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/ic/ - Artwork/Critique


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File: 583 KB, 1600x1176, c820f975e6f60504497eba4c74812d38.jpg [View same] [iqdb] [saucenao] [google]
6865711 No.6865711 [Reply] [Original]

How well can you guys cross-hatch?
Pic is not my drawing btw

>> No.6865716
File: 159 KB, 1632x918, 20230930_102436.jpg [View same] [iqdb] [saucenao] [google]
6865716

Here is my attempt. I might have over did it tho

>> No.6865731

>>6865711
theres no cross hatching in that picture.

>> No.6865733

>>6865731
Hatching then. Hatching. My bad. So so dumb of mee

>> No.6865757

>>6865733
It's called cross-hatching fuck you

>> No.6865806

>>6865716
Your lines are too thick, so the effect of shading you want is not visible.

>> No.6865818

>>6865806
Damn it

>> No.6865973

use a mechanical pencil instead
better yet, pen or even dip pen.

>> No.6866118

Don't cross hatch for hair, it'll look messy and lose its flow, do contour hatching and keep it clean.

>> No.6866218
File: 183 KB, 444x627, IMG_20230312_225020_19.jpg [View same] [iqdb] [saucenao] [google]
6866218

>>6865711
This is mine

>> No.6866295
File: 862 KB, 1316x912, EHiUuLPXUAAxoxu.jpg [View same] [iqdb] [saucenao] [google]
6866295

>>6865711
Not my favorite hatching work of mine but certainly the most intense

>>6866218
No hatching going on here, king. Hatching is creating shading and textures with paralel lines. This is just shading

>> No.6866298

>>6866295
Oh that is really good anon

>> No.6866366
File: 3.22 MB, 4243x2604, 20230930_191012.jpg [View same] [iqdb] [saucenao] [google]
6866366

Since a couple of days ago I've been copying random pages from pic related but it's kicking my ass, though it's a blissful experience nonetheless

>> No.6866440

>>6866295
This is really good. Was there anything you wish you knew before starting? I feel like my cross hatching isn’t a strong or that I have a harder time planing out. Offer pictures

>> No.6866441
File: 2.53 MB, 4032x3024, 20220124_232315.jpg [View same] [iqdb] [saucenao] [google]
6866441

its too time consu.ing and i end up half assing my lines to get er dun.

>> No.6866462

>>6865711
That's not cross-hatching and for good reason, hair is probably the scenario where form-following hatching works best. Which is what this Jucker (Lucker?) fellow did there.

Anyway I don't really have any great examples from my own drawings because I'm still wrestling with how to make hatching not look like ass when drawn digitally. The slight bleed ink does when it absorbs into paper does a lot of work when the lines are tight, such as in the case of hatching. There are definitely some digital artists who make it work really well, but I haven't reached that level yet.

>> No.6866607

>>6866440
Post'em

>> No.6867026

>>6866366
> German
Please, explain wtf is happening in Germany:

https://www.youtube.com/watch?v=NeQM1c-XCDc

https://www.youtube.com/watch?v=thJgU9jkdU4

>> No.6867029

>>6865711
I tried it once, my ex girlfriend laughed at it, never again

>> No.6867052

just treat hatching like the way to draw instead of a special technique.
do copies of drawings line by line, and when something seems to click, or there is a set of lines you cannot do well, do them over and over again until natural.

>> No.6867062
File: 2.77 MB, 2016x4480, IMG_20230917_000547_701.jpg [View same] [iqdb] [saucenao] [google]
6867062

>>6866295
How bout this?

>> No.6867080
File: 415 KB, 1500x1133, Ludwig-Richter+Das-Ludwig-Richter-Album-Sämtliche-Holzschnitte (1).jpg [View same] [iqdb] [saucenao] [google]
6867080

>>6867026
Oh, I'm not German, that's just the only version of Ludwig Richter's album there is I think

>> No.6867107

>>6867080
I don't understand, why does hatching make things look more soul than solid shading? Is it just because the lines follow the form? And if that's the case wouldn't rendering with a soft brush convey the same form and feel?

>> No.6867134
File: 851 KB, 830x1206, frankthesteinershittylowres.png [View same] [iqdb] [saucenao] [google]
6867134

>>6867107
when you hatch something you are arranging the values around stark contrasts of black and white. the lightest values in what you are attempting to portray become white and the blackest values become darker or just black. when you push the values like that correctly then the focal points in the drawing become stronger.
when someone , usually a beginner, attempts to portray the same subject using grays and such it turns out different.
say for example the peach colour of someone’s face. if you ran a photo of a girls face through a paint program and turned it black and white, then the peach colour would turn into a light gray.
attempting to translate that light gray into a tone created by hatching would require you to physically put lines in that space to create that tone. but since that would just clutter up the face, that part of drawing is just kept white.
master hatching jobs, like say for example bernie wrightson’s frankstein, are able to incorporate a whole range values using hatching alone. but the aforementioned rules still apply. the lightest lights were left alone and kept white and the darkest darks became black.

>> No.6867222
File: 2.34 MB, 1428x2000, Choir_pag_2.jpg [View same] [iqdb] [saucenao] [google]
6867222

yeah, but it takes time to do

>> No.6867311
File: 285 KB, 456x630, not peter.jpg [View same] [iqdb] [saucenao] [google]
6867311

>>6867062
Now we're talking. Now you need to follow the form, and match the amount/thickness of lines to the darkness of the values you want to render.
Far apart lines=lighter value.

For example, why is not-Peter's neck so dark? The outline of his face doesn't indicate a sharp edge or anything, so it just looks weird. Why do the lines go straight down when you want to convey a fat round neck?

>> No.6867344

>>6867222
That looks so good anon damn... I'm just not good at the drawing shit yet to reach your level... so sad

>> No.6867357

>>6867311
>why is not-Peter's neck so dark? The outline of his face doesn't indicate a sharp edge or anything, so it just looks weird. Why do the lines go straight down when you want to convey a fat round neck?
Short answer I didn't know

>> No.6867368

>>6867357
I know, just pointing out what you should keep in mind while hatching lol

There's an awesome book called Rendering in Pen and Ink by Arthur Guptill that's just pure gold, if books are your thing

>> No.6867400

>>6867368
Finally a worthwhile advice
Thank

>> No.6867430

>>6866295
Epic, but I can't understand that @,whats your blog anon.

>> No.6867812

>>6867430
That's ddattabb on twitter, it's pretty abandoned though. Maybe I'll go back to it, I'm thinking of trying inktober this year again

>> No.6867833
File: 1.01 MB, 1651x2480, Pin Up 4 - 15.04.2023.png [View same] [iqdb] [saucenao] [google]
6867833

i usually backfill it with graffiti then draw the strands after

>> No.6867861

>>6865711
Lemme hijack this thread a little bit: is there some nerdy anons here who would know the name of some old engraving treatise explaining how they chose the directions of lines & the like?

>> No.6869797

>>6867861
Bumping the bread to get the answer

>> No.6869915

>>6867107
There's the form effect, but the values are communicated more abstractly, which means 1) your brain has to work more 2) it has a stronger "painterly"/artistic (for lack of a better word) vibe

>> No.6869940

>>6869797
The man will never get his answer damn...

>> No.6869951

>>6869940
Guess I'll have to spend hours reading centuries old, old French OCR'd treatises. What else.

>> No.6870377

>>6869951
Or you could, y'know, look at the drawings and copy. They're just lines, they can't hide anything.

>> No.6871338

>>6870377
seriously. they need someone to tell them how to do things even though that same teacher learned just by looking at drawings.
why look up to a teacher who draws worse than the examples he's using?

>> No.6873511

bump

>> No.6873709

>>6870377
>>6871338
I've looked and copied already, but the reasoning still eludes me. I wouldn't have asked otherwise

>> No.6876400

Bump.

>> No.6876474

>>6876400
I think the conversation's run its course bro.