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/ic/ - Artwork/Critique


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File: 286 KB, 2452x741, protect the horses.png [View same] [iqdb] [saucenao] [google]
6799362 No.6799362 [Reply] [Original]

If you are a /beg/inner or /int/ermediate in art, please use this thread to post pieces for critique or ask for advice.
Use this thread instead of making new threads or post in the drawthread with fundamental exercises.

>READ THE STICKY:
Completed: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98
New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
Old: http://www.squidoo.com/how-to-draw-learn
w/ic/i: https://sites.google.com/site/ourwici/
>TRY TO BE ACTIVE AND GIVE PEOPLE SOME FEEDBACK.
When giving feedback, avoid vague "advice" - point what's wrong and try to give the anon you're quoting a clear direction
to improve their art (study heads < watch THIS VIDEO about head structure, read THIS SECTION of THIS ARTIST'S BOOK, etc).
You, feedback seeking anon, should also try to be clear and concise when asking for critique/help.
When posting your artwork, say what you want help with, and what's your goal with the study/artwork.

previous >>6795033

>> No.6799371

i love these OPs

>> No.6799381

>>6799362
Can someone tell me what the op pic means

>> No.6799383
File: 1.48 MB, 1611x4032, 20230817_182132.jpg [View same] [iqdb] [saucenao] [google]
6799383

>> No.6799398
File: 89 KB, 710x375, stupidvarg.jpg [View same] [iqdb] [saucenao] [google]
6799398

>>6799381
Drawing women is gay and cringe, art was only meant to show men and horses doing cool shit until those woke christcuck libtards invented heterosexuality in 50 AD and ruined civilisation

>> No.6799416
File: 1.24 MB, 1479x524, 1670050236642213.png [View same] [iqdb] [saucenao] [google]
6799416

Let me cook for a sec

Feeling happier about these. Closer to Hampton's gestures even if by a smidge

>> No.6799448
File: 805 KB, 1199x947, petz.png [View same] [iqdb] [saucenao] [google]
6799448

Just some quick sketches of my pets. Already looking better than my drawings of them from a month ago that took even longer to do. Maybe that's the equivalent of taking ten steps into a marathon, but it's still nice to have a sense of progress.

>> No.6799451
File: 934 KB, 1808x2564, 1682562596642.jpg [View same] [iqdb] [saucenao] [google]
6799451

pg 145 of bridgeman, 1st pass

>> No.6799455
File: 717 KB, 1908x2621, 1677345059130.jpg [View same] [iqdb] [saucenao] [google]
6799455

WIP sketch of rougue from x men.

any critique so far?

>> No.6799458
File: 448 KB, 800x800, 20230818.png [View same] [iqdb] [saucenao] [google]
6799458

1H.

>> No.6799459
File: 1.75 MB, 3000x3000, Yoh Stud.png [View same] [iqdb] [saucenao] [google]
6799459

Yoh yoshinari studies I'm doing. I feel that my line has improved a bit since I started studying it.

>> No.6799466
File: 56 KB, 1072x767, fuck.jpg [View same] [iqdb] [saucenao] [google]
6799466

I'm completely fucked in the head.

Literally all I'm trying to do is draw a fucking line that's perpendicular to the ellipse and I can't even see that properly

>> No.6799484

How do I learn to stop symbol drawing if I don’t have time to go through books.

>> No.6799487

You have time to apply any advice you might receive but not read?

>> No.6799497
File: 2.63 MB, 1894x2093, de.jpg [View same] [iqdb] [saucenao] [google]
6799497

>> No.6799500
File: 6 KB, 224x96, Dood315.png [View same] [iqdb] [saucenao] [google]
6799500

Lips study based on the tips of a friend of mine. Can I get an opinion on these? I feel like the closed lips look very weird.

>> No.6799506
File: 138 KB, 869x781, imagem_2023-08-17_203208971.png [View same] [iqdb] [saucenao] [google]
6799506

idk how to beautify this

>> No.6799508
File: 107 KB, 579x587, imagem_2023-08-17_205340450.png [View same] [iqdb] [saucenao] [google]
6799508

faces are hard

>> No.6799514

>>6799497
>>6799466

Autism, but my cylinders improved dramatically when I started to draw them in 1 / 2 / 3 point perspective. There's a lot of youtube tutorials about it but the one that worked the best for me was:

https://youtu.be/uN8vXi87bEg

The sheer amount of points it has for referencing the curve of your ellipse makes them 200000000% better. Just cutting it into quadrants / 8ths wasn't enough for me, I had to do this entire grid with lines and the moment I did things got better.

>> No.6799518

>>6799514
I've been trying to imagine a sort of diamond shape in my head, but I don't get how my vision is so fucking bad that I can't even see if it's perpendicular or converging or parallel or aligned properly at all.

If I can't do something as basic as that, then I'm fucked forever. My brain is just broken

>> No.6799524

>>6799518
Shut up, watch the video, do the video. It is literally that easy. Do 4 entire pages of it. 10~ ellipses a page. You'll figure it out.

>> No.6799541
File: 56 KB, 422x646, imagem_2023-08-17_211604340.png [View same] [iqdb] [saucenao] [google]
6799541

>> No.6799575
File: 995 KB, 7688x3798, cubes32.jpg [View same] [iqdb] [saucenao] [google]
6799575

day 32 (colors and values namek)
...i can't draw texture

>>6798848
construction books are a SCAM
>>6798875
interesting, why not just overlay it over the photo?
>>6798445
AWOOOGAA MOMMY MILKY
>>6798224
it's just a few bumbs.. i wouldnt really call that texture
>>6798054
>>6798067
there's nothing wrong with a static/resting figure desu, but maybe that's just my opinon, perfectly static figures seem to be even more difficult than a dynamic ones, i like well drawn static figures

>> No.6799584
File: 310 KB, 1200x1700, wip in wip.png [View same] [iqdb] [saucenao] [google]
6799584

an update on that cylinder practice I was doing.
I decided to turn this into hilda from pokemon. Obviously the sketch has gotten far from the original pose, but it was never meant to be an exact copy.
There's a lot I feel is wrong, like the boobs feel too big and the right (your left) shoulder area feels weird. Any other egregious fixable mistakes to fix before i continue?
I WILL turn this into something.

>> No.6799667

I still can't make sense of the "head T" still honestly. There are so many cases where this shit doesn't seem applicable

>> No.6799673
File: 53 KB, 321x259, 1642565871242.png [View same] [iqdb] [saucenao] [google]
6799673

>>6799584
brrrrrrrrrrrrrrrrruuhhh

>> No.6799684

>>6799673
BRUH WHAT?!?!?!
STOP BEING VAGUE!!!!

>> No.6799691

>>6799584
I feel like you should try easier poses. Sorry nigga.

>> No.6799711

My self portrait as part of DRSB turned out way better than I was hoping... I'm proud of myself bros

>> No.6799741

What kind of pens, pencils, markers(?) or other misc. paraphernalia would you recommend for a noobie. I have Sakura Micron's and a Kuratoga which I now realize is only good for writing.

>> No.6799754

clothes are fun to draw actually. thats surprising.

>> No.6799760
File: 2.63 MB, 3024x3852, IMG_0304.jpg [View same] [iqdb] [saucenao] [google]
6799760

Best course of action for me?

>> No.6799778

>>6799741
You'll have to try a lot stuff to see what suits your artistic tastes and what you also personally enjoy using.
To start with I would recommend something that you probably already have lying around and that's good for sketching, like graphite pencils and ballpoint pens. Graphite is more forgiving since you can erase it. Once you have a couple hours of practice with each you'll have some idea of what you like/dislike about them and you can use that to help decide what to try next.

>> No.6799783
File: 89 KB, 1003x770, manzanas.jpg [View same] [iqdb] [saucenao] [google]
6799783

hi guys, long time no see, just keep grinding!

>> No.6799797
File: 25 KB, 378x321, Screenshot_50.jpg [View same] [iqdb] [saucenao] [google]
6799797

I'm trying to level up my accuracy so someone recommended the krenz rar. I watched the video yesterday and its essentially blocking it in and then recreating the curves within. I was not expecting to be stonewalled at step 1. How fucked am I bros, ngmi? Blue is the original block in I did. Red is the one I made off to the side and dragged over.

>> No.6799799
File: 38 KB, 368x673, loomis.png [View same] [iqdb] [saucenao] [google]
6799799

Just started loomis bros. Do I have hope? I have no idea what I'm doing.

>> No.6799807

Watching Krenz it's like I can finally see the fucking code in the Matrix.

>> No.6799809

>>6799799
You seem to be struggling with drawing circles on your pen tablet. I'd recommend starting with paper and pencil.

>> No.6799821

>>6799459
Soul.

>> No.6799829
File: 398 KB, 1920x1080, Day 6 Practice.jpg [View same] [iqdb] [saucenao] [google]
6799829

>tfw haven't drawn for 2 weeks now because of Baldur's Gate
it's no excuse, I'm honestly disappointed with myself, because before then I had only just started practicing and was up to Day 5

Anyways, I figure I should maybe start Drawabox since it's recommended a lot for beginners, here's just stuff I did because the first lesson was about markmaking and using your shoulder to draw

Anyone have any similar supplemental resources for beginners, that aren't books? I've found I learn best from visuals, and when I've tried to do stuff like Right Side of the Brain, it didn't really do much for me.

>> No.6799834
File: 22 KB, 363x312, Screenshot_52.jpg [View same] [iqdb] [saucenao] [google]
6799834

>>6799797
Things got better once I flipped it since it was on the right side of my screen and I'm right handed. Time to do the rest.

>> No.6799847
File: 25 KB, 358x309, Screenshot_54.jpg [View same] [iqdb] [saucenao] [google]
6799847

>>6799834
Things got worse. Level 1 Krenz... too powerful.

>> No.6799849
File: 514 KB, 965x720, sketch.png [View same] [iqdb] [saucenao] [google]
6799849

>> No.6799858
File: 97 KB, 904x760, Screenshot_55.jpg [View same] [iqdb] [saucenao] [google]
6799858

>>6799847
Fourth attempt. Things are getting better.

>> No.6799872

>>6799797
Im fellow beg and did something similar to you, I blocked in the huge basic shapes first on the body, triangles, rectangles etc and copied them. It made it much easier to draw from ref.

>>6799829
I recommend a book, Keys to Drawing. It's very dense and you wont get bored, exerciises are fun. Right Side is wasting time

>> No.6799874

>>6799849
A bit hard to see but something based is emerging from the lines on the picture. next time to to make suree visible

>> No.6799878

>>6799872
Thanks! I should just be using more than just the guideline on the face, huh. Doing this for two hours has worn me out though. I'm done for now. Tomorrow, more.

>> No.6799882

>>6799797
A lot of his videos are untranslated

>> No.6799889

>>6799874
Thanks, I will try!

>> No.6799890
File: 421 KB, 1368x1636, joker.jpg [View same] [iqdb] [saucenao] [google]
6799890

>> No.6799897

>>6799890
>very pronounced shadows due to zenithal lighting
>nose shadow is completely absent for some reason

>> No.6799912
File: 34 KB, 582x532, how.jpg [View same] [iqdb] [saucenao] [google]
6799912

>>6799584
i'm sorry anon but you don't need to improve your skills you need to improve your taste and eyesight so you can realize this is too far gone and you need to start from scratch

>> No.6799922
File: 262 KB, 1492x1985, IMG_0101.jpg [View same] [iqdb] [saucenao] [google]
6799922

How’s this one? Tried keep things subtler. Pls gib crit, frens. You’ve been very helpful!

>>6799383
Proportions and hands need work, but this is phenomenal for your first real attempt at drawing a human. Godspeed, bara anon. GMI.
>>6799220
MUCH better than your previous one! I can tell they’re scales! Good job!
>>6798910
BASED
>>6798704
Both. Sometimes, you can use a sphere to place the general volume of the rib cage in the first rough gesture, and then make it boxy/add the box on top to place it in perspective.
Usually, though, you choose either a sphere or box based on what’s most useful for the specific pose you’re drawing. Sometimes a sphere is better, sometimes a box, sometimes you can’t even see the ribcage because of goofy foreshortening or a weird ref. I personally find that a box is generally more useful most of the time, but remember: no rules, only tools.
tl;dr: VILPPU
>>6799416
Very nice. Your progress is inspiring!
>>6799448
Cute
>>6799451
That’s amazing! I’mma get back into doing Bridgman after my brief coomy detour
>>6799455
Hard to tell at this stage, but the only things I see is her boobs might need attention to make them sit properly on her chest in perspective. And It looks like her right butt cheek is lower than the left. Very solid construction though. GMI
>>6799458
I think you need better refs with clear, dramatic lighting. Check the catalog; there’s a ref sharing thread.
>>6799459
Very nice.
>>6799506
Looks good to me.
>>6799508
Yeah.
>>6799514
Neat, might try this.
>>6799575
Looks good, what head construction is that?
>>6799584
I recommend getting more mileage doing gesture like >>6799416 is doing before you try to polish anything. I recommend Vilppu. Also, grinding basic forms like boxes and cylinders will help you immensely.
>>6799711
:)
>>6799799
Grind basic 3d forms. I stand by Draw A Box.
>>6799829
Once you KNOW you feel the form, add in Vilppu as well.
>>6799849
Fucking cool. Form=felt.
>>6799858
Good job.

>> No.6799924
File: 83 KB, 683x1024, 31749075923_2f532d9cae_b.jpg [View same] [iqdb] [saucenao] [google]
6799924

>>6799922
oh, I got nice digits.
Here's the ref, for reference

>> No.6799931

>>6799922
>Once you KNOW you feel the form
can you explain what you mean by this?
also I'm interested in vilpu, I tried watching his lesson 1 course on gesture and I found it interesting but it also felt like it wasn't really directed towards a beginner, maybe I'm wrong though

>> No.6799946
File: 605 KB, 1441x1060, Screenshot 2023-08-18 001838.png [View same] [iqdb] [saucenao] [google]
6799946

>>6799922
>>6799924
based Vilppu enjoyer. I would just caution you against adding too many lumps where there doesn't need to be. Try to maintain the integrity of the bony masses, especially the masses of the ribs and hips.

>> No.6800014
File: 289 KB, 2048x2048, IMG_2630.png [View same] [iqdb] [saucenao] [google]
6800014

New character!! Improvement tips welcome

>> No.6800019
File: 1.13 MB, 1240x1454, alejese_señor.png [View same] [iqdb] [saucenao] [google]
6800019

>> No.6800028

>>6799922
pay attention to the shadows, how dark they are, and whether their edges are soft or hard

>> No.6800057

>>6799924
Fuck, shes beautiful. Absolutely gorgeous, every inch of her body, perfection. I consider myself lucky that I laid my gaze upon her. I could draw her only for the rest of my life and I would not get bored. Imagine feeling that form, oh bros, if only.

>> No.6800065

>>6799922
Take my crit with a huuuge grain of salt because Im a beg, but here it goes: I dont see the resemblance on the body shape for the following: Yours seem to me that the body is more shiny and differently colored. As for the body parts, she is thick as hell but I see big and smooth shapes, yours seem like you added more fat and more muscle. The shapes are too emphasized, maybe over rendered?

Again take this with a huge grain of salt because I may be completely wrong and I see that your drawing does not match the ref in lightning and shadows but yeah.

>> No.6800074
File: 1.43 MB, 1240x1754, horse_2.png [View same] [iqdb] [saucenao] [google]
6800074

>> No.6800094
File: 1.06 MB, 1932x2576, 20230818_122429.jpg [View same] [iqdb] [saucenao] [google]
6800094

>> No.6800102

gotta say i don't think fun with a pencil is doing it for me. no grudge against it like some people here seem to have but i just can't be arsed anymore.
is there an alternative absolute/beg/ sort of book that isn't right side of the brain? i'm already going through keys to drawing but i like to work through two books at a time

>> No.6800119

>>6800102
Why do people always recommend fun with a pencil, a children's book, instead of Loomis's actually insightful books for adults, Successful drawing and Creative Illustration
How is it not obvious to you that if you think Loomis is worth learning from but fun with a pencil is too shallow, then you should read his deeper books

>> No.6800125

>>6800102
Brent Eviston

>> No.6800143
File: 363 KB, 1147x2955, pick your beg book.png [View same] [iqdb] [saucenao] [google]
6800143

>>6800102

>> No.6800173

>>6799673
>>6799691
>>6799912
>>6799922
Not one single constructive critique

>> No.6800174

>>6800173
let whole thread replier anon be

>> No.6800178
File: 439 KB, 591x589, sableye from imagination.png [View same] [iqdb] [saucenao] [google]
6800178

having fun with ink and markers

>> No.6800179

how do I cope with having bad taste

>> No.6800180
File: 32 KB, 680x507, krenz-notes.png [View same] [iqdb] [saucenao] [google]
6800180

Do you actually write notes and organize topics while learning or are you just winging it?

>> No.6800193

>>6800119
>>6800125
thanks, i'll have a look at those
>How is it not obvious to you that if you think Loomis is worth learning from but fun with a pencil is too shallow, then you should read his deeper books
i just figured those were more advanced than what i'm ready for since i do still actually struggle to draw the loomis heads. i don't have a great idea of what all these books are like and what skill levels they're intended for, and skimming doesn't help much when you're as /beg/ as me
on that note -- >>6800143 is great, are there more images like this?

>> No.6800232
File: 222 KB, 1068x524, imagem_2023-08-18_100720381.png [View same] [iqdb] [saucenao] [google]
6800232

>> No.6800241
File: 390 KB, 2646x3788, chunli sweaty.jpg [View same] [iqdb] [saucenao] [google]
6800241

>>6799922
>what head construction is that?
nothing in particular

>> No.6800244

>>6800178
cute!

>> No.6800261
File: 1.67 MB, 3615x2382, 20230812_081847.jpg [View same] [iqdb] [saucenao] [google]
6800261

What fo you think of my robots, the designs aren't mine I just put them us new poses like action figures.

>> No.6800268
File: 1.64 MB, 1820x1820, Project study.png [View same] [iqdb] [saucenao] [google]
6800268

>>6799922

What you have here are mostly proportional issues and elaborating too much where you don't need too. I think you did a good job on the arm overall but fail to stick the landing at the elbow. The legs are the biggest obstacle here, especially with the lack of flow into the feet. Her knee is too far from her torso and you have her second leg go a bit too low from the top.

Be sure to try and find rhythms in the body that flow from one and another. It will help your feet feel less bolted on.

Pic related is an older Lilith drawing and some more feedback for you.

Happy drawing.

>> No.6800286

>>6800261
draw bigger and read 'how to draw' by scott robertson
https://www.youtube.com/watch?v=S7_8Znh9bM8
there's also some very skilled anons in the mechanization thread >>6790069

>> No.6800288
File: 130 KB, 831x898, Untitled.jpg [View same] [iqdb] [saucenao] [google]
6800288

DRAW SKULL

>> No.6800296

>>6800286
Could you elaborate? What did I do wrong?

>> No.6800309

>>6800296
Don't bother asking. This general specializes in vague non-critique and random book recs.
You're better off going to a discord server

>> No.6800316

>>6800309
I mean, that's not what the thread describes itself as. It says critique and advice in general?

>> No.6800318
File: 1.17 MB, 1750x1750, drawing.png [View same] [iqdb] [saucenao] [google]
6800318

>>6800019

I don't know what reference you're using so I had to just use what you've given me. What I'd recommend is to vary the type of line you use to create interest. For instance, you can make it thinner where objects stretch and thicker where they compress. The light side of an object could be less opaque than the shadow side. I'm not entirely sure of what aesthetic you're attempting to emulate, so I kind of just did what felt right.

>> No.6800319
File: 208 KB, 1024x781, evening.jpg [View same] [iqdb] [saucenao] [google]
6800319

Traditional, 2H pencil initially.

>> No.6800321

>>6800316
Well nobody cares enough to follow through.

>> No.6800323

>>6800296
there are problems in the perspective of the cylinder shapes, and the overall balance of the poses
I suggest drawing bigger so that any errors are easier for yourself to see

>> No.6800324

>>6800321
Well gee, thanks...

>> No.6800326

>>6800323
Funnily enough that's why I draw small, when I start making things bigger, things start falling apart...

>> No.6800339

>>6800288
bad to the bone

>> No.6800344
File: 3.94 MB, 1486x2040, zi2t6frt.jpg [View same] [iqdb] [saucenao] [google]
6800344

>>6800319

One problem I see that messes up the hierarchy of the composition is that some background elements compete with the foreground. Such as that box structure in the background. Rather then literally drawing every part of it, eliminate the details on it such as the dotted line.

Pic related is an Ivan Shishkin drawing that demonstrates what I'm talking about. The trees in the very back of the comp are practically only tone with a brief line to indicate they are trees.

>verification not required

>> No.6800352
File: 239 KB, 824x1049, b6.jpg [View same] [iqdb] [saucenao] [google]
6800352

>> No.6800353

>>6799797
Don't worry too much about getting it wrong. It is inevitable that when trying something you're unfamiliar with that you will mess up. Keep plugging away at it. You'll effectively be doing this simple skill throughout your entire art journey. You'll keep getting better and better at it.

>> No.6800355

>>6800344
Yes, I've heard it's better to avoid detail at the edges too, which is well-demonstrated by this drawing. There are some interesting complications which arise from composition when you have say like one tree to focus on, or three separate objects.

>> No.6800356
File: 1.10 MB, 1849x1628, 1692135970491116.jpg [View same] [iqdb] [saucenao] [google]
6800356

>>6795842
Anon, is this your work? Or is just a reference pic?

>> No.6800358

>>6800352
huge tits can't hide the fucked up torso / pelvis / hands

>> No.6800360

>>6799584
Don't listen to the other anons, your pose is almost perfect, you really nailed it. Now it's time to correct the boobs and get to coloring

>> No.6800361

>>6800358
This pose is hard for me. Sorry, i will try better.

>> No.6800363

>>6800352
Face looks good, everything else looks fuckdd like the other anon said

>> No.6800368

What are so drills I should be doing everyday? I've just begun drawing and I've mostly practiced drawing heads.

>> No.6800372

>>6800368
Don't do drills like boxes or whatever drawabox people here will tell you. I recommend doing gesture drawings.

>> No.6800374
File: 1.92 MB, 1404x1891, vilppubox.png [View same] [iqdb] [saucenao] [google]
6800374

>>6800368
yeah don't do drawabox
do the vilppubox instead

>> No.6800375

>>6800000
check it

>> No.6800377
File: 2.95 MB, 2500x2550, NewCanvas2.png [View same] [iqdb] [saucenao] [google]
6800377

some schizo art

>> No.6800379
File: 112 KB, 920x538, b6.jpg [View same] [iqdb] [saucenao] [google]
6800379

>>6800358
>>6800363
I got problem with this angle. Any tips or where i should look for to learn how to draw it corectly?

>> No.6800392
File: 1.23 MB, 1960x1960, drawing.png [View same] [iqdb] [saucenao] [google]
6800392

>>6800352
>>6800379

Be sure to overlap. This and be conscious of what's in front of each form. The mid section is behind the ribcage and behind that is the ass. >>6800352 Anon here chose a really ambitious and fun pose but deletes her mid section and needs to understand that the way he's positioned the character, she'd fall down. Counter balance of mass is very important in conveying real world objects. Keep going anons and happy drawing.

>> No.6800416
File: 59 KB, 1378x924, box.jpg [View same] [iqdb] [saucenao] [google]
6800416

from imagination

>> No.6800435
File: 96 KB, 887x1209, b7.jpg [View same] [iqdb] [saucenao] [google]
6800435

>>6800392
Thanks i will work on it.

>> No.6800440

>>6800416
Let's stick to exclusively draw from reference for now, shall we

>> No.6800442

>>6800435
>that angry scribble over the hand
kek
but nice improvement on the forms and overlaps

>> No.6800455

>>6800440
no I do 50/50 or else you'll never learn it

>> No.6800472
File: 1.91 MB, 1407x1903, vilppuellipse.png [View same] [iqdb] [saucenao] [google]
6800472

>>6800416
needs more vilppuboxes and cylinders

>> No.6800498
File: 537 KB, 1477x1050, 11.png [View same] [iqdb] [saucenao] [google]
6800498

>>6800455

What you should do is try to recall information after studying. For instance, your boxes aren't converging where they should. You know that the farthest edges of the boxes should converge towards a vanishing point from the closest edge, but you've done the opposite at the top portion of the head in the bottom left. Don't recklessly put down lines. Be more considerate towards where you place them.

also slow down when doing these If you're trying to analyze. A reckless line is a reckless thought that doesn't serve the drawing well. Watch when vilppu or any pro for that matter draws their gestures, these guys take their time, they move at a manageable pace.

One way to approach this is if you use a perspective grid to do your drawing, redo the drawing without the grid. Then, redo it again without looking at the grid and the original drawing/ref.

pic related is an abandoned still life. very sad

>> No.6800510
File: 1.15 MB, 2560x1440, 377.jpg [View same] [iqdb] [saucenao] [google]
6800510

Sup beg. Yesterday i didnt draw so now i should do double draw to even it out.

>>6800377
blurring background is acceptable. blurring FOREGROUND (the glass) is unacceptable. You arent camera, you are drawer. Also missed out on cool see through glass which could display distorted (lens) her face or hand as reflection
>>6800368
just drawing is the most important and hardest drill ever
>>6800319
very cool but i would make shades in front way way darker
>>6800261
as the other anon said, use whole canvas, otherwise its okay
https://archive.org/details/Keys_to_Drawing/page/71
>>6800180
i write them right into my pieces
>>6800193
its from my blog https://pawell2418.github.io
i have seen few other pics floating around /ic, but they are just list of books to do, never says why or what the books are about
>>6799760
>>6799584
i see no form and no confidence in mark making, best course of action is picking up keys to drawing. also that pose 3D thing is horrible, use real life photos instead of this shit which will teach you how to draw stiff as fuck "people"
>>6799711
PYW
>>6799466
https://archive.org/details/PerspectiveMadeEasy/page/n135
>>6799459
very cute thot
>>6799381
BEGs (white women) want to rape INTs (horses) in order to steal their gains

>> No.6800513

HOLY SHIT THERE ARE LITERALLY NO GOOD POSE WEBSITES!!!!!!

>> No.6800515
File: 727 KB, 2292x1089, xwddd.jpg [View same] [iqdb] [saucenao] [google]
6800515

>>6800416
use som refs

>> No.6800560
File: 178 KB, 927x1200, bridgman.jpg [View same] [iqdb] [saucenao] [google]
6800560

Can I just jump straight into this as a complete beginner? If not, how much should I know/what other books should I read before starting this one?

>> No.6800566

>>6800560
no, just start with one of >>6800143

>> No.6800575

>>6800560
>can I just start training for a marathon without even knowing how to tie my shoelaces or even how to walk?
I mean you CAN.
But you probably wont understand half of it, nor extract its true value and will end up doing things without really knowing why (and then later not knowing how to use them)

>> No.6800580

>>6800560
can you accurately draw what you observe?
if yes go for it, if not then you're just wasting time

>> No.6800583
File: 719 KB, 1405x1119, fishnet.jpg [View same] [iqdb] [saucenao] [google]
6800583

>>6800352
cute, nice boobs
here are some suggestions

>>6800356
I did it as a practice session a few days ago

>> No.6800585

>>6800560
start with fun with a pencil and never touch any of this bullshit >>6800143 ever unless you want to get bad retarded habits that will haunt you forever

>> No.6800588
File: 66 KB, 600x623, 1334329164853.jpg [View same] [iqdb] [saucenao] [google]
6800588

>>6800583
>here are some suggestions

>> No.6800591

>>6800588
no need to be upset pinoy

>> No.6800593
File: 194 KB, 1200x630, crab.jpg [View same] [iqdb] [saucenao] [google]
6800593

>>6800585

>> No.6800600

>>6800288
Very nice anon

>> No.6800619

>>6800560
If you really, REALLY, like Bridgman's figures then it's as good as anything that will get you drawing, but you're not going to get what people who do the "copy Bridgman twice" meme are trying to get out of it until you have some experience figure drawing and know a little anatomy.

>> No.6800625
File: 174 KB, 1000x477, 081823a.jpg [View same] [iqdb] [saucenao] [google]
6800625

>>6799506
>>6799508
yeah, they are. Late to the party, but hope these help you out. They're not perfect, but might give an idea of where to go. Just keep the proportions and the angle of the head in mind for future stuff.

>> No.6800661

AAAH I FUCKING HATE THE DEFAULT KRITA BRUSHES ALL THE PENCILS LOOK LIKE SHIT

>> No.6800665

>>6800661
Looooool... just use csp...

>> No.6800674
File: 147 KB, 700x524, 081823b.jpg [View same] [iqdb] [saucenao] [google]
6800674

>>6799922
>>6799924
Just wanted to add to the rest. Try to unify your shadow side more, to make it one big mass. Will help with figuring out the light side later on.

1. I rough in the shadow side. Make it one big shape
2. I go into the light side and keep in mind the values of the shadows.

>> No.6800675

>>6798425
Embrace the suck - get called an irremediable beglet by /ic/, be given advice that you cannot understand at all and keep learning things in your way.

>> No.6800676

Hello anons, I have a genuine question.
I recently just finished my third notebook with drawings (all gridded or lined) and now I wanted to start with a drawing notebook but I notice a lot of difficulty in doing something right since I don't have the lines or squares as support.
Does this fix itself with practice or should I continue using squared notebooks?

>> No.6800698

>>6800676
the edge of the paper will always provide you with a vertical and horizontal line to go off of. but you should practice without a grid so you internalize true vertical and true horizontal

>> No.6800706

>>6800119
>Successful drawing and Creative Illustration
better for high-beg or int, both assume some level of fundies which begs probably don't have. also they're heavy on text and theory and don't have specific exercises to work through. fwap is decent because it gets someone drawing right away.

>> No.6800708
File: 131 KB, 580x907, file.png [View same] [iqdb] [saucenao] [google]
6800708

>>6799584
>>6800173
Your mistake was thinking that you can just half assedly draw a few cyllinders and then you're done, NO. You have to draw every single point in 3d and you have to pay attention to every single line. Anyway you won't be able to draw the cyllinders accurately if you don't zoom in
Also why is every newbie have to be drawing little girls? Why not draw some adult women instead
>>6799691
this response made me crack up "sorry nigga" lmao

>> No.6800723
File: 134 KB, 1408x1877, Tatsumaki Beach.jpg [View same] [iqdb] [saucenao] [google]
6800723

>>6800698
Thank you very much Anon, I don't quite understand what you mean by "true vertical and true horizontal" but I'll keep practicing. It's a bit depressing, the fact that I feel that my level has dropped with this change, but I understand that it's just a matter of getting used to it.
I publish my last drawing in a grid notebook it still looks very bad but I liked the result

>> No.6800741

>>6799584
ayyy lmao

>> No.6800746
File: 29 KB, 170x160, 1687189259727408.png [View same] [iqdb] [saucenao] [google]
6800746

>>6799584
wtf

>> No.6800748

>>6800708
Thank you for saying something actually helpful. I appreciate it, although now I gotta scrap this entire thing because you just created what I had in mind better than I ever could so there's no point now. Gotta start over and draw something new from scratch now.
>Also why is every newbie have to be drawing little girls? Why not draw some adult women instead
I just chose Hilda cuz the pose reminded me of a Pokémon trainer and she's my favorite. Also I'd hardly call her a little girl.

>> No.6800750

>>6800723
>I don't quite understand what you mean by "true vertical and true horizontal"
I just mean that as a beginner you will have to be careful and check that what you are drawing is actually horizontal or is actually vertical. For example if you are drawing a face you will alway have to doube check to make sure the eyes are horizontal. Often when you start a drawing with a horizontal line you will base all your other lines off of it, but if this first line is off then your entire drawing will be off. As you get more experienced, you'll find then when you double to check to make sure the eyes are actually horizontal they will be, you'll start drawing things horizontal without even thinking about it. The more you internalize things like this, the more yo ufree your concentration to do creative things.

>> No.6800760

>>6800748
>posts pre-/beg/ trash heap
>gets some bullying, some genuinely good advice
>"this isn't constructive criticism!!!"
>anon posts a remade drawing. basically as good help as an artist can give to another artist without outright tutoring
>"thanks for going through the effort of trying to help me however I will be moving onto the next kindergarten-tier drawing instead of trying to copy you or applying your fixes"
You're a smug little shitter, fuck off.

>> No.6800768 [DELETED] 

>>6800760
Why would I copy someone?

>> No.6800783

>>6800760
I'd rather take the advice and start over. I don't feel like working on this anymore

>> No.6800788

>>6800760
I guess that's the risk of trying to help someone who's clearly underage.

>> No.6800794

Why do people say not to do drils?
Are you implying that drills do not build the skills they claim to?
Obviously drawing straight lines won't teach you how to draw a face, but it will teach you how to control your arm movements easily, which is a very valuable skill
So what's the problem, why are so many people here VEHEMENTLY against drills?
The only justification I ever see is the assumption that by doing drills you're just procrastinating drawing, but I doubt the people who say that actually ever "wasted their time" doing drills for more than a day before they gave up

So what's the deal.
Are drills actually bad, or are the people saying don't do drills just crabs with no discipline, who don't want to see anyone else attain success via such methods because it looks bad on them for not being able to stick with it

>> No.6800798

>>6800788
What the fuck is with everyone's obsession with equating art skills to age?
Most people don't draw at all. Drawing isn't an age based skill. You wouldn't call someone underage for being bad at piano

>> No.6800801
File: 1.47 MB, 1396x1901, vilppubeans.png [View same] [iqdb] [saucenao] [google]
6800801

>>6800794
just do the vilppubeans bro

>> No.6800803

>>6800794
Complete waste of time.
Want to learn to draw squares? Draw squares.
Want to learn to draw people, draw people

>> No.6800808
File: 62 KB, 470x443, loomis.png [View same] [iqdb] [saucenao] [google]
6800808

Fun with a pencil.

>> No.6800810

>>6800625
that's a great pink line anon, I will study it up, thanks!

>> No.6800822
File: 69 KB, 350x350, Neco.png [View same] [iqdb] [saucenao] [google]
6800822

>>6800794

I think anons here are afraid that all they'll end up doing are drills and exercises. That they'll never make a finished piece. Most end up doing drills for drillings sake, a most unfortunate fate.

Isolating problems to solve is a very useful thing to do. if you're having trouble making soft edges, you can just practice blending two tones together till the border between them is soft or to your liking. Don't need to do an entire portrait just to practice your edge work. That being said, these exercises should be stepping stones into you making finished work. thumbnails are literally just small studies/experiments you do to evaluate what'd be an effective composition for your subject.

>> No.6800829

>>6800665
Nevermind I downloaded some good brushes. I wish you well anon. I love you

>> No.6800831

>>6800760
you're just an asshole for the sake of being an asshole

>> No.6800836

>>6800794
You are just wholesome

>> No.6800841
File: 1.84 MB, 1900x1329, stockings study 1.png [View same] [iqdb] [saucenao] [google]
6800841

Done with this. Original intent - practice rendering stockings and milkers. Didn't care for good lineart or rendering the other bits well.
Her breasts were easier to paint than understanding how to work with stockings. I kept redoing them from dark to light and back again. Will see if my next attempt is better.

>> No.6800847
File: 1.14 MB, 2202x2663, 20210816_193504.jpg [View same] [iqdb] [saucenao] [google]
6800847

What do you think?

>> No.6800855

>>6800831
Sorry for speaking the truth. I'll make it more fluffy and cozy next time just for you.

>> No.6800861

>>6800855
im >>6800708 though
People were assholes to them for no reason because they wanted to bully them and the advice was mostly "fuck off", he's right to brush it off

>> No.6800870

>>6800861
Here's the advice he got:
>don't try to polish a turd, learn how to move on from the sketching phase
>practice gesture drawings
>use real life photos instead of tools like the 3d modeller
>book recommendations
To the first two, he said "fuck off, not constructive critique" and the latter two he ignored.
And then finally, cherry on top, possibly the best advice you can get artist to artist, a drawing completed by someone with good skill. He can learn from it, study it, try to copy what you've done and improve as much as he can before starting a new drawing. Basically his idea but executed nicely, that's really good advice. But he decided to say 'fuck it' and move on from it, because I guess he was demoralized by you doing his idea far better than he did. As if he wasn't aware there were better artists than him, I guess?
I guess more than anything I'm astounded by the gall to spit on advice as he did. I'm not going to stay upset on your behalf, though, if you didn't mind it.

>> No.6800876

>>6800510
>i see no form and no confidence in mark making, best course of action is picking up keys to drawing
None of these topics are covered in Keys. A guy who spends months grinding beg books should now that. You seem like you are trying to reply to as mush posts as possible just for the sake of it. Or maybe to draw more attention to your own post.

>> No.6800884

>>6800870
he doesn't need to copy my drawing, the drawing itself supplies him with information, he should try apply whatever he can see moving forward, that's what I think
I honestly dont think "just go practice this wide and not clearly defined are of expertise" is good advice, it just's telling them to fuck off, actual good advice is laser-specific
And the 3d modeller is not that bad, it shows just the underlying anatomy which a live-action photo won't do. It also allows you to freely rotate the pose and switch sexes

>> No.6800894
File: 738 KB, 1454x2000, sketch303.jpg [View same] [iqdb] [saucenao] [google]
6800894

Todays drawing; your average female after touching a dumbbell.

Man, been enjoying myself a big cup of art block lately. Glad that it's kind of over now.

>> No.6800895

>>6800884
>need
You are right anon, he doesn't need to, but he really should.
For someone SO pre-beginner, you can't give laser specific advice. Everything giga-sucks. Hence the advice is just to 'draw more gestures' and 'dont linger too much on a turd', which is what he was planning to do by the way- really good advice that saved him wasted time, advice he didn't appreciate of course.
There is nothing to critique. It looks like someone who has never drawn before and anons pointed him in the right direction, and you went above and beyond in trying to help him. How is seeing your drawing and dismissing it without using it in any way better than just seeing any art online to a pre-beg? Let me tell you, I saw a lot of anime girls before I began to draw, but it didn't improve my drawing skills by just looking when I actually put pen to paper.

>> No.6800897

Krenz accuracy anon, I decided to try to do freehand some angles, after using a protractor to make the proper angles going from 90 and in 10 degree increments to 20 on one side, mine on the other.

>90 - 90 degrees.
>80 - 81 degrees
>70 - ... 80 degrees ???
>60 - 70 degrees ???
>50 - 58 degrees ???
>40 - 40 degrees
>30 - 28 degrees
>20 - 19 degrees

What the fuck?

>> No.6800898
File: 299 KB, 872x1200, sketch303smol.jpg [View same] [iqdb] [saucenao] [google]
6800898

>>6800894

Whoops. Scaled down.

>> No.6800899
File: 987 KB, 1400x1400, drawing1.png [View same] [iqdb] [saucenao] [google]
6800899

>>6800841

Try to stay in control of your edges and don't be sloppy. Block-in the lights and shadows/darks, then elaborate with a highlight, middle tone. Next is blending and refining. The problem with your stocking is that the highlights are a solid strip rather than lines placed in such a way. How you lay your strokes is important in conveying the material as well.

This demo should clarify some things. Try redoing the study from memory.

>> No.6800900

>>6800803
if you literally can't draw a cube on the page in a 3d space without it being clearly distorted and obviously wrong how will you draw people any better than you can draw a square?

>> No.6800904

>>6800894
>>6800898
Oh damn this is nice!
Blog?

>> No.6800909

>>6800904

https://www.artstation.com/kajhagstrom

Thanks 8)

>> No.6800913

>>6800909
Hah!
Thought it was you, just couldn't find you in my favourites to verify
How has the job application thing been going?

>> No.6800922
File: 1.58 MB, 1024x752, 1675207722527163.gif [View same] [iqdb] [saucenao] [google]
6800922

>That feeling when you struggle with something and finally figure it out
Nothing beats it, that is why I keep drawing.

>> No.6800956

>>6800913

Oh nice. xD One job interview in the horizon, I've met with their recruiter twice in an event, and she just told me that she showed my art to all of their art team and they told her that it's really pro level and that we'll definitely talk to you once the position opens. Seems good, the recruiter always likes my art posts on Linkedin. But you never know. But I guess the one I talked about long time ago didn't work out. :D

How's things with you?

>> No.6800972
File: 2.46 MB, 1806x2064, ktd8.jpg [View same] [iqdb] [saucenao] [google]
6800972

Hello beg. I feel like I am disabled today. My copies are all wrong. Perhaps I'm not putting in enough effort. This is what drawing intermittently does to you: all your gains are gone with the wind the next day. I will not stop drawing, but other projects are pressing more right now, so I'm drawing even less these days.

>>6800922
Yes. It feels good.
>>6800847
Don't be afraid to hide the side of the face behind the eye (on the left of the image). Though I cannot discern whether this is truly needed in this drawing. Also the difference between the eyes is striking, the left one (from us) looks odd to me. I measured the proportions on my screen hastily, they seem okay, but the feeling that they're off doesn't leave me: the distance from the eyebrows to the bottom of the nose may be bigger than that bottom of the nose to the chin, etc. Overall the muted colours make it seem soulless, but you did a good study, keep it up.
>>6800723
Cute but dirty, take better care of your paper.
>>6800510
Oh, I know this character, I've seen excerpts from this book here, I think.
>>6800319
You forgot the shadow from the plants in the middle box.
>>6797748
You did the values, but didn't convey the grainy texture of the skin. Looks great, much better than my attempt. The process of values -> texture works with digital, but I'm doing trad pencil copies, so that's not an option for me.
>>6799575
Oh, I see you tried lol. I think the key is, like another anon pointed out, in making ultra thin lines, subdividing the skin with these micro trenches. It takes a lot of patience and great precision.
>>6797853
Thanks a lot for the tips. There's much more to the studying process than I thought...
>look for straights
I am indeed looking for straight lines and blocking in the shapes before going into detail. Your example is also well done, I kneel. Though it is, as with the namek anon, honed for digital, while I'm doing trad and need to put down values right away along with texture.

>> No.6800973

>>6800895
First you tell me I should copy that other anons drawing to fix mine, and now you tell me I should give up.
I think you're just an angry person

>> No.6800977

>>6799931
>>6799931
You’ll just know. It’s akin to hallucination or synesthesia in that you “know” intellectually that you’re making 2d lines, but you’ll “feel like” you’re drawing in 3D. A cross contour in a cylinder won’t feel like drawing a curved line on a flat surface, but will feel like drawing a straight line on a curved surface. At that point, Vilppu will make more sense. You’ll get it. :)
>>6799946
Yeah, I definitely have to keep an eye out for that. Thank you for the redline!!
>>6800014
Feet a little flat, the edges of his cape are vague. His heels overlap the edge of the cape, instead of having it crumple on the floor behind him, so that whole area is flattened out. Otherwise, pretty neat. Good hand!
>>6800028
Yes, sir!
>>6800057
Agreed. I think her name is Lilias.
>>6800065
Yeah, I have trouble with wanting to overdevelop forms like that. Subtlety in the figure is a challenge for me. I’ll keep this in mind, thank you!
>>6800074
Cute
>>6800174
Thx fren
>>6800179
Embrace it. Try to develop a little “good” taste on the side, but don’t abandon what you enjoy.
>>6800241
Oh, well it looks pretty neat.
>>6800268
I see what you mean about rhythm and “bolted on feet” lol. Your use of rhythm lines makes the figure much more cohesive. I’ll focus on that more. I totally missed the proportion thing until you pointed it out, thank you! You’re right about her knee coming out too far. I think it’s also supposed to come towards us in perspective slightly more than I drew it.
>elaborating too much
Yeah, good way to put it. I think I have trouble with subtle forms being hard to intuit and feeling vague, so I overdo it.
>elbow.
Not sure what you mean. Which one?
Thank you for the redline! The upper right with the blue and red, is that a two-phase gesture process where the blue is big, main masses and rhythms, with red being the refinement? I’m gonna study this. Thank you very much! That Lilith is /pro/ btw.

>> No.6800990

>>6800674
Yeah, I see what you mean. Your “redlined” thumbnail reads a lot closer to the ref.
>Will help with figuring out the light side later on.
Hm. Now that’s something I hadn’t considered before. This might help me big-yet-subtle volumes.
>1. I rough in the shadow side. Make it one big shape
>2. I go into the light side and keep in mind the values of the shadows.
I see, thank you. I haven’t really been paying attention to using a specific process for shadows. I think the half-assed trois crayon thing may also be throwing me off, and I should stick to monochrome or just shadow and light, so I can better define the shadows like you’re saying. I guess three crayons is too much for my smooth brain to wrangle, kek. I think that plus your feedback — everyone’s feedback — will help me level up. I really appreciate it, thank you!

>> No.6800997
File: 47 KB, 350x350, Neco.png [View same] [iqdb] [saucenao] [google]
6800997

>>6800972

Digital or traditional, it matters not the process is the same. Use your eraser as a drawing tool. It lightens whereas the pencil darkens. The only issue with trad is that if you commit too early with graphite you end up being unable to completely erase a mark. Just means it requires more time. Also you don't need to put texture down right away just because it's trad. Texture is a vital step in finishing but does not make the drawing what it is, that's the value structure.

>>6800977

For the elbow on the arm supporting the body. That section is a bit more complicated then it needs to be but it's by no means the worst offender.

As for the actual gesture, the blue is just there to show you the big picture of the flow. You should be able to trace a flow from any part of the body to other parts. They are not separate from each other. I went straight in with red then worked the blue under to make a point about rhythm/force/gesture/flow. It is one of the single most important aspects to drawing well.

Also thanks for the compliment and happy drawing, have a neco

>> No.6800998
File: 532 KB, 2560x1920, 34 web.jpg [View same] [iqdb] [saucenao] [google]
6800998

>>6799362
https://youtu.be/BCUOuJ7RYA8

>> No.6801006

>>6800318
>/ints/ does redlines to show mistake and help anons improve
>/beg/ does bluelines to make drawings worse and help anons regress
Based.

>> No.6801007
File: 673 KB, 852x1103, polished turd.png [View same] [iqdb] [saucenao] [google]
6801007

>>6800973
I never said you should give up? I said you should draw based on what the kind anon provided you with. Learning how to move on from a bad drawing is it's own skill, too. Something you need to learn, or you'll get us gems like this.

>> No.6801009
File: 2.42 MB, 3120x4160, IMG_20230818_151055102.jpg [View same] [iqdb] [saucenao] [google]
6801009

I think I already understood the shape of the human head type "manga", now any advice or author that you recommend to draw hair?

>> No.6801011
File: 55 KB, 1274x817, Untitled.jpg [View same] [iqdb] [saucenao] [google]
6801011

i am getting back into it, forgot how fun blending is. tip for begs, dont use the soft round for anything. use the hard round for everything. then when you want to blend and find values, use the hard round pressure opacity. you can probaby use soft round someimtes, like maybe lasso an area and get a cool effect, but the soft round sucks and is a trap. i dont like pressure size either, but i could see how someone might use it

>> No.6801016

This is where I am so far
The idea is to have the creature walking among a forest of really tall trees

Needless to say I've never drawn/painted any kind of background or landscape

https://litter.catbox.moe/q1bnsv.png

>> No.6801018
File: 17 KB, 520x520, 9583ffc776979655.jpg [View same] [iqdb] [saucenao] [google]
6801018

>>6801011

>> No.6801021
File: 62 KB, 350x350, Neco.png [View same] [iqdb] [saucenao] [google]
6801021

>>6801006
only my best, anon. Just for you

>> No.6801044

>>6801009
Hair sits a bit above the skull line and you generally need less lines to indicate hair than you think. You work with several large volumes of hair rather than trying to draw all the stands.

>> No.6801064

>>6800897
Look like it's easier for you to get things closer to the 90-45-0 degrees reference angles that most period have an ingrained feel for. Keep breaking it down further by halves to get closer to the angle you want. If you want 70 degrees find 45 degrees then go halfway between that and 90 and then you only need to guess a few degrees more accute to get your angle.

>> No.6801073

Prebeg here. I have this phenomenon where I have no idea where to put my line or what it will (or should) look like before I actually put it down, after which point I usually erase it and correct it to be closer to what I want. Like I have no mental conception of what I am trying to achieve unless I've shotgun blasted a handful of semi-erased lines down the page. Does anyone know what that is?
Might be a stupid question but I don't care really.

>> No.6801075

>>6801073
Stop erasing. Draw light nearly invisible lines to block in what you're trying to draw and then when you've gotten what you want start coming in with more permanent lines. Embrace your mistakes as a record of the process, they make your sketches look more alive. For now you'll have a bunch but eventually there will only be a few. Mistakes sometimes work in your favor, sometimes I don't get the line I want, but it's actually kind of cool so I go with it.

>> No.6801082

>>6801075
Thanks. I primarily asked to understand if this is normal as a fresh beginner, or if it's proof of me suffering from some a-buzzword that seems popular to sling around here. Seems to be just a value of experience instead.

>> No.6801086

>>6801073
as a beg all your planning has to be done on the page, as yo uget more experience more and more of your planning will be done on your head. thats why you see begs drawing multiple lines trying to find the form, while a pro will just draw what they want to draw. how you deal with this depends on your medium, digitally its easy because you can just use layers but if you are using pencil youd have to draw lightly at first like the other anon suggests. i wouldnt say never erase, erasing can also be a drawing tool, but you have to figure out a workflow that will work for how much paper planning you need to do and how to avoid making a mess, whether thats drawing lighting fro mthe beginning or cleaning it up with an erase tool or drawing it again on a seperate layer

>> No.6801107

>>6799362
No way my knight and horse doodle was featured haha! I'm honoured!

>> No.6801112

>>6800997
>For the elbow on the arm supporting the body. That section is a bit more complicated then it needs to be
Ah, okay. Yeah, I see that.
>but it's by no means the worst offender.
Kek, I see that too
>I went straight in with red then worked the blue under to make a point about rhythm/force/gesture/flow.
Oh, interesting. The blue looks so big and fundamental to underpinning the figure that I assumed it had to have come first. Which demonstrates how foundational that flow is, I suppose. I’ll have to draw it first, before everything else, before I can internalize it as well as you have.

I’ve been really focused on feeling the form so far. Now I must work on feeling the flow. Thanks again.

>have a neco
Cute!

>> No.6801128
File: 2.49 MB, 1618x1216, rice.png [View same] [iqdb] [saucenao] [google]
6801128

Is there a way to take pictures of a drawing with your phone and not have them look like shit. Those guys on social media all have way better image quality when they take those pseudo-candid photos of their /trad/ work with crayons next to them, are they all using professional cameras and lighting or what.

>> No.6801129
File: 774 KB, 3840x2160, Waddle on little guy.jpg [View same] [iqdb] [saucenao] [google]
6801129

Havent been practacing in months but saw this and got inspired
https://www.youtube.com/watch?v=zWH_9VRWn8Y

I dont think its technically all that good but i think i got the vibe across at least.any major errors i should keep an eye on for future?

>> No.6801145
File: 848 KB, 1387x3124, 20230818_130925.jpg [View same] [iqdb] [saucenao] [google]
6801145

Sense of accomplishment for me. Went to /pol/ and looked for slide thread image. Knocked out pic related on break at work.
I've been busy and not practicing like I should, but at least I got this in today so it's not a zero day, art wise.

>> No.6801151

>>6801128
flat but soulful
you're the kind of anon who'd make a good concept artist after aquiring some fundies

>> No.6801153

>>6801128
good lighting and a phone stand

>> No.6801179
File: 521 KB, 2880x3886, cubes33.jpg [View same] [iqdb] [saucenao] [google]
6801179

day 33 (the END of colors and values arc)
Colors are dependent on values... which are dependent on form... in the end it was all about feeling the form... waow
I feel like Vilppu speaks my language

>>6800894
why did you make the proportions like that, what's the aim here?
>>6800510
Hurts to regress, I actually got ranked int a few times a few months ago, time for my "progress isn't linear" cope

>> No.6801187
File: 3.46 MB, 2048x2732, Untitled_Artwork-237.jpg [View same] [iqdb] [saucenao] [google]
6801187

What's the best anatomy book/resource for morons with shit for brains? I'm stoopid and never seem to fully get it. If you're also stoopid what books/methods helped you? Picrel my art.

>> No.6801201

>>6800180
These notes are from what?

>> No.6801229
File: 31 KB, 540x432, 36257c5b41ea864b081f8df7fc093c6e85a7e526da5ee3c7e270eac982d0597c.jpg [View same] [iqdb] [saucenao] [google]
6801229

>>6800318
I used this image

>> No.6801247
File: 1.24 MB, 2560x1440, 378.jpg [View same] [iqdb] [saucenao] [google]
6801247

I am productive. Hello beg.

>>6801187
well the easiest is to use a reference. so in your case to prevent AI tier of melted hands you would simply go to yandex and type holding sword and then you would draw what you see. As far as figure drawing / anatomy goes, there are 999 of them and i am not aware of single one being easier than other. Since you are anime enjoyer check out these
>Morpho: Simplified Forms
>Tom Fox Anatomy for Artists
>https://e-hentai.org/g/2436371/11f79df5bc/
>>6801129
i like the idea. The execution though is kinda unfinished and beg
>>6801128
SOUL. i think they all edit the pics in software so it looks good
>>6801073
https://archive.org/details/Keys_to_Drawing/page/14
>>6801016
the creature is cool but the perspective you chose wont really allow you to show off really tall trees. keep drawing
>>6800972
you being unhappy with copies means you are leveling up observation skill. that is good
>>6800894
i kneel
>>6800876
KtD 100% teaches to feel the form. The line confidence not really but it is a sign i see prebeg and that only doubles my recc for beg book
>>6800847
left eye is bigger than right one. the ear looks more like cut tomato instead of ear. other than that it is solid
>>6800676
the grid is doing a lot of measuring and observing for you, thats why you are worse without it. unless you want to be slave of checkered paper for the rest of your art career you should learn how to do it yourself (measuring) and use blank paper. The relevant chapter https://archive.org/details/Keys_to_Drawing/page/70
>>6800661
can confirm, all default brushes in krita suck ass, same as with gimp.

>> No.6801260

>>6801229

Get an image with some clarity, holy macaroni

>> No.6801283
File: 145 KB, 641x624, file.png [View same] [iqdb] [saucenao] [google]
6801283

tried the "rotate an image to figure out the cast shadows" "trick", where did i go wrong bros?

>> No.6801294

>>6801283
you chose an unappealing position / angle for the light
you usually want to chose one that supports showing the various 3d forms of your subject
you're also missing a lot of shadow shapes in the torso and legs

>> No.6801303
File: 533 KB, 1048x1314, Screen Shot 2023-08-18 at 8.39.39 PM.png [View same] [iqdb] [saucenao] [google]
6801303

>> No.6801339
File: 1.16 MB, 1812x2532, IMG_20230625_0001.jpg [View same] [iqdb] [saucenao] [google]
6801339

The driver lady looks like a Mii because I didn't have a >le reference

>>6800261
finally some actual fuckin art

>> No.6801340

>>6800847
is that Bill Burr?

>> No.6801343
File: 2.09 MB, 4000x2542, 20230818_075119.jpg [View same] [iqdb] [saucenao] [google]
6801343

>>6801339
Thank you anon, what do ya think of these cryptids

>> No.6801350
File: 1.80 MB, 972x1323, Screen Shot 2023-08-18 at 9.18.29 PM.png [View same] [iqdb] [saucenao] [google]
6801350

>>6801303
just realized that the center line should bump out for the lips because of the muzzle... feeling a little dumb because that seems like common sense

also forgot to caption the first one with this but how did nobody ever say how much more helpful boxes are compared to vague circles when drawing head? this is clearly a purposeful conspiracy against me

i feel like i've been learning a lot lately, even if i haven't been practicing as much as i'd like to

>> No.6801386
File: 1.90 MB, 1154x1154, HarryGinny_copy_1154x1154.png [View same] [iqdb] [saucenao] [google]
6801386

First time trying to use gradient maps. I like it but I need to work on my grayscale shading.

>> No.6801397

>>6801386
I can't shade for shit, but I think the shading does looks off. Potters face seems a odd but other than that it's pretty good!

>> No.6801407

>>6801247
I've found so many people talking about how they used the default brushes for years. I don't know how they did it. Do you have any brush suggestions for Krita or do you use something else? The SK sketching brushes are pretty nice

>> No.6801431

Man I don't know why people are down on being beg. Beg gains are fucking great, everything I do is better than the last thing I did. Feels good, man, keep working boys and we'll all make it.

>> No.6801452

>>6801431
This desu I miss my beg gains

>> No.6801453

>>6799362
There a digital guide for beginners?

>> No.6801488
File: 312 KB, 1477x1213, Screenshot_56.jpg [View same] [iqdb] [saucenao] [google]
6801488

The pain I felt a quarter of the way through this realizing that everything has gone horribly awry when trying to copy this was but powering through it and then bothering to ink it just to try to use pen more was.. uh... Rather immense. Sorry if I posted it before. I can't recall. I rather bluntly learned that I can't do grey / anything but white & pure black with pen however which is.. neat I guess.

>> No.6801508
File: 434 KB, 715x890, lady.png [View same] [iqdb] [saucenao] [google]
6801508

>> No.6801520
File: 203 KB, 1280x1020, IMG_0102.jpg [View same] [iqdb] [saucenao] [google]
6801520

>>6800997
>>6800268
>>6800028
>>6800674
>>6799922
>>6799946
>>6800065
Some quickish somewhat sloppy sketches trying to incorporate your feedback. I think the upper rightmost one came out kinda cool. Feels like shadow shapes are making a little more sense, rhythm is still black magic though. I should go back through Vilppu’s stuff.

>> No.6801541

Is there anywhere I can find Brent Eviston's art and science of drawing as a PDF? I've found the video version in a torrent, but it'd be nice to have the book to go alongside it.

>> No.6801544
File: 312 KB, 2194x1284, speedoru.png [View same] [iqdb] [saucenao] [google]
6801544

Got a new brush pack for Krita because sketching with the default brushes was giving me aids. Sketched the frog from Punch Punch Forever

>> No.6801546

>>6801179

>why did you make the proportions like that, what's the aim here?

Once you know the rules, it's fun to break them.

>>6801247

<3 __ <3

>> No.6801554

>>6801541
https://annas-archive.org/md5/57b282ce1089a200c87a3d3ccaf3648d

>> No.6801557
File: 3.38 MB, 4484x3904, 180823.png [View same] [iqdb] [saucenao] [google]
6801557

>> No.6801570

>>6801554
Thanks.

>>6801557
Is that program just a reskin of the AHK script from Neil Cicierega, or is it written in something a little less garbage?

>> No.6801576

>>6801557
What's that stopwatch program? I've seen it a bunch of times now

>> No.6801588

You drew today, and that’s good. That’s better than not drawing anything, moping about how nothing you do is any good.
I’m proud of you. Keep drawing.

>> No.6801591
File: 1.41 MB, 1820x1024, bungfire_atthe_gate02.jpg [View same] [iqdb] [saucenao] [google]
6801591

>>6800956
Good to hear you're being recognized for your stuff man it really is pro level imo.
Hope you land your dream job and are happy with it fr fr
As for me I've been trying my hand at backgrounds
>pic rel

>> No.6801609
File: 350 KB, 1143x678, loomis.png [View same] [iqdb] [saucenao] [google]
6801609

>> No.6801612

>>6801609
is she ok

>> No.6801613

>>6800899
This is pretty helpful. Thank you, anon! I'll give it a go.

>> No.6801627
File: 581 KB, 1143x678, proportions.jpg [View same] [iqdb] [saucenao] [google]
6801627

>>6801609

>> No.6801684
File: 1.39 MB, 1754x1240, unknow_creature_2.png [View same] [iqdb] [saucenao] [google]
6801684

>> No.6801695
File: 1.03 MB, 3000x3000, praclun03.png [View same] [iqdb] [saucenao] [google]
6801695

first drawing without using direct references except for the rifle

>> No.6801717
File: 139 KB, 883x800, Sableye.png [View same] [iqdb] [saucenao] [google]
6801717

I have no fucking idea what im doing
im slightly above beg when it comes to trad, but im trying my hands on digital and its hard to adjust and learn how to do stuff (im using krita) and im a complete noob when it comes to coloring (since Ive mostly only used pencil)
whats a good course/resource to learn digital painting?

>> No.6801719
File: 59 KB, 500x427, 1692243303178148.gif [View same] [iqdb] [saucenao] [google]
6801719

>>6801588
Thanks
*gives you a big smooch on the cheek*

>> No.6801720

>>6801695
Work on your lines and stop chicken scratching.

>> No.6801755
File: 230 KB, 369x554, it&#039;s_over.png [View same] [iqdb] [saucenao] [google]
6801755

People usually say that it takes a special form of autism to excel in artistic areas. With autism being speculated to be a genetic trait, you can make make a conclusion or a hypothesis that you need the right "hardcoded" genes to succeed...

I find this silly and sad to think about at the same time, since you really get a feeling of being powerless to this whole situation. More research needs to be done if it's a genetic trait or not.

Fortunately, in the future, genetic modification will hopefully be a bit easier. You could theoretically splice your genes in such a way that you achive the "artist"-gene.

Let's hope for that future!

>> No.6801764
File: 140 KB, 554x1064, Screenshot_57.jpg [View same] [iqdb] [saucenao] [google]
6801764

>>6801064
Thanks, I gave that a try and the process of making the initial block in became drastically easier. Its wild that instead of thinking of in wide angles just cutting it in half and extending the line a tiny bit to make them more acute made it so much easier. I'm not done with Krenz Level 1 yet (because the curves are really fucking hard for some reason...) but I wanted to do something a bit more 'fun' I guess. Lightweight, so I grabbed just some random anime thot I liked. I made her left leg really fucking fat, but it feels really good to get 3-4 of the angles and some of the body shape more or less spot on.

>> No.6801818
File: 27 KB, 273x282, 001.png [View same] [iqdb] [saucenao] [google]
6801818

>>6801717
Apple from imagination
testing out brushes and gamut masks (which I find to be very neat)

>> No.6801852
File: 2.41 MB, 3160x1568, Bunny Waitress Project1.jpg [View same] [iqdb] [saucenao] [google]
6801852

>>6800356
>>6800583
Cool, I'm doing a little VN game with your cute bunnies... It's just some simple shit. Gonna post it on /f/ when is done. Got to do some changes on some of them yet.

>> No.6801862

>>6801684
Nice kangaroo

>> No.6801869

>>6800498
>>6800584
how did you learn to paint like this? I wanna get to this level, teach me please

>> No.6801925

>>6801869

https://www.dorian-iten.com/howtodraw/

It's basically just this. I don't draw nearly as rigid as this process would outline, but the basic fundamentals on drawing are there. It doesn't focus on a decent amount of concepts like gesture, construction, perspective or expressive edgework. However, what you'd get from this is solid form modeling, accuracy of observation (Although there are simpler exercises for that) and discipline. At some point you start to mix and match steps of the process. Sometimes you can start a painting through placement and notan (massing) and articulate the contours and defining features throughout the modeling stages. Adding color on top of this is a bit difficult at first, but so long as you keep your value groups in check you'll be fine.

Basically my point is if you want to learn how to paint or draw well, learn to observe accurately and get good at the block in phase of drawing. If how you start is wrong, then every decision/phase thereafter is built above an incorrect/unideal foundation.

Moving on to how to effectively study. Choose a drawing concept, let's say gesture/rhythm/flow/force (these are all the same thing said with different words) for example. First, you have to know what it is that you're attempting to study. Look into multiple sources for this so you gather a well rounded opinion. Vilppu talks about it, but so does Bridgman, Hampton, Matessi, Robert Beverly Hale. Do your research. Books are great but some videos might be good. After you've figured that out, now you ought to look into how multiple artist approach the topic. You're going to have to work to understand why they are making those decisions. Copy how they do it, take notes of important steps you observe. Redraw from memory. Apply to a different model. Try to emulate the artist drawing method on that model. Trace overtop the model to see if you have trouble identifying where lines would need to go. (1/2)

>> No.6801932

>>6801925
how do I know you're the guy that painted those?
for all I know you could be another prebeg anon parroting things you've heard somewhere else

>> No.6801948
File: 2.69 MB, 1530x1710, Portrait2Low.png [View same] [iqdb] [saucenao] [google]
6801948

>>6801925

cont'd

After, redraw while observing the reference. Then after that, redraw it again from memory. Keep in mind that you need to make sure that these need to be all high quality studies. If what takes a pro 2 minutes to get right, take extra time to make sure that you're doing it as they are even if it's 3-6 times longer. Next comes the quantity practices, where after having done careful study, you try to reproduce your results in a narrow time frame (something careful like planar analysis doesn't quite apply but overall medium form modeling can). Do as many as you can till you feel you develop the skill to a medium level. Then move on to the next concept. Rinse and repeat.

Asking how I learned to paint the way I have is a very broad question to answer because there are so many places you can start. Start with accurate observation first since if you can't observe, you can't draw. Practice measuring as a warm up, that one krenz exercize is pretty good too. You can only draw as well as you can observe. It makes it easier to branch off into other skills from there.

>>6801932

Well here's a portrait that I wish I spent a bit more time in the finishing phase. I've also been posting Neco Arc around the board. I'm not particularly good anon. I've gotten a little bit farther than others, but that's about it.

>> No.6801951

>>6801948
how many years have you been painting?

>> No.6801973
File: 3.55 MB, 1800x1800, David Mouth.png [View same] [iqdb] [saucenao] [google]
6801973

>>6801948

Too add be sure to study old masters and how they did things. Mucha has excellent composition skills. If you happen to like how some more contemporary artist do things that's cool and all, but be sure to refine your taste before deciding on something new school.

>>6801951

I drew as a kid, but don't lend that statement any weight because I wasn't drawing frequently enough to get any good. too many video games. In highschool I was high /beg/ at most. Mostly because I didn't draw and they don't teach to draw in highschool. Even in college I was a pretty lazy guy. Don't get me wrong I'd go to extra life drawing, but time spent purely drawing was a minimum. I only really took up painting maybe 4 years ago at most. I'll show you some drawings in sketchbook from that time period if you're interested.

>> No.6801978

>>6801973
>I'll show you some drawings in sketchbook from that time period if you're interested.

nah, i'm only interesting in learning how to paint portraits digitally

>> No.6801987
File: 61 KB, 350x350, Neco.png [View same] [iqdb] [saucenao] [google]
6801987

>>6801978

Drawing and painting are one in the same anon. The difference is in medium. Painting is just drawing with a bigger brush. Now back to drawing.

>> No.6802010

>>6801987
no

>> No.6802032
File: 183 KB, 350x350, Neco.png [View same] [iqdb] [saucenao] [google]
6802032

>>6801987

Ahhh...typical. How saddening...

>> No.6802086
File: 350 KB, 749x859, file.png [View same] [iqdb] [saucenao] [google]
6802086

apart from the lack of eyes, how we looking?

>> No.6802090
File: 69 KB, 658x960, FB_IMG_1689472005864.jpg [View same] [iqdb] [saucenao] [google]
6802090

I wish I could be a beg again I want to shitpost with the people who have nothing to lose

>> No.6802095

>>6801925
>>6801948
>>6801973
I see, thank you.
also im not this guy >>6801978

>> No.6802097

I like drawing circles. Why did they have to make everything out of things that are more complex than circles? the circles can't hurt me, they have no sharp edges.

Boxes are the devil.

>> No.6802113
File: 275 KB, 658x775, file.png [View same] [iqdb] [saucenao] [google]
6802113

>>6802086
my shadows wernt strong enough

>> No.6802142

>>6801973
>I'll show you some drawings in sketchbook from that time period if you're interested.
yes please!

>> No.6802146

>>6799754
>fun
>draw
now THAT'S comedy

>> No.6802149

>>6802090
Go on then, flex on us begs with your skillz, lets see your drawings

>> No.6802151
File: 57 KB, 663x767, 1683661754563079.jpg [View same] [iqdb] [saucenao] [google]
6802151

>>6802146
>he thinks he'll improve with that attitude

>> No.6802154
File: 283 KB, 304x457, take the fun-pill.png [View same] [iqdb] [saucenao] [google]
6802154

>>6802146
>he's not fun-pilled
NGMI

>> No.6802213
File: 3.36 MB, 2000x2000, ngmi.png [View same] [iqdb] [saucenao] [google]
6802213

Is there any hope for this stuff? I've been trying to learn how to draw for like a year and a half but nothing feels right, my thought process when drawing is all wrong and I still haven't learned any bare fundamental basics because I'm dumb

>> No.6802218

>>6802213
Anon, if you are panicking about not finding an audience for these seriously strange fetishes, fear not. You are 100 times better than strange fetish artists already. You could gain an enraptured (if small) audience if you use blank paper and scan your photos.

>> No.6802226
File: 492 KB, 1040x1871, 232.jpg [View same] [iqdb] [saucenao] [google]
6802226

>>6802149

>> No.6802230

>>6802226
You can still post here.

>> No.6802255

>>6802213
just start posting on deviantart already

>> No.6802259

>>6802151
buddy i dont even know what i want to draw, much less do i actually do the damn thing

>> No.6802263

>>6802226
I really hate that "style" when people go in later with a much thinner brush to do the hair and fine detail features. Just makes it look like it's 2 different pictures stuck together.

>> No.6802271
File: 309 KB, 1000x1144, 1692418682816227.png [View same] [iqdb] [saucenao] [google]
6802271

>> No.6802278

>>6802226
LOL

>> No.6802280

>>6802218
It's not about finding an audience no, I just dont think this stuff is good enough given the time, especially with some of the stuff in this thread

>> No.6802295
File: 55 KB, 735x504, 2bdcaf68fb225c20441659222722759d.jpg [View same] [iqdb] [saucenao] [google]
6802295

>>6802213
Try doing studies of things, just 1:1 photocopies of photos, cool paintings, book illustrations or just other drawings from people you see on the internet. It's boring as shit but that's how I got from terrible to slightly less terrible.

You don't have to go for museum pieces and established artists either, sometimes the gains are hidden in the work of deranged twitter schizos who draw anime girls and guns 16 hours a day

>> No.6802323
File: 2.31 MB, 2300x2600, fhfh4hg-min.png [View same] [iqdb] [saucenao] [google]
6802323

>>6791705

>> No.6802338
File: 334 KB, 1280x720, longhorn beetle 2.png [View same] [iqdb] [saucenao] [google]
6802338

Wanted to draw more, but I keep getting distracted.

>>6802295
Not that guy, but can someone clarify the copying thing for me? When I copy something I try to get each line as close to accurate to the ref as possible, like when I first drew that upside down Picasso drawing. But then I hear anons on this board say that you're just being a human scanner and are 'tracing with extra steps' and there's not much to be gained from doing that.

How should you do it then? Do you treat it as a drawing from imagination and use construction and tools like that? Actually, now that I type it out that does make a bit more sense.

>> No.6802360
File: 2.11 MB, 2500x1398, zi2t6frt.jpg [View same] [iqdb] [saucenao] [google]
6802360

>>6802213

There is hope anon, I'm >>6801948 and I wasn't all that much farther than you. Focus on developing accuracy, it helps a ton. You can only draw to the degree you are capable of observing.

>>6802142
here's some pages from over the years, highschool was a time I could not actually tell if a circle was lopsided or not. Looking back on some of these feels as though I couldn't ever conceive them today. Like I have a whole new set of eyes. I wince at how misguided my practice during that time was, drawing but no analyzing. Just drawing and moving on. Very marginal improvement. Doesn't mean don't just draw, but that you should do so with intent and looking for a specific result in mind.

>> No.6802361

>>6802338
>there's not much to be gained from doing that.
there's a lot to be gained from that
>you learn about the subject and expand your visual library and shape design
>you become more sensitive to angles and proportions, and general attention to detail
>you understand that even minor differences can make a huge change to the appeal and likeness of a subject

not to say the other approach can't be useful either, there's multiple ways of approaching a study

>> No.6802394
File: 131 KB, 845x1280, IMG_20230819_140648_707.jpg [View same] [iqdb] [saucenao] [google]
6802394

>>6799362
I like the way this is painted, how is it done? he sketches and then paints before the lineart or something right?

I like that style where the painting brush is messy and outside of the lineart

>> No.6802401
File: 459 KB, 1536x2048, FySXspzXgAY8019.jpg [View same] [iqdb] [saucenao] [google]
6802401

>>6802360
Shit, if I could do the stuff you did in high school/college, or even just your cute Neco stuff, I'd be happy. I just dont have that artistic vision, it's sad.

>> No.6802406
File: 142 KB, 1069x1280, IMG_20230819_142436_419.jpg [View same] [iqdb] [saucenao] [google]
6802406

>>6802394
another example

>> No.6802414

>>6802394
>>6802406
>sketch using round brush
>add base colors

that’s it bro

>> No.6802417

>>6801350
are you fucking retarded? how is that new knowledge to you?

>> No.6802425
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6802425

>>6802401

It's something you develop anon. A good mentor speeds that shit up if you're diligent. Slow progress tends to be the name of the game. Stay on the path long enough and you'll see things come. It's a lot like weight lifting, you have to push the edge of your limits. Again focus on accuracy and observation. I cannot stress this enough, it is critical. Look into cast drawing. It provides a lot of skills that'll be relevant to you for your entire journey. Pic related as reference can be found on pinterest and the one on the top is a level of cast drawing that I'm aspiring towards. That Dorian Iten link on "how to draw what you see" that I posted earlier is a solid start into cast drawing. Do one step at a time, get familiar or good enough at one step then move onto the next. You can spend upwards 30-40 hours when working large enough. Sometimes observing more than putting marks down. You really develop a sensitivity for subtle value and plane changes in what you see.

>> No.6802435
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>>6802425
I haven't done anything in 2 months, it's hard to even try anymore desu

>> No.6802442

>>6802435

Can't help you there bud. The master is the one who walks the path everyday. Mastery is not an achievement, it's an endless, almost aimless, road. Those that are on the path are masters, people that fall off it stop being masters. Feels bad.

>> No.6802446
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6802446

>Stuff came up and couldn't draw for a month
>Sit down and tell myself TODAY IS THE DAY
>3 hours later
It's so fukcing over

>> No.6802448

>>6802446
still more than most of /ic/

>> No.6802463

>>6802394
Ah, the artstyle known as "The Lazybones".

I imagine he just colors and then doesn't fix after

>> No.6802477
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6802477

>> No.6802492

>>6802463
I was mostly wondering if to achieve that is better to sort of color/paint a sketch before adding the actual lines or something. Gonna try with round brush like anon said

>> No.6802504
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6802504

ok done

>> No.6802506

>>6802477
Fukkin sweet
>>6801925
>>6801948
>>6801973
>>6801987
>>6802360
>>6802425
I’m not any of those anons, but I really appreciate the effortposting, anon. Thank you.
>>6802477
Excellent!

>> No.6802511

>>6802504
tf

>> No.6802514
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6802514

>>6802511
SHE CANT CONTROL IT

>> No.6802515

>>6801520
pinkanon here, these are way better. Good job anon, you're gmi.

>> No.6802531

>>6802442
I'm not sure I understand, focusing on "accuracy"

>> No.6802532
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6802532

MANGEKYO.....SHARINGANNNNNN

>> No.6802551

Just tried drawing on paper. Man, I fucking hate paper so much. Don't know how anyone can use this shit, it rubs on my hand, I get ink and graphite all over the side of my hand, never doing this shit again.

>> No.6802630
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6802630

day 34
this worked my noggin

>>6802446
literally just draw

>> No.6802638
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6802638

>>6802531

Are the marks you make in relation to the reference in the right place? Is the height and width relationship of the subject the same on your page? If the head of a woman you're drawing is 1 across and 1.3 tall relatively and you put it down on the page as 1 by 1.5, the drawing has failed to accurately represent the subject from the get go.

In this reference the head is 1 unit tall as it is 0.9-0.95 of a unit wide give or take. On page 1 is an artist who drew the bounding box 1 by 2/3. Page 2 has a artist that is close enough that you'd have to do a quick check to see if you're spot on or not. Even then it'd be hard to tell. So knowing this, who has placed the drawing most accurately so far? Artist on page 2. This is what drawing boils down to. Is it in the right spot compared to everything else? Is it of appropriate width and height? Is the angle correct? These all contribute to accuracy. Now accuracy isn't the only thing that matters in a drawing obviously, but it sure is important to be pretty damn close.

Look into comparative measurement. Proko has a half decent video. Just remember that your unit can be any height or width length you see on the subject. It could be as small the eye or fingernail, or as big as a stick next to the figure. The point is that it is reliable enough to compare to other things.

I know I'm shilling Dorian and all but he just put it in a digestible format of steps http://www.dorian-iten.com/howtodraw/.. Look for cast drawing on youtube.

Here's a great one, https://www.youtube.com/watch?v=l-tI9wNeloc

Here's Baumann talking about it, https://www.youtube.com/watch?v=PXjfEL20tqo

And then there's the chinese realist that really love doing these
https://www.youtube.com/watch?v=sMk7jtQFYPg
https://www.youtube.com/watch?v=Ktg03QD4Eyg&t=2951s

Hope this has been informative

>> No.6802707

>try to draw arm from imagination
>oh fug is terrible :D
>copy artists i like arms to learn the shapes, proportions, how they group muscles
>try to draw arm from imagination
>use what ive learned this time
>its better, and still bad
repeat

the plan is simple brehs.. were all gonna make it

>> No.6802719

>>6802707
try drawing 100 arms from imagination in a row instead of drawing an arm, failing, and then copying more arms

>> No.6802722

>>6802719
(except you)

>> No.6802738
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6802738

>> No.6802746

>>6800318
>>6801229
this is gonna sound wild, but trace her face down to the lines and then try to draw it again. it might help.

>> No.6802753

>>6802638
>try and draw the box
>it's off every time by like a solid 5-10%
I'm NGMI, bros. Why is accuracy so hard?

>> No.6802764

>>6800760
based

>> No.6802787
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6802787

How are good artist able to make an appealing, interesting image in 10 minutes, just doodling lines for fun? Is it literally just experience? This shit is like magic to me.
Picrel is R. Crumb.

>> No.6802921

it takes a very high iq to use the square over the round

>> No.6802948

Thoughts?
https://litter.catbox.moe/tkny8j.png

>> No.6802954

>>6802948
why the fuck did you use catbox

>> No.6802958

>>6802954
because 4chan decided it was a great idea to rangeban me from posting images for literally no reason

>> No.6802959

>>6802958
how does that equal catbox

>> No.6802962

>>6802959
whats the alternative? also whats wrong with catbox

>> No.6802965
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6802965

>>6802962
post your image with your post

>> No.6802968

>>6802965
Can you fucking read you dumb fuck

>> No.6802971
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>>6802968
can you? pic rel

>> No.6802982

Please finish your autistic debate about catbox here and then refer to new thread:

>>6802973>>6802973
>>6802973>>6802973
>>6802973

>>6802973

>> No.6803157

>>6802515
Thank you!

>> No.6803236
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6803236

Ayo fuck evolution for make the cheek and jaw planes confusing

>> No.6803345 [DELETED] 

>>6801260
NTA, but I actually like the idea of using an image without much clarity and doing my best to give it an edge.

>> No.6804166

What stopwatch program do you guys use?

>> No.6804200

>>6802638
>This is what drawing boils down to.
>tfw drawing is about being a camera because there's not enough cameras in the world
This is why AI will kill you all. pathetic