[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 524 KB, 916x1292, 1652990089726.png [View same] [iqdb] [saucenao] [google]
6457865 No.6457865 [Reply] [Original]

If you are a /beg/inner or /int/ermediate in art, please use this thread to post pieces for critique or ask for advice.
Use this thread instead of making new threads or post in the drawthread with fundamental exercises.

RESIZE YOUR IMAGES TO ~1000 PIXELS wide using one of the following methods:
1. screenshot the image and post that instead
2. change camera capture settings to something smaller
3. send to computer and resize in MSPaint

READ THE STICKY:
Completed: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit
New collaborative sticky (anyone can edit): https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
Old: http://www.squidoo.com/how-to-draw-learn

RECOMMENDED BOOKS FOR BEGINNERS:
Read the sticky

TRY TO BE ACTIVE AND GIVE PEOPLE SOME FEEDBACK.
When giving feedback, avoid vague "advice" - point what's wrong and try to give the anon you're quoting a clear direction to improve their art (study heads < watch THIS VIDEO about head structure, read THIS SECTION of THIS ARTIST'S BOOK, etc).
You, feedback seeking anon, should also try to be clear and concise when asking for critique/help. When posting your artwork, say what you want help with, and what's your goal with the study/artwork.

Previous Thread >>6454292

>> No.6457891
File: 227 KB, 1021x926, image_2023-01-05_111024128.png [View same] [iqdb] [saucenao] [google]
6457891

Since the second thread is made, I might as well try this one in case the other gets deleted. I am trying to see if i can get a sunset theme. but I am stuck on different building color ideas. nothing big. just a pallatee

>> No.6457893

Begosis

>> No.6458038

>>6457893
just got diagnosed with multiple begosis

>> No.6459873

How do you hold the pencil when drawing digitally? When drawing traditionally I usually hold far back on the pencil, but since tablets are so fucking slippery I can't do this when I try to draw digitally. I end up holding really close to the tip in order to stabilize the pen, but I hurt my hand and can only draw for like 10 minutes doing this before I switch back to traditional.

>> No.6460396
File: 106 KB, 666x864, Random.png [View same] [iqdb] [saucenao] [google]
6460396

how do you have fun while drawing?
i can have fun doing a lot of other things but with drawing it always feels like a 50/50 hit or miss

>> No.6460424
File: 115 KB, 798x804, 5.jpg [View same] [iqdb] [saucenao] [google]
6460424

>>6460396
My life sucks and drawing is one of the few things keeping me sane, sometimes I pretend I'm actually achieving something

>> No.6460514
File: 141 KB, 768x626, image_2023-01-06_213222373.png [View same] [iqdb] [saucenao] [google]
6460514

>> No.6460521

>>6460396
just draw cool and fun shit nigga

>> No.6460563
File: 76 KB, 204x464, IMG_4823.jpg [View same] [iqdb] [saucenao] [google]
6460563

tim from brianpop

>> No.6460574

>>6460396
because I draw for leisure and not for work.

Is a bad or good that my pic is used as the thread opener? either way I find it hilarious thanks op.

>> No.6460649
File: 42 KB, 800x374, 010623b.jpg [View same] [iqdb] [saucenao] [google]
6460649

>>6457891
maybe something like this? One is more of a dusk than sunset, but it shows off the warm street light more

>> No.6460766

>Still can't draw what I see

will I ever get over this?

>> No.6460782
File: 661 KB, 1402x1624, 1-2.png [View same] [iqdb] [saucenao] [google]
6460782

>find drawing boring
>listen to sycra "Practice Trap" video
>stop practicing and only draw what i like
>suddenly drawing isn't boring anymore
>suddenly drawing more in ten minutes than i have the past ten days
what the fuck?

>> No.6460793 [DELETED] 

im going to be drawing following a Vilppu video on my ipad and will be livestreaming.

if anyone is interested in leg anatomy, feel free to draw along, this is NOT a livestream of the actual vilppu video, just my drawings while I watch it.

https://sketch.pixiv.net/@desgardes/lives/65482829167521284

>> No.6460820
File: 630 KB, 2608x1302, progress i think.jpg [View same] [iqdb] [saucenao] [google]
6460820

hey /ic/

im really high rn but i wanted to share this

i just started learning figure drawing last week, doing proko + vilppu manual together. I really fucking sucked shit at gesture, but i grinded every single day for ~1hr after work (that's as much as free time i have for art right now since its just a hobby) and now i still suck ass but not as much!

I was grinding gestures when the edible hit tonight, and i took a step back for a moment and looked at them and realized how much better they were than my first ones.

They aren't perfect, but compared to my first ones its night and day and i didn't even realize i was getting better

Picrel: one the left is my first ever gesture drawings, on the right are my most recent i was doing tonight

>> No.6461007

>>6460820
Yeah, this is pretty solid improvement.

>> No.6461092
File: 1.50 MB, 3785x1908, 20230102_092006.jpg [View same] [iqdb] [saucenao] [google]
6461092

My portrait of Don Van Vliet, and how I imagine he looked like during his slight psycho episodes.


>>6457891
>>6460649
That's really well done. The sunset version is believable, but i like the dusk version because you can play with the shadows. Maybe make a two-part piece, showing what kind of people walk during the day and during the night? Maybe show somebody lonely walking the street during the dark, in contrast to the crowded streets of the day.

>> No.6461115
File: 334 KB, 2160x1620, 7BBF948F-9DA8-4741-8434-0C6C55345523.jpg [View same] [iqdb] [saucenao] [google]
6461115

Day 8 of grinding loomis, I didn’t draw for a day because tests.

>> No.6461117

>>6461115
>low test

>> No.6461141

>>6460424
lol i like that pog hilda

>> No.6461165

>>6461115
good work mate, keep it up

>> No.6461168
File: 1.33 MB, 2592x3352, Long hair Luz as of 1-7 for ic.jpg [View same] [iqdb] [saucenao] [google]
6461168

>>6460782
>>6460396
I think people see 'read the sticky' and they get in this /fit/ mindset, that 'right, I'm making a big life change, I need to do X and Y and Z right now all day no cheats', because I think, (which shows you how much I know about that too lol) that if you stay at a certain weight your gains plateau and your muscles don't grow.

Art isn't a muscle. At least not in that regard. It's a skill that you learn because it is enjoyable to learn. Yes you don't want to rest on your laurels, YES, you want to improve, but nobody said you needed to speedrun Loomis, there's no Summoning Salt music intro for /ic/ tourneyfag coming on going 'I got gud in 36.7 seconds, and...' and like you gotta memorize the blook skip.

The value has to be internal on drawing, you gotta practice, but you gotta also draw what you want to draw. I'm drawing fucking gay OCs for a /co/ show, I have no interest in portraits or still lives, I want to draw cartoons that reflect the wacky adventures I write about in my stories. I'm not even set up, this is my digital art's extension right now. Windows 11 Paint, with my right hand that I don't even draw with in not good conditions. This is as far from practice as I can get, /ic/ should rightfully ban my ass for even posting it here on /beg/, to attempt to improve it would be a sisyphean waste of energy, but it was FUN. People get into this 'oh I gotta have the right stuff/it's gotta be a certain perfect level/I'm cringe if I'm not ready' and yeah for the autistic minmax response of an /ic/ thread, sure, respect the board culture, we ARE the Village Green Preservation Society and all but

Dudde, DRAW what you WANT to DRAW, it's healthy. Hell, with the practice you have, you can draw the 'what you want to draw' better. Think about how it can improve too, reflect on your fun art. But have FUN, for God's sake. Art is a time-consuming, energy intense, and expensive hobby. What the fuck are we even doing here, if we're not having fun with it?

>> No.6461810
File: 698 KB, 1352x1594, 1-3.png [View same] [iqdb] [saucenao] [google]
6461810

>>6461168
>windows 11 paint
anon, you don't have to kill yourself with that garbage
https://archive.org/details/MSPaintWin7

>> No.6461818
File: 1.51 MB, 2480x3496, 03B1A6FC-5522-4A1E-ACF4-87D6FAD002B1.png [View same] [iqdb] [saucenao] [google]
6461818

practicing poses/gesture drawings or whatever.

>> No.6461855

>>6458038
The prescription is Loomisol.

>> No.6461870

>>6461168
there are people who draw for 10 years and are still bad. you can make practice more fun but you have to accept that to get some things you want you have to go through things you don't.

the things sycra said like story telling and composition are simply skills on their own that also require practice

>> No.6461902
File: 545 KB, 1355x798, image_2023-01-07_160051711.png [View same] [iqdb] [saucenao] [google]
6461902

>> No.6461914

>>6461870
>there are people who draw for 10 years and are still bad.
Yes, if it's been 3652 days and literally no progress has been made, it's time to improve. I assume the man we're talking about is going to come back to the practice earlier than 10 years though.
>you can make practice more fun but you have to accept that to get some things you want you have to go through things you don't.
Yeah, and of course you might as well get it over with then. That's logical. But might as well isn't must, and no one should be demanding this man do everything right away right now. Run your own race, and have fun with it.

>> No.6461962

>>6461902
what's the book?
Try to draw this from the side btw.

>> No.6461978
File: 111 KB, 744x858, image_2023-01-07_163956103.png [View same] [iqdb] [saucenao] [google]
6461978

check out this chad

>> No.6462004
File: 100 KB, 496x791, image_2023-01-07_165214058.png [View same] [iqdb] [saucenao] [google]
6462004

>>6461962
morpho clothing and folds something like that

>> No.6462048

>>6462004
both look pretty stiff

>> No.6462050
File: 70 KB, 900x753, IMG-20230107-150254.jpg [View same] [iqdb] [saucenao] [google]
6462050

Been drawing this skull for the last few days

>> No.6462281
File: 133 KB, 816x794, image_2023-01-07_191300805.png [View same] [iqdb] [saucenao] [google]
6462281

>> No.6462306
File: 191 KB, 775x754, totally serious redline.png [View same] [iqdb] [saucenao] [google]
6462306

>>6462281

>> No.6462436
File: 600 KB, 995x1190, beg.png [View same] [iqdb] [saucenao] [google]
6462436

>> No.6462495
File: 266 KB, 824x975, I&#039;m gay and retarded.jpg [View same] [iqdb] [saucenao] [google]
6462495

Been drawing for like a week, Is this bad? I feel like I did okay but I feel like it's just my brain fucking with me.

>> No.6462582
File: 1.87 MB, 4080x3072, IMG_20230107_210426551.jpg [View same] [iqdb] [saucenao] [google]
6462582

Aside from the neck lump, are there any other glaring errors? I think the right eye thingie will go away after I paint it

>> No.6462780

>>6462495
youre really good dude, a lot of natural talent

>> No.6462797
File: 344 KB, 1668x2388, IMG_1182.png [View same] [iqdb] [saucenao] [google]
6462797

Crazy gf

>> No.6462807

>>6462797
nice right eye maybe add a contour of the cheek nose fold that happen when your forcefully close your eye, also mascara tears or smear would be pretty psyco (sexo) if you ask me

>> No.6462821
File: 1.87 MB, 2671x2368, A7499E6E-CC91-46BE-95C7-849836900394.jpg [View same] [iqdb] [saucenao] [google]
6462821

went to practice realistic faces again. didn’t feel like it. forced myself. decided to just stop when it was coming out like this lmfao. we’ll get ‘em tomorrow gang

>> No.6462824

>>6462821
dont outline the whole lip, make suggestive lines, practice contour line

>> No.6462834
File: 1.18 MB, 2150x1225, melon heads.png [View same] [iqdb] [saucenao] [google]
6462834

my latest attempt at something

>> No.6462835
File: 1.83 MB, 1504x1438, Screenshot 2023-01-07 at 11.07.39 PM.png [View same] [iqdb] [saucenao] [google]
6462835

>> No.6462855

What drawing apps are there on iPad? I’ve heard of people using procreate, csp, and photoshop off the top of my head. Which would be best to transfer to if I usually use SAI on PC?

>> No.6462912
File: 128 KB, 657x780, image_2023-01-08_045658037.png [View same] [iqdb] [saucenao] [google]
6462912

>> No.6462913
File: 254 KB, 752x846, 2023-01-08 03_01_30-Window.png [View same] [iqdb] [saucenao] [google]
6462913

Hows everyone doing?

>> No.6462924
File: 125 KB, 582x664, image_2023-01-08_051951563.png [View same] [iqdb] [saucenao] [google]
6462924

>>6462913
sup doc

>> No.6462931

>>6462913
cute

>> No.6463000
File: 406 KB, 2160x1620, IMG_0378.jpg [View same] [iqdb] [saucenao] [google]
6463000

Day 9 grinding Loomis. Added a bit of color to one of my heads. Progress is being made.

>> No.6463089
File: 416 KB, 1000x705, Illustration19.png [View same] [iqdb] [saucenao] [google]
6463089

What are some things I should be aware of if I'm using references that have a different body type from the results that I want? I wanted to draw the pose with a leaner body shape but the reference is the only image I could find that I liked

>> No.6463264

>think i’m killing it with a study
>almost done
>realize something isn’t right
>overlay my drawing on the reference
>massive errors everywhere
I hate my life
>hurr loomis
I AM USING LOOMIS

>> No.6463268

>>6463000
Stop counting the heads and stop counting the days.

>> No.6463272

>>6463089
Stop whah you're doing, it is pointless you're just drawing flat outlines. No form, no perspective, no planes.
Draw hands until you get what I mean
>"but I can't draw hands"
Exactly, so start with fingers and draw the different planes of a thumb from different angles and different perspectives.

>> No.6463297

>>6463264
measure more I don't remember who it was but there was some dude who said something along the lines of "measure for 30 seconds and draw for 5"
compare the corners of the mouth to the outside of the nostril or the corner of the eye etc.

>> No.6463318
File: 58 KB, 466x807, flip your canvas.jpg [View same] [iqdb] [saucenao] [google]
6463318

>>6463264
Every time.

>> No.6463328

>>6463272
Aw, I thought I did pretty good on the hand for that one

>> No.6463362
File: 429 KB, 1737x1872, 65 Sem Título.png [View same] [iqdb] [saucenao] [google]
6463362

>> No.6463381

>>6462582
perspective is not really on point and nose is a bit too big

>> No.6463383

>>6463362
lol is that a nazi alien

>> No.6463385
File: 1.30 MB, 2291x2696, IMG_20230108_121110.jpg [View same] [iqdb] [saucenao] [google]
6463385

Did a lil lunch time kobold but its pretty fucked up

>> No.6463424

>>6463385
looks more like a naked sack rat straight out of vermintide

>> No.6463440

>>6463089
nice attempt, redo this but find meaningful landmarks (negative space, features, etc) draw it fast, blur it out, and then place final line

>> No.6463525
File: 330 KB, 1446x2039, Sulleta yuri.jpg [View same] [iqdb] [saucenao] [google]
6463525

>>6457865
I just finished this
Anything I missed before I upload this?

>> No.6463530
File: 150 KB, 1000x629, resized.jpg [View same] [iqdb] [saucenao] [google]
6463530

Not super happy with this one, I think I'm too beholden to the reference. Doesn't really feel like there a focal point in this to me, probably should have lightened the rocks around the gate. More atmospheric perspective was needed on the background hill and bridge, its merging with the closer hill, I make this mistake all the time. Thoughts appreciated.

>>6463000
Nice heads! They're all nice, I'm sure I'm pointing out the obvious (and I find this angle very difficult) but 52 is looking a bit off. I think its the nose position.

>>6462821
Keep going lad, draw what you see, not what you think you see.

>>6462495
Not bad at all! I think darkening up the eye lid on the left (his right) eye would make this even better.

>> No.6463533

How do I proportion a short stack without making them look too young?

>> No.6463534

>>6462821
do your upside down picasso copy anon

>> No.6463535

>>6463525
A background.

>> No.6463538

>>6463533
Big titters and hips

>> No.6463541

>>6463538
I mean, yeah, but with proportions alone. Say if I’m trying to draw a femboy short stack. Big hips are a given, of course, but what head ratio, etc.

>> No.6463632

>>6463328
Ngmi

>> No.6463637

>>6463525
nice but you should have added boob squish like that one anon recommended

>> No.6463639

>>6463637
I...did
Goddamn it, I have to learn how to make it squishier

>> No.6463669

>>6463525
I think legs are short but not sure. great girls

>> No.6463709
File: 647 KB, 2077x1740, 20230108_110626.jpg [View same] [iqdb] [saucenao] [google]
6463709

crit pls

>> No.6463710
File: 318 KB, 1280x960, 964FF289-D01F-47B6-BE85-74ED7E07D781.jpg [View same] [iqdb] [saucenao] [google]
6463710

tried watercolor for the first time in my life today with this basic cartoon snail. not sure if my brushes are meant for it or low quality? they kept sticking in one direction when stroking.

it was with this big gift kit i got that also has other types of paints. really difficult but was fun. any other watercolor pros have tips?

>> No.6463737

>>6463710
looks like you are using the watercolors as if they were acrylics

>> No.6463749
File: 1.62 MB, 7056x5064, Image (16).jpg [View same] [iqdb] [saucenao] [google]
6463749

Tried sketching/copy best girl. I accidentally made the hat too small, and really struggled with the hands

>> No.6463762
File: 878 KB, 5100x7013, Image (17).jpg [View same] [iqdb] [saucenao] [google]
6463762

Drew this violin, but struggled with symmetry, shading, and especially drawing the pegbox, scroll, and strings.

>> No.6463763
File: 30 KB, 695x594, 20230108_131713~3.jpg [View same] [iqdb] [saucenao] [google]
6463763

Looking to learn about any methods for foreshortening. It doesn't seem bad when there's just one orientation, but I am very tripped up by the back leg where it ought to be foreshortened to a greater degree than the body. I'll post my reference in a second.

>> No.6463765

>>6463763
take better pictures

>> No.6463770
File: 241 KB, 1368x2017, 20230108_133117~2.jpg [View same] [iqdb] [saucenao] [google]
6463770

>>6463765
My phone camera is very bad. I think this one is about as good as I can get.

>> No.6463771
File: 265 KB, 1084x1253, 1673108023547~2.jpg [View same] [iqdb] [saucenao] [google]
6463771

>>6463770
Anyways here's my reference.

>> No.6463772

>>6463709
It's alright , there's things.
And you know...
Yeah.

>> No.6463773

>>6463268
Why?

>> No.6463775
File: 1.43 MB, 2011x3226, IMG_20220409_215130~2.jpg [View same] [iqdb] [saucenao] [google]
6463775

>>6463710
Use way more water. The strength of watercolor is in its ability to remain vibrant when heavily diluted and transparent. Let the water decide where it flows, dont try to lay down exact bruah strokes, at least not on the first pass

>> No.6463780

>>6463773
It's not a prison.

>> No.6463790

>>6463770
try turning up the contrast on the photo in edit mode

>>6463737
probably…

>>6463775
waow that’s sick. did you lay down the outlines at the end? and would you say watercolor is good for details? or like what are the pros and cons of it. thanks for the reply btw

>> No.6463794
File: 283 KB, 1368x2017, 20230108_133117~3.jpg [View same] [iqdb] [saucenao] [google]
6463794

>>6463790

>> No.6463809

>>6463790
That drawing was first outlines using ink and then watercolor on top but play around with the order.

I wouldnt say detail is the strong suit of watercolor. Its good at producing really beautiful glazes and mixes, just delicate saturation. But if you try to wrangle out fine detail you may be fighting against the medium. Thats why I like to do the ink linework too.

Look at accomplished watercolorists working and you will see they look almost careless, with water and paint running everywhere. Only when it starts to dry can you see the skill they applied start to show.

I have many really bad works under my belt to get to the first one where I thought huh, that looks kinda neat

>> No.6463815
File: 896 KB, 778x926, file.png [View same] [iqdb] [saucenao] [google]
6463815

>>6463771
>>6463763
Something like this I guess, I don't know for sure, and this is a plastic figure which someone might have taken the artistic liberty
to bend the legs in weird ways.
Had to rotate the image I cant stand these fucking tilted pictures.

1.) Is the lower leg of the back leg, and it is a pretty foreshortened cylinder which is mostly obscured by the cylinder of the upper leg and knee .

>> No.6463822

>>6463772
What the hell does that even mean

>> No.6463860
File: 213 KB, 1876x1305, IMG_0121.jpg [View same] [iqdb] [saucenao] [google]
6463860

>>6463780
I'm grinding the higher the number grows, the more motivated I get

>> No.6463868

>>6463775
Based drawing

>> No.6463872

HOW DO I DRAW FEEEEEEEEEEEEEEEEEEEEET

>> No.6463880

>>6463773
Because you're gonna draw heads everyday for the rest of your life anyways, and if you say you aren't going to then you're ngmi.

>> No.6463886
File: 252 KB, 1473x1476, 42F322A2-3986-410F-8390-EB208717DE1D.jpg [View same] [iqdb] [saucenao] [google]
6463886

painting hair is relaxing why are faces so hard though she looks so retarded

>> No.6463923
File: 647 KB, 5100x7013, Image (18).jpg [View same] [iqdb] [saucenao] [google]
6463923

tips on shading/making it look more round

>> No.6463929

>>6463809
ah thanks for the info. the ink makes sense. couple questions:
my paper was starting to fall apart. i wetted it with a brush first cuz i saw youtube videos doing it (not all), should I have done that? I think it was 95lb paper

also on the topic of outlines check out this video https://youtu.be/DJDm7MiT2_g

it seems they outline with watercolor or is that different paint? that’s more or less what i was expecting and couldn’t get my watercolor to behave similarly

>> No.6463982
File: 719 KB, 491x1000, BlackSunWhiteMoon Kino.png [View same] [iqdb] [saucenao] [google]
6463982

I'M DOING IT, JOJO. I'M THROWING MY HUMANITY AWAY. It should be fine as long as the final result is different, but I really liked the composition / framing so I'm stealing it

>> No.6463987

I like the look of ink drawings and want to shoot for that style, thinking of historical illustrations if that conjures the correct image. I've got "Rendering in Pen and Ink," once that's chewed on I want to look at Alphonso Dunn's book as well.

But does anyone know any good illustration books that just have various drawings? I've found some stuff from an author, Kale James, and they somewhat fit the bill. There's also a couple books like "American Pen and Ink," and "Pen & Ink: Illustration Showcase" which are exactly what I'm looking for, but more is better. To a lesser degree, sketchbooks from guys like Peter Han and Kim Jung Gi kind of fit as well but they are more stylized.

>> No.6463999

>>6463923
don't use a bright white background for one
and then go look at some fucking cylinders

>> No.6464065
File: 169 KB, 1778x1000, c22.png [View same] [iqdb] [saucenao] [google]
6464065

>> No.6464073

>>6463709
Need more loomis

>> No.6464080

>>6463999
no need to be a fag about it

>> No.6464122

>>6464080
Stop being a brainlet then

>> No.6464208

Is there a course similar to Drawabox that gives attention to spheroids and pyramids as well as cylinders and cubes? I can kind of interpolate what that would look like and make my own "work book" from that, was just curious. I guess I'm off to draw 200 pyramids.

>> No.6464228

>>6464208
if you work through drawabox and legit need a 6 paragraph web page to tell you to draw pyramids after all that you might be retarded. no offense.

>> No.6464244
File: 1.08 MB, 2225x1486, scrap017_a.png [View same] [iqdb] [saucenao] [google]
6464244

Practicing cartoon expressions

>> No.6464245

how to shoes from front view. very hard to visualize.........

>> No.6464249

>>6464228
Fair but I've looked at their course and it goes into some detail as you go along but quite often with these courses they'll lean into "this one neat trick" and then jump into "draw the rest of the owl." So they don't necessarily prescribe the same rigorous perspective-cube-training with other simple forms as you develop your ability to break things down, but later expect it. Like it's not that hard to add in similar sections for spheroid-beans or the aforementioned pyramid or whatever. It's not a "draw everything" course but rather a "learn to see in 3D" course so yeah you need to fill in cracks but still.

>> No.6464256

>>6464245
do you not own shoes?

>> No.6464260

>>6464256
How do you look at your own feet in the front view?

>> No.6464262

>>6464260
take your shoes off??

>> No.6464268
File: 755 KB, 2560x1440, 194.jpg [View same] [iqdb] [saucenao] [google]
6464268

Hello beg. These low skill studies are somewhat relaxing and fun. Its like i am finally beg enough to have fun while drawing. And it doesnt look like it but even these doodles are okay practice for making clean lines.

>>6463987
https://www.amazon.com/Franklin-Booth-Symphony-Alice-Carter/dp/1640410619
https://www.amazon.com/Treasury-American-Illustration-1881-1938-History/dp/0486242803
>>6463982
i like your enthusiasm anon. you are just doing master studies but you act like its something forbidden
>>6463923
my tip is to first make a tonal bar, kinda like i have in my own piece in top left. Other than that you got the right idea, you just want to have more values in your drawing
>>6463886
i know that feeling
>>6463860
very nice one, keep numbering your heads, i put my numbers in bottom right
>>6463775
simple, soulful, effective... i kneel tradchad
>>6463762
good effort. But next time you are drawing object like this, always draw it from 3/4 view. So that you can see at least two sides of it. It basically makes you train extra things while you draw: perspective and spatial awareness. I know its harder that way but even if you fail you learn in the end
>>6463749
dont be pussy and use thicker brush for that line confidence training
>>6463709
i dont see anything wrong, keep going
>>6462495
not bad at all, looks accurate and you even have somewhat unique way of rendering. Keep going
>>6460766
hard to tell you forgot to PYW
>>6459873
i was forced to buy pen grip (that rubber thingy small children sometimes use to force use the correct grip of the pen at school) to solve this. 10/10, easily the best 3 bucks i spent on art supplies.

>> No.6464277
File: 694 KB, 2160x1620, 6B042324-CF4A-41D9-9B48-6DEFF90C3B19.jpg [View same] [iqdb] [saucenao] [google]
6464277

Day 10 of grinding Loomis

>> No.6464286

>>6464249
I said if you complete drawabox not if you glance at it

>> No.6464308

>>6464286
You said work through

>> No.6464310

>>6464308
nta but you're asking for a shortcut that doesn't exist.

>> No.6464314

>>6464308
is working through not completing?
Going through something generally means you go through one side and come out the other. When I use it in the context of a course I can only imagine it means going through the entirety

Anyways

>> No.6464318

>>6464208
>draw a box in perspective
>find the center of the plane you want the point of the pyramid to be on
>join the corners of the opposite plane to it

>> No.6464339
File: 1.11 MB, 852x1196, BlackSunWhiteMoon Kino2.png [View same] [iqdb] [saucenao] [google]
6464339

Alright I give up for today, the drawing exhausted me I can't finish painting it.

>> No.6464345
File: 131 KB, 535x881, cala15.png [View same] [iqdb] [saucenao] [google]
6464345

could I get a redline on this? I've been working on getting better anatomy, and this was drawn totally by hand without reference. I think her left (our right) arm is in the wrong spot, but I couldn't figure it out. I also think maybe the other arm's shoulder may be too broad? I feel like most of the anatomy problems reside in the right half of the drawing, though.

>> No.6464370
File: 2.11 MB, 1160x1088, Screen Shot 2023-01-08 at 9.04.55 PM.png [View same] [iqdb] [saucenao] [google]
6464370

Hi /beg/, can I get a crit from today's work? Specifically the body on the right but if you want to add more feel free. I might throw the left pic into digital and finish is that way. Are there any good resources for learning the anatomy of the trunk, neck, shoulders and chest?

>> No.6464389
File: 76 KB, 533x817, imag.png [View same] [iqdb] [saucenao] [google]
6464389

>> No.6464419

>>6463929
First, on paper: use 100% cotton watercolor paper. Its more expensive than paper but at least its cheaper than canvas.

Now in the video yes they use watercolor outlines. Using a size one or size zero sable hair brush with a long body, its possible but not easy. They are using quite special paint too, kuratake is closer to gouache than traditional watercolor. And notice how the outline melts in contact with water, if you like that effect might be worth practicing but to me thats not what Im going for

>> No.6464423
File: 87 KB, 891x827, cala18.png [View same] [iqdb] [saucenao] [google]
6464423

>>6464345
here is another one I did tonight

>> No.6464452
File: 126 KB, 644x507, cap.png [View same] [iqdb] [saucenao] [google]
6464452

>> No.6464543
File: 158 KB, 1455x898, gestures.jpg [View same] [iqdb] [saucenao] [google]
6464543

Been messing around with proportions in my gesture practice and I am really feeling it, I'm having fun with my pencil.

>> No.6464555

>>6464543
Nice work! By messing around you mean like extending the legs and shrinking the heads etc? It lools like fashion design sketches maybe, very neat. Im not at a level where I could mess with proportions on purpose yet

>> No.6464573

>>6464555
Mostly just trying to stretch out the figure and keep it believably proportionate, like instead of 6-8 heads tall or whatever height the reference model is, I'll go for 9+ heads tall. Was hearing about how Michelangelo was making his figures 12+ heads tall and things like that, thought I'd try it out. It's feels like I took off weighted shoes or something. And that's just my attempt at Michael Hampton's gesture drawing method, just makes the most sense to me.

>> No.6464598
File: 348 KB, 1000x1333, CA78F7B0-BBE0-417B-8BE7-C81DB69BCEEF.jpg [View same] [iqdb] [saucenao] [google]
6464598

I’ve always been sure I could never draw until about a week ago when I actually gave it a proper go, but I can’t help but to think I may be subconsciously plagiarising art. I just kinda start drawing until something that looks good comes out and then polish it up, but it all looks familiar. I think I’m losing the plot, anyone recognise this character or style?

>> No.6464631

>>6464598
That's an odd thing to be worried about, anon. No, you're not plagiarizing. Just keep drawing and having fun for now, enjoy the honeymoon period.

>> No.6464641

>>6464598
>worried about style
>90% of incels here draw tranime

>> No.6464645

Quick question: If I'm coloring with waxy colored pencils how hard should the pencil I sketch with beforehand be? Obviously too soft ends up being hard to erase/shows up under the coloring, but too hard and spots on the paper I redraw multiple times get fucked up and ruined.

>> No.6464670
File: 657 KB, 2000x2000, bean11.jpg [View same] [iqdb] [saucenao] [google]
6464670

ayo again beg/, can anyone critique these beans? I've definitely improved from a week ago but I feel a little bit stuck. What can I do to make them better before I move on to a bit more advanced method of drawing the torso?

>> No.6464676
File: 122 KB, 1200x803, dsc07042.jpg [View same] [iqdb] [saucenao] [google]
6464676

>>6463530
Yeah the values are off but if it were me I'd make the castle itself like twice as big first and foremost

>> No.6464716

>>6464670
You could look at an actual skellington and realize that the distance between the ribcage and the pelvis (on the sides) is actually quite short, it might help your proportions in the long run

>> No.6464718

>>6464543
Play with widths too.

>> No.6464719

>>6464716
yeah I noticed I tend to make the torso a little too long. I'll keep that in mind, thanks!

>> No.6464721

>>6464598
>anyone recognise this character or style?
There's no need to worry about anyone recognizing this as anything but a poor drawing.

>> No.6464723

>>6464419
thanks for the info anon appreciate u

>> No.6464735
File: 181 KB, 527x831, file.png [View same] [iqdb] [saucenao] [google]
6464735

>>6464719
>I tend to make the torso a little too long
I think the proportions looks fine. The initial circle you used for the pelvis is just too squashed vertically.

>> No.6464737

>>6464735
Those ones look good, but if you look at the figure on the right in my original post you can see the issue. And yeah, I'm kinda confused on how to show wide hips other than squashing the circle a bit.

>> No.6464771
File: 212 KB, 444x337, file.png [View same] [iqdb] [saucenao] [google]
6464771

>>6464737
I find squares to eliminate a lot of the guesswork in the pelvis-hip area.

>> No.6464783
File: 279 KB, 1000x629, 1673198105533932.jpg [View same] [iqdb] [saucenao] [google]
6464783

>>6463530
>Doesn't really feel like there a focal point in this to me
the focal point usually is the part with the most contrast. you will find this in nature too and humans, who have the biggest contrasting areas in the eyes.

if you take away the stone behind the three figures, they will gain more prominence in the picture. i think the composition is good, the stones should be more grey-ish. the castle's shadow to the right could be more pronounced so it stands out from the grey. i tried to show in picrel.

>> No.6464799

>>6463982
people "steal" each others composition all the time. go crazy

>> No.6464918

>focus on studying
>my non study drawings look like shit
>not studying anything right now
>my drawings look better
Is this normal? I was working on draw a box but I've been taking a break.

>> No.6464925

>>6464918
Show before and after.

>> No.6464929

>>6464925
Before and after starting draw a box? Or during and after? Either way I'll post it sometime tonighy

>> No.6464937

>>6464929
whatever you find to be a good example. And yeah it's a pretty common phenomenon.

>> No.6464938
File: 289 KB, 891x1260, 3320F5F6-5546-4450-AC2C-A188688D7577.jpg [View same] [iqdb] [saucenao] [google]
6464938

i'm really very bad at backgrounds

>> No.6464948

>>6464938
Is the figure huge or are the trees just small?

>> No.6464949

>>6464938
She's huge, her right foot is bigger than her left and the way she holds the sword and shield is unnatural

>> No.6464958

>>6464948
>>6464938
>>6464949
mini giantess kino

>> No.6464960

>>6464949
>>6464948
yeah, she looks totally out of proportion to the background ty for pointing that out. I knew it looked weird but I couldn't figure out what it was exactly

Still working on poses and anatomy and stuff for sure

>> No.6465124

For how many years do you have to study Loomis before you understand forms and can draw something ok looking?

>> No.6465191

>>6465124
How ever long you need.

>> No.6465195
File: 2.21 MB, 4032x3024, IMG_20230109_212120~2.jpg [View same] [iqdb] [saucenao] [google]
6465195

Good evening /beg/ what are you studying tonight?

>> No.6465328
File: 131 KB, 692x458, 1673248126012.png [View same] [iqdb] [saucenao] [google]
6465328

What's your opinion on line sculpting?
I kinda like sketching for a general idea with a soft brush, duplicate and merge for 100% opacity and then shape the lines, intead of making an new layers and redrawing on top. With this last method, the initial drawing lose some attitude.

>> No.6465370
File: 315 KB, 466x691, Screenshot_20230109-070100-014.png [View same] [iqdb] [saucenao] [google]
6465370

Did two drawings from reference at work today. This thot was used for a slide thread on /pol./

>> No.6465372

>>6465328
I don't like thick lines in sketches, what I do
sketch > blur (everything or only parts) > final outline

>> No.6465373
File: 447 KB, 521x771, Screenshot_20230109-105022-429.png [View same] [iqdb] [saucenao] [google]
6465373

And this is my friend's friend. This one sucks because I didn't have much time and the drawing surface wasn't steady. I might give it another go.

>> No.6465397
File: 8 KB, 180x208, BB58DD42-E471-411B-A0EA-BB66240601A1.jpg [View same] [iqdb] [saucenao] [google]
6465397

>>6462821
unironically, and this might be really shitty advice so take this with a grain a salt, you should try tracing a bunch of faces and messing around with your traces

chances are the faces will still look like shit even if you trace over it which will obviously imply that they will also look like shit if you copy them aswell.

basically, as you aren’t sure how to stylish certain facial features, you’re always going to end up with shitty faces which is why you need to look at how other artists draw faces to see how to do it right rather than copying exactly what you see

tracing helps you skip that previous step of checking out other artists and allowing yourself to develop your own style without having to deal with proportions
basically you mess with different ways to draw the eyes or nose or lips directly on top of the figure and once you have a style you like then you can copy that and your results will look a lot better

I did what you’re doing now, just copying exactly what I was looking at and didn’t really improve until I started to notice that artists never actually draw exactly what they see, they simply use the photos as a reference on which to fit their own style onto, else you’ll end up with drawings similar to yours

of course take this with a grain of salt but id try it out, just see the result of you tracing the face and see if it’s any better, if it’s not then you’ll realize I might be into something

>> No.6465399
File: 2.88 MB, 2700x4124, apprentice3.jpg [View same] [iqdb] [saucenao] [google]
6465399

>>6457865

>> No.6465419

>>6463860
also don’t recommend
I realized that the sheer amount of drawings I will have to do in order to get good would be far more than I’d like to number
If I see I’m on head 150 and I’m still fucking garbage, it’s much more demotivating if I did about 150 heads but don’t really remember
Plus you treat drawing as something you like to do not some part-time job where your task is to do X amount of work to fulfill an imaginary quota

>> No.6465426

>>6465124
Honestly I only did fun with a pencil but I learned way more about forms from vilppu than I did from loomis

>> No.6465430
File: 506 KB, 1695x2145, 20230109_224327.jpg [View same] [iqdb] [saucenao] [google]
6465430

Is 10 hours of drawing (with 4 hours studying fundies) per day enough to reach the level of a skilled "social media artist" in around 1 year/1 year and half, or even 10 months starting from mid/high-/beg/? I am trying to get competent and appealing as quickly as I can.

Like circa around this quality level if possible, the main things I want to master are shape design, form, foreshortening and figures as well as being able to have a decent visual library.

>> No.6465440

>>6465430
Try.

>> No.6465445
File: 53 KB, 735x893, 321E7779-2061-4D77-9BA3-DFFB12988B23.jpg [View same] [iqdb] [saucenao] [google]
6465445

>>6465430
>is drawing more than 3-5 hours a day worth it
ABSOLUTELY NOT
I went into a depression doing 10 hours a day for a whole month (and I mean 10 literal hours with a pomodoro timer to make sure I was doing exactly 10 hours) and have a stiff neck to this fucking day because of that shit advice

what these 12-16 hour shills forget to tell you is that they are not “practicing” or “grinding” or even learning much in those hours, they are simply drawing what they already know how to draw which COMPLETELY different from grinding, studying, or just trying ti draw something you don’t know how to draw

don’t fall for the 12-16 hour meme, you will barely improve and you will fuck up either your mental health or physical health trying to do this dumbass shit

>> No.6465452

>>6465430
kill yourself gabe

>> No.6465488

>>6465452
You don't even draw

>> No.6465493

>>6465430
Doesn't your stuff already look like that Gabe

>> No.6465522
File: 3.01 MB, 3468x4444, 20230108_153224.jpg [View same] [iqdb] [saucenao] [google]
6465522

>>6465493
On average not really at that level, first I need to start studying pro level artists regularly and get better at form, shape design and figure drawing. In 30-40 minutes I am able to shit out something of this quality tho, which is better than what I could do some time ago (yet still not satisfying in the slightness).

>> No.6465696

Drawing on the right side of the face is hilarious, she says in the intro that all of the left side right side stuff is bullshit and then spends like 30 pages explaining it anyway

>> No.6465760
File: 1.10 MB, 2560x1440, 195.jpg [View same] [iqdb] [saucenao] [google]
6465760

Greetings beg. It has finally happened. My 4th art book made me to draw circles and ellipses! I will admit it was lowkey new experience and even somewhat fun. And ellipses are impossible to draw for me at the moment. It is never ever symmetrical.

>>6465696
I cant defend the book on this, its very wordy at times but nonetheless it describes getting "into the zone" pretty well. And the book / course has undeniable results.
>>6465522
cute devil
>>6465430
i dont understand the mindset of setting deadline for such obscure goal like "skilled social media artist". First of all it is not possible to objectively measure skill in drawing / art and secondly making it on social media is all about your marketing skills. Just draw anon
>>6465399
thats somewhat solid. I will point out that you drew the highlights on her skin the same way as on her latex like clothes. You dont want to do this. Skin is different material and as such it cannot reflect light the same way as her clothes. Keep going anon, you are on right track!
>>6465124
>understand form
two weeks
>draw okay looking
two years or more lmao
>>6464938
cute, soulful and bonus points for minitrees on the background lololo. Personally i would push values harder on her, you made the shadows so light they are almost invisible and that makes her look flat on various places
>>6464370
i have no crit, it looks good and solid. for anatomy have you seen this one?
https://anatomy4sculptors.com/understanding-the-human-figure/
>>6464277
>loomis but painted
Nice one!

>> No.6465791

>>6465124
I had to leave Loomis alone (yes filtered) and draw from nature for a while before I was able to gain something from his technique. I started at age 30 from nothing so I don't feel too bad but yeah he expects a little bit from you.

>> No.6465794
File: 360 KB, 1920x1080, Screenshot 2023-01-09 152253.jpg [View same] [iqdb] [saucenao] [google]
6465794

My most recent

>> No.6465801
File: 3.75 MB, 1638x1638, testfixes.png [View same] [iqdb] [saucenao] [google]
6465801

What do you think of these attempts of fixes on an ai art piece, I attempted to redraw the hand but the thumb still looks very wrong

>> No.6465803
File: 216 KB, 1536x1486, FmEn4lOXEAIFNj0.png [View same] [iqdb] [saucenao] [google]
6465803

I'm really trying to shoot for an artstyle like this, specifically the aesthetic of hatching lines to define the muscles and forms.
Question is how do I get those hatching lines down, is it literally just decreasing the size of the brush? I'm still pretty new to CSP and digital art in general.

>> No.6465810

>>6465801
delete fingers inpaint new background/hair, now edit the image.

>> No.6465812

>>6465803
just use a pencil brush at the size you want

>> No.6465816

>>6465812
I had a feeling it could also just be a masterful use of line weight, I really need to play around with my pressure settings and see what works for me. But in general I've been very negligent about paying attention to how heavy handed I am while drawing because it all comes out so thick.

>> No.6465818

>>6465810
I was more trying to see what I could do manually this time rather than just see what is best on 100 inpaints

>> No.6465823

>deltoid on top of a deltoid on top of a deltoid

>> No.6465824

>>6465818
I didn't make myself clear, the inpaint is to have a solid background because most probably you will want to change the whole hand not just the fingers, onece you have an image without the hand, draw over the image, this way you don't have to waste time in redrawing the background.

>> No.6465826
File: 73 KB, 467x565, 1644807314835.jpg [View same] [iqdb] [saucenao] [google]
6465826

>>6465823
>hands

>> No.6465829
File: 233 KB, 1280x1579, Merry-lord-of-the-rings-32637101-1280-1579.jpg [View same] [iqdb] [saucenao] [google]
6465829

Is it bad that I only draw portraits of attractive people? I can't get as invested if I am not trying to make them appealing

>> No.6465832
File: 1.30 MB, 2087x1404, gondogle.png [View same] [iqdb] [saucenao] [google]
6465832

Iterating.

>> No.6465836

>>6465794
this is very nice anon well done

>> No.6465840

>>6465832
>6465832
comfy but i dont like her stance she looks like she'd fall back firmly on her ass within 0.01s

>> No.6465919
File: 90 KB, 1000x750, test.png [View same] [iqdb] [saucenao] [google]
6465919

>>6457865
I'm having difficulties with da head in that position
>>6460424
You ARE Achieving something by the moment you decided to learn, There are people who don't even try to learn
>>6460782
this, draw what you like and Add some learning to the fun to Spice things up
>>6460820
Looks good my Brethen
>>6461115
i liked the Plate-chin guy
>>6461978
the neck need's some work here, remember that there are two muscles that connects from under the ears to the collarbone
>>6462835
cute Stylization

>> No.6465922

>>6465801
You are not going to fool anyone with that anon. Go practice your fundies.

>> No.6465959
File: 77 KB, 355x373, y.png [View same] [iqdb] [saucenao] [google]
6465959

I'm not sure how to draw it but This is how I see it

>> No.6465992

>>6465959
Was this from imagination?

>> No.6466019

>>6465992
from picture above.

>> No.6466034
File: 1.77 MB, 3947x2960, PXL_20230110_045429766~2.jpg [View same] [iqdb] [saucenao] [google]
6466034

Soms heads

>> No.6466035
File: 369 KB, 1405x836, jan92023.png [View same] [iqdb] [saucenao] [google]
6466035

I have no clue how to do a study. What am I suppose to do besides attempt to copy the photo? I feel like I'm not even sure HOW to learn next or even what to do.

>> No.6466052

>>6465760
pantsu lamp

>> No.6466081

>>6464065
what brush is that?

>> No.6466167
File: 248 KB, 650x487, loomis-skeleton-figure.png [View same] [iqdb] [saucenao] [google]
6466167

>>6466035
pic related is a good place to start. Construct all your figures using this frame. Build muscles on top, as you understand them.

>> No.6466174
File: 61 KB, 360x666, imag1.png [View same] [iqdb] [saucenao] [google]
6466174

>> No.6466179
File: 330 KB, 1382x1382, 55G.jpg [View same] [iqdb] [saucenao] [google]
6466179

Critique this drawing, I would appreciate it.

>> No.6466235

>>6466035
https://www.youtube.com/@lovelifedrawing/videos

>> No.6466252
File: 206 KB, 741x763, cala20.png [View same] [iqdb] [saucenao] [google]
6466252

I did a lot of study today and these were the only two that I actually did to a somewhat completed state. blue lady was done as fast as I could to see what it would look like. considering? I'm happy. anyone better than me, please redline, I feel like my torsos are fucked up in the shoulder section, and I can't quite get it right.

>> No.6466256

>>6466252
Study some perspective for fucks sake

>> No.6466260

>>6465829
Drawing ugly or strange faces might be actually fun and interesting. You are not afraid of making a mistake, you can experiment and add some details.

>> No.6466261
File: 2.01 MB, 1652x2160, fundamentals20223.png [View same] [iqdb] [saucenao] [google]
6466261

First page of the year done btw

>> No.6466265

I failed again what to do

>> No.6466266

>>6466035
Cute

>> No.6466267

>>6466256
I will do that. What's a good resource for that? The link for literature seems dead in the sticky. I'm so ass at most things as a total /beg/, I've only been going for a few days, so I've been trying to just do straight on boring posed images to learn general anatomy. The blue lady was a huge step out of my comfort zone and done quickly as to avoid frustration.

>> No.6466272

>>6466265
>I failed again
eggsblain

>> No.6466273

>>6466261
If I were you I'd do a lot more life drawing, and take a good hard look at hands again.

>> No.6466279

>>6466267
Perspective made easy.
Marshall Vandruff's perspective series.
There's more but I don't think you'll be fine with those.

>> No.6466283

>>6466279
okay, thanks anon

>> No.6466289

>>6466279
*But I think you'll be fine
>>6466283
No problem. Also stop scratching and train your line confidence.

>> No.6466292

>>6466289
>Also stop scratching and train your line confidence
argh, I know I have to, but I'm still fucking around with zoom and my stabilizer that I don't really feel totally comfortable. I'm less scratchy on paper, I feel, but when I use my intuos I can't help myself but get sketchy cause my lines are always somewhat oblong or bulbous. Is there any good way to work on that besides just dealing with ctrl+z until you get the one line right and just training yourself to not have to undo as much?

>> No.6466294

>>6466179
Akward pose but you made it work.
Looks too wide though, dude is 4 head wide.
>>6465794
Cool scene, color pallet right amount of detail on the main focus, lots of good stuff going on here.
They're a little stiff but that'll come with more milage.
Also try thinking through the scene, I'd make the wolf look at the dude and I don't think the horse would be in that position if it was galloping at full speed.

>> No.6466297

>>6460563
now can you draw him getting railed by moby? thanks :)

>> No.6466298

>>6466292
Turn off the stabiliser. Do exercises daily.
https://youtube.com/watch?v=eaif0PpNMas
You can also buy/pirate his book, it's helpful.
> just training yourself to not have to undo as much?
Yes. And do not try to make a perfect line, everyone makes mistakes, even professionals so don't be afraid. Just draw fast long lines, draw from your shoulder.

>> No.6466303

>>6466298
I didn’t realize stabilizers were a meme. I’ll do that tomorrow when I draw. I’ll run through that video as well and continue drilling fundamentals. Your advice has helped a lot. I sit at my computer and look at my drawings and I’m like, man, I like them, but they just feel off. I have a total lack of perspective and depth.

>> No.6466309
File: 74 KB, 553x646, file.png [View same] [iqdb] [saucenao] [google]
6466309

>>6466292
>somewhat oblong or bulbous

>> No.6466313

>>6466303
That's a good start. Do not forget to use references and draw every day.

>> No.6466316
File: 461 KB, 544x710, k.png [View same] [iqdb] [saucenao] [google]
6466316

k

>> No.6466318

>>6466309
I’ll check this tomorrow. Thanks.
>>6466313
Will do. I’m trying to keep with it. I’ve had fun this far, and I’m certain it will continue.

>> No.6466321
File: 383 KB, 1000x1025, rl.png [View same] [iqdb] [saucenao] [google]
6466321

>>6466252
Real quick redline, hope it's in some way helpful
Like the other anon said, learning perspective will be helpful for you

>> No.6466337

>>6466321
I was about to go to bed, but decided to check the thread beforehand. This is super helpful. I was making and attempt to like, make a flat A-Pose just to practice anatomy, but this makes me go back and look at my drawing and realize I failed at that as well. I can really see what is wrong now. Bros I am so excited to draw tomorrow. Thanks for your help

>> No.6466347

>>6466316
I enjoy the palette and values in this. Fine composition too.

>> No.6466348
File: 240 KB, 1153x817, MetagrossChess.jpg [View same] [iqdb] [saucenao] [google]
6466348

>>6457865
What's the verdict, /ic/?

>> No.6466370

>>6466347
there was conversation about how girl dominates trees, so idea going into that was to make it somehow other way around. "palette" is more accident then something planed from the very beginning.

>> No.6466377

>>6465840
Thank you for you suggestion. I'll work on this one during the week, so I'll play around with other stances along the way.

>>6465959
Very nice!

>> No.6466383

>>6466348
I don't understand the background / 10

>> No.6466388

>>6465801
Bruh

>> No.6466390
File: 930 KB, 820x1094, file.png [View same] [iqdb] [saucenao] [google]
6466390

>>6466348
Dutch angles are fucking barf.
Roughly straightened up the perspective.
The vertical lines on the walls intersecting with the edge of the table at a perfectly 90 degree angle, does just not look right.

>> No.6466391
File: 441 KB, 1629x2283, 38n0v3pbg3iogopt2bpt298bt85g04g98.png [View same] [iqdb] [saucenao] [google]
6466391

Some little color mixing practice

>> No.6466403

>>6466316
If you have a twitter or socials I will follow your journey till it's over

>> No.6466412

>>6466383
Just some high pillars in an empty white room

>>6466390
So it's called "Dutch angle", eh...
If I wanted to retain that angle, I should have distorted the table better, right?... FUG.

Thanks for the edit, makes more sense overall, even though I wanted the Dutch angle to remain

>> No.6466423

Should I even worry about the drawing from wrist or shoulder stuff if I'm still a /beg/?

>> No.6466425

>>6466423
Yes

>> No.6466427

>>6466425
Understood, I only ask because man I fuckin' underestimated just how sore I'd get and how quickly.

>> No.6466429

>>6466427
That's normal in the beginning. You'll get used to it. Keep going

>> No.6466436
File: 105 KB, 1363x755, SamePicture.jpg [View same] [iqdb] [saucenao] [google]
6466436

>>6465801

>> No.6466439

>>6465801
You lazy fuck, go learn how to draw for real

>> No.6466448
File: 464 KB, 500x696, file.png [View same] [iqdb] [saucenao] [google]
6466448

>>6466412
Don't get me wrong, dutch angle is camera being tilted not the subject matter.

>> No.6466465
File: 235 KB, 279x870, notimer.png [View same] [iqdb] [saucenao] [google]
6466465

>>6466273
Noted.

Any critique on this study btw? I am looking to get the proportions and forms as right as possible.

>> No.6466468
File: 1.24 MB, 1072x776, DutchAngle.png [View same] [iqdb] [saucenao] [google]
6466468

>>6466448
Alright so like this?

>> No.6466471

>>6466465
if by right you mean the same I would rate it 3/5. It kind of do similar thing but everything is significantly off

>> No.6466473

>>6466465
Can you post them side by side? It's easier to compare visually

>> No.6466486
File: 168 KB, 459x411, attempt2.png [View same] [iqdb] [saucenao] [google]
6466486

>>6466473
Here's the second attempt I just finished

>> No.6466488
File: 34 KB, 320x240, 1338725839897.jpg [View same] [iqdb] [saucenao] [google]
6466488

>>6465801
>that thumb

>> No.6466492

>>6466316
wait this is really cool, i love how you painted her! very inspirational, i will do better next time i draw her to honor you

>> No.6466496
File: 3.09 MB, 3035x4299, Comic3.png [View same] [iqdb] [saucenao] [google]
6466496

Current WIP. I have been retouching this polished turd for ages now and not getting it done is driving me crazy. Aside from the usual critique, what are the main 2 things I need to be redoing here so I can finally finish it and move onto another piece?

>> No.6466505

>>6466496
Is the hair white? If not, add coloring
Neck of the right girl could be a bit longer and maybe thinner.
But I'm no expert.

>> No.6466509

>>6466496
make your overlaps make sense

>> No.6466512

>>6466505
Yeah, the neck and shoulder on the bigtited one were still irking me even though I already redid them. Thanks for confirming my hunch.

The hair being white is due to not having colored it yet.

>> No.6466513

>>6466509
Can you elaborate a little bit?

>> No.6466519

>>6466512
Gotcha

>> No.6466526

https://files.catbox.moe/vtmhqe.png loli shit
this is the first drawing I ever made that don't look like complete shit

>> No.6466544
File: 2.34 MB, 2000x1553, SPOILER_LifeDrawing.png [View same] [iqdb] [saucenao] [google]
6466544

>>6466486
Finished the page. I noticed I am especially weak at drawing males in general. Outside of hands and feet, I might also need to get rid of my habit of drawing fat limbs.

>> No.6466571

>>6466486
>>6466544
>>6466465
whats your process? I think here lays the problem because you are getting very good negative shapes and silhouettes. Also dont be afraid of taper cylinders

>> No.6466574

>>6466544
>my habit of drawing fat limbs.
really do not like how big you do feet .
out of these I like guy the most

>> No.6466580

>>6466468
Sure, but this looks bad.

>> No.6466582

>>6466580
Agreed. I would have to re-arrange the whole composition again, but WHATEVER. On to the next drawing.

>> No.6466619
File: 56 KB, 624x814, Knight.jpg [View same] [iqdb] [saucenao] [google]
6466619

>>6465836
>>6466294
Thank you both! I'll keep the advice in mind for my next drawings

>> No.6466622

>>6466081
Hard round with a charcoal texture.

>> No.6466636
File: 730 KB, 1211x2034, FgsXZ331Gds.png [View same] [iqdb] [saucenao] [google]
6466636

>> No.6466644

>>6466574
>how big you do feet
just pretend they're street fighter characters

>> No.6466667

Does anyone have any recommendations for pencils/pens and paper? I haven't done anything art related since High School and pretty much forgot everything so I'm reading through books right now.

>> No.6466668
File: 495 KB, 720x927, Screenshot_20230110-020538_Gallery.jpg [View same] [iqdb] [saucenao] [google]
6466668

Be brutal

>> No.6466670

>>6466668
What's the table made out of?

>> No.6466688

>>6466667
>pencils
Get a few hardnesses.
>paper
Weight is important, so the paper doesn't crinkle or tear or any bullshit like that.

>> No.6466717

>>6466261
tl;dr for drawing basic forms? my boxes are shit after drawing through them. would try drawabox except i don’t think i’m ready for the grind and the info might be a bit more than what i need atm

>> No.6466728

>>6466670
His degenerate thoughts

>> No.6466731

>>6466667
https://www.youtube.com/watch?v=Bkd2mjB-8eI
I bought some very cheap dollar store sketch books, the grain is pretty smooth, I like the gel pens from pilot, and normal 2b 0.7 leads.

>> No.6466734

>>6466728
Degeneracy is quite subjective

>> No.6466735

>>6466731
I already have this video saved and going to watch it later thanks though, I'm trying to start off with pencils since I'll be making alot of mistakes but I do like pen art more.

>> No.6466761

>>6466735
Think about your mark making and erase less.

>> No.6466780
File: 1.59 MB, 3024x2872, IMG_20230110_202041~2.jpg [View same] [iqdb] [saucenao] [google]
6466780

Still on the grind (yes that is whiteout, you cant stop me)

>> No.6466856
File: 142 KB, 617x671, mood3.png [View same] [iqdb] [saucenao] [google]
6466856

>>6466571
>whats your process?
When it comes to drawing my own stuff, mostly "improvising anything right on the spot" but I am slow as fuck and I base my own imagination pieces too heavily on construction and detailed mannequins. It also doesn't help that I focus on a single part (leg, arm, etc.) at times rather than drafting a whole picture. Here's an unfinished example of what I mean to show it in an understandable way. My first goal is to get rid of this process and move to quicker and less complex to accomplish, but still efficent alternatives, other than getting a good sense of forms and intuitive perspective in general.

>> No.6466965
File: 32 KB, 1043x425, fwap.jpg [View same] [iqdb] [saucenao] [google]
6466965

Not quite sure how this Loomis fella made his heads look so solid.

>> No.6466974

>>6466965
Experience and practice. Keep it up, broski.

>> No.6466982

>>6466965
Enough experience to make it second nature.
Draw bigger btw.

>> No.6467015
File: 65 KB, 780x807, CFAA5AC4-E456-454A-BB72-5F2195820C40.jpg [View same] [iqdb] [saucenao] [google]
6467015

How long would it take to learn to consistently draw ok looking anime? I just want to draw VN sprites, so just simple characters in poses. Drawing isnt my main thing though and I cant actually devote too much time to it or learn to draw things other than anime girls. Is it actually decently easy, or is it not possible if im not gonna grind for years and learn all the theory of drawing and such? Picrel is my best work so far.

>> No.6467018

>>6467015
stop making excuses and put in effort into the things you want to get good at

>> No.6467020

>>6467015
Post what you consider 'ok looking anime' first.

>> No.6467024

>>6467015
You made it. Now get out.

>> No.6467032
File: 11 KB, 390x403, Capture.jpg [View same] [iqdb] [saucenao] [google]
6467032

>>6466974
I understand that I will take 5 years or more before I can draw something half decent, but I'm really curious as to what makes the drawings solid. Loomis seems to imply that doing construction will and then erasing the lines you don't use will make it solid, but it feel like he's skipping over something that he considers to be common sense. Maybe I'm just tarded, though.

>> No.6467043
File: 23 KB, 230x300, 0AC999F0-C9A7-46D1-AE54-FFBCE2D44B9C.jpg [View same] [iqdb] [saucenao] [google]
6467043

>>6467020

>> No.6467081

>>6466965
use an eraser, sketch before also.

>>6467032
start drawing softly not every thing outlined on constructions stays. Use line variation thin to thick and viceversa

>> No.6467094

>>6467032
The short answer is form.

>> No.6467104

>>6466667
what did you use in hs? I made the mistake of buying supplies after getting back into drawing, got a set of pencils, some colored pencils and sketchbook but wound up going back to loose sheets of printer paper, the sketchbook, and a cheap mechanical pencil. maybe find an artist friend and see if you can raid their supplies

>> No.6467107

>>6467081
>sketch before also.
But I did.

>> No.6467115

>>6467107
draw softer all your lines are 9/10 in pressure/thickness

>> No.6467182
File: 2.73 MB, 3147x1860, rocks jan10.png [View same] [iqdb] [saucenao] [google]
6467182

bros... i got filtered by the rocks...

>> No.6467193

>>6467182
one at a time buddy

>> No.6467199

>>6460649
Reminds me of TF2

>> No.6467203

>>6462050
lookin good

>> No.6467228

I'm looking for website/gallery where I could look up drawing in simplistic styles. There aren't tags on boorus besides maybe chibi.

>> No.6467233

>>6467228
Define "simplistic styles"

>> No.6467234

>>6466622
thank you

>> No.6467237

>>6467233
Low on detail, round-ish heads, simple eyes and so on. Something you could sketch up quickly and ideally something that would fit more serious settings.

>> No.6467241

>>6467237
Isn't that just chibi? Like how much simpler does it get?

>> No.6467246

>>6467237
https://getemoji.com/

>> No.6467251

>>6467241
That might be too simple. Also it's pretty generic and mostly for comedic use.

>>6467246
heh

>> No.6467253

>>6467251
So then anime style?

>> No.6467259

>>6467253
Would be alright if I didn't have to sort through mound of super-detailed artwork.

>> No.6467264

>>6467259
What about comic (Western) style?

>> No.6467267

>>6467264
You know, that could work, especially with European comics, I suppose.
Any clue where I can look through them?

>> No.6467270

>>6467267
Start a thread on /ic/. See if it gains any traction.

>> No.6467271

>>6467267
Google? I don't know, never checked those styles out

>> No.6467274

>>6467270
Might try later after I find some pictures. Thanks.

>> No.6467318

>>6467267
Underrated god Hergé

>> No.6467323

>>6467318
Ah, indeed, thanks

>> No.6467350
File: 36 KB, 742x601, 1671558476363.png [View same] [iqdb] [saucenao] [google]
6467350

>> No.6467355

>>6467267
You could check out the Invincible comic. Been a while since I read it, but if I remember correctly, the style was kinda simplistic. The comic is also semi-serious, so it might fit.

>> No.6467359

>>6467355
Thanks!

>> No.6467473

did anybody here start prokos new course

>> No.6467512
File: 1.13 MB, 1261x935, rock-1.png [View same] [iqdb] [saucenao] [google]
6467512

>>6467182
You at least did way better than I did bro

>> No.6467534

>>6467512
why did you pick that picture lmao

>> No.6467590

How do you translate something onto a smaller surface? By this, I mean trying to draw something from reference onto a very small sketchbook. Should I stick to much bigger pieces of paper until I learn how to properly scale down things?

>> No.6467596

>>6467512
bro your cub simba is a little off

>> No.6467602
File: 177 KB, 1066x640, 2nd day.png [View same] [iqdb] [saucenao] [google]
6467602

second day drawing

>> No.6467640
File: 1014 KB, 2560x1440, 196.jpg [View same] [iqdb] [saucenao] [google]
6467640

Hello beg. Today was a long day. And the book practically skipped explaining perspective lolololo. So far kinda bad beg book.

>>6467602
Hello anon. It seems you are following some sort of course for INT people who know what is gesture, perspective and already "mastered" drawing from observation. And if you say its your second day i highly doubt you know the things i listed. I strongly suggest you first to do keys to drawing. The best beg book there is.
>>6467590
By relative proportions. For example human torso is 2 heads tall. So once you draw head in required size you then simply make sure the rest of the scene is proportional. You can choose anything as base unit, it doesnt need to be human head.
>>6467182
You arent filtered at all. Not start rendering in black/white. Add form to the rocks.
>>6467032
Appeal
>>6466780
Anon in art there are only tools and fools. You spend hard earned cash on extra art supply and as such you have every right in the universe to use whiteout. Godspeed!
>>6466667
As beg all you need is hard pencil (H), soft pencil (B), pencil sharpener, eraser, anything what can produce solid line ala ink or just pen/gel pen and then infinite big stack of copy paper. Bonus points for charcoal stick for easier shading
>>6466636
lines so clean it looks like you used vectors. did you?
>>6466526
lmao that green loli. Work on your lines
>>6466423
different strokes need different muscle group. dont fall for the meme you have to use exclusively elbow or shoulder. short or very delicate lines are for wrist

>> No.6467673
File: 204 KB, 1146x2613, CB08E7BE-0337-441F-94BB-C3B83FC62079.jpg [View same] [iqdb] [saucenao] [google]
6467673

How would I go about shading/rendering this? If anyone could do a super basic example with like solid colors I’d appreciate it. Doesn’t need to be fancy, I just have no idea where to go from here. Any good resources would be appreciated too.
>draw hands/feet!
>xyz all need work
Yes yes I know but that’s not what this drawing was meant to practice for…

>> No.6467690
File: 78 KB, 590x552, image_2023-01-11_013219808.png [View same] [iqdb] [saucenao] [google]
6467690

>> No.6467711
File: 609 KB, 1920x1080, Loomixead practice that turned to shit.png [View same] [iqdb] [saucenao] [google]
6467711

How the fuck do I maintain my lessons?! I feel like I'm inherently a fucking idiot who can't maintain a lesson in my brain, I start drawing for practice and it may look like ridiculous shit but I was actually feeling like I was going somewhere, then after a 10 minute break I come back and I can't do anything like I just did, it's so frustrating. Does anyone have tips to actually stick to what I learned??

>> No.6467721
File: 214 KB, 1100x2461, 430FCA52-D765-41C0-912E-9C344E1B75B3.jpg [View same] [iqdb] [saucenao] [google]
6467721

>>6467673
came up with this but idk what to do around the boobs or for more detail on the dress

>> No.6467780

Is there an alternative to Design Doll? One with better anatomy?

>> No.6467799

>>6467711
I assume these are all the heads from before and after the break.
Good news! They are all equally poor. Which either means you head is not leaking knowledge, or is too thick for new information to penetrate. You're just impatient anon.

>> No.6467840

>>6467799
But I feel like I'm not using the guides anymore and I don't remember how I did it, but yeah, they do suck, at this point I don't even know where to start, got any steps for a complete beginner?

>> No.6467861

>>6467640
>Not start rendering in black/white. Add form to the rocks.
i don't know how..

>> No.6467866

am I allowed to learn fundis by drawing characters? I don't wanna draw rocks and trains I wanna draw cute girls and cool dudes. Is there a book for this?

>> No.6467868
File: 262 KB, 662x659, Screenshot from 2023-01-11 02-29-18.png [View same] [iqdb] [saucenao] [google]
6467868

i'm trying to draw some sort of POV necro porn but i think i fucked up the pov part. is there any way that i could fix it?

>> No.6467888

>>6467840
I bet what's throwing you off is some of the heads are tilting more than you're used to, and your just not yet used to think about what heads look like from above and below.

>> No.6467900
File: 289 KB, 480x546, file.png [View same] [iqdb] [saucenao] [google]
6467900

>>6467866
If you have the brain capacity to apply fundies to cute anime girls and cool dudes, there's no problem. As for reading material the morpho books could probably the trick if you can imagine anime heads onto the figure in the book.

>> No.6467920
File: 137 KB, 1193x615, cope.png [View same] [iqdb] [saucenao] [google]
6467920

>>6467900
I didn't know Loomis had a figure drawing book do you have a link for it? I'm currently getting filtered by him. these are better loomis men than I've done before, but the general style doesn't interest me, I guess? I have to just suck it up and >loomis until I'm good enough to parse structure from the mangakas I like to draw sort of similar to them

>> No.6467923

>>6467920
http://www.alexhays.com/loomis/

>> No.6467926

>>6467923
Thank you

>> No.6467928

NEW THREAD
>>6467927
>>6467927
>>6467927

>> No.6467987

>>6467866
you don't have to draw trains or rocks but you should still draw from reality

>> No.6468085
File: 979 KB, 5900x3900, soji.jpg [View same] [iqdb] [saucenao] [google]
6468085

Just made this, took me about 2 hours. Thoughts? What should I improve?

>> No.6468103
File: 782 KB, 1000x1514, construction.jpg [View same] [iqdb] [saucenao] [google]
6468103

>>6468085
Resize your images.
Learning more figure drawing.
Learning how clothing works.
Rendering is blurry.

>> No.6469369
File: 1.63 MB, 3072x4096, creepyasshole.jpg [View same] [iqdb] [saucenao] [google]
6469369

Decided to start doodling faces from imagination.
Here's Mr. creepy asshole. He looks a bit like Igor Bogdanoff.

>> No.6469449
File: 3.07 MB, 1257x1606, Screenshot_20230111_100105.png [View same] [iqdb] [saucenao] [google]
6469449

I have a hard time seeing in 3d the angel of her face really bothers me.