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/ic/ - Artwork/Critique


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File: 667 KB, 872x1000, 1691923473585511.png [View same] [iqdb] [saucenao] [google]
6796319 No.6796319 [Reply] [Original]

>There is one thing not to do, and that is simply to drift along with the daily routine, making no extra effort. You will soon find yourself middle-aged, having done nothing more than routine jobs, and being little farther along than you were years ago. The extra effort is the difference between the great mass of mediocre artists and the comparatively small group of very good ones.
>And in Art, study can never stop. You will find sketches galore in the studio of the good man, with the paint quite fresh. The mediocre artist's sketches are old and dusty.
>I have seen so many middle-aged artists still hoping, whose samples are frayed at the edges, and thumb-marked with time. Sometimes it has been a matter of years since they sat down and actually did something to give their hopes any promise. They are plodding their lives away at something they hate, and doing nothing about it. These are the men who never seem to have had a chance. The truth is, they never seized a chance.
- Andrew Loomis, Creative Illustration

/Studies/ General is all about improving your art and never settling for mediocrity. Every artist is a student, forever and ever. Anybody, from beginner to pro, can post here. Any style is accepted. Critiques are welcome and encouraged. Let's make this a productive thread!

Loomis: http://www.alexhays.com/loomis/

Recommended Resources:
https://hackmd.io/7k0XRnIQR6SValR77TDfZw?view

(Previously known as /msg/ - Master Studies General!)
Last thread: >>6653769

>> No.6796324

backlinked to the wrong thread >>6780956

>> No.6796467

>>6796324
What happened to this one?

>> No.6796893
File: 3.84 MB, 1615x2200, nat 1 16 08 1.png [View same] [iqdb] [saucenao] [google]
6796893

>> No.6796959

>>6796893
Lovely work

>> No.6796979

>>6796467
board was moving so fast it got bumped of by mistake

>> No.6797669
File: 333 KB, 1524x1345, 8-16-2023.png [View same] [iqdb] [saucenao] [google]
6797669

Haven't done a still life in months. happy to back at studying rendering again.

>>6796893
hot damn that is good.

>> No.6798846

let me bump this for y'all

>> No.6799729
File: 248 KB, 1492x1463, 8-17-2023.png [View same] [iqdb] [saucenao] [google]
6799729

>>6797669

>> No.6800029

>>6797669
real nice, the texture on the shadow transitions is sublime

>> No.6800039
File: 3.88 MB, 2000x1588, shrooms_study.png [View same] [iqdb] [saucenao] [google]
6800039

I just couldn't figure out how to do this moss... Any tips or how would you go about it?

>> No.6800197
File: 105 KB, 1080x1010, 230817_allaprima.jpg [View same] [iqdb] [saucenao] [google]
6800197

bump

>> No.6800852

>>6800039
Push the contrast in the tree trunk and try not to get caught up in the roadmap shapes while making them simpler/cleaner (C,S, / lines), try to use a hue that makes the moss stand out a bit more both in saturation and value like in the picture. I'd try implying some of those highlights for the moss in some areas where the fungus is just because that's where the eye will tend to go, use some scattered brush for the less important areas with less saturation/value range as they recede.
Also keep balancing the details so everything feels like it belongs in the same painting, you don't need to follow the picture exactly if you're not intending to do a 1:1 copy of it, so if you want you can define things a bit more or less depending on how good it's looking or where you want to focus on, for example those small tree branches could be defined a little more to bridge midground to background, and because they'll feel less disconnected to your highly rendered fungi.

>> No.6800902 [DELETED] 
File: 474 KB, 1000x845, painting_exercise25.png [View same] [iqdb] [saucenao] [google]
6800902

>> No.6801110 [DELETED] 

Here's another one

>> No.6801114 [DELETED] 
File: 421 KB, 800x758, painting_exercise26.png [View same] [iqdb] [saucenao] [google]
6801114

>> No.6801191
File: 1.33 MB, 1600x918, lighthouse dinner.png [View same] [iqdb] [saucenao] [google]
6801191

longtime very casual beg here. I want to be doing a lot of charcoal sketches to work on my light/dark and whatever the words are for "getting things in the right place". Not concerned with making finished pieces necessarily.

Anyone have suggestions on where to look? I sometimes spend more time just thinking of what to image google search for.

Took some screenshots from The Lighthouse that are great, but either the heaviness of the movie or something about the images makes me want to take a break. If you want me to post one or two I can do that, they've got great contrast if you're studying with b&w.
...That could also be my brain making an excuse for how I'm unenthusiastic about sinking into the details, something I know I should work on. Like I see all the things that need work in this but it makes me groan and fatigued to actually work on it.

btw how do I stop being like that, I'm sure it's a thing many people battle. Advice very welcome because I know that holds me back.

>> No.6801223
File: 1.31 MB, 1500x1766, motherfucking wrong.png [View same] [iqdb] [saucenao] [google]
6801223

>>6801191
also god my eye is so wrong, it makes me laugh almost as much as it frustrates me haha.
Is there exercises or practice or resources that can help with this?

>> No.6801266

>>6801191
Bargue plates

>> No.6801336

>>6801266
Thank you this looks like exactly what I need

>> No.6801337

>>6800902
leyendecker vibes

>> No.6801516
File: 39 KB, 554x406, 3fc0b5fb2776b852cc25af3154c8dd22.jpg [View same] [iqdb] [saucenao] [google]
6801516

>>6801191
Have you heard about the 5 value system?
Just in case you haven't, here's some info on it.

With charcoal in particular, you can work back and forth lightening and darkening. You have soft edges for form shadows (like what is on the sphere itself) and you have hard edges for cast shadows.

With charcoal tool use, sketch just lines with the vine charcoal first. Then you make shadow shapes, making everything either light or dark. In the shadow areas, put down a layer with vine charcoal, then go over your core shadow areas (darkest part in the 5 value system) with 4B or 6B, then use your finger to smear from the core shadow toward the light. Then here is where you just work it back and forth, refining the shadows. If you look at a 10 value scale from white to black, you can generally always lighten an area by a few numbers on the scale, so don't worry too much about going too dark on any shadows. (but it can be hard to get highlighted areas back if you shade over them). Make sure that the core shadows stay strong while also not creating any hard lines.

>> No.6801640
File: 2.57 MB, 3369x2710, Illustration185.jpg [View same] [iqdb] [saucenao] [google]
6801640

Not sure if the anon from the last couple threads is still here, but I've went through 1 and a half through Vilppu's old videos and I think I'm slowly understanding gesture and form. My studies still look very off, but I'm also not used to drawing from life still.

>> No.6801653
File: 659 KB, 2390x918, flower.jpg [View same] [iqdb] [saucenao] [google]
6801653

Trying to learn how to blend colour pencils.

>> No.6801663
File: 846 KB, 1350x1013, morandi.jpg [View same] [iqdb] [saucenao] [google]
6801663

>>6801653
Also did a study in the /beg/ thread but didnt get any feedback. Was wondering if I am approaching crosshatching the right way or if there are obvious flaws.

>> No.6801729
File: 185 KB, 669x1002, file.png [View same] [iqdb] [saucenao] [google]
6801729

>> No.6801843

>>6801663
Crosshatching... is tricky business. It's easy to make a drawing look cluttered;furthermore, the cross-hatches look better when the angle between them is small (get away from perpendicular lines).

The problem with a drawing like this is that, it must have took you hours, and you've managed to get some decent values diversity out of it, so it's difficult to be harsh. But the end result is not that appealing either.

Which is guess is why you didn't get much critiques.

Okay, now onto giving you some tips: 0) focus on regular hatching instead of cross hatching 1) master studies 2) tackle simpler subjects (it'll take you less time, and you'll have more room to experiment) 3) make and follow composition studies

Guptill's book contains a wide variety of works to study, and plenty of knowledge. If you're serious about pen & ink, get it. Alphonso Dunn's books are alright too, but perhaps, more narrow.

>>6801653
There's a temperature issue with your whites (it's cool everywhere). The form of some petals doesn't read too well (it might be because of the model);you can layer some tracing paper, and draw lines across the form: ideally, you should be able to do this at every point.

Btw, in my experience, color pencils are "hard", especially if you haven't learn to mix colors with regular paint.

>> No.6801882

>>6800852
thank you anon! I'll get right on it

>> No.6802069

>>6801843
Thanks for that, very useful advice - particularly about lessening the angle between lines. Pen and ink is what I gravitated towards and have always done finishes pieces this way, but would like to branch out and apply colour (or at least hatching) to pieces as they look incomplete often. Have never done any painting or colour theory at all, just pencil and ink.

>> No.6802205

>>6802069
If you can, buy some basic gouache/acrylic primary set, just to learn to mix color. Dirt cheap kits should do.

>> No.6803612
File: 2.73 MB, 3508x2480, 1690576627401.jpg [View same] [iqdb] [saucenao] [google]
6803612

Did one a few months back

>> No.6804056
File: 1.62 MB, 1749x2400, str 20 08 1.png [View same] [iqdb] [saucenao] [google]
6804056

>> No.6804185

What value scale is usually used in value studies?

>> No.6804546
File: 1.05 MB, 1290x1804, IMG_3779.jpg [View same] [iqdb] [saucenao] [google]
6804546

>> No.6804549

>>6796893
Holy shit, wonderful work

This whole thread is amazing so far.

>> No.6804583

>>6804185
A minor. Sometimes A major. Try answering for yourself: you already know the answer.

>> No.6804826
File: 2.79 MB, 2117x1432, Screenshot 2023-08-20 200014.png [View same] [iqdb] [saucenao] [google]
6804826

wip

>>6804185
Me personally, I just start with the light and shadow sides, then render accordingly. It ends up being infinite values, I guess, because I gradate everything. But usually I think in Core Shadow, Halftone, Highlight, and Reflected light. I'm sure there's a better way than what I'm doing though

>>6801640
keep going! You're doing great. Don't just do figure studies, but do master copies as well. Figure drawing is figure drawing, whether from life, photos, or art. When I took Vilppu's classes on his own site, many of the students just drew from Michelangelo and Pontormo for all 9 weeks

>> No.6804869
File: 1.21 MB, 819x1066, 486 - 493 unfinished.png [View same] [iqdb] [saucenao] [google]
6804869

These are taking much longer to fill a page, and I have spotty access to my scanner lately, so here's an unfinished page of studies, I think these are coming out much nicer. So it looks like it takes about 500 Loomies to start to get the hang of them!

>> No.6804894

>>6804869
A1 shading on the hair

>> No.6804903
File: 1.17 MB, 2000x1277, 9-3-18b.jpg [View same] [iqdb] [saucenao] [google]
6804903

Pencil from life. Its a bit old. Just wanted to bump the thread. You guys are awesome.

>> No.6805122

>>6804583
I don't know the answer. 4 scale would be minimum to get a composition I guess? What do you people use

>> No.6805176

>>6805122
I'm turbobeg when it comes to values but I use 5 values, highlight halftone tone core drop

>> No.6805212
File: 494 KB, 800x800, 1692585777970024.png [View same] [iqdb] [saucenao] [google]
6805212

>> No.6805616

>>6805122
There's no one fits all answer. Pick a book (which speaks about that kind of thing), read it carefully, and just draw.

>> No.6805971

When doing Krenz accuracy training, should I use measurements with my pencil (working traditionally) or should I really try with only my own eyes to get angles and proportions ?

>> No.6805983

>>6805971
including the outlines forming the shapes

>> No.6805996

>>6805971
Your eyes: they are more precise, and need to be trained. Eyeball -> measure -> eyeball -> measure -> ...

>> No.6806010

>>6805996
So I begin with my eyes, and then adjust with techniques ? Thanks man.

Also i've noticed that this technique is the same that the "enveloppe" one i've seen on proko on other artists.

>> No.6806035

>>6806010
and*

>> No.6806038

>>6806010
eventually you won't need the techniques, your eye will be accurate enough. Just get in the mileage, do more than a few copies a day

>> No.6806124

>>6806038
Okay I see.
Should I take the Krenz reference found on /asg/ or can I go with whatever image I want ? Krenz mentionned in his video to avoid heavy 3d/perspective drawing for now. I also would like to mention that I do not intend to learn to draw anime, i'm not interested in that kind of stuff but i heard here that we can use anything that Krenz mention to other form of art.

>> No.6806147

>>6806010
Don't overthink it, you'll get the details as you go. Focus on drawing and getting the mileage. Be mindful when you draw: that'll guide you and tell you what to do "in the moment."

The enveloppe is a old approach, that you can trace back at least to European academic art. The technique to get accurate proportions while copying is standard stuff: it's the same bits you'll find everywhere, perhaps wrapped slightly differently.

>> No.6806262
File: 1.32 MB, 819x1066, 486 - 497.png [View same] [iqdb] [saucenao] [google]
6806262

>>6804894
thanks
here's the completed page, glad I stuck with these so far, I wanted to give up around the 300 mark because it wasn't clicking.

>> No.6806499

>>6806147
Okay thanks you man. When you're talking about being mindful, it's the same thing as pratical dialogue mentionned on KTD ?

Also about >>6806124

>> No.6806598
File: 1.27 MB, 1663x1381, Screenshot 2023-08-21 230124.png [View same] [iqdb] [saucenao] [google]
6806598

>>6804869
>>6806262
Those heads are looking real good. Sorry I tried to talk you out of it lol

>>6804903
no, you're awesome

>>6805212
great perspective

>> No.6806861
File: 410 KB, 2500x667, 2023-08-21.jpg [View same] [iqdb] [saucenao] [google]
6806861

Starting Steve Huston's book.

>> No.6806863
File: 1.64 MB, 2400x1000, 2023-08-22.jpg [View same] [iqdb] [saucenao] [google]
6806863

>>6806861
Day 2, hands are hard.

>> No.6806899

>>6806863
>>6806861
Great work. Your shading skills are impressive

>> No.6806901

>>6806861
>>6806863
>>6806899
Agreed. PLEASE drop a shading tut on us anon

>> No.6806952

>>6803612
Pretty good! I like it!

>> No.6807088

>>6806899
>>6806901
Thanks guys.

>PLEASE drop a shading tut on us anon
Might try to make something tomorrow, but these two videos helped me a lot recently and they can explain it better than I can.
https://www.youtube.com/watch?v=DQ6nXdpj1zI
https://www.youtube.com/watch?v=8U_h3fw7VRc

Most important thing is to keep the light and shadow separate. Make sure the forms read with just 2 values and basic forms before trying to add the more subtle stuff.
For the soft edges you can use soft brushes or the smudge tool. I use a mix of both. This helps a lot to round forms like how Steve shows us. Basically the whole time I'm thinking about how the form is turning. Lowering the flow helps a lot so that you can slowly build up the tones.
Good brushes help a lot too, I use the charcoal brushes from Lane's Photoshop Master Pack.

>> No.6807831
File: 412 KB, 1047x1311, Screenshot 2023-08-22 144713.png [View same] [iqdb] [saucenao] [google]
6807831

>>6806861
>>6806863
>>6807088
Thank you for the advice, anon. I need to study Huston and Young more

>> No.6807833
File: 533 KB, 1500x585, painting_exercise27.png [View same] [iqdb] [saucenao] [google]
6807833

The tf2 murks are pretty fun to draw

>> No.6807847
File: 442 KB, 964x1346, Screenshot 2023-08-22 145838.png [View same] [iqdb] [saucenao] [google]
6807847

>>6807088
sorry for spamming, but I refined it a bit more. It's amazing what a difference it makes to use a soft brush, instead of the hard round only.

>>6807833
I aspire to reach your level one day

>> No.6808082

>>6803612
is this digital or paint? i can't tell

>> No.6808137

>>6806952
Thanks, Anon
>>6808082
Yeah, I drew/painted it on Krita :)

>> No.6808151

>>6807833
Awesome shape language

>> No.6808157
File: 257 KB, 1064x1461, Screenshot 2023-08-22 172631.png [View same] [iqdb] [saucenao] [google]
6808157

>> No.6808175

>>6806861
>>6806863

share brush pls

>> No.6808249
File: 1.44 MB, 1521x1093, 8-22-2023.png [View same] [iqdb] [saucenao] [google]
6808249

>>6799729

>> No.6808275

>>6808175
link in this thread >>6808259
read the thread if you don't know how to decode the links

>> No.6808405
File: 96 KB, 1064x1461, IMG_3850.jpg [View same] [iqdb] [saucenao] [google]
6808405

>>6808157
This is great work but you totally overextended her oblique on the right side of the drawing. They land atop the ilium of the pelvis and then the thigh begins

>> No.6808440
File: 409 KB, 1284x1659, IMG_3708.jpg [View same] [iqdb] [saucenao] [google]
6808440

>>6808157
I messed up on my redline with the placement, this guide is much better

>> No.6808447

>>6808405
>>6808440
Thanks anon, I did phone in the anatomy on that drawing, I even had to lasso her arm and reel it in because it was originally too exaggerated. I should try to be more accurate moving forward though

>> No.6809085
File: 236 KB, 559x364, fox1.png [View same] [iqdb] [saucenao] [google]
6809085

First Krenz fox i did yesterday, following on totoro on the same day and three today. Struggling with accuracy, I figure what's the problem in the three first drawings but the last one can't figure why it feels off.

Sorry for the 4 messages in a row but don't know how to do a collage.

>> No.6809088
File: 233 KB, 554x431, totoro1.png [View same] [iqdb] [saucenao] [google]
6809088

>>6809085
yesterday

>> No.6809090
File: 434 KB, 439x807, totoro2.png [View same] [iqdb] [saucenao] [google]
6809090

>>6809088
today

>> No.6809094
File: 31 KB, 500x575, LVL 1.jpg [View same] [iqdb] [saucenao] [google]
6809094

>>6809090
reference

>> No.6809243

>>6809090
Looks like you smooshed it a bit

>> No.6809579
File: 746 KB, 918x1348, beardguy.png [View same] [iqdb] [saucenao] [google]
6809579

I like youtubes that develop a sketch and have their reference so I can work on it too in my own way, but also pick up things that they're doing

Guys I think there's something to this "internet" thing

>> No.6809594

>>6809579
also ears are bullshit
But more seriously, I'm noticing something about things I like and don't like doing. I don't like getting picky about details, and I have very little patience/interest in meticulous accuracy but I often feel bad about this. I feel like it's an immature thing that I need to push through in order to improve.
But I also feel maybe I should let go of that. This guy's ear is nonsense but when I look at it I don't actually care, I am fond of this sketch.

I wonder if it's "okay" to just run with that. On the one hand, I'll improve on *something* if I continue practicing even skipping the picky details. But on the other hand, if I'm not working on my weaknesses then I'm tethered to them, and they hold me back.
Thanks for reading my weblog

>> No.6809661
File: 592 KB, 1215x726, Study_01.jpg [View same] [iqdb] [saucenao] [google]
6809661

>>6796319
photo study

>> No.6809675

>>6809661
amazing

>> No.6809802

>>6809661
I love shit like this. Could you describe your process? Do you use a square brush for the whole thing, do you use lasso tool?

>> No.6809975
File: 481 KB, 800x800, 20230824.png [View same] [iqdb] [saucenao] [google]
6809975

1H today

>> No.6810019

>>6809975
If I could draw like this I'd draw myself nose deep in that ass
Motivated

>> No.6810345

>>6809675
>>6809802

Thanks, it's lazy lasso tool. I should really get better at stroke econosryv0vmy

>> No.6811210
File: 567 KB, 1200x741, rendering_exercise29.png [View same] [iqdb] [saucenao] [google]
6811210

Not sure if this thread is the right place for pic related but I didn't know where else to post it.

>>6808249
Colors are great and I like how you did the bokeh in the pic but the wrong perspective is really bothering me, look up how to draw cylinders.

>>6807847
Start doing some color studies and you'll be there in no time

>>6809579
Push your values some more and focus on creating a clear separation of darks and lights. In the moment everything looks a bit blurry. Also, no need to worry about stuff like the ear just yet, focus on the big shapes first

>> No.6811582

>>6810345
Looks like you're pretty good at strokes already

>> No.6812613

bump

>> No.6812871
File: 826 KB, 874x1528, beardguy2.png [View same] [iqdb] [saucenao] [google]
6812871

>>6801266
Actually this is making me want to slam my face into a wall.
This kind of Atelier hyper accurate measurement method is reminding me of another French thing, the Bourbaki group, which sought to bring all of mathematics into their unary vision. And it's excessively formal and has a lot of critics. But it's not "wrong."
I also recognize it's possibly just the pain of "doing something correctly." If I go through the pains of this "draftsman" approach, I will have the skills and underlying absorbed understanding to free draw some eldritch non-human face, or whatever.
Similarly with practicing musical scales/modes/etc I suppose.

I don't know, I hope there's a less unfun way of improving accuracy. It could be the youtube playlist I've been watching that has me hating it.
If anyone has suggestions on how better to learn from this bargue plate method, or any other advice, I'd welcome it.

>>6809579
>>6811210
Thanks for the advice, still more to work on but that was helpful.

>> No.6812924

>>6812871
>Actually this is making me want to slam my face into a wall.
That's one reason why fine art is difficult: it takes time and willpower. Those are simple things, but they aren't easy. Fortunately, it can be developed.

> If anyone has suggestions on how better to learn from this bargue plate method
Set yourself a goal, like: 6h on a plate, and split this in 3, 2h sessions, one per day. It was a bit of a struggle for me at first, but at some point you get into the zone, and it becomes very relaxing.

You "have to" accumulate a bunch of hours evaluating distances and values to train your eyes effectively. The more you practice, the greater the gains.

If this is daunting to you, do other stuff you enjoy more on the side, don't overfocus on it. IMO sketching from like with a ballpoint pen is a good habit to take.

> Bourbaki
Bargue is aimed at beginners, while Bourbaki is (much) more of an intermediate textbook. Furthermore, the excessive rigor people require when studying Bargue may not be the authors' original intentions too, but see below:

> hyper accurate measurement
It's important to understand that this approach is excellent for beginners, especially for self-taught. It forces you to develop discipline, to be meticulous and mindful in your observations and rendering, and provides you with a clear objective you can self-evaluate yourself with, without the need for a teacher.

Bargue plates are very delicate;some parts of even the entry-level plates are very subtle and easy to miss.

Remember, to get good at either mathematics or drawing, you have to crunch thousands of hours of work. Shortcuts don't get you far. So relax and enjoy the ride.

>> No.6812934
File: 181 KB, 801x900, 082523b.jpg [View same] [iqdb] [saucenao] [google]
6812934

ref from another thread

>> No.6812944

>>6812924
Thanks

>> No.6813056

>>6812871
Drawing on the right side of the brain can train accuracy and sight seeing a lot faster, 1 week if you go balls to the wall with it. Ive heard that barge plates have more to offer than just sight seeing but if you want to speed run that part do drawing on the right side of the brain first

>> No.6813130

>>6812924
>Furthermore, the excessive rigor people require when studying Bargue may not be the authors' original intentions too
Care to elaborate?

>> No.6813315

>>6813130
Well, it's likely a modern interpretation. The plates themselves came with no instructions. So people are "free" to understand how to use the plates.

Use of sight-size for example, is likely an interpretation based on how things are displayed in the book: comparative measurements seems to have been the way to do measurement, and offers many practical advantages over sight-size.

Now to the point at hand, practically speaking, when you're doing art, you don't really care about being overly accurate: you *interpret* reality to fit your needs. Consider:

https://en.wikipedia.org/wiki/File:Albert_Bierstadt_-_Among_the_Sierra_Nevada,_California_-_Google_Art_Project.jpg

It's exquisite, but has nothing to do with a real scene: it's inspired by reality, but it's been tweaked to fit artistic needs. Like, nobody will care that you're copying "a pear in a bowl under a softened 5000K light" very accurately, unless you're exercising. But artistically speaking, it's useless.

>> No.6813391
File: 1.27 MB, 819x1066, 498 - 510.png [View same] [iqdb] [saucenao] [google]
6813391

Over 500 Loomies done!!! These are really difficult, I'll probably come back to them, especially the ones at weird angles. I definitely feel like I'm learning, though. The later ones weren't nearly as hard as the easier ones, and I'm noticing patterns and my construction isn't as off when I check the measurements. Slowly but surely.

>>6806598
Thanks! You weren't talking me out of it lol, I was trying to talk myself out of it a little. Little did I know I was the meme of the guy with the pickaxe giving up right before the diamonds.

Everyone's studies ITT are looking so good! I'm really impressed.

>> No.6813534
File: 406 KB, 872x853, rendering_exercise30.png [View same] [iqdb] [saucenao] [google]
6813534

>> No.6813542

>>6801266
Does copying them even make sense without a teacher pointing out your mistakes?

>> No.6813693

>>6813542
Yes:10h looking at the same plate, I can assure you your eyes are going to be sharper by the end. Do that 5/6 times and look back at your first plates: you'll be your own teacher.

For most people, a teacher is a better option anyway, self-learning is harder than commonly thought.

>> No.6813721
File: 347 KB, 834x585, 59.png [View same] [iqdb] [saucenao] [google]
6813721

Hey guys
I'm not sure if this is improving my observational skills
I'm a doing something wrong?
They are still coming out awful looking
Is this at least 80% accuracy

>> No.6813726
File: 9 KB, 266x282, dear lord.jpg [View same] [iqdb] [saucenao] [google]
6813726

>>6813721
*Is this at least 80% accuracy?

can't even write right

>> No.6813743

>>6813721
It looks good, anon

>> No.6813758
File: 270 KB, 929x642, angles.jpg [View same] [iqdb] [saucenao] [google]
6813758

>>6813721
I think it's a good effort, becoming sensitive to angles and proportions takes time

>> No.6813769

>>6813721
Did you knew: you can overlap the two drawings, and self-evaluate :smiley-TWO-thumbs-up:

>> No.6813838

>>6813721
Onions Hands

>> No.6813895
File: 1.67 MB, 2880x2160, face studies.png [View same] [iqdb] [saucenao] [google]
6813895

Yesterday I practiced drawing heads until my eyes were bloodshot and couldn't see straight
I just want to get good bros

>> No.6813984

>>6813758
do you think it's at least 80% accurate?

>>6813769
I'm not a reliable critic, isn't the point of communities like this to get a fresh set of eyes and help identify mistakes?
People in this thread in particular seem to know a thing or too about this type of thing, so i figure here would be a good place to see if i reached at least 80% accuracy

>> No.6813997

>>6813984
>I'm not a reliable critic
Anon, I'm sorry to tell you but you absolutely need to be able to superpose the original with your work and self-evaluate. I'm sure you haven't even tried.

If you can't even do that... You know beginners have thousands of hours of practice ahead of them right? You *need* to become more self-reliant, it's a necessity.

And that's from someone who knows a thing or two about accuracy training, and who's been giving a bunch of advises in this very thread.

>> No.6814336

>>6813391
>Over 500 Loomies done!!! These are really difficult, I'll probably come back to them, especially the ones at weird angles. I definitely feel like I'm learning, though. The later ones weren't nearly as hard as the easier ones, and I'm noticing patterns and my construction isn't as off when I check the measurements. Slowly but surely.
Were you going fro specific references for these, or just off the ol' noggin?

>> No.6814359

>>6814336
Mostly copying from the Loomis book, some are from How to Draw Comics the Marvel Way (and following along with a David Finch video) but a bunch are block-ins from imagination, which is what I'll be going back to once I finish copying the women's heads section

>> No.6814376

>>6814359
Thanks man, these are absolutely gorgeous, keep up the killer work!

>> No.6814409
File: 408 KB, 800x800, 1693096108229884.png [View same] [iqdb] [saucenao] [google]
6814409

1H

>> No.6814415

>>6814409
you're getting real good, anon

>> No.6814477
File: 232 KB, 1162x1160, 230825_DeathinJune.jpg [View same] [iqdb] [saucenao] [google]
6814477

bumping

>>6813721
yes it's accurate enough
as long as you're drawing from observation, your skill will always improve

>> No.6814664
File: 412 KB, 1255x1008, Screenshot 2023-08-27 012934.png [View same] [iqdb] [saucenao] [google]
6814664

>>6813391
Congrats bro. Next: 1000 heads!

>>6812934
>>6811210
>>6813534
>>6813895
>>6814409
>>6814477
really amazing work, really. Highest skilled thread on /ic/ lol

>> No.6814753

>>6814409
Try bumping the highlights up a bit. You can see she has a pretty sweaty face which reflects a lot of light

>> No.6814754
File: 456 KB, 700x695, redline3.png [View same] [iqdb] [saucenao] [google]
6814754

>>6814753
forgot pic

>> No.6816076

Bumping a good thread.

>> No.6818037

bump

>> No.6818101
File: 2.96 MB, 3300x1000, 2023-08-27.jpg [View same] [iqdb] [saucenao] [google]
6818101

more huston copies

>> No.6818102
File: 1.07 MB, 3750x1000, 2023-08-29.jpg [View same] [iqdb] [saucenao] [google]
6818102

>>6818101

>> No.6818166
File: 158 KB, 843x623, default.jpg [View same] [iqdb] [saucenao] [google]
6818166

Took me 15hrs. What do you think ?

>> No.6818189

>>6818166
Eh. It's an okay beginner study. What were you trying to achieve / what was the source material if any?

The light effect/form effect is lacking on the foreground people/boats. Clouds usually are bigger at "the top" (the closests one) and smaller in the distance ("bottom"). Overall value/composition is okay. The subject is a tocuh boring, the colors are dull.

I don't mean to be rude: it takes many, many such studies to get something that I'd consider good.

>> No.6818191

>>6818189
>>6818166
kek

>> No.6818200
File: 1.44 MB, 1432x2448, 27.08.23-05.png [View same] [iqdb] [saucenao] [google]
6818200

>> No.6818270

>>6818166
very nice mr monet
https://es.wikipedia.org/wiki/Archivo:Claude_Monet_-_The_Beach_at_Sainte-Adresse_-_Google_Art_Project.jpg

>> No.6818401

>>6818191
:WINK:

I saw the 67 but couldn't read the Monet. But my points still stand.

>> No.6818867
File: 1.13 MB, 819x1066, 511 - 518.png [View same] [iqdb] [saucenao] [google]
6818867

>>6814664
Thanks! I hope so. Your rendering is looking really good!

This is it for direct copies from the Loomis book, from here on out it's going to be block-ins from imagination and memory work.

>> No.6819478
File: 515 KB, 1839x968, Screenshot 2023-08-30 012316.png [View same] [iqdb] [saucenao] [google]
6819478

>>6818867
thanks <3 I feel like having the right brush is 90% of the battle when it comes to rendering

Any plans for which artists you're going to study after Loomis?

>>6818101
>>6818102
>>6818166
>>6818200
great job

>> No.6820390

>>6818401
your point about the clouds has been tremendously useful

>> No.6820448

>>6820390
Most artist-oriented "how to draw clouds" should include this (normie-oriented ones don't). Let me probably help you one step further: if you think about it a little, it's just applied perspective:

https://i0.wp.com/artdepartmental.com/wp-content/uploads/2099/08/1-5.jpg?fit=2339%2C1654&ssl=1

>> No.6820484

>>6820448
>https://i0.wp.com/artdepartmental.com/wp-content/uploads/2099/08/1-5.jpg?fit=2339%2C1654&ssl=1

<3

>> No.6822373

polite bump

>> No.6822574
File: 417 KB, 1214x831, file.png [View same] [iqdb] [saucenao] [google]
6822574

I wonder who's the ponytail girl from vilppu's book
That is if it's not just a product of his imagination

>> No.6822641
File: 210 KB, 1080x1440, 230901_wash_yourself_in_milk_again.jpg [View same] [iqdb] [saucenao] [google]
6822641

I know I fucked up the nose and mouth placement

Sculptures and skulls are probably my favorite subjects to study and paint now

>> No.6823190

i'm interested in bargue plates because i want to improve my accuracy. I don't have a printer but I can afford the book if needed (I have the pdf). Is it mandatory to draw them sight size ?

>> No.6823210

>>6823190
>Is it mandatory to draw them sight size
No.

You can self-check for accuracy by taking a picture of your work, superposing it digitally with the original in gimp or whatever

>> No.6823459

>>6823210
thanks, should I use plumb line, midpoint etc or just drawing by eye ?

>> No.6823514

>>6823459
Eyeball first, then plumb line & cie.

The goal is to train your eyes, so you want to make sure this doesn't turn into a mechanical measurement exercise, which has much less benefit. The more you use your eyes the better, but you'll make mistakes, so you need ways to check yourself

>> No.6823518

>>6823514
thanks for your answers

>> No.6823689

>>6823518
My pleasure

>> No.6824197

For curiosity, what are the reasons people keep recommending sight-size ? Is it just because it's more easy to correct mistakes ?

>> No.6824309

>>6824197
1) Academical education is destroyed in the West
2) People later try to uncover "ye ol secrets"
3) Mistakenly take sight-size to be something very relevant
4) Get "good" results with sight-size, so think it's nice
5) People teach people sight-size for a some generations of artists

Later people compared with Russian school (unbroken lineage) and dug deeper:sight-size was used only anecdotally in the past, but sometimes by famous guys like Sargent. It incurs bad habits, and should be dismissed early in favor of more practical techniques to avoid fooling students.

>> No.6824373

>>6824309
thanks you very much for your posts, really interesting. I will start next week Bargues plates, i'm on FWAP.

There are two versions for Bargues courses. One at 9€ and the other 56€. What is the difference between them ?

>> No.6824384

>>6824373
>There are two versions for Bargues courses. One at 9€ and the other 56€. What is the difference between them ?
I must have bought the 56€ one, I have no idea what the 9€ is like. But it's probably quality. It's non-trivial to get high-quality prints of paintings/images, as the digitization process/printing process both tend to mess the image to some degree, and you need people with good eyes to spot the issues, and with some skills to fix them.

Be aware that the 56€ Bargue book isn't perfect. Most of the plates are rather small printed, which makes measuring tedious. I used to print some random-quality plates on A4/A3 sheets to ease measurements.

But as far as value/rendering is concerned, high-quality prints are the best option, and the book was carefully designed in this regard.

Those guys https://bargueplate.supply/collections/bargue-plates-all-plates-toutes-les-plaques seems to know what they're doing, and their digital reproduction are faithful (if you don't want to invest in the book, you could still use that as a substitute. I don't enjoy working from a screen, but sometimes that's your best option).

>> No.6824587

>>6824384
That was one of my fear about the book. I think I will use the website you gave me. Thanks you very much for all of your posts man it helped me a lot.

>> No.6826509
File: 1.03 MB, 1452x2183, 9-3-2023 b.png [View same] [iqdb] [saucenao] [google]
6826509

>>6808249
35min study

>> No.6828440

bump

>> No.6828783
File: 1.26 MB, 819x1066, 598 - 618.png [View same] [iqdb] [saucenao] [google]
6828783

>>6819478
Oh man, I'm not even sure. I'm thinking the last part of 2023 will be me dipping my toes into rendering so I'll probably look at some twitter artists I like for that. As far as draftsmanship goes, I'll probably be using the Yoshinari sketchbook I bought for quite a while.

Question for the thread, before I go through the trouble of making one myself, does anyone have a blender file of a simple Loomis head?

>> No.6828789

>>6828783
oh and I forgot to mention pic related are all from imagination

>> No.6829179 [DELETED] 
File: 678 KB, 2148x1329, Untitled-3.jpg [View same] [iqdb] [saucenao] [google]
6829179

I haven't done study for months and I want to change. I wish I didn't use lasso to fix mistakes but I'm pretty happy with it regardless.

>> No.6829185

>>6829179
very nice
I think some of the 3d shapes/volumes of the hair got lost
still miles better than what I can do tho

>> No.6829186
File: 678 KB, 2148x1329, Untitled-3.jpg [View same] [iqdb] [saucenao] [google]
6829186

I haven't done study for months and I want to change. I wish I didn't use lasso to fix mistakes but I'm pretty happy with it regardless.

Also PS brushset here >>6828926

>> No.6829646

>>6824587
Again, my pleasure. Don't forget to take your time. An accurate plate copy takes a bunch of hours.

> How that diligence should first be learnt rather than rapid execution. [...]
> And when you have thus schooled your hand and your judgment by such diligence, you will acquire rapidity before you are aware. (Leonardo)

I can tell you from experience, it's really how it works.

>> No.6829720

>>6829186
incredible work. What resolution do you draw at?

>> No.6830375

>>6829720
I'm just copying the photo twice and I just export as it is, so 2100*1300 ish, good enough for a sketch

General rule (for me) is make it as big as where you want them to be seen, 1~2k is usually good enough for digital, 3,4k is fancy and future-proofed. If you want to print them, then you work in standard poster sizes/in inches.

>> No.6830450

>>6796319
prompt?

>> No.6830453

>>6830450
the prompt is nature itself, God's own creation. Made with Love and Creativity

>> No.6830519

>>6830450
Reference was posted in the previous thread IIRC

>>6830453
Alright, and surely, H15 LuV3 And CreAtivItY must have inspired to make something marvelous you can share with us? Or are those just Pwetty Words?

>> No.6830599

>>6830453
nature, love, creativity, masterpiece, greg rutkowski

>> No.6830615
File: 1.14 MB, 819x1066, 652 - 660.png [View same] [iqdb] [saucenao] [google]
6830615

friendly reminder to report and ignore bait posts instead of feeding trolls

these are done from https://youtu.be/2T7cDY7YDsg?t=8818

Although these are far from perfect, they're far and away better than what I would have been able to do when I started. And I think about it this way: Loomis has probably drawn thousands, maybe tens of thousands of heads. For 600-something, I'm not doing too badly!

>> No.6830629

>>6830615
>For 600-something, I'm not doing too badly!
It's not fantastic desu, but you'll probably be doing noticeably better by drawing bigger (try one head on one A4, perhaps one A5 but start with A4). You don't have enough room for details here, and the small size makes small proportions issues glaring.

Also
> How that diligence should first be learnt rather than rapid execution.
> [...]
> And when you have thus schooled your hand and your judgment by such diligence, you will acquire rapidity before you are aware. (Leonardo)

This is also my experience.

>> No.6831353
File: 1.01 MB, 1498x1027, 9-5-2023.png [View same] [iqdb] [saucenao] [google]
6831353

>>6826509
study from yesterday

>> No.6832128
File: 883 KB, 3300x1000, 2023-09-07 02.jpg [View same] [iqdb] [saucenao] [google]
6832128

more studies from Huston's book

>> No.6833495
File: 301 KB, 1024x1092, studies.png [View same] [iqdb] [saucenao] [google]
6833495

i really like this thread and all the people posting in it. here's a few copies from junichi hayama's animator's sketches books. i think i wanna do the whole bridgman grind but with these. the way he draws reminds me a lot of bridgman.

>> No.6834881
File: 1.86 MB, 4100x2000, 2023-09-09 02.jpg [View same] [iqdb] [saucenao] [google]
6834881

>>6832128
more, almost done with chapter 1

>> No.6835221

>>6834881
> omits the écorché background
ngmi

>> No.6835708
File: 1.17 MB, 819x1066, 691 - 710.png [View same] [iqdb] [saucenao] [google]
6835708

>>6830629
Yeah, I'm just trying to get used to manipulating the block-in in 3D space for visdev purposes, for actual portraiture I'll definitely draw bigger.

Anyway, I think it's finally clicking, pic is a lot of pinterest stuff and a sneaky Krenz, revisiting some older block-ins. I'm pretty happy with these, I think the last 12 or so went pretty well.

>> No.6837479
File: 1.18 MB, 819x1066, 711 - 730.png [View same] [iqdb] [saucenao] [google]
6837479

>>6835708
some Krenz copies, but I constructed them with the Loomis ball.

>> No.6837544
File: 2.36 MB, 1656x2600, st bw 11 09 1.png [View same] [iqdb] [saucenao] [google]
6837544

>> No.6839715

bump

>> No.6840092
File: 549 KB, 910x967, studies.png [View same] [iqdb] [saucenao] [google]
6840092

First time posting in this general. Do you have to attach the reference as well?

>> No.6840220

>>6837479
750! 3/4 of the way there!
Since 100 skulls is part of Med's Map and I want to learn to render this year, I'm going to go to 900 and let my last 100 be part of Med's Map

>> No.6840223
File: 1.20 MB, 819x1066, 731 - 750.png [View same] [iqdb] [saucenao] [google]
6840223

>>6840220
forgot image

>> No.6841381
File: 1.18 MB, 819x1066, 751 - 770.png [View same] [iqdb] [saucenao] [google]
6841381

>>6840223

>> No.6841429
File: 1019 KB, 1000x1000, 202300914.png [View same] [iqdb] [saucenao] [google]
6841429

1.5H. Luxuriated a little seeing as tomorrow is off.

>> No.6841744
File: 1.03 MB, 4160x1000, 2023-09-14.jpg [View same] [iqdb] [saucenao] [google]
6841744

>>6834881
finished chapter 1

>> No.6843738

bump

>> No.6843822
File: 329 KB, 797x1254, IMG_1350.jpg [View same] [iqdb] [saucenao] [google]
6843822

Tried to study Tuna stuff, i gave up after i saw the pants render lfmao

>> No.6844319
File: 396 KB, 1369x1031, Screenshot 2023-09-15 233451.png [View same] [iqdb] [saucenao] [google]
6844319

Left is from ref, right is from memory. Been slacking on learning rendering lately...

>>6837544
amazing

>> No.6844335

>>6805616
any recommendations?

>> No.6844721

>>6844335
Hmm, perhaps Jon DeMartin's book? The parts related to the use of toned paper. Books on color theory should also discuss that kind of stuff.

>> No.6844757

>>6804185
as few as possible

>> No.6844851
File: 1.05 MB, 1158x2314, IMG_1364.png [View same] [iqdb] [saucenao] [google]
6844851

Tuna Study Again, yesterday has better, might try to do another one later


>>6844319
Looking good, keep it up anon!

>> No.6845369

What's a good webiste for still-life references? I need to start doing some color and rendering studies

>> No.6845427
File: 109 KB, 666x900, PhotoStudy_02.jpg [View same] [iqdb] [saucenao] [google]
6845427

>>6841429
nice one, I took a stab at it. Went too far for a study

>> No.6845444

>>6845427
Original here, v nice~ I love how you abstracted the rocks, as well as the colour in the skin. Can I ask how long that took you to do?

>> No.6845447

>>6845444
thanks, probably an hour or two on and off

>> No.6845453

>>6845447
Excellent work for that time - it stings my vanity a little bit seeing a more compelling image than I could make in a similar time, but if someone else can do it, I will too, eventually.

>> No.6845505

>>6845369
Pinterest

>> No.6845662
File: 735 KB, 1686x1110, Screenshot 2023-09-17 002653.png [View same] [iqdb] [saucenao] [google]
6845662

Painted Richard Sackler. Left is from reference, Right is redrawn from memory.

>>6844851
thank you brother

>>6845427
amazing paintover

>>6841381
>>6840223
good grind! Have you tried doing individual feature study yet? (eyes, nose, mouth, etc.)

>> No.6845829
File: 1.27 MB, 819x1066, 771 - 790.png [View same] [iqdb] [saucenao] [google]
6845829

>>6845662
Thanks! I'll probably do a deeper dive on features during the portraiture arc, right now I'm just working on getting comfortable with common visdev angles on the entire head, for storyboarding purposes etc

>> No.6845900
File: 897 KB, 1248x1188, vel.png [View same] [iqdb] [saucenao] [google]
6845900

>>6796319
Velázquez study I did last night.

>> No.6846784
File: 476 KB, 977x1085, Screenshot 2023-09-17 154625.png [View same] [iqdb] [saucenao] [google]
6846784

if anyone has any tips on learning to paint a figure from imagination, that would be appreciated. I feel like I'm totally floundering in unknown territory. Should probably be doing master copies instead of painting from a photo

>>6845829
would be so cool to see you get into the animation industry

>>6845900
very dramatic

>> No.6846796

>>6846784
Thanks man. I am buying a new screen as I find that my low quality monitors are affecting my final rendering. I saw the image on the laptop's screen (which is better) and it looked bad.

>> No.6846804
File: 1.30 MB, 1674x1634, dad.png [View same] [iqdb] [saucenao] [google]
6846804

My father.

>> No.6847009
File: 393 KB, 2500x3000, study.jpg [View same] [iqdb] [saucenao] [google]
6847009

how do i get cleaner lines?

>> No.6847222
File: 1.15 MB, 819x1066, 791 - 800.png [View same] [iqdb] [saucenao] [google]
6847222

>>6846784
I tend to enjoy animators' draftsmanship more than illustrators, so I've been thinking about picking up some animation skill to see if it helps

Did something fun for 800, some movie studies, wonder if anyone can guess the kino

>> No.6847255

>>6847222
Naked gun.

>> No.6847402
File: 273 KB, 968x1270, Screenshot 2023-09-18 010143.png [View same] [iqdb] [saucenao] [google]
6847402

>>6847222
You know, the animation industry is also a great opportunity for a long career in art, so if you enjoy drawing, that would be a great path for you. Since you said you're interested in storyboarding, you might want to check out Rad Sechrist's "Story Sprint". It's a huge compilation of lectures on storyboarding and writing and pitching shows and animation industry tidbits, and I'm finding it really valuable so far. I also want to be a board artist, but it's difficult finding jobs right now (apparently the industry is in a lull) so I'm trying to get some painting skills to expand what I can do

>>6846804
papi...

>>6847009
Copy Bridgman Twice

(jk that's a nice figure)

>> No.6847406

>>6847009
do the exercises ScoRo outlines in HtD

>> No.6849734

bumping

>> No.6850117
File: 514 KB, 1189x1450, Screenshot 2023-09-19 184527.png [View same] [iqdb] [saucenao] [google]
6850117

very difficult way to paint

>> No.6850337
File: 1.07 MB, 1546x1701, Screenshot 2023-09-19 230321.png [View same] [iqdb] [saucenao] [google]
6850337

I did it from memory again. It's amazing how much you remember just by drawing it once before. Also, it goes a lot faster, because your thinking is a lot clearer and you know exactly where each form and mark goes. This one only took 15 min, compared to taking 1 hour on the previous one

>> No.6851290
File: 454 KB, 1865x1276, Screenshot 2023-09-20 175102.png [View same] [iqdb] [saucenao] [google]
6851290

>> No.6851555
File: 494 KB, 1859x1466, Screenshot 2023-09-20 224929.png [View same] [iqdb] [saucenao] [google]
6851555

Painted from Memory. Doing it several hours after painting it at first makes it a lot harder

>> No.6853189

bump

>> No.6855176

bumping x2

>> No.6855285 [DELETED] 
File: 389 KB, 1078x1602, Screenshot 2023-09-23 011112.png [View same] [iqdb] [saucenao] [google]
6855285

I love putting trashy highlights everywhere

>>6853189
>>6855176
thanks anon

>> No.6855290
File: 301 KB, 716x1359, Screenshot 2023-09-23 011237.png [View same] [iqdb] [saucenao] [google]
6855290

>>6853189
>>6855176
thanks anon

>> No.6855965
File: 1.14 MB, 1818x2577, study_22_09.jpg [View same] [iqdb] [saucenao] [google]
6855965

>> No.6855994
File: 1.10 MB, 2000x2000, pepper.png [View same] [iqdb] [saucenao] [google]
6855994

>> No.6856006

>>6804903
hello anon want to meet irl sometime? perhaps at the basilica?

>> No.6856031

>>6809085
what course is this from? link?

>> No.6856759
File: 1.32 MB, 819x1066, 841 - 860.png [View same] [iqdb] [saucenao] [google]
6856759

shoring up some tricky angles

>> No.6858331
File: 826 KB, 2130x1500, Screenshot 2023-09-25 001856.png [View same] [iqdb] [saucenao] [google]
6858331

Left is using Vilppu's "modelling tone". Middle is painting the light as I saw it in the reference. Right is from memory.

I can't make the modelling tone look good. It's impossible. Vilppu tells you to ignore the lighting in the photo and to just "push the sides back", but I think this is the wrong way to learn. If you want to learn lighting, you have to observe it. The more I draw, the more I like Loomis and Steve Huston and David Finch, rather than Vilppu. Maybe recommending Vilppu to everyone is a big mistake. Maybe I'm just fundamentally misunderstanding what the modelling tone is.

>>6855965
this is amazing, I can't even fathom how to paint like this.

>>6855994
good study

>>6856759
glad to see you back. How much are you doing from memory and imagination? Have you started copying other artists yet? I think you're ready to do mostly master copies. You will continue to improve your head drawing if you copy them from artists, I think.

>> No.6858781
File: 421 KB, 858x579, image.png [View same] [iqdb] [saucenao] [google]
6858781

>>6858331
thank you, I still don't know what I am doing.

nice, clean shapes, I should focus on that too,

>> No.6859011

>>6858331
doesn't vilppu also cover direct lighting in the drawing manual?

>> No.6859634

>>6807833
when I grow up I want to be like you

>> No.6859717
File: 1.30 MB, 819x1066, 861 - 872.png [View same] [iqdb] [saucenao] [google]
6859717

>>6858331
I never left, just posting more sporadically lately! Those were all from imagination, to finish up my studies I'm doing a Finchian two-pass method. I'm finding they are going well! Your rendering looks great (and desu I've always liked Huston's rendering more than Vilppu's)

>> No.6859883
File: 3.07 MB, 4000x3000, DSC_1789.jpg [View same] [iqdb] [saucenao] [google]
6859883

sargent study

>> No.6859886
File: 2.86 MB, 4000x3000, DSC_1777~3.jpg [View same] [iqdb] [saucenao] [google]
6859886

sorolla
>>6859883
fuck

>> No.6859887
File: 569 KB, 1500x2000, DSC_1769~2.jpg [View same] [iqdb] [saucenao] [google]
6859887

>>6859886
fechin

>> No.6859888
File: 648 KB, 2000x1500, DSC_1770~2.jpg [View same] [iqdb] [saucenao] [google]
6859888

>>6859887
waterhouse

>> No.6859960

>>6859888
great work. did you wing the proportions?

>> No.6860537

>>6813721
>I'm not sure if this is improving my observational skills
It isn't, because you're copying from another artist's lineart. You aren't improving your ability to look at an object and make decisions about what information to convey and how to convey it. In fact, you aren't even paying attention to the choices made by the artist you are copying - the original has very evenly spaced crosshatching, while your crosshatching overlaps wildly. You also aren't utilizing line weight as effectively as the original.

>> No.6861758

>>6859960
Yes

>> No.6862539
File: 1.15 MB, 819x1066, 873 - 880.png [View same] [iqdb] [saucenao] [google]
6862539

>>6859717
these pages are going to be a lot slower, here's a WIP

>> No.6862690
File: 374 KB, 1240x1748, Screenshot 2023-09-28 005533.png [View same] [iqdb] [saucenao] [google]
6862690

I gave the modelling tone another try

>>6858781
truly great work, do you train traditionally?

>>6859011
yes, but he seems to emphasize the modelling tone much more than direct lighting. I don't hate Vilppu, I actually love him, I was just frustrated and being immature

>>6859717
>>6862539
you're improving so fast. keep doing what you're doing!

>>6859883
>>6859886
>>6859887
>>6859888
are you the oil painter who posted sargent studies in /msg/? Wonderful drawing... what do you do professionally? Are you a fine artist? Concept Artist? Do you have any recommendations for me on learning painting?

>> No.6862692
File: 347 KB, 1129x1688, Screenshot 2023-09-28 010434.png [View same] [iqdb] [saucenao] [google]
6862692

I totally fucked up the knee placements lol

>> No.6862902

>>6862690
yes, it's me, im an uni student. I sell studies at a little gallery shop. The way i learned is by spamming master studies, life drawing and some plein air. If i had to guess i'd say the studies were the most beneficial.

>> No.6863037

>>6846804
it looks like bill clinton

>> No.6863162 [DELETED] 
File: 1012 KB, 1218x1415, 2023_09_28_meds_map.jpg [View same] [iqdb] [saucenao] [google]
6863162

I actually like how my second to last tomato turned out

>> No.6863197

>>6862902
>I sell studies at a little gallery shop.
Cool idea! Do you have some tips for someone who wants to start doing it as well? Are you using archival paper?

>> No.6863886
File: 1.24 MB, 819x1066, 873 - 884.png [View same] [iqdb] [saucenao] [google]
6863886

>>6862692
>>6862690
Thanks! You, too, these renderings are looking really nice.

>> No.6864010

>>6859717
>Finchian two-pass method

Could you elaborate on that?

>> No.6864012

>>6796319
where can I find references like picrel

>> No.6864205

>>6863197
I sell the oil studies. Dont think the drawings would sell. I just paint what I like and want to learn from. Landscapes sell a lot more than portraits tho. Also small stuff sells much faster.

>> No.6864222

>>6864205
Neato, thank you kindly. Brb, gotta gesso my canvases

>> No.6864439

>>6864205
how much do you usually ask for a painting?

>> No.6864623
File: 1.25 MB, 4000x3000, DSC_1800~2.jpg [View same] [iqdb] [saucenao] [google]
6864623

>>6864439
I'd say average would be about 150$, I live in a 2.5nd world country tho.

>> No.6865399
File: 508 KB, 1411x1684, Screenshot 2023-09-30 001901.png [View same] [iqdb] [saucenao] [google]
6865399

this was fun lol

>>6863886
This memory drawing technique is the best, isn't it? I often find that the memory drawing looks better than the study, because you're integrating the new knowledge with the old

>>6862902
>>6864623
that's a comfy gig. Are there plans for after graduation?

>> No.6866077
File: 1.25 MB, 1290x1776, IMG_5212.jpg [View same] [iqdb] [saucenao] [google]
6866077

>>6796319
Taking a break from hands and knocking out the head section. Already learning a lot

>> No.6866620
File: 1.34 MB, 819x1066, 873 - 888.png [View same] [iqdb] [saucenao] [google]
6866620

>>6865399
Yes, it also feels good knowing what you're capable of, especially when you apply what you just learned to some photo studies or drawings from imagination.
>>6864010
So, in the "Finch Roadmap" he describes drawing Bridgman in two passes, once from reference and once from memory, but what I meant is what he does in his study stream videos, where he'll draw from reference, then immediately hide the reference and re-draw from memory, which is what I'm doing here. I did the former method for my Bridgman studies and it was really frustrating because I have a terrible visual memory; by doing my memory pass a few minutes after I finish drawing it I'm worrying less about getting the details right and I'm able to focus on how to construct the 3D forms that comprise the whole.

>> No.6866625

'm autistic, with ADHD. I can't focus on trying to get better at all or even come up with anything to draw without just giving up and going back to looking at my phone and doing something else.
I've legitimately never been able to commit myself to any serious hobby and have gotten lazy over the years with my only actual one which is writing and the only reason I'm good at writing is because I wanted people to be able to understand what the fuck I was saying and I wanted to write good stories because I thought I'd never be able to make them in a visual medium, but that's it. I've never been able to commit to a serious routine, schedule, or anything. I just sit in my room online doing basically nothing.
Everything I try doing looks so daunting and impossible. I tried learning Source Filmmaker as a teen and I gave up immediately because it looked too complicated. I tried learning how to make my own games in game maker, gave up immediately and never touched it. Even something like drawing just looks so complex and impossible. This is what it's like for everything I try doing.
I'm giving myself an ultimatum. I want to become a good visual artist like I've always wanted to, otherwise I'm offing myself. I'm giving myself a year. What are some guides I should follow?

>> No.6866630

>>6866625
You're beyond the scope of this thread, you need to speak with a mental health professional.

>> No.6866640

>>6866630
It's done nothing.

>> No.6866653

>>6866640
This is going to be my last reply to you jsyk, please don't derail the thread further.

Mental health professionals are like teachers: there are a lot of shitty ones out there. You have to keep digging until you find one that can help you. I know it's easier said than done, but the only thing you can do is keep trying.

I can't treat your ADHD in a post, nor can anyone else ITT. This thread is for posting, asking questions about, or posting resources relating to studies. It's not for "help me learn to draw or I'll kill myself." As harsh as that may sound. There are a wealth of resources linked in the OP. If your problem is that you can't even establish a basic habit of drawing and studying regularly, this is not the thread for troubleshooting that.

>> No.6866706

>>6866625
Read Atomic Habits, or watch one of the summary videos on youtube first if you want since you have trouble with staying focused

>> No.6866995
File: 695 KB, 3015x1000, 2023-10-01.jpg [View same] [iqdb] [saucenao] [google]
6866995

>>6866706
still studying huston

>> No.6866997
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6866997

>>6866995
oops didn't mean to reply

>> No.6867748
File: 769 KB, 982x837, value studies.png [View same] [iqdb] [saucenao] [google]
6867748

Some quick 10 to 20 minutes value studies

>> No.6868382

>>6809661
blog?

>> No.6868383

>>6812934
blog and ref?

>> No.6868879
File: 1.43 MB, 819x1066, 873 - 892.png [View same] [iqdb] [saucenao] [google]
6868879

GOD DAMN THAT TOOK SO LONG

>> No.6868939

>>6867748

A few of these are much too busy, the guy in the wheelchair fo example, you could easily simplify that one much more without losing. Same goes for the one next to that. Funny because in the one under wheelchair guy and the street vendor you forego too much by not using your third value and not clearly defining your big shapes but all these little tidbits. You have to strike a better balance. I know this is hard so keep going though.

>> No.6868950

>>6867748
sauce for the building picture at leftmost?

>> No.6869006

>>6867748
these look nice i really like them
do you have any tips for drawing thumbnails like this?

>> No.6869035

>>6869006
right here
*unzips*

>> No.6869118

>>6869035
AIEEE

>> No.6869487

>>6868939
I appreciate the feedback, and I agree with you overall, after I get the bigger shapes down I have a hard time constraining myself to not put all the little dots and lines on it. Regarding the street vendor and the building, the two values were deliberate, I just wanted to see how far I could push it with just two.

>>6868950
pinterest.com/pin/41447259070547305/

>>6869006
Start studies with two values and move your way up. Start with big shapes, don't get distracted by smaller ones, avoid lines. Do not be a perfectionist and try to get the shapes and drawing with 100% accuracy, they just have to be good enough to describe whatever it is that you are trying to show to the viewer. I'm not a pro by any means as you can see with my studies, I'm just parroting what some other artists taught in their videos.

I'd check out Sinix's intro to digital painting on youtube, Craig Mullins' schoolism class(I think you can find a pirated version in the video course general) and also Zac Retz's intro to photoshop and values helped me to loosen up quite a bit, that one I had to pay for though.

>> No.6869555

>>6865399
Becoming a great artist!

>> No.6869632
File: 38 KB, 472x472, 1693971738475965.jpg [View same] [iqdb] [saucenao] [google]
6869632

>>6869555
checked

>> No.6869890
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6869890

>> No.6870789
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6870789

>>6868879
closing in on 900... what a grind!!

>> No.6871985
File: 417 KB, 1994x1589, Screenshot 2023-10-03 122451.png [View same] [iqdb] [saucenao] [google]
6871985

>>6868879
>>6870789
Ver nice. You've been doing your gesture drawing every day like Finch told you to, right? Hopefully you don't forget everything Bridgman taught you

>>6866995
>>6866997
beautiful work

>>6869890
keep up the good grind anon

>>6869555
thank you <3

>> No.6872686
File: 654 KB, 1423x932, file087.jpg [View same] [iqdb] [saucenao] [google]
6872686

exercise from airi pan course, looking for criticism

>> No.6874799

bump

>> No.6876845

bump

>> No.6876897
File: 1.16 MB, 819x1066, 893 - 902.png [View same] [iqdb] [saucenao] [google]
6876897

>>6871985
When I get a chance, yes! Next year is going to be a serious figure grind for sure, with a big eye on figures from imagination.

>> No.6878216

bump

>> No.6878553
File: 328 KB, 1920x1080, hauafen.png [View same] [iqdb] [saucenao] [google]
6878553

french new wave

>> No.6878576
File: 61 KB, 860x725, 1686928829981910.jpg [View same] [iqdb] [saucenao] [google]
6878576

>>6876897
...Next year?

>> No.6878758
File: 1.20 MB, 819x1066, 893 - 904.png [View same] [iqdb] [saucenao] [google]
6878758

>>6878576
I have to go through my rendering training arc, vilppu-sama! Just a couple months so I can make pretty colors, I promise!

>> No.6880028
File: 398 KB, 2048x1471, Screenshot 2023-10-07 171658.png [View same] [iqdb] [saucenao] [google]
6880028

>>6878758
My honest advice is to start doing them now, 30 minutes a day, like Finch-sensei said. Just do tube figures like this, using what you learned from Bridgman. Trust me, it will help with drawing faces too.

You don't have to post them here, if they come out badly. The important part is to do them and to get over the fear of drawing them. The pose and the action of the figure is the most important thing in making appealing finished art

>> No.6880052
File: 267 KB, 1385x1504, Screenshot 2023-10-07 175324.png [View same] [iqdb] [saucenao] [google]
6880052

>>6878758
btw, I just do 5 minute figures. You'll find that this 30 minute warmup becomes the most enjoyable part of the day, the thing that you look forward to most. I highly recommend them

>> No.6880407
File: 405 KB, 1600x1000, 2023-10-08.jpg [View same] [iqdb] [saucenao] [google]
6880407

>>6866997

>> No.6880435
File: 3.62 MB, 2225x2081, 8102330minutes.jpg [View same] [iqdb] [saucenao] [google]
6880435

>>6796319
First time doing landscape

>> No.6880450

>>6880435
Those on the right are good

>> No.6881168

>>6813997
Extremely high tier advice. Agreed.

>> No.6881187

>>6881168
> no (You)
> read the high-tier advice
> okay, yes, agreed
> ah, yeah, I wrote that
OKAY BRO.

>> No.6881198
File: 935 KB, 1131x1680, Screenshot 2023-10-08 141511.png [View same] [iqdb] [saucenao] [google]
6881198

>>6813997
oh shit, I've been doing this recently. I got frustrated about whether or not I was learning anything, so I started doing my studies digitally and dragging my drawing over the reference. I'm trying to oneshot draw my lines in without an under drawing and getting the thing accurate on the first try, kim jung gi style.

pic related is how accurate I am able to get so far. I drew it separately, then dragged it onto the reference below

>> No.6881214 [DELETED] 

>>6866995
I will start studying Huston too.

>> No.6881216

>>6866995
>>6866997
>>6834881
>>6832128
>>6818102
>>6818101
I am going to study Huston too.

>> No.6881305

>>6881216
Don't be like this other lazy anon, and make a full study of the écorché. Gains guaranteed.

>> No.6882163
File: 1.16 MB, 3500x2849, F6283FC3-FCEA-4D98-99B6-F921669535F0.jpg [View same] [iqdb] [saucenao] [google]
6882163

Portrait studies of Bouguereau and Waterhouse heads. Been a while since I did some portrait studies...

>> No.6882166
File: 1.24 MB, 3500x2943, 1702C1C6-17AD-4C73-B587-A46A28FE2527.jpg [View same] [iqdb] [saucenao] [google]
6882166

>>6882163

>> No.6882733

>>6801729
should I buy an asaro head IRL? I've been thinking i'm fine with just using a 3d model but haven't set it up yet

>> No.6882741

>>6807088
Young's video for me when I first saw it was a breakthrough in understanding rendering in photoshop. Medium round brush is amazing.

>> No.6882768

>>6880028
Hi, another anon here - can you link me or direct me to what Finch was saying about figure drawing routine?

>> No.6882974
File: 527 KB, 2138x1495, Screenshot 2023-10-09 164416.png [View same] [iqdb] [saucenao] [google]
6882974

>>6882768
It's from here: https://davidfinchart.com/where-to-start-and-where-to-go-from-there-a-roadmap-to-professional-quality-art/

He talks about how to do gesture drawing here: https://youtu.be/GNfe_ypQG9w

It's not real "gesture drawing", it's more like basic form drawing. The point of this exercise is to learn to "approximate" as closely as possible the final drawing with only simple shapes. It's the same as what Steve Huston was talking about with simple and characteristic shapes. You don't want to be too mechanical with these.

>> No.6883000
File: 386 KB, 2025x1365, Screenshot 2023-10-09 171006.png [View same] [iqdb] [saucenao] [google]
6883000

>> No.6883017
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6883017

>> No.6883950
File: 171 KB, 1501x1000, photostudy1.jpg [View same] [iqdb] [saucenao] [google]
6883950

>> No.6883957
File: 602 KB, 1347x841, image_2023-10-11_000058316.png [View same] [iqdb] [saucenao] [google]
6883957

experimenting with lost edges
could you tell I can't paint teeth?

>> No.6884319
File: 1.75 MB, 3580x800, progress.jpg [View same] [iqdb] [saucenao] [google]
6884319

Todays portrait study, thoughts?

>> No.6884326

>>6884319
and its acrylic on canvas 40x30cm

>> No.6884337

>>6883950
that is super cool, acrylics?

>> No.6884574
File: 1.10 MB, 3359x2037, skulls study.png [View same] [iqdb] [saucenao] [google]
6884574

>>6883957
nice skulls, i should draw more of them. I feel your pain on the teeth

>> No.6885039
File: 1.25 MB, 819x1066, 905 - 914.png [View same] [iqdb] [saucenao] [google]
6885039

>>6880028
>>6880052
yeah, you're right, I'll be doing more gestures in the future

>> No.6885200
File: 260 KB, 847x553, image_2023-10-11_220606217.png [View same] [iqdb] [saucenao] [google]
6885200

>>6884574
we spooky boys
those skulls on top left looks pretty dope, good overlaps. Though you oughta shade the entire cranium, consider the light source and make it obvious where it's coming it'll give drawing more depth.
you can be squiggly with your shading but don't be lazy!!

>> No.6885237

>>6885200
haha, yes, i was completely lazy, didn't want to shade these. you caught me..

>> No.6885778

>>6885039
I didn't mean to be so harsh, I think your progress is really wonderful so far and you have nothing to feel bad about. I hope those 30 minute daily gestures will be enjoyable for you

>> No.6886441
File: 1.32 MB, 819x1066, 905 - 918.png [View same] [iqdb] [saucenao] [google]
6886441

>>6885778
lol it didn't come across as harsh, I should be doing more gestures anyway, just trying to learn some 3D modeling and rendering as well, it will be a lot easier once I finish this Loomis grinding. As a side note, these are feeling like they make a lot more sense!

>> No.6886825
File: 60 KB, 1900x644, photostudy2.jpg [View same] [iqdb] [saucenao] [google]
6886825

>> No.6887073

>>6886825
Check the inclination of the front of the skull.

>> No.6887130

>>6887073

You're right, it's off. thank you.

>> No.6887289
File: 70 KB, 1972x685, photostudy2_1.jpg [View same] [iqdb] [saucenao] [google]
6887289

>>6886825
>>6887073

>> No.6888751

New Thread: >>6888750