaker in that I would like to put more time in to. So every two weeks I'm going to try to put what I'm currently studying down, and focus on something else.

>> No.7056496

>>7056165
ethan becker jumpscare holy shit. haven’t seen that guy since quarantine

>> No.7056519
File: 3.68 MB, 4336x2056, Untitled.png [View same] [iqdb] [saucenao] [google]
7056519

Can I get some crit?
My lighting blew out some of the softer tones but hopefully still comes across
Mainly looking for advice on the hair, looks extremely lazy even though did a good bit of planning in a lighter 4H pencil.
~80 min study(?)

>> No.7056546

>>7056519
proportions are wrong spend more time on blockin

>> No.7056547
File: 2.76 MB, 1293x1925, attempting new thing.png [View same] [iqdb] [saucenao] [google]
7056547

>>7056165
Thanks for telling me about the cognitive drawing method, made sure to watch the videos about it and thought it was the type of method that would help me out a bunch.
Went and applied the Cognitive method to this big human pose from the M. Hampton book and even though I really choked overall (especially the memory ones) and I found myself not being able to fully control the size/ proportions of my drawings and the legs still gave me a lot of trouble. But I did notice that I got slightly better with each drawing, like how I realised how important planting those landmarks were and the difference they make and how I slightly got more confident with my line strokes
Wanted to try and do one more memory pass for the human pose, but my energy was running pretty dry trying to do those copies, so I decided to test out the C. method from Jason's book and the rectangle pelvis from the MH book.
Not too sure how I would be able to apply it to hide's stuff, or at least apply it those 10 minute videos, but what I do know is that I'll be using this methods for my M.H studies when I get the chance, this cognitive method thing feels like it's gonna help me out a lot in the future and making sure important lessons stick.
Also, the doodles were there just to end the study on a chill note.

>> No.7056563

>>7056547
I'm glad it could help you. if tackling an entire skeleton using cognitive drawing is too much, maybe just do the torso, or the arm. Jason starts students with just an eye, a nose, etc. Maybe that would help

>>7056251
I've never tried it traditionally, seems like that would be a huge pain. but good luck. it should still work

>> No.7056566

>>7056519
you aren't drawing what you see you're drawing what you think you see (symbol drawing) drawing what you think you know about what a face comprises of, take an eye for example, you drew a circle with a dot, i don't see that when i look at the source, try not thinking about it as a face at all, try looking at it as areas of different tonal values and shapes, compare your drawing with the source continuously as you draw, ask yourself the question, does what i'm drawing match what i'm copying, where are the dark areas, where are the mid tones, where are the lightest areas, what shapes are they? if the two look different ask yourself why, keep doing that until your drawing looks like what you're copying when you look back and forth between the two

>> No.7056753
File: 3.05 MB, 2700x2160, Bargue Plate 1.png [View same] [iqdb] [saucenao] [google]
7056753

You guys have infected me and now I'm doing Bargue plates. They were a little easy but I enjoyed it

>> No.7056764

>>7056753

I can see plenty of inaccuracies anon, you should do them again. If you don't believe me overlay them onto the originals.

>> No.7056777

>>7056764
Yes sir o7

>> No.7057182
File: 170 KB, 1200x1300, memorypass.jpg [View same] [iqdb] [saucenao] [google]
7057182

memory drawing of loomis, probably needs another pass.

>> No.7057265

>>7056753
Not perfect copies but pretty good nonetheless. You can try to do it again if you want to pursue a precision delirium or you can move on onto the next plates. You'll still learn a lot by doing any of these routes.
Keep going, Anon, that's great!

>> No.7057274

>>7057265

I don’ want to sound like an asshole but the whole point of Bargue plates IS doing a perfect copy though. This is the first plate, if that isn’t at least 99% accurate it’s gonna be worse a few plates down the line and destroys the whole purpose of doing this shit in the first place.

>> No.7057668
File: 545 KB, 1799x1195, スクリーンショット 2024-02-12 100950.png [View same] [iqdb] [saucenao] [google]
7057668

10 min~ figures

>>7056753
based. I can also vouch for dragging the art over the reference, btw. It' a great practice.

>>7057182
good for you, for doing memory drawings. looking forward to seeing more

>>7056519
portraits are very difficult, so that's great you're trying it. mostly, i think your problems are with facial anatomy, alignments, and overall accurately capturing shapes and proportions. It just comes down to more practice to fix that. You don't need to worry about lighting for now, but drawing lighting and shadow shapes will absolutely also help with learning facial anatomy and drawing accurately, so either way, you're good

>>7056253
I think that's a great idea

>> No.7057784
File: 335 KB, 1187x678, pittastuddy.png [View same] [iqdb] [saucenao] [google]
7057784

gotta thank the anon who made that bait thread for showing me this artist

1 is traced
2 is copied side by side
3 is from memory
4 is side by side again
5 is from memory

i am pretty sure i got some muscles wrong.

>> No.7058137
File: 130 KB, 908x537, IMG_20240213_004710.jpg [View same] [iqdb] [saucenao] [google]
7058137

I have to be retarded because how the fuck do i keep messing up his face proportions and making his eyes bigger

>> No.7058145
File: 2.41 MB, 2700x2160, Bargue Plate 1-2.png [View same] [iqdb] [saucenao] [google]
7058145

>>7056764
>>7057274
Did them again. I'm going through them slowly and taking a lot of breaks since I'm recovering from wrist pain.

>> No.7058390
File: 2.48 MB, 3012x2912, BA7C726C-A860-4DB8-AFEC-06D6913934FE.jpg [View same] [iqdb] [saucenao] [google]
7058390

first time doing a vehicle study

>> No.7058392
File: 444 KB, 1165x828, 71B89B49-DC4C-4BF2-BFAC-44133EDD4508.jpg [View same] [iqdb] [saucenao] [google]
7058392

>>7058390
reference

>> No.7058425

>>7058390
>>7058392
dont pick something like that if its your first time. its all matte and metallic. its very difficult to accurately gauge the values of something like this. it also looks like its edited heavily for the photograph.

>> No.7058443

>>7058137
You're at that frustrating part of your art journey where you're already really good at drawing but you can't do the human camera thing yet but you want to
Just
Keep
Trying
You'll do 100 attempted likenesses and every single one will look like a sewer mutant
Then something will click because your brain will have learned how to accurately communicate the shapes your eye sees in the reference onto the paper via your pencil with a high degree of fidelity and suddenly you'll *just* be able to get likeness, you will *just* feel it, it's like this for everyone
You've already done all the tricks and learned all the secrets it looks like, now you just have to keep going until you strike the gold
Yes it will be hard. Don't give up though and you'll be drawing perfect portraits of your aunt's dog for her in no time
Remember every single thing you fuck up beyond repair is still fundamentally an investment in future success and ease, put all your shit face drawings into a folder and keep them
Idk why you're using a lined paper book for this btw, maybe because you're using the lines as measuring sticks basically? Why not get a dot grid book to draw in instead then? Muji has great sketchbooks that have excellent paper quality, are thin enough to not have your hand falling off the book and have a very faint but useful dot grid on the page you can use like this

>> No.7058464

>>7058425
Ok, I wasn’t really worried about values, just capturing as much of the form as possible within the time limit, but thank you. Can you tell me what types of vehicles I should be looking at?

>> No.7058604

>>7058443
Thanks, i will keep going and trying. I use lines because i want to later on copy panels from manga i own so it make's it easier for me to measure and it also works well with drawabox exercises

>> No.7058606

>>7058604
*Makes

>> No.7058942
File: 391 KB, 1381x927, スクリーンショット 2024-02-13 092115.png [View same] [iqdb] [saucenao] [google]
7058942

drilling the profile view again

>>7057784
nice. good effort on your studies. I would try to use cleaner lines, and I wouldn't outline the muscles so obviously, otherwise she'll look too muscular

>>7058145
good job anon

>> No.7059046
File: 1.31 MB, 1642x1224, スクリーンショット 2024-02-13 110651.png [View same] [iqdb] [saucenao] [google]
7059046

Reincarnation Colosseum Master Copy

>> No.7059062

>>7059046
are you actually trying to learn to draw or just 'make it look similar to him'? do you know why the lines are put where they are or just think they are 'random'? did you measure the size and proportion of anything he did? things like head size compared to other parts/distances between things, etc? example the hand on the right is the same size of the breast on the right if you measure from bottom rope to the top knuckle. basically comes up over the nipple protruding from the bottom of breast. yours doesnt reach the nipple protrusion. the same hand measurement goes from under the mouth to the highest part of her head. it doesnt for yours, which also has the under part of the chin missing/head farther back than his is positioned. the ear lines up with the eyes for humans when you round the head. yours is aligned with the nose. the lines indicating hip bones are present on yours, but they dont align with the hips youve drawn if you follow the hip bones and reilly rhythms of anatomy. the lines are present for her rib cage on yours, but are just random and dont indicate anything. just lines. you shadowed the under side of the breast in that same ribcage area but its just random and doesnt conform to anything. just lines. the manga didnt put them there randomly. your bellybutton/abs are inccorect. they appear flat. his is angled with the body. yours is like its facing right at us and dont indicate the part on the right is closer/above us/lightsource and shadow going to the left of the image. you dont understand the cloth/drapery of folds and just randomly shadowed in lines on her ripped clothes coming from the breasts down to her hands. it looks flat because your lines are random and not conforming to the folds he rendered. the hair has the same problem, especially on the right side. only a few lines, yet yours doesnt look like hair folding over and flapping like his. it looks flat on the page. many of your hatching are straight. they lack the slight curvature.

>> No.7059075

>>7058145

Well done! These are much more accurate. People should take note, this is how you improve.

>> No.7059083
File: 216 KB, 500x612, 1702522671561199.png [View same] [iqdb] [saucenao] [google]
7059083

>>7059062

>> No.7059149

>>7059046
I think yours looks better.

>> No.7059276

>>7059149
thanks, but i realized i didn't draw her breasts big enough

>>7059062
you're honestly right, but it's a process, and even if you don't capture something perfectly you can learn from it. inking is a big weakness of mine, and I'm gonna keep doing these types of finished copies more often

>> No.7059409
File: 1.45 MB, 1290x1716, IMG_9588.jpg [View same] [iqdb] [saucenao] [google]
7059409

>> No.7059478
File: 883 KB, 1471x961, Untitled241_20240214000002.png [View same] [iqdb] [saucenao] [google]
7059478

>>7059276
It's fine. It still looks close to an extend to the og. If you want a fuck up look at this David Finch study. Everything that anon said i did 5 times worse but hey like he said, gotta draw a lot of abominations till it clicks

>> No.7059481

>>7058942
Looks good anon! Also question, what's your process on making lots of these to learn it? do you just keep copying them until you got it down?

Also what are those lines in front of the face for? Always love your work!

>> No.7059486

>>7059478
this is neat, reminds me of Frank Miller / Klaus Jansson's batman

>>7059409
I like the bottom left face, very regal

>>7059481
Thanks anon <3 I linked a video here >>7056165

Basically, it's a study on nailing proportions. I learned this exercise from a storyboard artist, and if you've ever seen storyboard artists draw they don't draw with construction, they can just one shot in everything like Kim Jung Gi, and they need to do that because they draw thousands of frames in their professional work and need to learn quickly. If you repeat this exercise on the front view, the profile view, and the 3/4, suddenly you will be able to perfectly draw any view of the face in one try. For me, I want to draw comics professional one day (hopefully soon) and being able to nail down the pencils quickly and perfectly would save me a lot of time.

This exercise is no good for learning the finishing details, which is why I paired it up with the reincarnation colosseum study. My theory is, going back and forth between these 2 exercises, basic shapes + finished master copy, can give you a 100% coverage in terms of art fundamentals for comics.

(the line in the front of the face is a construction line.)

>> No.7059513
File: 399 KB, 1160x1040, armsr.png [View same] [iqdb] [saucenao] [google]
7059513

>>7058942
The muscles were kind of the point of my study tho
I'm starting to see how the original image is built and how i could've done better in constructing it the more i keep looking at it
some brain exercise is also part of it

these are all done from memory

>> No.7059653

>>6994376
the amount of resources in that link is overwhelming, is brent eviston's gesture and figure course good to do?

>> No.7060201

Am I at a disadvantage trying to learn and improve quicker with studies if I only draw traditionally?

>> No.7060268
File: 565 KB, 1512x1013, スクリーンショット 2024-02-14 095113.png [View same] [iqdb] [saucenao] [google]
7060268

thread is almost owari

>>7059513
i see. i'm glad you're getting use out of this exercise. have you tried some imagination work yet? have you felt the immediate effects of the memory drawing? Because that was my experience. when i doodled, suddenly my memory studies would flash across my mind and my imagination work would be immediately improved because of it

>>7059653
never tried eviston, sorry. If you're a total beginner, I recommend the krenz cushart lectures + feng zhu lectures, combined. or any of the resources in that link is good, it's up to you

>>7060201
nope!

>> No.7060350
File: 323 KB, 500x500, Untitled241_20240214191422.png [View same] [iqdb] [saucenao] [google]
7060350

>>7058145
Really good eyes i tried copying few myself to help me visualise and apply to my work but i think it's not working

>> No.7060392
File: 413 KB, 1497x875, スクリーンショット 2024-02-14 115733.png [View same] [iqdb] [saucenao] [google]
7060392

>>7060350
>but i think it's not working
it takes time, don't worry. if it's any consolation, I think those copies look really good

>> No.7060397

>>7060392
Yeah. I'm only worried to not get stuck. Next time im gonna post reference for sye studies just in case

>> No.7060773
File: 3.32 MB, 2115x1499, Bundle.png [View same] [iqdb] [saucenao] [google]
7060773

Been out of commission for a bit and I lost a bit of momentum because of it, which can be seen from some of the poses I drew, especially those two middle poses on the second page.
Was able to do some studying from the M. Hampton book about landmarks and I feel like I need to go over it again at some point, since I can obviously see that I'm not grasping both the neck length, the space between the pelvis and the ribcage since they're way too far apart, the ribcage itself is way too long and awkward looking, plus some other stuff.
But in spite of that I feel like I'm doing ok, was able to squeeze in some time to do the eyes things from the cognitive drawing book thing and I was really impressed with how well I was able to pull that off, was really surprised at the jump of quality from the first ref to the second.
overall, this has helped me build back a bit of momentum that I lost from not drawing for a little bit.

>> No.7060891
File: 444 KB, 1666x1392, 2024-02-14_195945.jpg [View same] [iqdb] [saucenao] [google]
7060891

loomis and beetle

>> No.7061005

>>6994376
Is the study a failure if the copy isn't 90-100% correct? The advice I see repeated on this board is that you should copy artists you like but my copies don't have an exact likeness to them. Is that fine?

>> No.7061021
File: 167 KB, 1481x1000, memorylegs.jpg [View same] [iqdb] [saucenao] [google]
7061021

almost done with memory drawings of leg chapter

>> No.7061417
File: 6 KB, 186x153, image-14.png [View same] [iqdb] [saucenao] [google]
7061417

>>7059653
I'm actually similar. I have finished Brent's basic course (pic related) and was going to go onto his gesture and figure course. But now I'm wondering if I should do the Finch roadmap now. The link in the OP says it's for beginners, but what level of beginner? I am also on drawabox L2. Could I start the roadmap now?

>> No.7061527

>>7058137
Look at the picture. Actually LOOK at it, observe the distances between the features with every pencil stroke you make. To achieve likeness, I usually like to start from the ear instead of something more conventional like the eyes or head. I measure the tip of the ear to the outer corner of the eyebrow, then move downwards to the outer corner of the eye, thus in this pattern. You can do this anon, I believe in you!

>> No.7061949

>>7061005
Post your work so we can get a better idea as to what you mean. It’s completely fine if your drawing isn’t a complete likeness, since in my eyes the goal of studying these artists isn’t to 100% photocopy their drawings, it’s to understand how the artists manipulates lines in a way that you like and successfully replicating that. Accuracy is still important when studying but above all else it should be a learning experience

>> No.7061957

>>7058145
Great job, these are very precise

>> No.7062672

Next thread
>>7062670