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/ic/ - Artwork/Critique


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File: 781 KB, 1648x1024, teddy depression edition.png [View same] [iqdb] [saucenao] [google]
6805539 No.6805539 [Reply] [Original]

If you are a /beg/inner or /int/ermediate in art, please use this thread to post pieces for critique or ask for advice.
Use this thread instead of making new threads or post in the drawthread with fundamental exercises.

>READ THE STICKY:
Completed: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98
New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
Old: http://www.squidoo.com/how-to-draw-learn
w/ic/i: https://sites.google.com/site/ourwici/
>TRY TO BE ACTIVE AND GIVE PEOPLE SOME FEEDBACK.
When giving feedback, avoid vague "advice" - point what's wrong and try to give the anon you're quoting a clear direction
to improve their art (study heads < watch THIS VIDEO about head structure, read THIS SECTION of THIS ARTIST'S BOOK, etc).
You, feedback seeking anon, should also try to be clear and concise when asking for critique/help.
When posting your artwork, say what you want help with, and what's your goal with the study/artwork.

previous >>6802973

>> No.6805548
File: 318 KB, 2000x807, still_life_bear_08.21_v1.1.jpg [View same] [iqdb] [saucenao] [google]
6805548

Thanks for the feature, OP. Posting it here after revision, I tried to group my lights and shadows and changed to only 1 light source

>> No.6805552

I just wanna draw women with narrow waists wide hips and massive jugs. And not just like /h/ or /aco/ i want to make something like frazetta's art.

>> No.6805553
File: 1.47 MB, 2500x3000, puffy.png [View same] [iqdb] [saucenao] [google]
6805553

yeah i know im pre /beg/ whatever. p sure the torso is just a tad too long along with a million other things.

my question is about this technique

https://www.dorian-iten.com/howtodraw/

is this good for drawing ANYTHING or just portraits? i want to slowly stop drawing just naked girls. i want to try that technique for an abom (warcraft)

>> No.6805558
File: 276 KB, 901x783, BG#.png [View same] [iqdb] [saucenao] [google]
6805558

What can I do to improve this sketch before going further with it?

>> No.6805566
File: 461 KB, 901x783, proportions.jpg [View same] [iqdb] [saucenao] [google]
6805566

>>6805558

>> No.6805567

>>6805553
It's to learn how to copy things.
If you want to create things you'll need to practice 3d shapes.

>> No.6805573

>>6805566
thx for taking the time to orangeline my work. I'll go and fix those things

>> No.6805574

>>6805553
it's the first step, krenz teaches the same thing applied to anime girls, you can apply it to whatever you want
then comes perspective and basic 3d shapes
but the first step will always be useful to learn the proportions and shapes of your subject

>> No.6805596

>>6805552
Then do it? You'd need to find a better reference model than the one Frazetta used, though. His wife hasn't been getting any younger.

>> No.6805600
File: 69 KB, 250x200, 1662773013229.png [View same] [iqdb] [saucenao] [google]
6805600

I don't really draw explicit lewd stuff
do you guys know if drawing foreskins is polarizing?
/int taught me that americans get persuaded into circumcizing their babies by hospitals, as they make more money that way. many of my followers appear to be americans
one want to self-insert into the guy right? should I strategically put a censoring black bar by the head so the viewer can decide?

>> No.6805604

>>6804962 #
>using Stickmen
is there some guide on how to actually model gestures as a beginner? I thought the whole point was to worry more about getting the movement/shape of the figure, rather than doing actual body outlines? feel free to let me know if I'm way off base with my understanding

>> No.6805608

>>6805600
youre overthinking this shit way too much

>> No.6805621

>>6805573
Np you've already put alot of effort in.
Keep at it, gmi

>> No.6805624

Do you smoke /beg/ I feel like I draw better when I take smoking breaks and also look cooler and also will die younger (which is a good thing)

>> No.6805634

>>6805624
no i cant control my horny when im high

>> No.6805635

>>6805608
it's about being able to appeal to as many people as possible
ex. I can't self-insert when the japanese draw MC-kun brown

>> No.6805649

>>6805600
Imagine caring about what the zogbots think

>> No.6805708
File: 61 KB, 420x393, 1681657895983548.jpg [View same] [iqdb] [saucenao] [google]
6805708

>wanted to start drawing way back in 2019
Fuck.

>> No.6805739

>>6805624
I like to vape and sometimes drink while working. I don't think it's good for the process, but it keeps my mind occupied enough to not bitch that I'm drawing and painting again, and not seeking some different entertainment.

>> No.6805766
File: 536 KB, 1400x879, hiroi.png [View same] [iqdb] [saucenao] [google]
6805766

how 2 be gud at hands? i need help

>> No.6805769

>>6805600
Having foreskin is a humans natural state of being. If you make them circumcised you are not just making a political statement but your art will also age horribly once people realize it is involuntary genital mutilation, unless you're doing it for a specific reason. Try to take into consideration the character's nationality and in which time period they were born to determine if it is appropriate or not. If there is no established character i would default to uncircumcised.

>> No.6805776

>>6805548
you gave the bear on the left a big ol ass

>> No.6805840
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6805840

I get it, you can have "fun" drawing as long as you can draw half-decent faces, then you can give every pre-beg figure personality and SOUL
Unfortunately it will be very difficult for me to learn this skill, as autism prevents you from accurately judging faces but I must do it nonetheless


>>6805766
what is she playing with?
>>6805600
this is your opportunity to stand up for yourself for the first time in your life and make the subtlest possible artistic statement by drawing foreskins
>>6805548
im bummed out you completely omitted the texture

>> No.6805850

hogarth or huston or hampton

>> No.6805855

>>6805850
brent eviston if you're a pre beg

>> No.6805869

>>6805840
>what is she playing with?
Shamisen pick

>> No.6805885

>>6805600
Depends on how explicit you're being. If you're drawing flaccid dudes, expect a lot of mutt pushback. If you're drawing erect dicks, I wouldn't worry, most mutts legitimately can't see a difference and just assume they're mutilated because "the head's exposed".

>> No.6805928

>>6805520
Looks much better man, congrats.

>> No.6805988
File: 571 KB, 1000x1000, Speed Racer Go Mifune PostFX 72dpi.jpg [View same] [iqdb] [saucenao] [google]
6805988

I remade a Speed racer drawing I did last year.
Here's what it looked like.
https://imgur.com/a/GUO9QOZ
I have a lot to go still, but I sense theres some minor improvements. Anything you can point out?

>> No.6806037
File: 153 KB, 1280x720, waitreally.jpg [View same] [iqdb] [saucenao] [google]
6806037

>>6805539
I want to improve my mid /beg/. Thing is I have always drawn as a kid but never learned fundies. I want to be at a professional level one day. I dislike my current work and need to actually learn the fundamentals but there's so much. How do you actually practice them? I heard you have to draw for at least 4 hours a day to git gud and I can't imagine how anyone can sit down and do that.
It's all very overwhelming but at the same time I want to make art I'm proud of but that would take years.
I just want to draw my comics better and maybe one day make a career out of drawing comics.
Maybe I'm just not cut out for art but I have no real skills.

>> No.6806040

>>6806037
I want to help but it seems like haven't even tried. Why do you deserve special advice that isn't already written in the stickies? At least search on youtube for what pros recommend, instead of leaving a shitpost in the /beg/ thread

>> No.6806046

>>6806040
>At least search on youtube for what pros recommend
NTA but most youtube advice is just trying to sell you shit

>> No.6806058

>>6806046
That's true, so read the sticky then

>> No.6806065

>>6806058
Nobody has ever read the sticky and you can't convince me otherwise.

>> No.6806066
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6806066

>>6806037
>I dislike my current work and need to actually learn the fundamentals but there's so much. How do you actually practice them?
"we cannot move forward except from the place where we happen to be," i.e., pick something and study. look for resources with discrete art fundamentals, choose one you want to work on, work on it, and after you have done so to a sufficient degree (self-imposed or otherwise) move on to something else. obviously you will not reach perfection after having done them, but books and courses are good resources to gauge how much you should do. if they don't have a set curriculum or schedule, look around or think of your own. you can always go back and rework the techniques distilled in the resources. don't let perfectionism halt your growth of you know ultimately you want to make art

>> No.6806069

>>6806065
The sticky is quite good, you should read it. Perhaps that's why you suck at drawing?

>> No.6806073
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6806073

>>6806065
I have done my research

>> No.6806074

>>6806069
Anything that reccomends drawabox goes immediately in the bin.

>> No.6806081
File: 150 KB, 1200x1011, Satania_1662f0_6822129.jpg [View same] [iqdb] [saucenao] [google]
6806081

>>6806074
Fuck, I forgot the sticky recommended drawabox

>>6806037
well, just read Loomis, and you'll make it

>> No.6806082

>>6806074
"absorb what is useful, discard what is not." one hypothetically useless resource in a resource list is useless

>> No.6806085

>>6806081
>Fuck, I forgot the sticky recommended drawabox
Kek. You've been shilling the sticky yet haven't read it yourself. Classic.

>> No.6806086

>>6806082
>in a resource list is useless
does not mean the whole resource list is useless*

>> No.6806105
File: 1.86 MB, 4900x3500, Bust drawing 1.jpg [View same] [iqdb] [saucenao] [google]
6806105

I am trying to get into digital drawing, ear is a bit weird, I can tell that much, waht else should I focus on?

>> No.6806114
File: 2.46 MB, 4032x3024, IMG_0646.jpg [View same] [iqdb] [saucenao] [google]
6806114

>>/adv/>>29615957

I don’t know if I linked it right, if it doesn’t work I’ll just link the link but
>tl;dr
The most I ever felt motivated to draw was when I thought my half-baked drawings and writing were going to get redrawn by a better artist and look way better, but it wasn’t what he meant to help with, and then having none of the art expanded on like a previous sketch just drained all the energy again and I haven’t drawn as much of that since.

Why do I only have motivation when the end result of the art isn’t all on me? Why can’t I even pick up a pen sometimes, and how do I fix the motivation instead of going through the same peaks and valleys of focus and determination?

>> No.6806116
File: 2.13 MB, 4032x3024, IMG_0648.jpg [View same] [iqdb] [saucenao] [google]
6806116

>>6806114
Aap, yeah, fucked up the link

Here’s a normal URL, sorry

>>>/adv/29615957

>> No.6806117

>>6806074
Just draw the boxes, anon.

>> No.6806120

>>6806105
focus on foundation drawing principles. Michael Hampton should be your cornerstone for the next 3 years. Learn to draw structurally, with line. Apply construction to lots of observational drawing

>> No.6806129

>>6805359
>>6805365
How the fuck are you supposed to do that when the vanishing point are OFF PAGE and you're constantly rotating forms so the vanishing points change?

Post your cubes.

>> No.6806206
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6806206

>>6806105
Finding Jesus but I think line confidence, basic shapes and double checking your construction method would help

>> No.6806207

>>6806129
you can tape some extra paper to your table to extend the canvas

>> No.6806213
File: 1.55 MB, 978x1300, 90.png [View same] [iqdb] [saucenao] [google]
6806213

Today I tried blending colors with vodka and a toothbrush after seeing a weird tutorial, obviously it didn't work but my teeth are orange now

>> No.6806217
File: 311 KB, 1707x2560, 81S4cndRaXL.jpg [View same] [iqdb] [saucenao] [google]
6806217

When it comes to inking a drawing, what are you supposed to do?

Are you supposed to shade in pencil, then erase, then do it again in pen? Do you just do the lineart in pencil, trace that, then do the shading in pen? What do you use so that it doesn't bleed through the whole paper and onto the other pages on the sketchbook?

What kind of pens should I use? Picrel doesn't like writing over graphite.

>> No.6806230
File: 1.06 MB, 2560x1440, 381.jpg [View same] [iqdb] [saucenao] [google]
6806230

Hello beg. Today it felt more like doodling than studying.

>>6806129
you can easily deal with VPs out of page by simply splitting 2 verticals into same number of pieces. you essentially construct perspective grid
>>6806105
focus on drawing from reference
>>6806037
you didn't PYW so all i can offer are books KeysToDrawing and some perspective book. Since you mentioned comics then try Framed: Perspective volume 1 and 2
>>6805766
Hogarth Drawing Dynamic Hands
Bridgman The Book of a Hundred Hands
Morpho Hands and Feet
>>6805604
literally every single book/course about figure drawing teaches you how to do gestures. try vilppu
>>6805600
i will just say that a lot of drawers learn how to draw X (in your case penis) in 1 way and then they keep drawing it that way forever, essentially stagnating. to ascend you want to be drawing all variants of penises: cut, natural, phimosis. pierced, eunuch, asian, black, tranny, animals...
>>6805553
>good for drawing ANYTHING
yes, observation works on EVERYTHING you can see
>>6805552
well, where is your drawing then? are you waiting for /begs permission? draw it!
>>6806213
pigments are usually soluble either in water, oil or alcohol. for vodka to do something you would need to draw with stuff like permanent markers? And instead you have used colored pencil lol
>>6806217
usually you do rough sketch (with no rendering) in easily erasable medium like pencil, if you use very light lines you dont even have to erase, it wont be visible compared to dark ink. and then you ink it. you can also use tracing paper (very thin, see through like). then there is light table for tracing. you can also be chad and just use ink from start.
>bleed through the whole paper
use thicker paper, put special anti soak paper under the canvas so the bleed is stopped ruining sheets under, get "better" pen and or ink which dont spew so much ink it bleeds through.

>> No.6806241

>>6806230
>splitting 2 verticals into same number of pieces
these words
they mean nothing to me

>> No.6806243

>>6805539
waiting for the day when my brain says i'm ready to make furry porn

>> No.6806244

literally how the fuck do you get the ball rolling when it comes to sharing your art and getting some followers?
I feel like im missing something. Do i need to invest money?

>> No.6806245

>>6806230
Pawell, my perspective skills are lacking and I've been putting off sitting down and studying it and it's quickly becoming a glaring issue in my drawings. I'm trying to fix >>6804272 but having a hard time.

What's the best method/book/whatever get a solid perspective foundation?

>> No.6806247

>>6806244
I just kept posting shit and now I got about 70 followers on pixiv. other places i haven't had as much luck tho

>> No.6806250
File: 1.25 MB, 1637x1198, Capture.png [View same] [iqdb] [saucenao] [google]
6806250

>>6806241
Horizon is always given = its where the camera / eyes are.
When you draw a single edge of cube you already established 1st vanishing point:
Simply extend that line and whenever it crosses horizon is the VP.
In case this VP is out of paper draw 2 lines perpendicular to the horizon (verticals)
These verticals will cross the line which you tried to use to find the VP.
Split these lines to as many pieces as needed. Connect these sections:
It gives you perfectly spaced lines, all of them will point towards VP outside paper.

Use these lines as guides for that max accuracy drawings.
What are you doing is basically constructing perspective grind.

>>6806245
check muh blog for mini book reviews to decide which is the best for you anon
https://pawell2418.github.io/wisdom.html

>> No.6806253
File: 88 KB, 227x247, 1674413066350655.png [View same] [iqdb] [saucenao] [google]
6806253

>>6806105
what the hell is the point of using the box and reference lines if youre not even going to use them?

>> No.6806288

>>6805988
pls respond.

>> No.6806292
File: 155 KB, 782x563, lineart.png [View same] [iqdb] [saucenao] [google]
6806292

>>6805539
How can i improve my lineart? I kinda just trace over my sketch with black.

>> No.6806309

>>6806292
more changing of line weight? you did a little in the hair but the rest is pretty uniform

>> No.6806311

>>6806309
With pen pressure?

Is there any tutorial that tells me exactly i should do hair and with which pen?

>> No.6806314
File: 660 KB, 2600x2600, 1686517623180636.png [View same] [iqdb] [saucenao] [google]
6806314

heres ur roomis bro

>> No.6806319
File: 495 KB, 2048x2732, Untitled_Artwork-368.jpg [View same] [iqdb] [saucenao] [google]
6806319

Made the changes suggested.
> Hand out of perspective.
Fixed. Used model for reference.
> Dragon head out of perspective + Lazy texture.
Fixed.
> Sword hilt in different perspective than blade.
Also fixed.
> Line weight the same
Examined my favorite artists and they all have thin lines with barely any pressure changes so I'm not fixing that.
Thanks to the people who pushed me to fix these things, I will render now.

>> No.6806329

>>6806311
you can either use pen pressure or manually change the size of your pen (or both, for better control)
https://www.youtube.com/watch?v=GE7bWfPeYSI
>>6806319
>> Sword hilt in different perspective than blade.
>Also fixed.
not really, the hand grip defines the hilt cylinder's perspective
now you just made both wrong

>> No.6806334
File: 459 KB, 2880x2610, cubes36.jpg [View same] [iqdb] [saucenao] [google]
6806334

day 36
the good thing about arguing with people is that you genuinely learn something new, I honestly didn't know that a lot of people don't even use line weight to do lineart
anyhow this is a good start

>> No.6806335

>>6806329
Is it bad enough I should seriously spend more time fiddling with the perspective of the sword? I kind of wish someone would red line it...

>> No.6806336

>>6806329
thank you!

Tho, that wolverine example is not that useful for hair. But since my 2B is using a bodysuit, your video can be useful for that.

>> No.6806342

What is wrong with this

>> No.6806344

>>6806342
you didnt post your image, silly

>> No.6806354
File: 49 KB, 800x1200, peachleotard.png [View same] [iqdb] [saucenao] [google]
6806354

wip. just started coloring this. do i have the right idea for shading? shit looks kinda weird to me. im also wondering if i shouldve made the leotard stretch over her tits instead of being more like body paint. the hand on the right still looks like shit, ill probably go back and fix it.

>> No.6806358
File: 93 KB, 468x376, grip.jpg [View same] [iqdb] [saucenao] [google]
6806358

>>6806335
>Is it bad enough I should seriously spend more time fiddling with the perspective of the sword?
that's up to you
there are 3 perspectives you must align: the perspective of the hand/wrist (given by the arm / overall pose); the perspective of the hilt (so that the hand matches the cylinder) and the perspective of the metal slab ( which must connect to the cylinder). you actually had the first alignment (palm/hilt) right in your first iteration)
i don't know what kind of shape the metal slab has, but you get the idea: it needs to fit into the perspective of the blue box

>> No.6806392

>>6806358
Thank you sm for this anon. I'll fix it in a bit :)

>> No.6806405
File: 1.88 MB, 1234x2644, spike_copy_1234x2644.png [View same] [iqdb] [saucenao] [google]
6806405

3rd project since starting. Tried doing some 'glow' for the first time. Any general advice would be appreciated.

>> No.6806411

>>6806073
What do you guys thinks AidsSkrillex and Carl the Cuck are up to these days?

>> No.6806439

From the Fundmantals Courses in the /ic/ resource torrent, which would you recommend the most?
it has New Masters Academy - Illiya Mirochnik, Marc Brunet, Thomas Fluharty and Brent Eviston

>> No.6806483
File: 498 KB, 2048x2732, Untitled_Artwork-146.jpg [View same] [iqdb] [saucenao] [google]
6806483

Alright, best I can do. At least now you can see how big the sword is. There's some weird illusion happening where the top looks bigger because of his arm even though I drew it correctly. Maybe I can fix it with rendering idk. Not dicking with it anymore.

>> No.6806501

>>6806250
>Horizon is always given = its where the camera / eyes are.
i dont... i dont know where the camera/eyes are.
clearly my skill level is too low even for /beg/, im gonna go break my skull on trying to read these dumbass books

>> No.6806506
File: 81 KB, 800x401, Horizon-Line-and-Vanishing-Point.jpg [View same] [iqdb] [saucenao] [google]
6806506

>>6806501
Does this help?

>> No.6806516
File: 599 KB, 2000x2000, Day 7 Gesture Practice.png [View same] [iqdb] [saucenao] [google]
6806516

35 mins of gesture drawing practice, I did a bunch of 30 second gestures (top) freehand, then I did some 2 minute gestures while following along with Proko's gesture drawing guide

Anyone have any beginner-level critique I can take from this? Particularly the 30 second ones, I feel like the with 2 minute ones I had someone elses work to base off of, so it's not truly my own attempt idk

>> No.6806525
File: 372 KB, 1280x1280, IMG_0103.jpg [View same] [iqdb] [saucenao] [google]
6806525

Back to Bridgman. Trying to focus on feeling the flow/rhythm/gesture more, like neko anon was saying.
>>6805548
Good! Very fast incorporation of and adaptation to feedback. GMI
>>6805604
Vilppu or Huston or Gnass. I like vilppu best probably.
>>6805596
Frazetta’s wife looked like that? Holy shit.
>>6805624
No drugs, no alcohol, no cigarettes, no carbs.
>>6805708
>started drawing for several months in mid 2020
>stop for 2+ years
>Start up again last month
Fugg XDDD
We all fuck up. If you wanna learn to draw just start now.
>>6805840
Those are half decent.
>>6805600
You vill remove ze foreskins. You vill eat ze bugs. You vill be heppy.
>>6805850
For what?
>>6806037
First learn to see, then learn to feel the form and construct. IMO construction and understanding of form is The One Fundamental To Rule Them All. Also, pyw or we can’t give you feedback and direction.
>4 hours/day at least
Bullshit.
>>6806074
>>6806081
How far did you make it into DAB? What did the lessons get wrong? I’ve done till lesson 4 and think it’s a good free resource for acquiring the basics of line control and feeling the form and construction.
>>6806114
>>6806116
If you don’t want to actually learn to draw, yourself, you might look into AI. Maybe /g/ can help you. Otherwise, just suck it up and draw stuff you think is cool and fun regardless of how it’ll turn out. Like if you think squirrels are just fuckin neat and so you draw squirrels because you’re fascinated by them, you won’t really care if your drawings suck because este point is you’re having fun studying squirrels. Do that often enough, sprinkle in some fundies, and you’ll have made it without even realizing.
>>6806230
I really enjoy how utterly you BTFO the crabs. I love your drawings.
>>6806354
If you’re not gonna use a light source, either don’t shade it at all, or use modeling tone and/or ambient occlusion to render. (Marc Brunet has videos covering both.)
>>6806516
Vilppu. Also don’t use a timer.

>> No.6806528

>>6806525
>>6806230

why do you ignore my post?

>> No.6806529

>>6806525
>Vilppu. Also don’t use a timer.
yeah im watching his NMA course on Gesture right now, i'm kind of worried it might not be fit for a complete beginner though? do you think it's fine?

also why no timer? I thought the whole point of using a timer was to force yourself to focus on the motion rather than getting lost in detail

>> No.6806530

>>6806528
Which post?

>> No.6806535

>>6806529
For a complete beginner, no. I think it’s a little too advanced if you’ve literally never drawn anything before. If you’re that level — just a brand new, cute little baby beg — then I’d go through either Drawing On The Right Side Of The Brain, or Keys To Drawing. After that, you’ll be a good deal better equipped to tackle vilppu. Even better is if, before moving on to vilppu, you do draw a box until you have an idea of what construction and “feeling the form” mean. Then Vilppu will be much easier to understand.

I think you should eschew the timer until you’re decent at gesture and quick sketches. Right now you need to take the time to analyze what you’re looking at. The timer is counterproductive for begs usually. If you find yourself turd polishing for 20 minutes, then okay, set it for 5 minutes. The timer is a more advanced technique that you don’t need to worry about until later. You need to learn how to even do a gesture drawing, and the timer is probably just going to get in the way. Once you think you’re “done” with the gesture and have it as good as you can do, move on to the next pose.

>> No.6806542

>>6806530
>>6805988

>> No.6806545

>>6805988
It does look better than the original. You have some shaky lines and should add a second level of shadow and some highlights. One level works for anime, less so for any illustration.

>> No.6806548
File: 3.55 MB, 2500x3125, but...png [View same] [iqdb] [saucenao] [google]
6806548

Drawing the back is pretty hard.

>> No.6806549

>>6806545
I see, I thought I was missing something with the color.
Thank you.

>> No.6806550

>>6806535
ok thanks anon, do you know if keys to drawing or right side have any video coursesfor them? I know they're pretty old books, and I'm frankly awful at learning from reading, it doesn't stick for some reason.

>> No.6806552

>>6806548
UOOOOOOOOOOH

>> No.6806553

>>6806542
Well, I’m not familiar with the anime and I’m not well versed at all in that style, so I don’t really have much specific feedback to give you besides that it looks pretty good to me. You’ve clearly improved a shitload since the original.
>>6805988
Let’s see. The nose seems a little bit off, not sure exactly what it is. I don’t know if the positioning on the face is on model or not, so I’ll leave that up to you. I think the shadow on the nose might be funny, and good nostrils might be in a slightly weird perspective.

The only thing I can point to that I know needs attention is his right (on our left) eye. He’s meant to be looking at us, but you have his iris in the wrong perspective. You drew it as if he’s looking ahead, in the direction he’s facing, rather than looking squarely at us/the camera. The iris is a circle when seen head on, and an ellipse when seen from the side, because circles in perspective look like ellipses. If he’s pointing his eyeballs at us to look at us, then he’s pointing his iris at us, and we would be looking at it more or less head on, so it would appear more like a circle than an ellipse. So I’d make his right eye (on our left) rounder to match his left eye (on our right.) his left eye is still not totally round but that might be a stylistic choice. Idk. Or I guess you could make his left eye a narrower ellipse to match his right eye, if that’s a style thing. Hope this makes sense. >>6806550
I don’t know if they’ve got video courses. Maybe a different anon can advise you there. I think Brent Eviston has a course specifically for raw beginners, but I haven’t tried it. I know Draw a box has videos though.
>>6806548
Yeah backs are kind of a lovecraftian nightmare to me. Drawn well, they can be cool or sexy, but fuck me they’re hard to draw.

>> No.6806554

>>6806553
Oh, Sorry then, Now i feel like an ass.

>> No.6806556

>>6806553
>good nostrils
His nostrils.
Sorry. Sleepy. Goodnight anons, wagmi

>> No.6806557

>>6806554
No worries fren, sleep comfy

>> No.6806558

>>6806553
ok I'll check those out
as far as drawabox, is it a course on like...perspective and line work? I guess I'm a little confused how drawing cubes 100 times in a row correlates to figure drawing

>> No.6806566 [DELETED] 
File: 449 KB, 2266x2957, 1667128836610782.jpg [View same] [iqdb] [saucenao] [google]
6806566

sketched a robot from imagination without using an explicit horizon line or vps, and I can't quite explain the result. It doesn't look bad to me but I feel like the observer is looking down on the legs, directly at the body, and up at the guns. Is that curvilinear perspective or what?

>> No.6806608
File: 242 KB, 787x1268, b11.jpg [View same] [iqdb] [saucenao] [google]
6806608

>> No.6806626
File: 903 KB, 2456x1736, cycle.jpg [View same] [iqdb] [saucenao] [google]
6806626

this was fun to sketch
except for the tires, fuck concentric ellipses

>> No.6806627
File: 3.55 MB, 2635x3617, IMG_8166.jpg [View same] [iqdb] [saucenao] [google]
6806627

How do I make this look more like purcell-chan’s

>> No.6806629

>>6806627
can you provide an example

>> No.6806638
File: 116 KB, 1440x1800, IMG_8088.jpg [View same] [iqdb] [saucenao] [google]
6806638

>>6806629

>> No.6806648

I was practicing drawing from my shoulder last night and then I woke up this morning with really nasty pain in my shoulderblade. Is it over? Am I too physically frail to draw?

>> No.6806649

>>6806648
Yes, drawing from the shoulder is more painful to me than drawing from the fingers or wrist. Bobby Chiu had bad shoulder problems all his life from this same problem

There's nothing wrong with drawing from the wrist and elbow. The only problem is with gripping the pen too hard. Gripping too hard is what leads to RSI and Carpal Tunnel, not drawing from the wrist

>> No.6806663
File: 61 KB, 594x577, 1686458866219886.png [View same] [iqdb] [saucenao] [google]
6806663

>>6806649
>>6806648
Absolute state of modern '''''men'''''

>> No.6806676
File: 2.53 MB, 2048x2732, Untitled_Artwork-370.jpg [View same] [iqdb] [saucenao] [google]
6806676

Finished

>> No.6806685

>>6806648
I get pain between my shoulder blades but it's not that bad even the times I draw like 15 hours straight. I think it's from bad posture also. Never happened before until I started drawing. If it's that bad maybe go to a doctor idk

>> No.6806707

>>6806525
>I’ve done till lesson 4
NTA, i've been stuck on the texture exercise for ages, I don't know where to begin and I need to do it cause drawabox is the only thing that seems to be able to actually teach me.
So, how the FUCK did you do it?

>> No.6806710
File: 34 KB, 739x415, images (85).jpg [View same] [iqdb] [saucenao] [google]
6806710

>>6806535
>I’d go through either Drawing On The Right Side Of The Brain, or Keys To Drawing
if those are "complete beginner" books, i'm actually fucked. Holy shit.

>> No.6806733

>>6806676
where's the background and learn to paint metal

>> No.6806762

>>6806733
Not every drawing needs a background lmao and if you want me to paint metal better share resources or better yet pyw painting metal

>> No.6806785
File: 145 KB, 1240x1754, 369468818_1435398337282797_6282918613196237741_n.jpg [View same] [iqdb] [saucenao] [google]
6806785

Something new, I'm updating my base prescription forms.

1/4, 20min

>> No.6806787
File: 169 KB, 1240x1754, 369534907_256959647227386_1493428716739232186_n.jpg [View same] [iqdb] [saucenao] [google]
6806787

2/4, 20min

>> No.6806788
File: 182 KB, 1240x535, 1692663900787402.png [View same] [iqdb] [saucenao] [google]
6806788

Was recommended to take an earlier post i made to /beg/. I'm trying to practice construction with anime heads,so I traced over animate to try locating the skull and lower jaw. I'm not sure if I placed the lower jaw right.

>> No.6806789
File: 155 KB, 1240x1754, 367825587_1344584266489735_6120236740174981796_n.jpg [View same] [iqdb] [saucenao] [google]
6806789

3/4 20min

>> No.6806790
File: 125 KB, 1240x1754, 366247652_6911314588900879_4109068977935295621_n.jpg [View same] [iqdb] [saucenao] [google]
6806790

4/4, 20min

>> No.6806792

>>6806762
>gets defensive as fuck for no reason
>wants to be spoonfed
lol

>> No.6806793

>>6806792
I don't think it's weird to want actually helpful critique lol. I can't do a lot with what you said.

>> No.6806799

>>6806788
There's really no point in drawing "anime skulls" vs real skulls. A lot of anime faces are very simplified so there's no "skull" to be aware of since the bony landmarks aren't there or are very warped. You're better off studying real skulls or studying anime face drawing construction by other artists.

>> No.6806827

>>6806788
if you want to practice construction with stylized head, better simplify the head into basic forms rather than constructing the "stylized skull" like this
I guarantee you no anime artists think about the skull at all when they draw the head

>> No.6806838
File: 374 KB, 1170x1156, 4BA20450-A3FF-413B-9C97-547EAFA64A0E.jpg [View same] [iqdb] [saucenao] [google]
6806838

What is wrong with this? Something about the eyes?

>> No.6806851

>>6806792
>i want you to paint metal better
>no i wont show you how, just do it
come on man

>> No.6806864

What are some good sources for constructing stylized anime heads?

>> No.6806866

>>6806838
Eyes are fine in comparison. Nose is too straight should have a bit more curvature to it since she is faced slightly to the side. The strokes used for the nasal root also look off, a bit like if a sausage was placed on her actual nose. Could be remedoated, by using a lighter shadow color you ised around her eyes for the root as well. Face and head as such a bit elongated and lips too low as well as tip of nose. I assume her head is supposed to be tilted somewhat downward, but I wouldn't say it is captured correctly.

>> No.6806873
File: 3.90 MB, 10000x5678, 4chan.jpg [View same] [iqdb] [saucenao] [google]
6806873

100 20-minute rock formations
My main goal with these was to just draw since that is what I struggle most with. Considering the date on the first one reads 2023-07-27 and the fact that I've made the latter 50 during the last 3 days I've still a long way to go.

The full image:
https://files.catbox.moe/earmhp.jpg

References for 030-100 (I didn't save the previous ones):
https://files.catbox.moe/19neea.zip

>> No.6806903

Tips for a DIY angled/sloped drawing 'table'? I was thinking a board against a stack of books or something

>> No.6806908

My rendering looks slightly weird/blurry without line art over it. Is that okay?

>> No.6806965
File: 72 KB, 500x553, d4996722612435652bb611b0b92ed7d2.jpg [View same] [iqdb] [saucenao] [google]
6806965

Sup anon, i need your help.
Were can i finde a program for training elipses?
I used one like 10 years ago, it was online i think. A random minor axis was poping up on the screen and you had to draw an ellipse around it. Afterword s the program showed you your accuracy in percent.
well i cant find it anymore, do you guys know something similar?

>> No.6806977
File: 635 KB, 2456x1736, warmups.jpg [View same] [iqdb] [saucenao] [google]
6806977

>>6806965
I did pic related for a while and found that it really isn't enough
I think a better approach is 'just draw' (a lot of vehicles and mechanical objects) like your pic related did
it's also more fun

>> No.6807002
File: 397 KB, 446x622, Chimaera.png [View same] [iqdb] [saucenao] [google]
6807002

I have no money and there's stuff i want, but i feel dirty asking people to pay for my drawings. How do I get over it? I was thinking of making custom proxies for ccgs.

>> No.6807077
File: 142 KB, 327x581, Diana C (lwa).png [View same] [iqdb] [saucenao] [google]
6807077

Good anons, I'll be honest. I have serious problems when making heads - expressions.
or at least that happens when I try to copy a Trigger settei (exaggerated expressions that deform the skull making it look rectangular)
I'm using "RockHe Kim's Anatomy Drawing Class" and "Desing your own characters by TB CHOI" and Loomis
I'll be more specific with my problems when making faces: the eyes don't really look alike and sometimes one is higher or lower than normal.
How did they manage to overcome this problem? is it simple practice? any advice will be appreciated.
I attach an example of the last faces I made.

>> No.6807097

>>6807077
I see you draw a cross on the face for construction, consider drawing the horizontal line higher so that it intersects with the eyes, might help with aligning them correctly.

>> No.6807123
File: 474 KB, 1242x1933, 246C8D1F-AFF4-4A46-AB64-E931A9F79077.jpg [View same] [iqdb] [saucenao] [google]
6807123

>>6805539
Made this for the mh370 /x/ threads last night.
Alex “Howard the duck” jones

>> No.6807208
File: 33 KB, 320x220, IMG_4308.jpg [View same] [iqdb] [saucenao] [google]
6807208

????-2023
Quick redraw, my favorite part of drawing is looking back at your older art and seeing how far you’ve come

>> No.6807214
File: 98 KB, 909x635, mirror.jpg [View same] [iqdb] [saucenao] [google]
6807214

>>6807077
>the eyes don't really look alike and sometimes one is higher or lower than normal.
there's a good exercise for that: define a plane in perspective and try to mirror shapes from one side to the other
then bend the plane and repeat
see also https://youtu.be/gLZW4aCgG5I?t=344

>> No.6807242
File: 194 KB, 1006x895, Untitled.jpg [View same] [iqdb] [saucenao] [google]
6807242

>> No.6807250
File: 136 KB, 2000x1125, WhatsApp Image 2023-08-22 at 19.14.53.jpg [View same] [iqdb] [saucenao] [google]
6807250

drew that at the park today, drawing only from memory is fucking hard especially on trad and I didn't even have a fucking eraser

>> No.6807260

>>6805766
It took me some time to become tru handfag, so hear my advice. First study anatomy of forearms and hands. You will need both. Learn limitations of movments and how forms overlap each other. Then just draw gazylions of hands but be smart and draw forearms also. Check the difference between bulky and feminine shapes. Look for old masters and study. Observing your own hands help alot. Once you get better you can focus on expressions, try to place hands first and draw rest of arm nexr. This help with dynamism and organic look. Gl.

>> No.6807264

>>6807208
Thighs and legs are much better in the first

>> No.6807267

>>6805988
I remember redlining it, I'm glad that you improved anon, gj.

>> No.6807286
File: 1.94 MB, 3264x1836, 16927256477151329129331600247839.jpg [View same] [iqdb] [saucenao] [google]
6807286

I'm very new to drawing, I want to get better at drawing landscapes.

>> No.6807290
File: 269 KB, 540x736, redline .png [View same] [iqdb] [saucenao] [google]
6807290

>>6807077
I haven't drawn much anime before but i tried to do a small redline to maybe help visualize what you can do to improve the piece. Mostly you gotta learn anatomy of the head and face to get the proportions right before doing heavy stylizations on em.

You try to replicate the head shape but it comes out too wide and her forehead goes completly away. another thing would be to learn of the eyes and nose distorts on the face with the different poses.

>> No.6807294

Red Flowers


Red flower, red flower, petals so thick and wide

red flower, red flower, whose attention does divide

red flower, red flower, the sweetest scents you provide

red flower, red flower, never could prove vibe

>> No.6807308
File: 842 KB, 796x1279, IMG_4311.jpg [View same] [iqdb] [saucenao] [google]
6807308

>>6807264
True, I think the legs were too small compared to the rest, so I made them bigger and a little longer

>> No.6807325

>>6807097
>>6807214
>>6807290
Thank you very much anons, you really just showed me the way.
I have managed to understand the workings of the male torso and arms (I'm not an expert yet but I'm still improving) but when it's the head it's just scary terrain. In a while I will publish the exercises that I will solve.

>> No.6807365
File: 71 KB, 453x550, IMG_0862.jpg [View same] [iqdb] [saucenao] [google]
6807365

>>6807260
Sage advice

>> No.6807377

>>6807286
Bob Ross. Jk don’t do that, kek. Dodson keys to drawing will help immediately, perspective made easy will also help. But some of the basic measuring and blockers my in methods in keys to drawing will help you right now.

>> No.6807378

>>6807377
Blocking in*

>> No.6807454

>>6806074
Drawabox is absolutely necessary.

>> No.6807481
File: 270 KB, 954x783, BG#redux.png [View same] [iqdb] [saucenao] [google]
6807481

>>6805621
thank you, in the process of fixing everything and right now this is how it is looking

>> No.6807490

I need reference of soft forms interacting with each-other, can be fat people in poses, tits, assess squishing together whatever
where can i get that?

>> No.6807519
File: 1.46 MB, 1754x1240, Illustration2.jpg [View same] [iqdb] [saucenao] [google]
6807519

>>6806608
i like that booba and all, nicely done anon, soul

>>6806314
is that guy on the top right from berserk or what

>> No.6807532

>>6807377
ty anon

>> No.6807545
File: 998 KB, 2560x1440, 382.jpg [View same] [iqdb] [saucenao] [google]
6807545

Hello beg. 2pp

>>6807490
every single porn website in existence? every other NSFW board on 4chan?
>>6807077
drawing faces is hard. just draw more (faces)
>>6806965
>program
draw random line at any angle, then make other axis (perpendicular) and draw ellipse. why making it complicated?
>>6806908
PYW
>>6806873
i kneel rock anon. though i view such practice as a little meme, it is still miles better than grinding boxes since rocks sometimes appear in drawings
>>6806838
drapery not found, shading not found on many places and its not dark enough, face and hand symbol drawn. use reference next time
>>6806785
looks interesting, from where did you get these pose describtions?
>>6806710
have you tried drawing from them instead of reposting memes?
>>6806626
soul
>>6806608
cute thot
>>6806528
sometimes i have nothing positive or negative to say. or i legit dont know :-)

>> No.6807549

>>6807545
>every single porn website in existence
i really don't want to sift through porn to find the perfect frames, i just want good references, someone has to have them

>> No.6807638
File: 934 KB, 1805x3008, 20230822_140043.jpg [View same] [iqdb] [saucenao] [google]
6807638

Made myself do another one today. This was in three sessions today during down time at work. The reference cut off so I didn't finish the feet. Good one day spare time exercise, calling it done and moving on.

>> No.6807660

What's a good way to practice ellipses? You'd think there would be some kind of tool that says "draw an ellipse this big at this angle with a guide", and then judges you based on how close you were. Right now I've just been drawing a cross with a ruler and then seeing how close I am by comparing the quadrants, which seems to help.

>> No.6807665
File: 291 KB, 742x807, file.png [View same] [iqdb] [saucenao] [google]
6807665

is it coal?

>> No.6807682
File: 377 KB, 720x372, Screenshot_20221208-224937.png [View same] [iqdb] [saucenao] [google]
6807682

>>6805539
I cannot express how much I hate drawing with phones

>> No.6807690

>>6807665
It is diamonds

>> No.6807697

>>6806908
Pyw

>> No.6807700
File: 362 KB, 720x380, Screenshot_20220709-234547.png [View same] [iqdb] [saucenao] [google]
6807700

This was a year ago

>> No.6807731

>>6807700
Now post one from recent

>> No.6807749
File: 104 KB, 1408x1877, Diana Construccion Head.jpg [View same] [iqdb] [saucenao] [google]
6807749

>>6807290
something like that anon? ignore the head on the right haha.
I don't think I can imitate Trigger's cartoony style yet but I think if I try to do something with good construction it turns out fairly decent.
(I have not erased the lines of the skull because I want to show how I ended up doing it) and the ear remains to be finished

>> No.6807755
File: 386 KB, 1050x1050, drawing1.png [View same] [iqdb] [saucenao] [google]
6807755

These are some studies I did when I got stumped at a part in a portrait I'm working on going to get back to that once I'm done with life drawing.

>>6806838
What lighting are you going for? From the looks of it, I would guess overcast but I can't tell because of how little you developed your image.

>> No.6807767
File: 1.65 MB, 1920x1080, doujin copies.png [View same] [iqdb] [saucenao] [google]
6807767

Doujin copies. Was fun, but kind of lost interest.
I'm not sure how you're supposed to do hair like in the ref. I just scratch along the direction the hair is flowing, it kind of gets the point across, but I feel like it's an inefficient way of doing things, is there another way? My hand starts to cramp after a while as evident by the fact I gave up when I got to the drills.

>> No.6807821
File: 819 KB, 732x1000, 90.png [View same] [iqdb] [saucenao] [google]
6807821

I should draw more guns

>> No.6807829

>>6807821
That gun is so clearly from that one zoomer meme lel

>> No.6807839

>>6806638
It looks like the base color is the shadow and the light is a textured brush on top, oj tours it looks like you started with the light and then added shadows. Theirs has a lot more shadow taking up the figure.
Also looks like they use a lot more texture and pattern on the sign and duct tape, the flat part on the rabbit plus the texture of the tape makes it look less basic.

>> No.6807844

>>6807829
That's the point, this picture is some sort of joke, but it got me thinking about it anyway.

>> No.6807947

>>6807545
>have you tried drawing from them instead of reposting memes?
yes you fucking nog, that's why i'm worried i won't be able to ever learn shit. MAYBE i'll try again, as it was a while ago, but I doubt anything will change.
Look, i know you specifically are like a paid shill for keys or whatever but are there ANY video courses of the like? Those two authors don't seem to make sense to me, and I already hated books in the first place, so i'm thinking that might be why I struggle with them.

>> No.6807965
File: 2.06 MB, 1016x1346, mug moment.png [View same] [iqdb] [saucenao] [google]
6807965

found this in my sketchbook and I giggled

>> No.6807971
File: 1.01 MB, 1607x754, 画像_2023-08-22_184751754.png [View same] [iqdb] [saucenao] [google]
6807971

how do I draw like this???

>> No.6807988
File: 313 KB, 1149x1323, akko.jpg [View same] [iqdb] [saucenao] [google]
6807988

akkosketches
a couple from ref, the rest from imagination

>> No.6808019

>>6807545
Why did you switch from Krita to FireAlpaca?

>> No.6808106
File: 166 KB, 1640x2360, IMG_0001.png [View same] [iqdb] [saucenao] [google]
6808106

Oof
That’s painful
Back to the chopping block

>> No.6808141
File: 100 KB, 960x1584, IMG_3390.jpg [View same] [iqdb] [saucenao] [google]
6808141

i can’t figure out this pose at all

any advice on how to make it better appreciated, i’m at a loss and on a deadline

>> No.6808145

>>6808141
try tracing noob

>> No.6808150

>>6808141
I have no idea what the scene is about. Give a brief explanation of what you're trying to draw, and don't crop the scene.

>> No.6808159
File: 851 KB, 1491x2313, ssssss.png [View same] [iqdb] [saucenao] [google]
6808159

i wanted to finish it today but my hand hurts

>> No.6808166
File: 310 KB, 2455x2160, cubes37.jpg [View same] [iqdb] [saucenao] [google]
6808166

day 37 (lineart namek)
i feel like I'm starting to understand lineart...
What I really need now Is copy some of my favourite mangaka, see how they do hair, texture, etc
>>6807755
great as always
>>6807690
thanks
>>6807519
amazing

>> No.6808177
File: 2.00 MB, 286x218, IMG_0676.gif [View same] [iqdb] [saucenao] [google]
6808177

>>6808159
Do you ever do hand/wrist/arm stretches and exercises? Stretching and warming up your hand can help with overclenching and fatigue. Also remember to stop and stretch your wrists arms, but it’s good to get the blood flowing so quick exercise/stretching is good for overall well being and health. This is a good trick for quick pain relief of drawin. I literally can’t find a gif of it. So just go here and check out these wrist exercises for strength.
https://gmb.io/wrists/

>> No.6808187

>>6807123
One of the most beautiful things ive ever seen bless you

>> No.6808190

>>6808145
are you saying i’m tracing or advising me to trace?

>>6808150
don’t have the device i did this on hence the awkward crop

the context is a water gun fight tho

>> No.6808204
File: 211 KB, 1229x1574, 20230822_211032.jpg [View same] [iqdb] [saucenao] [google]
6808204

Something random

>> No.6808206
File: 316 KB, 1248x1664, 20230822_210851.jpg [View same] [iqdb] [saucenao] [google]
6808206

I guess this voice actor kicked the crate

>> No.6808207

>>6807545

>>6806785 here.

I wrote them myself, for my clinic.

>> No.6808209
File: 226 KB, 1185x1618, 20230822_210628.jpg [View same] [iqdb] [saucenao] [google]
6808209

Life Is Peachy.

>> No.6808214
File: 409 KB, 1248x1664, 20230822_210949.jpg [View same] [iqdb] [saucenao] [google]
6808214

That you John Wayne...? Is this me?

>> No.6808219

>>6808209
Fucking epic, kek. Saved

>> No.6808223

>>6808219
Are you the resident switchfag

>> No.6808231
File: 1000 KB, 1242x1286, IMG_1062.jpg [View same] [iqdb] [saucenao] [google]
6808231

>>6805539
>just draw

OK NOW WHAT I FEEL VERY INFOCUSED, WITH WHAT YOU SEE HERE, WHAT BEG BOOK SHOULD I STUDY.

>> No.6808235

>>6808223
Switch? Like switching genders?… jk, no I am not.

>> No.6808239
File: 349 KB, 800x800, 20230823.png [View same] [iqdb] [saucenao] [google]
6808239

1H

>> No.6808240
File: 214 KB, 1175x1229, 20230822_212714.jpg [View same] [iqdb] [saucenao] [google]
6808240

>> No.6808241

>>6808239
Why didn't you draw her bear? Her body was too transfixing?

>> No.6808243

>>6808241
Haa, I did sketch that in but I'm just focusing on people now. I'll try and strike a balance with time in the future so I can draw more backgrounds.

>> No.6808268
File: 101 KB, 636x547, Untitled.jpg [View same] [iqdb] [saucenao] [google]
6808268

>> No.6808280
File: 86 KB, 945x616, halp.png [View same] [iqdb] [saucenao] [google]
6808280

>>6805539

>> No.6808286
File: 840 KB, 1050x1344, drawing.png [View same] [iqdb] [saucenao] [google]
6808286

>>6806608
Your babe is too stiff anon. You've got to find the flow. You got close to it for the arm sticking out. You have to see how things flow into the other. The body is a unit, the masses are not separate from the rest

>> No.6808293

>>6808286
Body looks nice but face lost the soul.

>> No.6808296

>>6808286
your advice isn't bad, but that redline is
in the spirit of pushing rhythm the legs and feet got deformed

>> No.6808297
File: 144 KB, 1079x1016, 20230822_220141.jpg [View same] [iqdb] [saucenao] [google]
6808297

She's so stylish.

>> No.6808301

>>6808286
looks like she came to play.

>> No.6808314
File: 154 KB, 486x545, IMG_20230811_012032_827.jpg [View same] [iqdb] [saucenao] [google]
6808314

>>6807731
Sure thing

>> No.6808316
File: 3.46 MB, 2500x3000, brutal.png [View same] [iqdb] [saucenao] [google]
6808316

>>6808296
Yeah I went and pushed it. For something that took me about 10 minutes, I don't think I'm going to worry about whether the drawing. The important thing is that it demonstrates how rhythms flow between the masses. I had fun doing it

>> No.6808321

>>6808239
scary

>Verification not required.

>> No.6808339
File: 110 KB, 978x754, Screenshot 2023-08-22 223922.png [View same] [iqdb] [saucenao] [google]
6808339

wip

>> No.6808352

What are the best times to post anime drawings on Twitter?

>> No.6808368

>>6808352
During a trend obviously
Keep an eye out on /a/'s trends

>> No.6808372

I never watched Ethan Becker because /ic/ has always hated him, but he genuinely has the best advice on drawing and breaking into the animation industry. He constantly talks about making master copies and breaking down the work of industry professionals, how to gear your portfolio towards specific studios, how to create backgrounds and study perspective that actually can function in an animated project, and all these other tips that you don't get from studying Vilppu and Loomis. I would've saved so many years had I started watching his stuff earlier.

>> No.6808400

Are there draw-along vids where I could copy the process? I feel like I'm tackling the drawing process from wrong way and mske things harder.

>> No.6808404

>>6806074
Spineless fag can't even draw boxes

>> No.6808407

>>6808372
He's not awful but there's something grating about his personality. And I personally don't like that he's a white guy who only draws brown/black women and then claims it's a sjw thing when he clearly just has some fetish. Nobody calls him on it either which I find really funny.

>> No.6808409
File: 74 KB, 450x450, Untitled-2.png [View same] [iqdb] [saucenao] [google]
6808409

>>6808316
>dishes out bad redlines
>can't take critique himself

>> No.6808412

>>6806292
Use the stabilizer when doing lineart to get more uniform lines

>> No.6808416
File: 93 KB, 555x846, imagem_2023-08-23_004853249.png [View same] [iqdb] [saucenao] [google]
6808416

I don't like how her face looks and I don't really understand where I should put lineweight or how to do it digital, any advice for that?

>> No.6808422

>>6807002

I encourage you to just get started. You'll likely want some kind of social media presence so that you can market yourself to the communities you want to produce art for. You may get no attention, you may get tons, but it's only through beginning to interact with prospective customers that you can begin to feel out the market.

>> No.6808424

>>6808372
When you see his content, you realize that he really wants to teach, and his animation school project is very good, so good that it makes me wonder why schools don't follow that method. (part of the registration money will finance your semester animation project)

>> No.6808429

>>6808416

The face issues that are catching your eye that I'm seeing are her mouth and her eyes. Your face is in like a three-quarters view but the mouth looks like an "anime mouth" where it just comes to an abrupt end. Imply the shape of the lips curving out of view and it should give it a better depth to match the rest of the face.

Eye-wise, I think you might be slightly mismatched on relative position so it just looks a little off. I'd work out the mouth first and then see if the result still doesn't rub you the right way.

>> No.6808433
File: 755 KB, 2000x2000, Day 8 Drawing 1.jpg [View same] [iqdb] [saucenao] [google]
6808433

Day 8 /beg/
>find a video that suggests starting with drawing inorganic objects like rocks/trees when starting out because they're not symmetrical and it allows for more forgiving mistakes
>try it out, surely it can't take that long
>drawing just 2 rocks took me over an hour
it was fun, i'm glad I actually enjoy the process of art so far, but then again I am only a beginner

open to any and all critique, feel free to be harsh! it's the only way for me to recognize my major faults and improve

I have been told by one anon a lot to try Vilppu and that's 100% on my to-do list, i'm just worried that maybe I should learn more fundamental drawing skills first, because he seems to just jump right into things

>> No.6808435
File: 752 KB, 2000x2000, Day 8 Drawing 2.jpg [View same] [iqdb] [saucenao] [google]
6808435

>>6808433
and here's the 2nd one
I can already tell this one 100% has a perspective issue regarding the top of the right rock, but i'm not too sure how to fix it. any advice?
thanks again!

>> No.6808437

>>6808429
Thank you anon! I'll try changing the mouth and matching the eyes

>> No.6808439
File: 51 KB, 350x350, Neco.png [View same] [iqdb] [saucenao] [google]
6808439

gas

>> No.6808441

>>6808433
Sometimes you need to just jump right into things. I think you’re ready, but keep practicing these too. They are coming along nicely.

>> No.6808443
File: 2.84 MB, 4879x2859, Day 4 Drawing Attempt.jpg [View same] [iqdb] [saucenao] [google]
6808443

>>6808441
>Sometimes you need to just jump right into things
yeah i don't mind doing that, I guess it does just kind of feel like jumping into the deep end of the pool as a kid who's learning to swim. maybe I just need to stick to it instead of dipping out as soon as I come across a concept I don't easily understand
here was my last attempt at a figure drawing, 2 weeks ago before i stopped drawing because of BG3 lol

>> No.6808445
File: 25 KB, 300x300, IMG_1066.jpg [View same] [iqdb] [saucenao] [google]
6808445

>>6808314
OMG ITS EMINEM

>> No.6808452

>>6808443
tracing a picture doesn't make you good at drawing. it's literally wasted time

>> No.6808454
File: 867 KB, 598x1280, file.png [View same] [iqdb] [saucenao] [google]
6808454

Ultra beginner here. I'm going trough drawing with the right side of the brain and Loomis, and i decided to draw one of my favorite nendoroids. Safe to say that i have the makings of a fantastic artist. Jokes aside, this is actually beyond what i though i could do, and i had fun drawing it. Maybe i should draw more of my figures. Bonus points for who gets which character this was supposed to be.

>> No.6808455

>>6808443
>>6808443
That’s not a bad attempt. You know, that’s pretty advanced perspective. You might want to try understanding the body proportionally before jumping that far. Though, it’s good to study this as well. My point being, you seem like you want to learn how to draw, not just draw anime girls. I can see you are willing to practice, so you know the long road ahead. Study Vilppu for one month, then come back to your pic and see how different you approach it.

>> No.6808457

>>6808452
>tracing
but...it's not traced? what gives you that idea
i just put the reference on my monitor and clip studio on another monitor and drew

>> No.6808462

>>6808455
>Study Vilppu for one month
do you suggest Drawing Manual -> Renaissance Figure Drawing -> Anatomy and Figure?
I have all of those videos downloaded, I'm just not sure which one is considered the most beginner-friendly to start off with

>> No.6808464
File: 321 KB, 1448x805, imagem_2023-08-23_014014437.png [View same] [iqdb] [saucenao] [google]
6808464

>>6808433
It seems to me like you tried drawing the rocks through copying their contour, at least since you didn't have any construction lines in the drawings you posted. When people say you should start with rocks/plants/etc. it's to teach you the basics of construction. Learning how to manipulate 3D forms in perspective is the most fundamental quality of drawing, and just copying the contours of the shapes doesn't help you at all. You need to learn how to draw cubes, boxes, cylinders, cones and spheres in perspective, how to visualize them in 3D in your head and then how to manipulate them (eg. cutting away pieces or adding stuff on top). There are many resources that teach you that, like Peter Han, Proko, whatever youtuber you might like, etc. but my personal favorite is Drawabox. Fags are gonna REEE at me, but it forces you to learn these fundies through sheer repetition and it works. Once you get this down, you can start learning whatever you want pretty much.

Pic related is an example of what you should be doing when drawing rocks and stuff, though I did a very sloppy job you can get the jist of what I mean with it

>> No.6808471

>>6808464
I guess i kind of did something like that, but not nearly to that level
i had a layer i removed from the drawing that was basically just me doing a rough straight outline of the rocks, and used that for the next layer where i added the contour. but i really like what you posted, it seems like a nice way doing it
i'll have to keep that in mind

>> No.6808472

>>6808457
you traced the outlines of an existing picture. Even if you didn't overlap it on the same page you drew on, it's still a "trace". If you're going to spend your whole life just tracing other images, that's ok, but this will stunt your progress in all other fields for as long as you do it.

>> No.6808481

>>6808462
Anatomy

>> No.6808483
File: 245 KB, 894x1280, IMG_5654.jpg [View same] [iqdb] [saucenao] [google]
6808483

>> No.6808484
File: 172 KB, 894x1280, IMG_5656.jpg [View same] [iqdb] [saucenao] [google]
6808484

>> No.6808485

>>6808483
Kek, reminds me of venture bros.

>> No.6808487

>>6808483
she's got a face like she's pretending to be asleep and is eager

>> No.6808506 [DELETED] 
File: 524 KB, 2048x1536, Untitled87_20230821013830.png [View same] [iqdb] [saucenao] [google]
6808506

love to make a new characters by altering the old character. thoughts on this one?

>> No.6808513
File: 371 KB, 1242x1933, 5DADFC4A-2EFC-4DD2-BAE1-1D818421537E.jpg [View same] [iqdb] [saucenao] [google]
6808513

>>6806411
Haven’t you heard. It’s aids skrillina and Carly the cucker

>> No.6808518

>>6808187
Thank you, I just posted the final version.
>>6808513

>> No.6808529
File: 122 KB, 620x651, 543234.png [View same] [iqdb] [saucenao] [google]
6808529

just doodling, think im starting to understand coloring (thinking in terms of warm and cold)
still struggling, but chipping away at it

>>6808240
kek, this is good
good job! keep it up
>>6808439
cute. arent you the guy who's good at painting?

>> No.6808531

I think Im finally ready to leave this place.
Im not leaving for another site/social media or anything, I still very much despise everything they represent.
I've simply grown tired of the nonstop crabbing, the fact that I've been unjustly rangebanned from ever posting images and because of that most of my posts get ignored or go unnoticed.

Its time.

See you on the other side frens.

>> No.6808533

>>6808529
I can sometimes make something half decent yeah. Why?

>> No.6808534
File: 291 KB, 939x534, 1692489751107432.gif [View same] [iqdb] [saucenao] [google]
6808534

>>6808533
Just recognized you, that's all
Keep it up, I like your stuff

>> No.6808538
File: 631 KB, 1099x1017, file.png [View same] [iqdb] [saucenao] [google]
6808538

>>6808534
you too anon. Keep on pushing

>> No.6808540
File: 292 KB, 978x985, IMG_1081.jpg [View same] [iqdb] [saucenao] [google]
6808540

>>6808529
Hmmm that’s nice. It reminds me of oddish mixed with bulbasaur

>> No.6808548
File: 1.76 MB, 2000x2000, wet floor_wip.png [View same] [iqdb] [saucenao] [google]
6808548

how does this look so far?

>> No.6808574

>>6808548
I wish my work had as much soul as yours

>> No.6808575
File: 1.97 MB, 2048x2732, IMG_1924-1.png [View same] [iqdb] [saucenao] [google]
6808575

I didn't have much time to draw today so I did a quick sketch working on placing facial features better

>> No.6808586

>>6808540
thanks!
I like doodling cute little creatures, even though theyre usually unpolished

>> No.6808588

>>6808529
brush?

>> No.6808598

>>6808588
One of Krita's default brushes (dry bristle)

>> No.6808625

>>6808454
Why did you just post a blank piece of paper?

>> No.6808627

>>6808575
Face looks good, but for a frontal view, why is the hat brim not symmetrical in distance away from the head?

>> No.6808644
File: 1.77 MB, 1536x2048, 1692167660052198.png [View same] [iqdb] [saucenao] [google]
6808644

>>6808286
you got the right advice but those legs makes this redline remind me of picrel

>> No.6808648
File: 3.70 MB, 5658x3384, FigureDrawing.png [View same] [iqdb] [saucenao] [google]
6808648

about 2 hours of figure drawing. where do i need to improve for the overall proportions/anatomy?

>> No.6808653
File: 104 KB, 475x373, 1673457245634.png [View same] [iqdb] [saucenao] [google]
6808653

benis

>> No.6808660
File: 1.12 MB, 2732x2048, Frook.png [View same] [iqdb] [saucenao] [google]
6808660

>>6805539
I've been drawing for years and have been trying to draw these made up creatures I have for my fantasy land. I made up this format where I have a good, high effort picture of them on the right, and doodles to get a better idea of what they do on the left.
Are the doodles too shitty to be read? Is the "good" drawing screwed up in some fundamental way? Is my whole formatting idea dumb? My aim is to make unique designs for monsters that could work in a made up ecosystem and reasonably be animated in 2d.

>> No.6808661

>>6808648
>2 hours
>7 figures
Anon, I...
You need to do quick 1 and 2 minute figure drawings. Like, a ton of them.

>> No.6808664

>>6808661
wouldn't that be gesture drawing?

>> No.6808669

>>6808664
No. Stop worrying about the wrong things. Draw.
Watch this https://youtu.be/3DbVl8pp9BU and draw figures as quickly as you can within the given timeframe

>> No.6808670
File: 131 KB, 589x322, imagem_2023-08-23_053302431.png [View same] [iqdb] [saucenao] [google]
6808670

>>6808660
It looks cool and reads okay, but they do look very similar to sableyes to the point where you probably cant monetize them in any official way

>> No.6808672
File: 1.65 MB, 1240x1754, leibniz.png [View same] [iqdb] [saucenao] [google]
6808672

I drew leibniz

>> No.6808674

>>6808670
wtf? im a huge pokemon fan and that never even came to mind for me, and i had this idea for 4+ years
in concept its very different, but i guess small dark creature with rock eyes might be too close

>> No.6808693

>>6808674
>might be too close
No, it's not. Don't listen to him. The only semblance are the gem eyes, that's pretty much it

>> No.6808699

>>6808627
Good point, I will draw the hat better next time thanks :)

>> No.6808714

>>6808531 i can read u fren

>> No.6808715
File: 546 KB, 3840x2160, Terrible.jpg [View same] [iqdb] [saucenao] [google]
6808715

>>6808669
Not him, but I've never done gesture drawing before. It was pretty fun, until I got to the last one and realised I had twice as much time after I'd finished it after the 2 minute mark. One or two of them vaguely resemble people, I guess.

>> No.6808718
File: 994 KB, 1240x1754, ihateyou.png [View same] [iqdb] [saucenao] [google]
6808718

>> No.6808741

>>6808672
you think you can draw leibniz? now draw a monad then.

>> No.6808756

>>6807545
Another perspective book...at this point I hope you will soon end your life for the benefit of humanity.

>> No.6808796
File: 133 KB, 995x868, Untitled.jpg [View same] [iqdb] [saucenao] [google]
6808796

>> No.6808807
File: 179 KB, 2463x2640, Illustration169.png [View same] [iqdb] [saucenao] [google]
6808807

Am i feeling the form yet?

>> No.6808811

Drawing inanimate objects bores me anons.. what do I do

>> No.6808813

>>6808807
clearly not, if you did you'd know (and it would show)

>> No.6808817
File: 497 KB, 1200x1800, Illustration89.png [View same] [iqdb] [saucenao] [google]
6808817

Drew this today. I think she's supposed to be Kobeni? I've no idea

>> No.6808822

>>6808817
tits too big

>> No.6808832

>>6808672
now do Kant

>> No.6808834

>>6808807
its a no from me

>> No.6808838

>>6808834
>>6808813
How can i learn?

>> No.6808842

>>6808822
what are you gay or something

>> No.6808843

>>6808817
draw her tits bigger with erect nipples

>> No.6808856
File: 170 KB, 1664x1248, wotta-slice.jpg [View same] [iqdb] [saucenao] [google]
6808856

>> No.6808862
File: 316 KB, 1243x2032, 368252630_264888852987211_6202766713655532985_n.jpg [View same] [iqdb] [saucenao] [google]
6808862

https://www.youtube.com/watch?v=XiV7hwfLXGE

>> No.6808879
File: 141 KB, 667x1000, Hot ass.jpg [View same] [iqdb] [saucenao] [google]
6808879

>>6808843
How about that

>> No.6808884

is drawabox the best beginner focused course for learning construction, particularly using smaller primitive shapes to create a bigger picture i.e. using cylinders and cubes to create a human?

apparently I'm having an issue where I'm drawing references by contour rather than using construction to recreate the image, according to some anonymous here, so I need to know where to go to fix that problem

>> No.6808887

>>6808879
10x better wtf

>> No.6808898

>>6808884
drawabox taught me how to draw boxes and that's it and even then i still have a hard time with that, i got filtered with lesson 2 so idk if it's good.

>> No.6808899

>>6808879
I feel strangely validated to see my work edited like this
btw, why give her a hat?

>> No.6808905

>>6808884
I did Drawabox and I still can't draw fucking cubes. It's driving me insane how badly perspective is filtering me

>> No.6808909
File: 2.80 MB, 3468x3468, 20230823_170455.jpg [View same] [iqdb] [saucenao] [google]
6808909

what do you guys think?

>> No.6808911

>>6808909
XTREME
TUBULAR
RADICAL
and BIRDOSAURUS.

>> No.6808916

>>6808884
Try vilppu
I think his approach is more organic and just better overall

>> No.6808917
File: 554 KB, 1788x3106, ogionwallpaperWIP.jpg [View same] [iqdb] [saucenao] [google]
6808917

>>6805539
Trying to figure out if the layout of the lighting makes any sense

>> No.6808924

>>6808916
NTA, please tell me vilppu's approach isn't just saying 'feel the form' over and over again, I hated when he did that with the gesture shit.

>> No.6808925

>>6808899
Woah, it actually looks like a hat. I didn't saw that. I just did a couple lines of hair to make her head a little bit bigger to match the rest of her "new" body, heh

>> No.6808927

>>6808911
thanks anon that's pretty much what I was going for

>> No.6808929

>>6808917
Holy Hell Bruh! Awesome stuff! Any socials to share?

>> No.6808932

>>6808909
he was a bird
she was a bird
can i make it aaanymore ooobvious

>> No.6808933

>>6808924
he'll tell you to draw a shitload of spheres, boxes and cylinders, then round, twist, deform, and combine them and give them life

>> No.6808956

>>6808879
Nice.
Now draw milk coming out of her breasts.

>> No.6808960
File: 289 KB, 1172x975, b12.jpg [View same] [iqdb] [saucenao] [google]
6808960

>> No.6808981
File: 633 KB, 700x920, 1690324421235329.png [View same] [iqdb] [saucenao] [google]
6808981

>>6808916
>>6808933
I can't do this anyways. So how the fuck am I supposed to draw them?

>> No.6808982

>>6808933
when does he state this? I tried watching drawing manual and he never really explained the basics of drawing or how to learn/develop them, he just sort of jumped right into it and didn't explain much for beginners

>> No.6808995

>>6808909
Beautiful.

>> No.6808998
File: 276 KB, 2048x898, 1675413124642.jpg [View same] [iqdb] [saucenao] [google]
6808998

Am I supposed to add lineart to characters now or leave as is? Something bugs me about it, but I don't know what it is

>> No.6809004

>>6808982
chapters 2 to 6 of his drawing manual

>> No.6809014

>>6809004
so does his video course not cover the same material despite being under the same name? part 1 of his video drawing manual jumps straight into gesture

>> No.6809024

>>6808445
Jej

>> No.6809048

>>6808314
>>6808445
Not a bad "Eminem guest appearance" draw desu

>> No.6809054

There is nothing more artistic than a sketch of an anime girl in a white void looking into emptiness.

>> No.6809068

>>6808982
I feel the same way. I don't know what the fuck to do.

>> No.6809069

>>6809054
She's looking at my dick

>> No.6809086

>>6809068
The nice thing about starting out is that you improve super fast. I saw that Vilppu page like 2 days ago and it just stopped me in my tracks, today I did a bit of figure drawing and now I can trivially copy those soapy forms. You did draw all the overlapping circles and shit in the previous few pages, right?

>> No.6809091

>>6809014
It's not a 1:1 match (but the book also starts chapter 1 with gesture). And in the videos he demonstrates each topic from a very advanced point of view.
I think it's better to start with the book examples and exercises, and go back to the videos later.

>> No.6809103

>>6809086
I've been stuck on perspective for like 2 years

>> No.6809106

>>6809103
Bro, your vanishing points? Perspective takes like 5 minutes to learn, everything afterwards is just training yourself to draw lines that are in plane.

>> No.6809107
File: 18 KB, 500x500, joever.jpg [View same] [iqdb] [saucenao] [google]
6809107

>>6809086
>The nice thing about starting out is that you improve super fast
>i started drawing 3 years ago
>still can't do a good cube
>still haven't actually made anything

>> No.6809108

>>6809106
NTA but sure, vanishinf point somewhere left, vanishing point somewhere right, vanishing point somewhere bottom, that's perspective, right?
now let's see me actually draw towards those vanishing points.
it's not gonna be pretty.

>> No.6809113

>>6809107
Thanks for the motivation buddy, it helps if I think of most other artists as just literal retards who sit around all day drawing circles on autopilot instead of practicing and getting better.

>>6809108
You draw 2 lines and you know your vanishing points, it's where those 2 lines intersect. What's challenging is drawing straight lines precisely, which is something that comes with practice. You try and draw a bunch of angles every day, eventually you can draw a bunch of angles on command.

>> No.6809115
File: 458 KB, 1894x2093, shit for brains.jpg [View same] [iqdb] [saucenao] [google]
6809115

>>6809106
I can't do it. And how do vanishing points apply to this >>6808981??
They don't on paper. It's all meant to be imagined, visualized.

When you're warping shapes, rotating them, it's very hard to handle vanishing points. Most of the time they're off page too.

I have no idea where to correctly place the vanishing points either.

>> No.6809118

>>6809113
>drawing circles on autopilot instead of practicing and getting better.
>practicing and getting better.
FUCKING.
HOOOWWWWWWWWWWWWW.

>> No.6809122

>>6809113
I mean sure, I know where the vanishing point is, but unless it's like right next to the box? Not gonna be able to make it accurate. If it goes off the page i. Am. Fucked.
>What's challenging is drawing straight lines precisely
I think I have a pretty good line. If drawabox taught me anything, it's lines. Ghosting method and from the shoulder and all that jazz.

>> No.6809126
File: 1016 KB, 2953x1596, 20230823_132429.jpg [View same] [iqdb] [saucenao] [google]
6809126

Trying to learn how to get better at fountain pens

>> No.6809145

>>6809115
>And how do vanishing points apply to this
All of those objects obey the rules of perspective. Follow the ones at the top according to cube structure, the lines for the edges all face the right way, they're just a little curvy. It's more complex for the stretched shapes, sure, but the nice thing about funky forms like that is they can be a little further off and it's hard to notice when you have no other frame of reference.

The reason everything tells you to simplify the image into forms is so you can check the perspective. A floppy pillow torso is hard to follow, 2 rigid boxes at an angle to each other? Trivial. Then you just draw what goes inside or outside the form by rounding out the edges.

>>6809118
You draw the circle. You go "right, this circle is wrong here." Find out why it's wrong. Can you do it slow? Can you do it fast? What's the optimum tempo for a circle this size? If the circle is taller vertically, draw the next one squat. If the circle's center isn't where you want it to be, draw the next one 5mm offset.

What you DON'T do, is draw the circle, and then just draw another circle. And then another one, and another one, for an hour, while you grumble to yourself about how drawing is impossible.

>>6809122
>Not gonna be able to make it accurate
Then you need to practice making it accurate. Draw a point 2 pages away, then draw a bunch of short lines that are supposed to converge there from all across your page. Then get out a ruler and see how well you did, rinse, repeat.

>> No.6809149

>>6809115
its probably someone falseflagging but draw the vertical lines vertically fuck you're a moron

>> No.6809153

>>6809086
>>6809106
please realize it is pointless trying to help these schizos who have been "Drawing" for 2 years and yet they have nothing to show for it. They "draw" by baiting anons like you to waste time on them.

If they dont PYW they are 99% schizos and shitposters. If post doesnt have work attached to it, its waste of (You).

>> No.6809162

>>6809149
I know I'm a moron. But that's my point. I have trouble seeing if they're parallel. I'm trying to imagine the third vanishing point the vertical ones are going towards down at the bottom. Does that make sense?

>>6809145
>the lines for the edges all face the right way, they're just a little curvy. It's more complex for the stretched shapes,

I just can't even get my basic cubes accurate. And for organic shapes and rotated/warped stuff like that, you're supposed to rely mostly on imagination for VPs?

>> No.6809171
File: 47 KB, 600x600, file.jpg [View same] [iqdb] [saucenao] [google]
6809171

>>6809162
>. I'm trying to imagine the third vanishing point the vertical ones are going towards down at the bottom. Does that make sense?
no because you clearly aren't, you're drawing in 2-point perspective and you don't fucking understand that all the vertical lines should be exactly vertical because you don't know the basics because you haven't read the only single undisputed beg book that there is

>> No.6809174

>>6809162
>I'm trying to imagine the third vanishing point the vertical ones are going towards down at the bottom.
Then why aren't they pointing towards the same general area? The box on the left is tilted towards the left, the box on the right is literally DIVERGING not converging.

>> No.6809176
File: 613 KB, 1233x2031, 2.jpg [View same] [iqdb] [saucenao] [google]
6809176

I am not making this up.

I swear to god I'm fucking trying. I just don't know what to do or read or look for considering I've failed at all of this basic perspective shit.

It just seems like my brain doesn't work, like I'm too mentally ill to do any of this. My vision is fucked no matter how many pages I fill out of cubes and ellipses.

The most helpful thing I've watched recently was Krenz, but even then I still realize my perspective is lacking and I can't do this stuff without a proper understanding of that.

>> No.6809178
File: 87 KB, 868x684, Untitled.jpg [View same] [iqdb] [saucenao] [google]
6809178

>>6809115
use straight lines. in 2 point perspective, every vertical line will be vertical so that simplifies things. so every vertical edge can be drawn straight up and down

>> No.6809182

>>6809174
I know. I'm aware of this when I look back at it. That's why I'm fucking upset about my eyes/visual imagination/whatever not working

My question is if there's any way I can correct this error and "see" correctly.

I have a sketchbook full of shitty cubes where I know I'm making the same mistakes over and over.

>> No.6809189
File: 388 KB, 1280x671, kre.png [View same] [iqdb] [saucenao] [google]
6809189

>>6809182
What I mean by that is: When I'm drawing stuff like that, it genuinely does look like it's parallel converging to my eyes.

In this video, I feel like a similar thing is being addressed. I just have no idea how to fix this.

>> No.6809196

>>6809189
If you had actually watched that Krenz video, you'd know that the solution is to quit. Some people just can't be helped, both my advice and his advice doesn't apply to people who draw garbage and can't see that it's garbage. You could try flipping the canvas more, but I don't know if it's going to help you when you can't judge if 2 lines are diverging or converging at a glance. Frankly, it's a miracle you can read.

>> No.6809198

>>6809189
nta but have you ever learned to measure and observe lines length and angles before? Seems like it would help to address the problem because you literally haven't been taught to see.

>>6809196
You could also listen to this guy and quit, if you want to

>> No.6809199

>>6809196
You don't even draw, you just come here to tell beginners to give up.

>> No.6809200

>>6809198
>nta but have you ever learned to measure and observe lines length and angles before? Seems like it would help to address the problem because you literally haven't been taught to see.

I'm trying that approach now, but it seems like it involves a copious amount of guidelines.

>> No.6809214
File: 27 KB, 564x564, file.jpg [View same] [iqdb] [saucenao] [google]
6809214

>>6809200
>>6809200
It's less of an approach and more so a crucial ability. If you can't identify how a shape looks and you can't copy it, your observation and measuring need more work. Try copying simple shapes then move onto more complex shapes. I want you to tell me what the relative width and height proportions of this entire pumpkin are specifically. How many times does the does the height fit into the width?

If you don't know how to measure, Proko has about three videos on the subject, specifically in reference to sighting and plumb lines

>> No.6809217
File: 446 KB, 1400x1400, zi2t6frt.jpg [View same] [iqdb] [saucenao] [google]
6809217

>>6809214
Here's a diagram I made the other day to demonstrate why accurately observing matters. If you fail to observe correctly, your drawing is likely to fail from the get go. You can't build something of quality on top of a flawed foundation

>> No.6809235

>>6809214
>I want you to tell me what the relative width and height proportions of this entire pumpkin are specifically. How many times does the does the height fit into the width?

Honestly, I don't know how to determine that from sight alone. Seems like it would be 1.75 height but that's a total guess

>> No.6809240

>>6808960
Of course this post gets no feedback and then you wonder why potential peaces outta this place.

>> No.6809244

>>6808286
You ruined it.

>> No.6809250

>>6809247>>6809247>>6809247>>6809247
>>6809247
>>6809247
>>6809247
>>6809247>>6809247
>>6809247
>>6809247

>> No.6809252
File: 365 KB, 1170x975, howto.png [View same] [iqdb] [saucenao] [google]
6809252

>>6809235
This is how you do it anon. Guess the number measurement before hand then check it like this. Try and practice this on still lifes. From life or from pinterest. Make sure they have strong lighting so the shapes are clear

>> No.6809257

>>6809252
So this https://www.youtube.com/watch?v=tZtnKp4fAPk is the correct video to watch then?

>> No.6809268

>>6809257
Yeah pretty much. It doesn't get anymore complicated than that. Just guess the measurement first with your eyes, then check it with a straight tool. Ask yourself when you see a shape, how many times does this unit fit into this other one? Try with one object than do it with two and eventually move on. First just get comfortable with the actual act. You can do this with 2 spheres. Now we know a sphere has the same width and height, it's more so making sure that you're measuring correctly. If the distance between the tip of the pencil and thumb has changed in relation of the sphere from where you are sitting. You've moved your hand or sitting position. This is less of a problem digitally since your screen is right in front of you, but still applies if you've moved the thumb.

>> No.6809274

>>6809268
So this can still relate to getting converging lines in cubes correct?

>> No.6809279

>>6809274
Yeah because you'll be able to see the angles and whether the lines are converging or not. You'll be able to check the angles with your pencil too if you're not certain about it.

>> No.6809362

>>6808998
i really think its just the right girl's asymmetrical eyes

>> No.6809424

>>6809362
Alright then, I'll just add second layer to Yotsuba so she'll get more contrast against the wall

>> No.6809827

>>6809145
>You go "right, this circle is wrong here."
i do not, because circles don't look wrong to me, they look like motherffffffucking circles.
i feel like autistically obsessing over one circle goes against all other advice i have ever seen

>> No.6810051

>>6808548
Pretty cool. I dig the surfing psycho techno-janitor schtick

>> No.6810058

>>6808648
Do both quick studies and long studies. Like do 100 2 minute gestures then 2 30 minute gestures.

>> No.6810690

>>6810058
>100 2 minute gestures then 2 30 minute gestures
I don't think 100 2 min gestures in a batch is that smart. I would suggest 20 2min, 2 30min and a 1.5-2h one. Figure drawing isn't a one and done type of thing you can speedrun. Doing a batch, working on something else then coming back is a good idea imo.

>> No.6810772

>>6809827
Then I guess you'll never be able to draw. Too bad!